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-rw-r--r--quantum/audio/audio.c17
-rw-r--r--quantum/audio/audio.h5
-rw-r--r--quantum/keymap_common.c31
-rw-r--r--quantum/keymap_common.h93
-rw-r--r--quantum/keymap_extras/keymap_german_ch.h102
-rw-r--r--quantum/keymap_unicode.c61
-rw-r--r--quantum/matrix.c8
-rw-r--r--quantum/quantum.c463
-rw-r--r--quantum/quantum.h72
-rw-r--r--quantum/quantum.mk13
-rw-r--r--quantum/template/template.c7
-rw-r--r--quantum/template/template.h2
-rw-r--r--quantum/unicode.h128
13 files changed, 861 insertions, 141 deletions
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c
index 27b64f8c9..32f64417e 100644
--- a/quantum/audio/audio.c
+++ b/quantum/audio/audio.c
@@ -381,11 +381,14 @@ bool is_audio_on(void) {
381void audio_toggle(void) { 381void audio_toggle(void) {
382 audio_config.enable ^= 1; 382 audio_config.enable ^= 1;
383 eeconfig_update_audio(audio_config.raw); 383 eeconfig_update_audio(audio_config.raw);
384 if (audio_config.enable)
385 audio_on_user();
384} 386}
385 387
386void audio_on(void) { 388void audio_on(void) {
387 audio_config.enable = 1; 389 audio_config.enable = 1;
388 eeconfig_update_audio(audio_config.raw); 390 eeconfig_update_audio(audio_config.raw);
391 audio_on_user();
389} 392}
390 393
391void audio_off(void) { 394void audio_off(void) {
@@ -478,12 +481,14 @@ void increase_tempo(uint8_t tempo_change) {
478// Override these functions in your keymap file to play different tunes on 481// Override these functions in your keymap file to play different tunes on
479// startup and bootloader jump 482// startup and bootloader jump
480__attribute__ ((weak)) 483__attribute__ ((weak))
481void play_startup_tone() 484void play_startup_tone() {}
482{
483}
484 485
485__attribute__ ((weak)) 486__attribute__ ((weak))
486void play_goodbye_tone() 487void play_goodbye_tone() {}
487{ 488
488} 489__attribute__ ((weak))
490void audio_on_user() {}
491
492__attribute__ ((weak))
493void play_music_scale() {}
489//------------------------------------------------------------------------------ 494//------------------------------------------------------------------------------
diff --git a/quantum/audio/audio.h b/quantum/audio/audio.h
index 4ba879bbb..b46f587bb 100644
--- a/quantum/audio/audio.h
+++ b/quantum/audio/audio.h
@@ -86,9 +86,10 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
86 86
87 87
88bool is_playing_notes(void); 88bool is_playing_notes(void);
89
89void play_goodbye_tone(void); 90void play_goodbye_tone(void);
90void play_startup_tone(void); 91void play_startup_tone(void);
91 92void audio_on_user(void);
92 93void play_music_scale(void);
93 94
94#endif \ No newline at end of file 95#endif \ No newline at end of file
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
index 8f00f9cc3..1d9ab2e05 100644
--- a/quantum/keymap_common.c
+++ b/quantum/keymap_common.c
@@ -31,7 +31,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
31 #include "keymap_midi.h" 31 #include "keymap_midi.h"
32#endif 32#endif
33 33
34
35extern keymap_config_t keymap_config; 34extern keymap_config_t keymap_config;
36 35
37#include <stdio.h> 36#include <stdio.h>
@@ -154,20 +153,22 @@ static action_t keycode_to_action(uint16_t keycode)
154 case KC_TRNS: 153 case KC_TRNS:
155 action.code = ACTION_TRANSPARENT; 154 action.code = ACTION_TRANSPARENT;
156 break; 155 break;
157 case 0x0100 ... 0x1FFF: ; 156 case LCTL(0) ... 0x1FFF: ;
158 // Has a modifier 157 // Has a modifier
159 // Split it up 158 // Split it up
160 action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key 159 action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
161 break; 160 break;
162 case 0x2000 ... 0x2FFF: 161 case FUNC(0) ... FUNC(0xFFF): ;
163 // Is a shortcut for function layer, pull last 12bits 162 // Is a shortcut for function layer, pull last 12bits
164 // This means we have 4,096 FN macros at our disposal 163 // This means we have 4,096 FN macros at our disposal
165 return keymap_func_to_action(keycode & 0xFFF); 164 return keymap_func_to_action(keycode & 0xFFF);
166 break; 165 break;
167 case 0x3000 ... 0x3FFF: ; 166 case M(0) ... M(0xFF):
168 // When the code starts with 3, it's an action macro.
