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Diffstat (limited to 'quantum/visualizer/visualizer.c')
| -rw-r--r-- | quantum/visualizer/visualizer.c | 481 |
1 files changed, 481 insertions, 0 deletions
diff --git a/quantum/visualizer/visualizer.c b/quantum/visualizer/visualizer.c new file mode 100644 index 000000000..605be3059 --- /dev/null +++ b/quantum/visualizer/visualizer.c | |||
| @@ -0,0 +1,481 @@ | |||
| 1 | /* | ||
| 2 | The MIT License (MIT) | ||
| 3 | |||
| 4 | Copyright (c) 2016 Fred Sundvik | ||
| 5 | |||
| 6 | Permission is hereby granted, free of charge, to any person obtaining a copy | ||
| 7 | of this software and associated documentation files (the "Software"), to deal | ||
| 8 | in the Software without restriction, including without limitation the rights | ||
| 9 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
| 10 | copies of the Software, and to permit persons to whom the Software is | ||
| 11 | furnished to do so, subject to the following conditions: | ||
| 12 | |||
| 13 | The above copyright notice and this permission notice shall be included in all | ||
| 14 | copies or substantial portions of the Software. | ||
| 15 | |||
| 16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
| 17 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 18 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
| 19 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
| 20 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
| 21 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
| 22 | SOFTWARE. | ||
| 23 | */ | ||
| 24 | |||
| 25 | #include "visualizer.h" | ||
| 26 | #include "ch.h" | ||
| 27 | #include "config.h" | ||
| 28 | #include <string.h> | ||
| 29 | |||
| 30 | #ifdef LCD_ENABLE | ||
| 31 | #include "gfx.h" | ||
| 32 | #endif | ||
| 33 | |||
| 34 | #ifdef LCD_BACKLIGHT_ENABLE | ||
| 35 | #include "lcd_backlight.h" | ||
| 36 | #endif | ||
| 37 | |||
| 38 | //#define DEBUG_VISUALIZER | ||
| 39 | |||
| 40 | #ifdef DEBUG_VISUALIZER | ||
| 41 | #include "debug.h" | ||
| 42 | #else | ||
| 43 | #include "nodebug.h" | ||
| 44 | #endif | ||
| 45 | |||
| 46 | #ifdef USE_SERIAL_LINK | ||
| 47 | #include "serial_link/protocol/transport.h" | ||
| 48 | #include "serial_link/system/serial_link.h" | ||
| 49 | #endif | ||
| 50 | |||
| 51 | // Define this in config.h | ||
| 52 | #ifndef VISUALIZER_THREAD_PRIORITY | ||
| 53 | #define "Visualizer thread priority not defined" | ||
| 54 | #endif | ||
| 55 | |||
| 56 | |||
| 57 | static visualizer_keyboard_status_t current_status = { | ||
| 58 | .layer = 0xFFFFFFFF, | ||
| 59 | .default_layer = 0xFFFFFFFF, | ||
| 60 | .leds = 0xFFFFFFFF, | ||
| 61 | .suspended = false, | ||
| 62 | }; | ||
| 63 | |||
| 64 | static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboard_status_t* status2) { | ||
| 65 | return status1->layer == status2->layer && | ||
| 66 | status1->default_layer == status2->default_layer && | ||
| 67 | status1->leds == status2->leds && | ||
| 68 | status1->suspended == status2->suspended; | ||
| 69 | } | ||
| 70 | |||
| 71 | static event_source_t layer_changed_event; | ||
| 72 | static bool visualizer_enabled = false; | ||
| 73 | |||
