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Diffstat (limited to 'quantum/visualizer/visualizer.h')
| -rw-r--r-- | quantum/visualizer/visualizer.h | 149 |
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diff --git a/quantum/visualizer/visualizer.h b/quantum/visualizer/visualizer.h new file mode 100644 index 000000000..45cfa9aa9 --- /dev/null +++ b/quantum/visualizer/visualizer.h | |||
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| 1 | /* | ||
| 2 | The MIT License (MIT) | ||
| 3 | |||
| 4 | Copyright (c) 2016 Fred Sundvik | ||
| 5 | |||
| 6 | Permission is hereby granted, free of charge, to any person obtaining a copy | ||
| 7 | of this software and associated documentation files (the "Software"), to deal | ||
| 8 | in the Software without restriction, including without limitation the rights | ||
| 9 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
| 10 | copies of the Software, and to permit persons to whom the Software is | ||
| 11 | furnished to do so, subject to the following conditions: | ||
| 12 | |||
| 13 | The above copyright notice and this permission notice shall be included in all | ||
| 14 | copies or substantial portions of the Software. | ||
| 15 | |||
| 16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
| 17 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 18 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
| 19 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
| 20 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
| 21 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
| 22 | SOFTWARE. | ||
| 23 | */ | ||
| 24 | |||
| 25 | #ifndef VISUALIZER_H | ||
| 26 | #define VISUALIZER_H | ||
| 27 | #include <stdlib.h> | ||
| 28 | #include <stdint.h> | ||
| 29 | #include <stdbool.h> | ||
| 30 | |||
| 31 | #ifdef LCD_ENABLE | ||
| 32 | #include "gfx.h" | ||
| 33 | #endif | ||
| 34 | |||
| 35 | #ifdef LCD_BACKLIGHT_ENABLE | ||
| 36 | #include "lcd_backlight.h" | ||
| 37 | #endif | ||
| 38 | |||
| 39 | // This need to be called once at the start | ||
| 40 | void visualizer_init(void); | ||
| 41 | // This should be called at every matrix scan | ||
| 42 | void visualizer_update(uint32_t default_state, uint32_t state, uint32_t leds); | ||
| 43 | // This should be called when the keyboard goes to suspend state | ||
| 44 | void visualizer_suspend(void); | ||
| 45 | // This should be called when the keyboard wakes up from suspend state | ||
| 46 | void visualizer_resume(void); | ||
| 47 | |||
| 48 | // These functions are week, so they can be overridden by the keyboard | ||
| 49 | // if needed | ||
| 50 | GDisplay* get_lcd_display(void); | ||
| 51 | GDisplay* get_led_display(void); | ||
| 52 | |||
| 53 | // For emulator builds, this function need to be implemented | ||
| 54 | #ifdef EMULATOR | ||
| 55 | void draw_emulator(void); | ||
| 56 | #endif | ||
| 57 | |||
| 58 | // If you need support for more than 16 keyframes per animation, you can change this | ||
| 59 | #define MAX_VISUALIZER_KEY_FRAMES 16 | ||
| 60 | |||
| 61 | struct keyframe_animation_t; | ||
| 62 | |||
| 63 | typedef struct { | ||
| 64 | uint32_t layer; | ||
| 65 | uint32_t default_layer; | ||
| 66 | uint32_t leds; // See led.h for available statuses | ||
| 67 | bool suspended; | ||
| 68 | } visualizer_keyboard_status_t; | ||
| 69 | |||
| 70 | // The state struct is used by the various keyframe functions | ||
| 71 | // It's also used for setting the LCD color and layer text | ||
| 72 | // from the user customized code | ||
| 73 | typedef struct visualizer_state_t { | ||
| 74 | // The user code should primarily be modifying these | ||
| 75 | uint32_t target_lcd_color; | ||
| 76 | const char* layer_text; | ||
| 77 | |||
| 78 | // The user visualizer(and animation functions) can read these | ||
| 79 | visualizer_keyboard_status_t status; | ||
| 80 | |||
| 81 | // These are used by the animation functions | ||
| 82 | uint32_t current_lcd_color; | ||
| 83 | uint32_t prev_lcd_color; | ||
| 84 | #ifdef LCD_ENABLE | ||
| 85 | font_t font_fixed5x8; | ||
| 86 | font_t font_dejavusansbold12; | ||
| 87 | #endif | ||
| 88 | } visualizer_state_t; | ||
| 89 | |||
| 90 | // Any custom keyframe function should have this signature | ||
| 91 | // return true to get continuous updates, otherwise you will only get one | ||
| 92 | // update per frame | ||
| 93 | typedef bool (*frame_func)(struct keyframe_animation_t*, visualizer_state_t*); | ||
| 94 | |||
| 95 | // Represents a keyframe animation, so fields are internal to the system | ||
| 96 | // while others are meant to be initialized by the user code | ||
| 97 | typedef struct keyframe_animation_t { | ||
| 98 | // These should be initialized | ||
| 99 | int num_frames; | ||
| 100 | bool loop; | ||
| 101 | int frame_lengths[MAX_VISUALIZER_KEY_FRAMES]; | ||
| 102 | frame_func frame_functions[MAX_VISUALIZER_KEY_FRAMES]; | ||
| 103 | |||
| 104 | // Used internally by the system, and can also be read by | ||
| 105 | // keyframe update functions | ||
| 106 | int current_frame; | ||
| 107 | int time_left_in_frame; | ||
| 108 | bool first_update_of_frame; | ||
| 109 | bool last_update_of_frame; | ||
| 110 | bool need_update; | ||
| 111 | |||
| 112 | } keyframe_animation_t; | ||
| 113 | |||
| 114 | extern GDisplay* LCD_DISPLAY; | ||
| 115 | extern GDisplay* LED_DISPLAY; | ||
| 116 | |||
| 117 | void start_keyframe_animation(keyframe_animation_t* animation); | ||
| 118 | void stop_keyframe_animation(keyframe_animation_t* animation); | ||
| 119 | // This runs the next keyframe, but does not update the animation state | ||
| 120 | // Useful for crossfades for example | ||
| 121 | void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* state); | ||
| 122 | |||
| 123 | // Some predefined keyframe functions that can be used by the user code | ||
| 124 | // Does nothing, useful for adding delays | ||
| 125 | bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state); | ||
| 126 | // Animates the LCD backlight color between the current color and the target color (of the state) | ||
| 127 | bool keyframe_animate_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state); | ||
| 128 | // Sets the backlight color to the target color | ||
| 129 | bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state); | ||
| 130 | // Displays the layer text centered vertically on the screen | ||
| 131 | bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state); | ||
| 132 | // Displays a bitmap (0/1) of all the currently active layers | ||
| 133 | bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); | ||
| 134 | |||
| 135 | bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state); | ||
| 136 | bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state); | ||
| 137 | |||
| 138 | // Call this once, when the initial animation has finished, alternatively you can call it | ||
| 139 | // directly from the initalize_user_visualizer function (the animation can be null) | ||
| 140 | bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state); | ||
| 141 | |||
| 142 | // These functions have to be implemented by the user | ||
| 143 | void initialize_user_visualizer(visualizer_state_t* state); | ||
| 144 | void update_user_visualizer_state(visualizer_state_t* state); | ||
| 145 | void user_visualizer_suspend(visualizer_state_t* state); | ||
| 146 | void user_visualizer_resume(visualizer_state_t* state); | ||
| 147 | |||
| 148 | |||
| 149 | #endif /* VISUALIZER_H */ | ||