169 action.code = ACTION_MACRO(keycode & 0xFF); 167 action.code = ACTION_MACRO(keycode & 0xFF);
170 break; 168 break;
169 case LT(0, 0) ... LT(0xFF, 0xF):
170 action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
171 break;
171 #ifdef BACKLIGHT_ENABLE 172 #ifdef BACKLIGHT_ENABLE
172 case BL_0 ... BL_15: 173 case BL_0 ... BL_15:
173 action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F); 174 action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
@@ -201,7 +202,7 @@ static action_t keycode_to_action(uint16_t keycode)
201 print("\nDEBUG: enabled.\n"); 202 print("\nDEBUG: enabled.\n");
202 debug_enable = true; 203 debug_enable = true;
203 break; 204 break;
204 case 0x5002 ... 0x50FF: 205 case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_UNSWAP_ALT_GUI:
205 // MAGIC actions (BOOTMAGIC without the boot) 206 // MAGIC actions (BOOTMAGIC without the boot)
206 if (!eeconfig_is_enabled()) { 207 if (!eeconfig_is_enabled()) {
207 eeconfig_init(); 208 eeconfig_init();
@@ -251,7 +252,7 @@ static action_t keycode_to_action(uint16_t keycode)
251 } 252 }
252 eeconfig_update_keymap(keymap_config.raw); 253 eeconfig_update_keymap(keymap_config.raw);
253 break; 254 break;
254 case 0x5100 ... 0x5FFF: ; 255 case TO(0, 1) ... OSM(0xFF): ;
255 // Layer movement shortcuts 256 // Layer movement shortcuts
256 // See .h to see constraints/usage 257 // See .h to see constraints/usage
257 int type = (keycode >> 0x8) & 0xF; 258 int type = (keycode >> 0x8) & 0xF;
@@ -282,23 +283,9 @@ static action_t keycode_to_action(uint16_t keycode)
282 action.code = ACTION_MODS_ONESHOT(mod); 283 action.code = ACTION_MODS_ONESHOT(mod);
283 } 284 }
284 break; 285 break;
285 #ifdef MIDI_ENABLE 286 case MT(0, 0) ... MT(0xF, 0xFF):
286 case 0x6000 ... 0x6FFF:
287 action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8);
288 break;
289 #endif
290 case 0x7000 ... 0x7FFF:
291 action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); 287 action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
292 break; 288 break;
293 case 0x8000 ... 0x8FFF:
294 action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
295 break;
296 #ifdef UNICODE_ENABLE
297 case 0x8000000 ... 0x8FFFFFF:
298 uint16_t unicode = keycode & ~(0x8000);
299 action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
300 break;
301 #endif
302 default: 289 default:
303 action.code = ACTION_NO; 290 action.code = ACTION_NO;
304 break; 291 break;
diff --git a/quantum/keymap_common.h b/quantum/keymap_common.h
index 322fda498..91d5c09c1 100644
--- a/quantum/keymap_common.h
+++ b/quantum/keymap_common.h
@@ -159,35 +159,14 @@ extern const uint16_t fn_actions[];
159#define S(kc) LSFT(kc) 159#define S(kc) LSFT(kc)
160#define F(kc) FUNC(kc) 160#define F(kc) FUNC(kc)
161 161
162#define M(kc) kc | 0x3000 162#define M(kc) (kc | 0x3000)
163 163
164#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE) 164#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
165 165
166// These affect the backlight (if your keyboard has one). 166// 0x3100+ is free
167// We don't need to comment them out if your keyboard doesn't have a backlight, 167
168// since they don't take up any space. 168// L-ayer, T-ap - 256 keycode max, 16 layer max
169#define BL_ON 0x4009 169#define LT(layer, kc) (kc | 0x4000 | ((layer & 0xF) << 8))
170#define BL_OFF 0x4000
171#define BL_0 0x4000
172#define BL_1 0x4001
173#define BL_2 0x4002
174#define BL_3 0x4003
175#define BL_4 0x4004
176#define BL_5 0x4005
177#define BL_6 0x4006
178#define BL_7 0x4007
179#define BL_8 0x4008
180#define BL_9 0x4009
181#define BL_10 0x400A
182#define BL_11 0x400B
183#define BL_12 0x400C
184#define BL_13 0x400D
185#define BL_14 0x400E
186#define BL_15 0x400F
187#define BL_DEC 0x4010
188#define BL_INC 0x4011
189#define BL_TOGG 0x4012
190#define BL_STEP 0x4013
191 170
192#define RESET 0x5000 171#define RESET 0x5000
193#define DEBUG 0x5001 172#define DEBUG 0x5001
@@ -215,6 +194,51 @@ extern const uint16_t fn_actions[];
215#define AG_SWAP MAGIC_SWAP_ALT_GUI 194#define AG_SWAP MAGIC_SWAP_ALT_GUI
216#define AG_NORM MAGIC_UNSWAP_ALT_GUI 195#define AG_NORM MAGIC_UNSWAP_ALT_GUI
217 196
197#define KC_LEAD 0x5014
198
199// Audio on/off
200#define AU_ON 0x5020
201#define AU_OFF 0x5021
202#define AU_TOG 0x5022
203
204// Music mode on/off
205#define MU_ON 0x5023
206#define MU_OFF 0x5024
207#define MU_TOG 0x5025
208
209// Music voice iterate
210#define MUV_IN 0x5026
211#define MUV_DE 0x5027
212
213// Midi mode on/off
214#define MI_ON 0x5028
215#define MI_OFF 0x5029
216
217// These affect the backlight (if your keyboard has one).
218// We don't need to comment them out if your keyboard doesn't have a backlight,
219// since they don't take up any space.