| 74 | #define MAX_SIMULTANEOUS_ANIMATIONS 4 | ||
| 75 | static keyframe_animation_t* animations[MAX_SIMULTANEOUS_ANIMATIONS] = {}; | ||
| 76 | |||
| 77 | #ifdef USE_SERIAL_LINK | ||
| 78 | MASTER_TO_ALL_SLAVES_OBJECT(current_status, visualizer_keyboard_status_t); | ||
| 79 | |||
| 80 | static remote_object_t* remote_objects[] = { | ||
| 81 | REMOTE_OBJECT(current_status), | ||
| 82 | }; | ||
| 83 | |||
| 84 | #endif | ||
| 85 | |||
| 86 | |||
| 87 | void start_keyframe_animation(keyframe_animation_t* animation) { | ||
| 88 | animation->current_frame = -1; | ||
| 89 | animation->time_left_in_frame = 0; | ||
| 90 | animation->need_update = true; | ||
| 91 | int free_index = -1; | ||
| 92 | for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) { | ||
| 93 | if (animations[i] == animation) { | ||
| 94 | return; | ||
| 95 | } | ||
| 96 | if (free_index == -1 && animations[i] == NULL) { | ||
| 97 | free_index=i; | ||
| 98 | } | ||
| 99 | } | ||
| 100 | if (free_index!=-1) { | ||
| 101 | animations[free_index] = animation; | ||
| 102 | } | ||
| 103 | } | ||
| 104 | |||
| 105 | void stop_keyframe_animation(keyframe_animation_t* animation) { | ||
| 106 | animation->current_frame = animation->num_frames; | ||
| 107 | animation->time_left_in_frame = 0; | ||
| 108 | animation->need_update = true; | ||
| 109 | for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) { | ||
| 110 | if (animations[i] == animation) { | ||
| 111 | animations[i] = NULL; | ||
| 112 | return; | ||
| 113 | } | ||
| 114 | } | ||
| 115 | } | ||
| 116 | |||
| 117 | void stop_all_keyframe_animations(void) { | ||
| 118 | for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) { | ||
| 119 | if (animations[i]) { | ||
| 120 | animations[i]->current_frame = animations[i]->num_frames; | ||
| 121 | animations[i]->time_left_in_frame = 0; | ||
| 122 | animations[i]->need_update = true; | ||
| 123 | animations[i] = NULL; | ||
| 124 | } | ||
| 125 | } | ||
| 126 | } | ||
| 127 | |||
| 128 | static bool update_keyframe_animation(keyframe_animation_t* animation, visualizer_state_t* state, systime_t delta, systime_t* sleep_time) { | ||
| 129 | dprintf("Animation frame%d, left %d, delta %d\n", animation->current_frame, | ||
| 130 | animation->time_left_in_frame, delta); | ||
| 131 | if (animation->current_frame == animation->num_frames) { | ||
| 132 | animation->need_update = false; | ||
| 133 | return false; | ||
| 134 | } | ||
| 135 | if (animation->current_frame == -1) { | ||
| 136 | animation->current_frame = 0; | ||
| 137 | animation->time_left_in_frame = animation->frame_lengths[0]; | ||
| 138 | animation->need_update = true; | ||
| 139 | } else { | ||
| 140 | animation->time_left_in_frame -= delta; | ||
| 141 | while (animation->time_left_in_frame <= 0) { | ||
| 142 | int left = animation->time_left_in_frame; | ||
| 143 | if (animation->need_update) { | ||
| 144 | animation->time_left_in_frame = 0; | ||
| 145 | (*animation->frame_functions[animation->current_frame])(animation, state); | ||
| 146 | } | ||
| 147 | animation->current_frame++; | ||
| 148 | animation->need_update = true; | ||
| 149 | if (animation->current_frame == animation->num_frames) { | ||
| 150 | if (animation->loop) { | ||
