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1 | %KEYBOARD% keyboard firmware | ||
2 | ====================== | ||
3 | |||
4 | ## Quantum MK Firmware | ||
5 | |||
6 | For the full Quantum feature list, see [the parent readme.md](/doc/readme.md). | ||
7 | |||
8 | ## Building | ||
9 | |||
10 | Download or clone the whole firmware and navigate to the keyboards/%KEYBOARD% folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. | ||
11 | |||
12 | Depending on which keymap you would like to use, you will have to compile slightly differently. | ||
13 | |||
14 | ### Default | ||
15 | |||
16 | To build with the default keymap, simply run `make`. | ||
17 | |||
18 | ### Other Keymaps | ||
19 | |||
20 | Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. | ||
21 | |||
22 | To build the firmware binary hex file with a keymap just do `make` with `keymap` option like: | ||
23 | |||
24 | ``` | ||
25 | $ make keymap=[default|jack|<name>] | ||
26 | ``` | ||
27 | |||
28 | Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/` \ No newline at end of file | ||