220#define BL_ON 0x5079
221#define BL_OFF 0x5070
222#define BL_0 0x5070
223#define BL_1 0x5071
224#define BL_2 0x5072
225#define BL_3 0x5073
226#define BL_4 0x5074
227#define BL_5 0x5075
228#define BL_6 0x5076
229#define BL_7 0x5077
230#define BL_8 0x5078
231#define BL_9 0x5079
232#define BL_10 0x507A
233#define BL_11 0x507B
234#define BL_12 0x507C
235#define BL_13 0x507D
236#define BL_14 0x507E
237#define BL_15 0x507F
238#define BL_DEC 0x5080
239#define BL_INC 0x5081
240#define BL_TOGG 0x5082
241#define BL_STEP 0x5083
218 242
219// GOTO layer - 16 layers max 243// GOTO layer - 16 layers max
220// when: 244// when:
@@ -238,6 +262,8 @@ extern const uint16_t fn_actions[];
238// One-shot mod 262// One-shot mod
239#define OSM(layer) (layer | 0x5600) 263#define OSM(layer) (layer | 0x5600)
240 264
265// chording is currently at 0x57xx
266
241// M-od, T-ap - 256 keycode max 267// M-od, T-ap - 256 keycode max
242#define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8)) 268#define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8))
243#define CTL_T(kc) MT(0x1, kc) 269#define CTL_T(kc) MT(0x1, kc)
@@ -253,14 +279,13 @@ extern const uint16_t fn_actions[];
253#define KC_HYPR HYPR(KC_NO) 279#define KC_HYPR HYPR(KC_NO)
254#define KC_MEH MEH(KC_NO) 280#define KC_MEH MEH(KC_NO)
255 281
256// L-ayer, T-ap - 256 keycode max, 16 layer max 282#ifdef UNICODE_ENABLE
257#define LT(layer, kc) (kc | 0x8000 | ((layer & 0xF) << 8)) 283 // For sending unicode codes.
258 284 // You may not send codes over 7FFF -- this supports most of UTF8.
259// For sending unicode codes. 285 // To have a key that sends out Å’, go UC(0x0152)
260// You may not send codes over 1FFF -- this supports most of UTF8. 286 #define UNICODE(n) (n | 0x8000)
261// To have a key that sends out Å’, go UC(0x0152) 287 #define UC(n) UNICODE(n)
262#define UNICODE(n) (n | 0x8000) 288#endif
263#define UC(n) UNICODE(n)
264 289
265// For tri-layer 290// For tri-layer
266void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3); 291void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
diff --git a/quantum/keymap_extras/keymap_german_ch.h b/quantum/keymap_extras/keymap_german_ch.h
new file mode 100644
index 000000000..0874abf7d
--- /dev/null
+++ b/quantum/keymap_extras/keymap_german_ch.h
@@ -0,0 +1,102 @@
1#ifndef KEYMAP_SWISS_GERMAN
2#define KEYMAP_SWISS_GERMAN
3
4#include "keymap_common.h"
5
6// Alt gr
7#define ALGR(kc) kc | 0x1400
8#define CH_ALGR KC_RALT
9
10// normal characters
11#define CH_Z KC_Y
12#define CH_Y KC_Z
13
14#define CH_A KC_A
15#define CH_B KC_B
16#define CH_C KC_C
17#define CH_D KC_D
18#define CH_E KC_E
19#define CH_F KC_F
20#define CH_G KC_G
21#define CH_H KC_H
22#define CH_I KC_I
23#define CH_J KC_J
24#define CH_K KC_K
25#define CH_L KC_L
26#define CH_M KC_M
27#define CH_N KC_N
28#define CH_O KC_O
29#define CH_P KC_P
30#define CH_Q KC_Q
31#define CH_R KC_R
32#define CH_S KC_S
33#define CH_T KC_T
34#define CH_U KC_U
35#define CH_V KC_V
36#define CH_W KC_W
37#define CH_X KC_X
38
39#define CH_0 KC_0
40#define CH_1 KC_1
41#define CH_2 KC_2
42#define CH_3 KC_3
43#define CH_4 KC_4
44#define CH_5 KC_5
45#define CH_6 KC_6
46#define CH_7 KC_7
47#define CH_8 KC_8
48#define CH_9 KC_9
49
50#define CH_DOT KC_DOT
51#define CH_COMM KC_COMM
52
53#define CH_QUOT KC_MINS // ' ? ´
54#define CH_AE KC_QUOT
55#define CH_UE KC_LBRC
56#define CH_OE KC_SCLN
57
58#define CH_PARA KC_GRAVE // secction sign § and °
59#define CH_CARR KC_EQL // carret ^ ` ~
60#define CH_DIER KC_RBRC // dieresis ¨ ! ]
61#define CH_DLR KC_BSLS // $ £ }
62#define CH_LESS KC_NUBS // < and > and backslash
63#define CH_MINS KC_SLSH // - and _
64
65// shifted characters
66#define CH_RING LSFT(CH_PARA) // °
67#define CH_PLUS LSFT(KC_1) // +
68#define CH_DQOT LSFT(KC_2) // "
69#define CH_PAST LSFT(KC_3) // *
70#define CH_CELA LSFT(KC_4) // ç
71#define CH_PERC LSFT(KC_5) // %
72#define CH_AMPR LSFT(KC_6) // &
73#define CH_SLSH LSFT(KC_7) // /
74#define CH_LPRN LSFT(KC_8) // (
75#define CH_RPRN LSFT(KC_9) // )
76#define CH_EQL LSFT(KC_0) // =
77#define CH_QST LSFT(CH_QUOT) // ?
78#define CH_GRV LSFT(CH_CARR) // `
79#define CH_EXLM LSFT(CH_DIER) // !