| 151 | animation->current_frame = 0; | ||
| 152 | } | ||
| 153 | else { | ||
| 154 | stop_keyframe_animation(animation); | ||
| 155 | return false; | ||
| 156 | } | ||
| 157 | } | ||
| 158 | delta = -left; | ||
| 159 | animation->time_left_in_frame = animation->frame_lengths[animation->current_frame]; | ||
| 160 | animation->time_left_in_frame -= delta; | ||
| 161 | } | ||
| 162 | } | ||
| 163 | if (animation->need_update) { | ||
| 164 | animation->need_update = (*animation->frame_functions[animation->current_frame])(animation, state); | ||
| 165 | } | ||
| 166 | |||
| 167 | int wanted_sleep = animation->need_update ? 10 : animation->time_left_in_frame; | ||
| 168 | if ((unsigned)wanted_sleep < *sleep_time) { | ||
| 169 | *sleep_time = wanted_sleep; | ||
| 170 | } | ||
| 171 | |||
| 172 | return true; | ||
| 173 | } | ||
| 174 | |||
| 175 | bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
| 176 | (void)animation; | ||
| 177 | (void)state; | ||
| 178 | return false; | ||
| 179 | } | ||
| 180 | |||
| 181 | #ifdef LCD_BACKLIGHT_ENABLE | ||
| 182 | bool keyframe_animate_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
| 183 | int frame_length = animation->frame_lengths[animation->current_frame]; | ||
| 184 | int current_pos = frame_length - animation->time_left_in_frame; | ||
| 185 | uint8_t t_h = LCD_HUE(state->target_lcd_color); | ||
| 186 | uint8_t t_s = LCD_SAT(state->target_lcd_color); | ||
| 187 | uint8_t t_i = LCD_INT(state->target_lcd_color); | ||
| 188 | uint8_t p_h = LCD_HUE(state->prev_lcd_color); | ||
| 189 | uint8_t p_s = LCD_SAT(state->prev_lcd_color); | ||
| 190 | uint8_t p_i = LCD_INT(state->prev_lcd_color); | ||
| 191 | |||
| 192 | uint8_t d_h1 = t_h - p_h; //Modulo arithmetic since we want to wrap around | ||
| 193 | int d_h2 = t_h - p_h; | ||
| 194 | // Chose the shortest way around | ||
| 195 | int d_h = abs(d_h2) < d_h1 ? d_h2 : d_h1; | ||
| 196 | int d_s = t_s - p_s; | ||
| 197 | int d_i = t_i - p_i; | ||
| 198 | |||
| 199 | int hue = (d_h * current_pos) / frame_length; | ||
| 200 | int sat = (d_s * current_pos) / frame_length; | ||
| 201 | int intensity = (d_i * current_pos) / frame_length; | ||
| 202 | //dprintf("%X -> %X = %X\n", p_h, t_h, hue); | ||
| 203 | hue += p_h; | ||
| 204 | sat += p_s; | ||
| 205 | intensity += p_i; | ||
| 206 | state->current_lcd_color = LCD_COLOR(hue, sat, intensity); | ||
| 207 | lcd_backlight_color( | ||
| 208 | LCD_HUE(state->current_lcd_color), | ||
| 209 | LCD_SAT(state->current_lcd_color), | ||
| 210 | LCD_INT(state->current_lcd_color)); | ||
| 211 | |||
| 212 | return true; | ||
| 213 | } | ||
| 214 | |||
| 215 | bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
| 216 | (void)animation; | ||
| 217 | state->prev_lcd_color = state->target_lcd_color; | ||
| 218 | state->current_lcd_color = state->target_lcd_color; | ||
| 219 | lcd_backlight_color( | ||
| 220 | LCD_HUE(state->current_lcd_color), | ||
| 221 | LCD_SAT(state->current_lcd_color), | ||
| 222 | LCD_INT(state->current_lcd_color)); | ||
| 223 | return false; | ||
| 224 | } | ||
| 225 | #endif // LCD_BACKLIGHT_ENABLE | ||
| 226 | |||
| 227 | #ifdef LCD_ENABLE | ||
| 228 | bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
