diff options
Diffstat (limited to 'quantum')
| -rw-r--r-- | quantum/visualizer/visualizer.c | 58 | ||||
| -rw-r--r-- | quantum/visualizer/visualizer.h | 9 |
2 files changed, 65 insertions, 2 deletions
diff --git a/quantum/visualizer/visualizer.c b/quantum/visualizer/visualizer.c index 54f6faaa4..5826d909e 100644 --- a/quantum/visualizer/visualizer.c +++ b/quantum/visualizer/visualizer.c | |||
| @@ -53,10 +53,13 @@ SOFTWARE. | |||
| 53 | #define "Visualizer thread priority not defined" | 53 | #define "Visualizer thread priority not defined" |
| 54 | #endif | 54 | #endif |
| 55 | 55 | ||
| 56 | // mods status | ||
| 57 | #include "action_util.h" | ||
| 56 | 58 | ||
| 57 | static visualizer_keyboard_status_t current_status = { | 59 | static visualizer_keyboard_status_t current_status = { |
| 58 | .layer = 0xFFFFFFFF, | 60 | .layer = 0xFFFFFFFF, |
| 59 | .default_layer = 0xFFFFFFFF, | 61 | .default_layer = 0xFFFFFFFF, |
| 62 | .mods = 0xFF, | ||
| 60 | .leds = 0xFFFFFFFF, | 63 | .leds = 0xFFFFFFFF, |
| 61 | .suspended = false, | 64 | .suspended = false, |
| 62 | }; | 65 | }; |
| @@ -64,6 +67,7 @@ static visualizer_keyboard_status_t current_status = { | |||
| 64 | static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboard_status_t* status2) { | 67 | static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboard_status_t* status2) { |
| 65 | return status1->layer == status2->layer && | 68 | return status1->layer == status2->layer && |
| 66 | status1->default_layer == status2->default_layer && | 69 | status1->default_layer == status2->default_layer && |
| 70 | status1->mods == status2->mods && | ||
| 67 | status1->leds == status2->leds && | 71 | status1->leds == status2->leds && |
| 68 | status1->suspended == status2->suspended; | 72 | status1->suspended == status2->suspended; |
| 69 | } | 73 | } |
| @@ -307,6 +311,45 @@ bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_s | |||
| 307 | gdispFlush(); | 311 | gdispFlush(); |
| 308 | return false; | 312 | return false; |
| 309 | } | 313 | } |
| 314 | |||
| 315 | static void format_mods_bitmap_string(uint8_t mods, char* buffer) { | ||
| 316 | *buffer = ' '; | ||
| 317 | ++buffer; | ||
| 318 | |||
| 319 | for (int i = 0; i<8; i++) | ||
| 320 | { | ||
| 321 | uint32_t mask = (1u << i); | ||
| 322 | if (mods & mask) { | ||
| 323 | *buffer = '1'; | ||
| 324 | } else { | ||
| 325 | *buffer = '0'; | ||
| 326 | } | ||
| 327 | ++buffer; | ||
| 328 | |||
| 329 | if (i==3) { | ||
| 330 | *buffer = ' '; | ||
| 331 | ++buffer; | ||
| 332 | } | ||
| 333 | } | ||
| 334 | *buffer = 0; | ||
| 335 | } | ||
| 336 | |||
| 337 | bool keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) { | ||
| 338 | (void)animation; | ||
| 339 | |||
| 340 | const char* title = "Modifier states"; | ||
| 341 | const char* mods_header = " CSAG CSAG "; | ||
| 342 | char status_buffer[12]; | ||
| 343 | |||
| 344 | gdispClear(White); | ||
| 345 | gdispDrawString(0, 0, title, state->font_fixed5x8, Black); | ||
| 346 | gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black); | ||
| 347 | format_mods_bitmap_string(state->status.mods, status_buffer); | ||
| 348 | gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black); | ||
| 349 | |||
| 350 | gdispFlush(); | ||
| 351 | return false; | ||
| 352 | } | ||
| 310 | #endif // LCD_ENABLE | 353 | #endif // LCD_ENABLE |
| 311 | 354 | ||
| 312 | bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) { | 355 | bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) { |
| @@ -350,6 +393,7 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) { | |||
| 350 | visualizer_keyboard_status_t initial_status = { | 393 | visualizer_keyboard_status_t initial_status = { |
| 351 | .default_layer = 0xFFFFFFFF, | 394 | .default_layer = 0xFFFFFFFF, |
| 352 | .layer = 0xFFFFFFFF, | 395 | .layer = 0xFFFFFFFF, |
| 396 | .mods = 0xFF, | ||
| 353 | .leds = 0xFFFFFFFF, | 397 | .leds = 0xFFFFFFFF, |
| 354 | .suspended = false, | 398 | .suspended = false, |
| 355 | }; | 399 | }; |
| @@ -499,7 +543,18 @@ void update_status(bool changed) { | |||
| 499 | #endif | 543 | #endif |
| 500 | } | 544 | } |
| 501 | 545 | ||
| 502 | void visualizer_update(uint32_t default_state, uint32_t state, uint32_t leds) { | 546 | uint8_t visualizer_get_mods() { |