80#define CH_POND LSFT(CH_DLR) // £
81#define CH_MORE LSFT(CH_LESS) // >
82#define CH_COLN LSFT(KC_DOT) // :
83#define CH_SCLN LSFT(KC_COMM) // ;
84#define CH_UNDS LSFT(CH_MINS) // _
85
86// Alt Gr-ed characters
87#define CH_BRBR ALGR(KC_1) // ¦ brocken bar
88#define CH_AT ALGR(KC_2) // @
89#define CH_HASH ALGR(KC_3) // #
90#define CH_NOTL ALGR(KC_6) // ¬ negative logic
91#define CH_PIPE ALGR(KC_7) // |
92#define CH_CENT ALGR(KC_8) // ¢ cent
93#define CH_ACUT ALGR(CH_QUOT) // ´
94#define CH_TILD ALGR(CH_CARR) // ~
95#define CH_EURO ALGR(KC_E) // €
96#define CH_LBRC ALGR(CH_UE) // [
97#define CH_RBRC ALGR(CH_DIER) // ]
98#define CH_LCBR ALGR(CH_AE) // {
99#define CH_RCBR ALGR(CH_DLR) // }
100#define CH_BSLS ALGR(CH_LESS) // backslash
101
102#endif
diff --git a/quantum/keymap_unicode.c b/quantum/keymap_unicode.c
deleted file mode 100644
index a44965e61..000000000
--- a/quantum/keymap_unicode.c
+++ /dev/null
@@ -1,61 +0,0 @@
1/*
2Copyright 2015 Jack Humbert <jack.humb@gmail.com>
3
4This program is free software: you can redistribute it and/or modify
5it under the terms of the GNU General Public License as published by
6the Free Software Foundation, either version 2 of the License, or
7(at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18#include "keymap_common.h"
19
20uint16_t hextokeycode(int hex) {
21 if (hex == 0x0) {
22 return KC_0;
23 } else if (hex < 0xA) {
24 return KC_1 + (hex - 0x1);
25 } else {
26 return KC_A + (hex - 0xA);
27 }
28}
29
30void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
31{
32
33 // For more info on how this works per OS, see here: https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input
34
35 if (record->event.pressed) {
36 uint16_t unicode = (opt << 8) | id;
37 register_code(KC_LALT);
38
39 register_code(hextokeycode((unicode & 0xF000) >> 12));
40 unregister_code(hextokeycode((unicode & 0xF000) >> 12));
41 register_code(hextokeycode((unicode & 0x0F00) >> 8));
42 unregister_code(hextokeycode((unicode & 0x0F00) >> 8));
43 register_code(hextokeycode((unicode & 0x00F0) >> 4));
44 unregister_code(hextokeycode((unicode & 0x00F0) >> 4));
45 register_code(hextokeycode((unicode & 0x000F)));
46 unregister_code(hextokeycode((unicode & 0x000F)));
47
48 /* Test 'a' */
49 // register_code(hextokeycode(0x0));
50 // unregister_code(hextokeycode(0x0));
51 // register_code(hextokeycode(0x0));
52 // unregister_code(hextokeycode(0x0));
53 // register_code(hextokeycode(0x6));
54 // unregister_code(hextokeycode(0x6));
55 // register_code(hextokeycode(0x1));
56 // unregister_code(hextokeycode(0x1));
57
58 unregister_code(KC_LALT);
59 }
60 return;
61} \ No newline at end of file
diff --git a/quantum/matrix.c b/quantum/matrix.c
index 7d70f728d..cab39e117 100644
--- a/quantum/matrix.c
+++ b/quantum/matrix.c
@@ -55,12 +55,12 @@ static void unselect_rows(void);
55static void select_row(uint8_t row); 55static void select_row(uint8_t row);
56 56
57__attribute__ ((weak)) 57__attribute__ ((weak))
58void matrix_init_kb(void) { 58void matrix_init_quantum(void) {
59 59
60} 60}
61 61
62__attribute__ ((weak)) 62__attribute__ ((weak))
63void matrix_scan_kb(void) { 63void matrix_scan_quantum(void) {
64 64
65} 65}
66 66
@@ -93,7 +93,7 @@ void matrix_init(void)
93 matrix_debouncing[i] = 0; 93 matrix_debouncing[i] = 0;
94 } 94 }
95 95
96 matrix_init_kb(); 96 matrix_init_quantum();
97} 97}
98 98
99 99
@@ -157,7 +157,7 @@ uint8_t matrix_scan(void)
157 } 157 }
158#endif 158#endif
159 159
160 matrix_scan_kb(); 160 matrix_scan_quantum();
161 161
162 return 1; 162 return 1;
163} 163}
diff --git a/quantum/quantum.c b/quantum/quantum.c
new file mode 100644
index 000000000..34c575af4
--- /dev/null
+++ b/quantum/quantum.c
@@ -0,0 +1,463 @@
1#include "quantum.h"
2#include "timer.h"
3
4__attribute__ ((weak))
5void matrix_init_kb(void) {}
6
7__attribute__ ((weak))
8void matrix_scan_kb(void) {}
9
10__attribute__ ((weak))
11bool process_action_kb(keyrecord_t *record) {
12 return true;
13}
14
15__attribute__ ((weak))
16void leader_start(void) {}
17
18__attribute__ ((weak))
19void leader_end(void) {}
20
21uint8_t starting_note = 0x0C;
22int offset = 7;
23
24#ifdef AUDIO_ENABLE
25 bool music_activated = false;
26 float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
27
28 // music sequencer
29 static bool music_sequence_recording = false;