| 229 | (void)animation; | ||
| 230 | gdispClear(White); | ||
| 231 | gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black); | ||
| 232 | gdispFlush(); | ||
| 233 | return false; | ||
| 234 | } | ||
| 235 | |||
| 236 | static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) { | ||
| 237 | for (int i=0; i<16;i++) | ||
| 238 | { | ||
| 239 | uint32_t mask = (1u << i); | ||
| 240 | if (default_layer & mask) { | ||
| 241 | if (layer & mask) { | ||
| 242 | *buffer = 'B'; | ||
| 243 | } else { | ||
| 244 | *buffer = 'D'; | ||
| 245 | } | ||
| 246 | } else if (layer & mask) { | ||
| 247 | *buffer = '1'; | ||
| 248 | } else { | ||
| 249 | *buffer = '0'; | ||
| 250 | } | ||
| 251 | ++buffer; | ||
| 252 | |||
| 253 | if (i==3 || i==7 || i==11) { | ||
| 254 | *buffer = ' '; | ||
| 255 | ++buffer; | ||
| 256 | } | ||
| 257 | } | ||
| 258 | *buffer = 0; | ||
| 259 | } | ||
| 260 | |||
| 261 | bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
| 262 | (void)animation; | ||
| 263 | const char* layer_help = "1=On D=Default B=Both"; | ||
| 264 | char layer_buffer[16 + 4]; // 3 spaces and one null terminator | ||
| 265 | gdispClear(White); | ||
| 266 | gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black); | ||
| 267 | format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer); | ||
| 268 | gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black); | ||
| 269 | format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer); | ||
| 270 | gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black); | ||
| 271 | gdispFlush(); | ||
| 272 | return false; | ||
| 273 | } | ||
| 274 | #endif // LCD_ENABLE | ||
| 275 | |||
| 276 | bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
| 277 | (void)animation; | ||
| 278 | (void)state; | ||
| 279 | #ifdef LCD_ENABLE | ||
| 280 | gdispSetPowerMode(powerOff); | ||
| 281 | #endif | ||
| 282 | #ifdef LCD_BACKLIGHT_ENABLE | ||
| 283 | lcd_backlight_hal_color(0, 0, 0); | ||
| 284 | #endif | ||
| 285 | return false; | ||
| 286 | } | ||
| 287 | |||
| 288 | bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
| 289 | (void)animation; | ||
| 290 | (void)state; | ||
| 291 | #ifdef LCD_ENABLE | ||
| 292 | gdispSetPowerMode(powerOn); | ||
| 293 | #endif | ||
| 294 | return false; | ||
| 295 | } | ||
| 296 | |||
| 297 | bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
| 298 | (void)animation; | ||
| 299 | (void)state; | ||
| 300 | dprint("User visualizer inited\n"); | ||
| 301 | visualizer_enabled = true; | ||
| 302 | return false; | ||
| 303 | } | ||
| 304 | |||
| 305 | // TODO: Optimize the stack size, this is probably way too big | ||
| 306 | static THD_WORKING_AREA(visualizerThreadStack, 1024); | ||
| 307 | static THD_FUNCTION(visualizerThread, arg) { | ||
| 308 | (void)arg; | ||
| 309 | |||
| 310 | event_listener_t event_listener; | ||
| 311 | chEvtRegister(&layer_changed_event, &event_listener, 0); | ||
| 312 | |||
| 313 | visualizer_keyboard_status_t initial_status = { | ||
| 314 | .default_layer = 0xFFFFFFFF, | ||
| 315 | .layer = 0xFFFFFFFF, | ||
| 316 | .leds = 0xFFFFFFFF, | ||
| 317 | .suspended = false, | ||
| 318 | }; | ||
| 319 | |||