| 547 | uint8_t mods = get_mods(); | ||
| 548 | |||
| 549 | #ifndef NO_ACTION_ONESHOT | ||
| 550 | if (!has_oneshot_mods_timed_out()) { | ||
| 551 | mods |= get_oneshot_mods(); | ||
| 552 | } | ||
| 553 | #endif | ||
| 554 | return mods; | ||
| 555 | } | ||
| 556 | |||
| 557 | void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds) { | ||
| 503 | // Note that there's a small race condition here, the thread could read | 558 | // Note that there's a small race condition here, the thread could read |
| 504 | // a state where one of these are set but not the other. But this should | 559 | // a state where one of these are set but not the other. But this should |
| 505 | // not really matter as it will be fixed during the next loop step. | 560 | // not really matter as it will be fixed during the next loop step. |
| @@ -523,6 +578,7 @@ void visualizer_update(uint32_t default_state, uint32_t state, uint32_t leds) { | |||
| 523 | visualizer_keyboard_status_t new_status = { | 578 | visualizer_keyboard_status_t new_status = { |
| 524 | .layer = state, | 579 | .layer = state, |
| 525 | .default_layer = default_state, | 580 | .default_layer = default_state, |
| 581 | .mods = mods, | ||
| 526 | .leds = leds, | 582 | .leds = leds, |
| 527 | .suspended = current_status.suspended, | 583 | .suspended = current_status.suspended, |
| 528 | }; | 584 | }; |
diff --git a/quantum/visualizer/visualizer.h b/quantum/visualizer/visualizer.h index 53e250725..315af5022 100644 --- a/quantum/visualizer/visualizer.h +++ b/quantum/visualizer/visualizer.h | |||
| @@ -34,10 +34,14 @@ SOFTWARE. | |||
| 34 | #include "lcd_backlight.h" | 34 | #include "lcd_backlight.h" |
| 35 | #endif | 35 | #endif |
| 36 | 36 | ||
| 37 | // use this function to merget both real_mods and oneshot_mods in a uint16_t | ||
| 38 | uint8_t visualizer_get_mods(void); | ||
| 39 | |||
| 37 | // This need to be called once at the start | 40 | // This need to be called once at the start |
| 38 | void visualizer_init(void); | 41 | void visualizer_init(void); |
| 39 | // This should be called at every matrix scan | 42 | // This should be called at every matrix scan |
| 40 | void visualizer_update(uint32_t default_state, uint32_t state, uint32_t leds); | 43 | void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds); |
| 44 | |||
| 41 | // This should be called when the keyboard goes to suspend state | 45 | // This should be called when the keyboard goes to suspend state |
| 42 | void visualizer_suspend(void); | 46 | void visualizer_suspend(void); |
| 43 | // This should be called when the keyboard wakes up from suspend state | 47 | // This should be called when the keyboard wakes up from suspend state |
| @@ -61,6 +65,7 @@ struct keyframe_animation_t; | |||
| 61 | typedef struct { | 65 | typedef struct { |
| 62 | uint32_t layer; | 66 | uint32_t layer; |
| 63 | uint32_t default_layer; | 67 | uint32_t default_layer; |
| 68 | uint8_t mods; | ||
| 64 | uint32_t leds; // See led.h for available statuses | 69 | uint32_t leds; // See led.h for available statuses |
| 65 | bool suspended; | 70 | bool suspended; |
| 66 | } visualizer_keyboard_status_t; | 71 | } visualizer_keyboard_status_t; |
| @@ -129,6 +134,8 @@ bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_st | |||
| 129 | bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state); | 134 | bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state); |
| 130 | // Displays a bitmap (0/1) of all the currently active layers | 135 | // Displays a bitmap (0/1) of all the currently active layers |
| 131 | bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); | 136 | bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); |
| 137 | // Displays a bitmap (0/1) of all the currently active mods | ||
| 138 | bool keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); | ||
| 132 | 139 | ||
| 133 | bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state); | 140 | bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state); |
| 134 | bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state); | 141 | bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state); |