30 static bool music_sequence_playing = false;
31 static float music_sequence[16] = {0};
32 static uint8_t music_sequence_count = 0;
33 static uint8_t music_sequence_position = 0;
34
35 static uint16_t music_sequence_timer = 0;
36 static uint16_t music_sequence_interval = 100;
37
38#endif
39
40#ifdef MIDI_ENABLE
41 bool midi_activated = false;
42#endif
43
44// Leader key stuff
45bool leading = false;
46uint16_t leader_time = 0;
47
48uint16_t leader_sequence[3] = {0, 0, 0};
49uint8_t leader_sequence_size = 0;
50
51// Chording stuff
52#define CHORDING_MAX 4
53bool chording = false;
54
55uint8_t chord_keys[CHORDING_MAX] = {0};
56uint8_t chord_key_count = 0;
57uint8_t chord_key_down = 0;
58
59#ifdef UNICODE_ENABLE
60 static uint8_t input_mode;
61#endif
62
63bool keys_chord(uint8_t keys[]) {
64 uint8_t keys_size = sizeof(keys)/sizeof(keys[0]);
65 bool pass = true;
66 uint8_t in = 0;
67 for (uint8_t i = 0; i < chord_key_count; i++) {
68 bool found = false;
69 for (uint8_t j = 0; j < keys_size; j++) {
70 if (chord_keys[i] == (keys[j] & 0xFF)) {
71 in++; // detects key in chord
72 found = true;
73 break;
74 }
75 }
76 if (found)
77 continue;
78 if (chord_keys[i] != 0) {
79 pass = false; // makes sure rest are blank
80 }
81 }
82 return (pass && (in == keys_size));
83}
84
85#ifdef UNICODE_ENABLE
86
87uint16_t hex_to_keycode(uint8_t hex)
88{
89 if (hex == 0x0) {
90 return KC_0;
91 } else if (hex < 0xA) {
92 return KC_1 + (hex - 0x1);
93 } else {
94 return KC_A + (hex - 0xA);
95 }
96}
97
98void set_unicode_mode(uint8_t os_target)
99{
100 input_mode = os_target;
101}
102
103#endif
104
105bool process_record_quantum(keyrecord_t *record) {
106
107 /* This gets the keycode from the key pressed */
108 keypos_t key = record->event.key;
109 uint16_t keycode;
110
111 #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
112 uint8_t layer;
113
114 if (record->event.pressed) {
115 layer = layer_switch_get_layer(key);
116 update_source_layers_cache(key, layer);
117 } else {
118 layer = read_source_layers_cache(key);
119 }
120 keycode = keymap_key_to_keycode(layer, key);
121 #else
122 keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
123 #endif
124
125 // This is how you use actions here
126 // if (keycode == KC_LEAD) {
127 // action_t action;
128 // action.code = ACTION_DEFAULT_LAYER_SET(0);
129 // process_action(record, action);
130 // return false;
131 // }
132
133 #ifdef MIDI_ENABLE
134 if (keycode == MI_ON && record->event.pressed) {
135 midi_activated = true;
136 play_music_scale();
137 return false;
138 }
139
140 if (keycode == MI_OFF && record->event.pressed) {
141 midi_activated = false;
142 midi_send_cc(&midi_device, 0, 0x7B, 0);
143 return false;
144 }
145
146 if (midi_activated) {
147 if (record->event.key.col == (MATRIX_COLS - 1) && record->event.key.row == (MATRIX_ROWS - 1)) {
148 if (record->event.pressed) {
149 starting_note++; // Change key
150 midi_send_cc(&midi_device, 0, 0x7B, 0);
151 // midi_send_cc(&midi_device, 1, 0x7B, 0);
152 // midi_send_cc(&midi_device, 2, 0x7B, 0);
153 // midi_send_cc(&midi_device, 3, 0x7B, 0);
154 // midi_send_cc(&midi_device, 4, 0x7B, 0);
155 }
156 return false;
157 }
158 if (record->event.key.col == (MATRIX_COLS - 2) && record->event.key.row == (MATRIX_ROWS - 1)) {
159 if (record->event.pressed) {
160 starting_note--; // Change key
161 midi_send_cc(&midi_device, 0, 0x7B, 0);
162 // midi_send_cc(&midi_device, 1, 0x7B, 0);
163 // midi_send_cc(&midi_device, 2, 0x7B, 0);
164 // midi_send_cc(&midi_device, 3, 0x7B, 0);
165 // midi_send_cc(&midi_device, 4, 0x7B, 0);
166 }
167 return false;
168 }
169 if (record->event.key.col == (MATRIX_COLS - 3) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
170 offset++; // Change scale
171 midi_send_cc(&midi_device, 0, 0x7B, 0);
172 // midi_send_cc(&midi_device, 1, 0x7B, 0);
173 // midi_send_cc(&midi_device, 2, 0x7B, 0);
174 // midi_send_cc(&midi_device, 3, 0x7B, 0);
175 // midi_send_cc(&midi_device, 4, 0x7B, 0);
176 return false;
177 }
178 if (record->event.key.col == (MATRIX_COLS - 4) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
179 offset--; // Change scale
180 midi_send_cc(&midi_device, 0, 0x7B, 0);
181 // midi_send_cc(&midi_device, 1, 0x7B, 0);
182 // midi_send_cc(&midi_device, 2, 0x7B, 0);
183 // midi_send_cc(&midi_device, 3, 0x7B, 0);
184 // midi_send_cc(&midi_device, 4, 0x7B, 0);