| 320 | visualizer_state_t state = { | ||
| 321 | .status = initial_status, | ||
| 322 | .current_lcd_color = 0, | ||
| 323 | #ifdef LCD_ENABLE | ||
| 324 | .font_fixed5x8 = gdispOpenFont("fixed_5x8"), | ||
| 325 | .font_dejavusansbold12 = gdispOpenFont("DejaVuSansBold12") | ||
| 326 | #endif | ||
| 327 | }; | ||
| 328 | initialize_user_visualizer(&state); | ||
| 329 | state.prev_lcd_color = state.current_lcd_color; | ||
| 330 | |||
| 331 | #ifdef LCD_BACKLIGHT_ENABLE | ||
| 332 | lcd_backlight_color( | ||
| 333 | LCD_HUE(state.current_lcd_color), | ||
| 334 | LCD_SAT(state.current_lcd_color), | ||
| 335 | LCD_INT(state.current_lcd_color)); | ||
| 336 | #endif | ||
| 337 | |||
| 338 | systime_t sleep_time = TIME_INFINITE; | ||
| 339 | systime_t current_time = chVTGetSystemTimeX(); | ||
| 340 | |||
| 341 | while(true) { | ||
| 342 | systime_t new_time = chVTGetSystemTimeX(); | ||
| 343 | systime_t delta = new_time - current_time; | ||
| 344 | current_time = new_time; | ||
| 345 | bool enabled = visualizer_enabled; | ||
| 346 | if (!same_status(&state.status, ¤t_status)) { | ||
| 347 | if (visualizer_enabled) { | ||
| 348 | if (current_status.suspended) { | ||
| 349 | stop_all_keyframe_animations(); | ||
| 350 | visualizer_enabled = false; | ||
| 351 | state.status = current_status; | ||
| 352 | user_visualizer_suspend(&state); | ||
| 353 | } | ||
| 354 | else { | ||
| 355 | state.status = current_status; | ||
| 356 | update_user_visualizer_state(&state); | ||
| 357 | } | ||
| 358 | state.prev_lcd_color = state.current_lcd_color; | ||
| 359 | } | ||
| 360 | } | ||
| 361 | if (!enabled && state.status.suspended && current_status.suspended == false) { | ||
| 362 | // Setting the status to the initial status will force an update | ||
| 363 | // when the visualizer is enabled again | ||
| 364 | state.status = initial_status; | ||
| 365 | state.status.suspended = false; | ||
| 366 | stop_all_keyframe_animations(); | ||
| 367 | user_visualizer_resume(&state); | ||
| 368 | state.prev_lcd_color = state.current_lcd_color; | ||
| 369 | } | ||
| 370 | sleep_time = TIME_INFINITE; | ||
| 371 | for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) { | ||
| 372 | if (animations[i]) { | ||
| 373 | update_keyframe_animation(animations[i], &state, delta, &sleep_time); | ||
| 374 | } | ||
| 375 | } | ||
| 376 | // The animation can enable the visualizer | ||
| 377 | // And we might need to update the state when that happens | ||
| 378 | // so don't sleep | ||
| 379 | if (enabled != visualizer_enabled) { | ||
| 380 | sleep_time = 0; | ||
| 381 | } | ||
| 382 | |||
| 383 | systime_t after_update = chVTGetSystemTimeX(); | ||
| 384 | unsigned update_delta = after_update - current_time; | ||
| 385 | if (sleep_time != TIME_INFINITE) { | ||
| 386 | if (sleep_time > update_delta) { | ||
| 387 | sleep_time -= update_delta; | ||
| 388 | } | ||
| 389 | else { | ||
| 390 | sleep_time = 0; | ||
| 391 | } | ||
| 392 | } | ||
| 393 | dprintf("Update took %d, last delta %d, sleep_time %d\n", update_delta, delta, sleep_time); | ||
| 394 | chEvtWaitOneTimeout(EVENT_MASK(0), sleep_time); | ||
| 395 | } | ||
| 396 | #ifdef LCD_ENABLE | ||
| 397 | gdispCloseFont(state.font_fixed5x8); | ||