185 return false;
186 }
187 // basic
188 // uint8_t note = (starting_note + SCALE[record->event.key.col + offset])+12*(MATRIX_ROWS - record->event.key.row);
189 // advanced
190 // uint8_t note = (starting_note + record->event.key.col + offset)+12*(MATRIX_ROWS - record->event.key.row);
191 // guitar
192 uint8_t note = (starting_note + record->event.key.col + offset)+5*(MATRIX_ROWS - record->event.key.row);
193 // violin
194 // uint8_t note = (starting_note + record->event.key.col + offset)+7*(MATRIX_ROWS - record->event.key.row);
195
196 if (record->event.pressed) {
197 // midi_send_noteon(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
198 midi_send_noteon(&midi_device, 0, note, 127);
199 } else {
200 // midi_send_noteoff(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
201 midi_send_noteoff(&midi_device, 0, note, 127);
202 }
203
204 if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
205 return false;
206 }
207 #endif
208
209 #ifdef AUDIO_ENABLE
210 if (keycode == AU_ON && record->event.pressed) {
211 audio_on();
212 return false;
213 }
214
215 if (keycode == AU_OFF && record->event.pressed) {
216 audio_off();
217 return false;
218 }
219
220 if (keycode == AU_TOG && record->event.pressed) {
221 if (is_audio_on())
222 {
223 audio_off();
224 }
225 else
226 {
227 audio_on();
228 }
229 return false;
230 }
231
232 if (keycode == MU_ON && record->event.pressed) {
233 music_on();
234 return false;
235 }
236
237 if (keycode == MU_OFF && record->event.pressed) {
238 music_off();
239 return false;
240 }
241
242 if (keycode == MU_TOG && record->event.pressed) {
243 if (music_activated)
244 {
245 music_off();
246 }
247 else
248 {
249 music_on();
250 }
251 return false;
252 }
253
254 if (keycode == MUV_IN && record->event.pressed) {
255 voice_iterate();
256 play_music_scale();
257 return false;
258 }
259
260 if (keycode == MUV_DE && record->event.pressed) {
261 voice_deiterate();
262 play_music_scale();
263 return false;
264 }
265
266 if (music_activated) {
267
268 if (keycode == KC_LCTL && record->event.pressed) { // Start recording
269 stop_all_notes();
270 music_sequence_recording = true;
271 music_sequence_playing = false;
272 music_sequence_count = 0;
273 return false;
274 }
275 if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
276 stop_all_notes();
277 music_sequence_recording = false;
278 music_sequence_playing = false;
279 return false;
280 }
281 if (keycode == KC_LGUI && record->event.pressed) { // Start playing
282 stop_all_notes();
283 music_sequence_recording = false;
284 music_sequence_playing = true;
285 music_sequence_position = 0;
286 music_sequence_timer = 0;
287 return false;
288 }
289
290 if (keycode == KC_UP) {
291 if (record->event.pressed)
292 music_sequence_interval-=10;
293 return false;
294 }
295 if (keycode == KC_DOWN) {
296 if (record->event.pressed)
297 music_sequence_interval+=10;
298 return false;
299 }
300
301 float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row));
302 if (record->event.pressed) {
303 play_note(freq, 0xF);
304 if (music_sequence_recording) {
305 music_sequence[music_sequence_count] = freq;
306 music_sequence_count++;
307 }
308 } else {
309 stop_note(freq);
310 }
311
312 if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
313 return false;
314 }
315 #endif
316
317#ifndef DISABLE_LEADER
318 // Leader key set-up
319 if (record->event.pressed) {
320 if (!leading && keycode == KC_LEAD) {
321 leader_start();
322 leading = true;
323 leader_time = timer_read();
324 leader_sequence_size = 0;
325 leader_sequence[0] = 0;
326 leader_sequence[1] = 0;
327 leader_sequence[2] = 0;
328 return false;
329 }
330 if (leading && timer_elapsed(leader_time) < LEADER_TIMEOUT) {
331 leader_sequence[leader_sequence_size] = keycode;
332 leader_sequence_size++;
333 return false;
334 }
335 }
336#endif
337
338#define DISABLE_CHORDING
339#ifndef DISABLE_CHORDING
340
341 if (keycode >= 0x5700 && keycode <= 0x57FF) {
342 if (record->event.pressed) {
343 if (!chording) {
344 chording = true;
345 for (uint8_t i = 0; i < CHORDING_MAX; i++)
346 chord_keys[i] = 0;
347 chord_key_count = 0;
348 chord_key_down = 0;
349 }
350 chord_keys[chord_key_count] = (keycode & 0xFF);
351 chord_key_count++;
352 chord_key_down++;
353 return false;
354 } else {
355 if (chording) {
356 chord_key_down--;
357 if (chord_key_down == 0) {
358 chording = false;
359 // Chord Dictionary
360 if (keys_chord((uint8_t[]){KC_ENTER, KC_SPACE})) {
361 register_code(KC_A);
362 unregister_code(KC_A);
363 return false;
364 }
365 for (uint8_t i = 0; i < chord_key_count; i++) {
366 register_code(chord_keys[i]);
367 unregister_code(chord_keys[i]);
368 return false;
369 }
370 }
371 }
372 }
373 }
374
375#endif
376
377#ifdef UNICODE_ENABLE
378
379 if (keycode > UNICODE(0) && record->event.pressed) {
380 uint16_t unicode = keycode & 0x7FFF;
381 switch(input_mode) {
382 case UC_OSX:
383 register_code(KC_LALT);
384 break;
385 case UC_LNX:
386 register_code(KC_LCTL);
387 register_code(KC_LSFT);
388 register_code(KC_U);
389 unregister_code(KC_U);
390 break;
391 case UC_WIN:
392 register_code(KC_LALT);
393 register_code(KC_PPLS);
394 unregister_code(KC_PPLS);
395 break;
396 }
397 for(int i = 3; i >= 0; i--) {
398 uint8_t digit = ((unicode >> (i*4)) & 0xF);
399 register_code(hex_to_keycode(digit));
400 unregister_code(hex_to_keycode(digit));
401 }
402 switch(input_mode) {
403 case UC_OSX:
404 case UC_WIN:
405 unregister_code(KC_LALT);
406 break;
407 case UC_LNX:
408 unregister_code(KC_LCTL);
409 unregister_code(KC_LSFT);
410 break;
411 }
412 }
413
414#endif
415
416 return process_action_kb(record);
417}
418
419void matrix_init_quantum() {
420 matrix_init_kb();
421}
422
423void matrix_scan_quantum() {
424 #ifdef AUDIO_ENABLE
425 if (music_sequence_playing) {
426 if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {
427 music_sequence_timer = timer_read();
428 stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]);
429 play_note(music_sequence[music_sequence_position], 0xF);
430 music_sequence_position = (music_sequence_position + 1) % music_sequence_count;
431 }
432 }
433
434 #endif
435
436 matrix_scan_kb();
437}
438#ifdef AUDIO_ENABLE
439 bool is_music_on(void) {
440 return (music_activated != 0);
441 }
442
443 void music_toggle(void) {
444 if (!music_activated) {
445 music_on();
446 } else {
447 music_off();
448 }
449 }
450
451 void music_on(void) {
452 music_activated = 1;
453 music_on_user();
454 }
455
456 void music_off(void) {
457 music_activated = 0;
458 stop_all_notes();
459 }
460
461#endif
462__attribute__ ((weak))
463void music_on_user() {}
diff --git a/quantum/quantum.h b/quantum/quantum.h
new file mode 100644
index 000000000..d4da77289
--- /dev/null
+++ b/quantum/quantum.h
@@ -0,0 +1,72 @@
1#ifndef QUANTUM_H
2#define QUANTUM_H
3
4#include "matrix.h"
5#include "keymap_common.h"
6#ifdef BACKLIGHT_ENABLE
7 #include "backlight.h"
8#endif
9#ifdef RGBLIGHT_ENABLE
10 #include "rgblight.h"
11#endif
12#ifdef AUDIO_ENABLE
13 #include "audio.h"
14#endif
15#ifdef MIDI_ENABLE
16 #include <lufa.h>
17#endif
18#ifdef UNICODE_ENABLE
19 #include "unicode.h"
20#endif
21
22#include "action_layer.h"
23#include "eeconfig.h"
24#include <stddef.h>
25#include <avr/io.h>
26
27extern uint32_t default_layer_state;
28
29#ifndef NO_ACTION_LAYER
30 extern uint32_t layer_state;
31#endif
32
33#ifdef AUDIO_ENABLE
34 bool music_activated;
35#endif
36
37#ifdef UNICODE_ENABLE
38 #define UC_OSX 0
39 #define UC_LNX 1
40 #define UC_WIN 2
41 #define UC_BSD 3
42
43 void set_unicode_input_mode(uint8_t os_target);
44#endif
45
46#ifndef DISABLE_LEADER
47 void leader_start(void);
48 void leader_end(void);
49
50 #ifndef LEADER_TIMEOUT
51 #define LEADER_TIMEOUT 200
52 #endif
53 #define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0)
54 #define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0)
55 #define SEQ_THREE_KEYS(key1, key2, key3) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3))
56
57 #define LEADER_EXTERNS() extern bool leading; extern uint16_t leader_time; extern uint16_t leader_sequence[3]; extern uint8_t leader_sequence_size
58 #define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT)
59#endif
60
61void matrix_init_kb(void);
62void matrix_scan_kb(void);
63bool process_action_kb(keyrecord_t *record);
64
65bool is_music_on(void);
66void music_toggle(void);
67void music_on(void);
68void music_off(void);
69
70void music_on_user(void);
71
72#endif \ No newline at end of file
diff --git a/quantum/quantum.mk b/quantum/quantum.mk
index 5f4c2f045..c099d6793 100644
--- a/quantum/quantum.mk
+++ b/quantum/quantum.mk
@@ -1,7 +1,8 @@
1QUANTUM_DIR = quantum 1QUANTUM_DIR = quantum
2 2