| 398 | gdispCloseFont(state.font_dejavusansbold12); | ||
| 399 | #endif | ||
| 400 | } | ||
| 401 | |||
| 402 | void visualizer_init(void) { | ||
| 403 | #ifdef LCD_ENABLE | ||
| 404 | gfxInit(); | ||
| 405 | #endif | ||
| 406 | |||
| 407 | #ifdef LCD_BACKLIGHT_ENABLE | ||
| 408 | lcd_backlight_init(); | ||
| 409 | #endif | ||
| 410 | |||
| 411 | #ifdef USE_SERIAL_LINK | ||
| 412 | add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*) ); | ||
| 413 | #endif | ||
| 414 | // We are using a low priority thread, the idea is to have it run only | ||
| 415 | // when the main thread is sleeping during the matrix scanning | ||
| 416 | chEvtObjectInit(&layer_changed_event); | ||
| 417 | (void)chThdCreateStatic(visualizerThreadStack, sizeof(visualizerThreadStack), | ||
| 418 | VISUALIZER_THREAD_PRIORITY, visualizerThread, NULL); | ||
| 419 | } | ||
| 420 | |||
| 421 | void update_status(bool changed) { | ||
| 422 | if (changed) { | ||
| 423 | chEvtBroadcast(&layer_changed_event); | ||
| 424 | } | ||
| 425 | #ifdef USE_SERIAL_LINK | ||
| 426 | static systime_t last_update = 0; | ||
| 427 | systime_t current_update = chVTGetSystemTimeX(); | ||
| 428 | systime_t delta = current_update - last_update; | ||
| 429 | if (changed || delta > MS2ST(10)) { | ||
| 430 | last_update = current_update; | ||
| 431 | visualizer_keyboard_status_t* r = begin_write_current_status(); | ||
| 432 | *r = current_status; | ||
| 433 | end_write_current_status(); | ||
| 434 | } | ||
| 435 | #endif | ||
| 436 | } | ||
| 437 | |||
| 438 | void visualizer_update(uint32_t default_state, uint32_t state, uint32_t leds) { | ||
| 439 | // Note that there's a small race condition here, the thread could read | ||
| 440 | // a state where one of these are set but not the other. But this should | ||
| 441 | // not really matter as it will be fixed during the next loop step. | ||
| 442 | // Alternatively a mutex could be used instead of the volatile variables | ||
| 443 | |||
| 444 | bool changed = false; | ||
| 445 | #ifdef USE_SERIAL_LINK | ||
| 446 | if (is_serial_link_connected ()) { | ||
| 447 | visualizer_keyboard_status_t* new_status = read_current_status(); | ||
| 448 | if (new_status) { | ||
| 449 | if (!same_status(¤t_status, new_status)) { | ||
| 450 | changed = true; | ||
| 451 | current_status = *new_status; | ||
| 452 | } | ||
| 453 | } | ||
| 454 | } | ||
| 455 | else { | ||
| 456 | #else | ||
| 457 | { | ||
| 458 | #endif | ||
| 459 | visualizer_keyboard_status_t new_status = { | ||
| 460 | .layer = state, | ||
| 461 | .default_layer = default_state, | ||
| 462 | .leds = leds, | ||
| 463 | .suspended = current_status.suspended, | ||
| 464 | }; | ||
| 465 | if (!same_status(¤t_status, &new_status)) { | ||
| 466 | changed = true; | ||
| 467 | current_status = new_status; | ||
| 468 | } | ||
| 469 | } | ||
| 470 | update_status(changed); | ||
| 471 | } | ||
| 472 | |||
| 473 | void visualizer_suspend(void) { | ||
| 474 | current_status.suspended = true; | ||
| 475 | update_status(true); | ||
| 476 | } | ||
| 477 | |||
| 478 | void visualizer_resume(void) { | ||
| 479 | current_status.suspended = false; | ||
| 480 | update_status(true); | ||
| 481 | } | ||