3# # project specific files 3# # project specific files
4SRC += $(QUANTUM_DIR)/keymap_common.c \ 4SRC += $(QUANTUM_DIR)/quantum.c \
5 $(QUANTUM_DIR)/keymap_common.c \
5 $(QUANTUM_DIR)/led.c 6 $(QUANTUM_DIR)/led.c
6 7
7# ifdef KEYMAP_FILE 8# ifdef KEYMAP_FILE
@@ -23,9 +24,9 @@ ifndef CUSTOM_MATRIX
23 SRC += $(QUANTUM_DIR)/matrix.c 24 SRC += $(QUANTUM_DIR)/matrix.c
24endif 25endif
25 26
26ifeq ($(strip $(MIDI_ENABLE)), yes) 27#ifeq ($(strip $(MIDI_ENABLE)), yes)
27 SRC += $(QUANTUM_DIR)/keymap_midi.c 28# SRC += $(QUANTUM_DIR)/keymap_midi.c
28endif 29#endif
29 30
30ifeq ($(strip $(AUDIO_ENABLE)), yes) 31ifeq ($(strip $(AUDIO_ENABLE)), yes)
31 SRC += $(QUANTUM_DIR)/audio/audio.c 32 SRC += $(QUANTUM_DIR)/audio/audio.c
@@ -33,10 +34,6 @@ ifeq ($(strip $(AUDIO_ENABLE)), yes)
33 SRC += $(QUANTUM_DIR)/audio/luts.c 34 SRC += $(QUANTUM_DIR)/audio/luts.c
34endif 35endif
35 36
36ifeq ($(strip $(UNICODE_ENABLE)), yes)
37 SRC += $(QUANTUM_DIR)/keymap_unicode.c
38endif
39
40ifeq ($(strip $(RGBLIGHT_ENABLE)), yes) 37ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
41 SRC += $(QUANTUM_DIR)/light_ws2812.c 38 SRC += $(QUANTUM_DIR)/light_ws2812.c
42 SRC += $(QUANTUM_DIR)/rgblight.c 39 SRC += $(QUANTUM_DIR)/rgblight.c
diff --git a/quantum/template/template.c b/quantum/template/template.c
index 6050a2d20..649072eb2 100644
--- a/quantum/template/template.c
+++ b/quantum/template/template.c
@@ -11,8 +11,9 @@ void matrix_scan_user(void) {
11} 11}
12 12
13__attribute__ ((weak)) 13__attribute__ ((weak))
14void process_action_user(keyrecord_t *record) { 14bool process_action_user(keyrecord_t *record) {
15 // leave this function blank - it can be defined in a keymap file 15 // leave this function blank - it can be defined in a keymap file
16 return true;
16} 17}
17 18
18__attribute__ ((weak)) 19__attribute__ ((weak))
@@ -34,11 +35,11 @@ void matrix_scan_kb(void) {
34 matrix_scan_user(); 35 matrix_scan_user();
35} 36}
36 37
37void process_action_kb(keyrecord_t *record) { 38bool process_action_kb(keyrecord_t *record) {
38 // put your per-action keyboard code here 39 // put your per-action keyboard code here
39 // runs for every action, just before processing by the firmware 40 // runs for every action, just before processing by the firmware
40 41
41 process_action_user(record); 42 return process_action_user(record);
42} 43}
43 44
44void led_set_kb(uint8_t usb_led) { 45void led_set_kb(uint8_t usb_led) {
diff --git a/quantum/template/template.h b/quantum/template/template.h
index 22742105a..8537e3b4b 100644
--- a/quantum/template/template.h
+++ b/quantum/template/template.h
@@ -24,7 +24,7 @@
24 24
25void matrix_init_user(void); 25void matrix_init_user(void);
26void matrix_scan_user(void); 26void matrix_scan_user(void);
27void process_action_user(keyrecord_t *record); 27bool process_action_user(keyrecord_t *record);
28void led_set_user(uint8_t usb_led); 28void led_set_user(uint8_t usb_led);
29 29
30#endif 30#endif
diff --git a/quantum/unicode.h b/quantum/unicode.h
new file mode 100644
index 000000000..756ec8bc3
--- /dev/null
+++ b/quantum/unicode.h
@@ -0,0 +1,128 @@
1/*
2Copyright 2016 Jack Humbert <jack.humb@gmail.com>
3This program is free software: you can redistribute it and/or modify
4it under the terms of the GNU General Public License as published by
5the Free Software Foundation, either version 2 of the License, or
6(at your option) any later version.
7This program is distributed in the hope that it will be useful,
8but WITHOUT ANY WARRANTY; without even the implied warranty of
9MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10GNU General Public License for more details.
11You should have received a copy of the GNU General Public License
12along with this program. If not, see <http://www.gnu.org/licenses/>.
13*/
14
15#ifndef UNICODE_H
16#define UNICODE_H
17
18#include "quantum.h"
19#include <math.h>
20
21#define UC_BSPC UC(0x0008)
22
23#define UC_SPC UC(0x0020)
24
25#define UC_EXLM UC(0x0021)
26#define UC_DQUT UC(0x0022)
27#define UC_HASH UC(0x0023)
28#define UC_DLR UC(0x0024)
29#define UC_PERC UC(0x0025)
30#define UC_AMPR UC(0x0026)
31#define UC_QUOT UC(0x0027)
32#define UC_LPRN UC(0x0028)
33#define UC_RPRN UC(0x0029)
34#define UC_ASTR UC(0x002A)
35#define UC_PLUS UC(0x002B)
36#define UC_COMM UC(0x002C)
37#define UC_DASH UC(0x002D)
38#define UC_DOT UC(0x002E)
39#define UC_SLSH UC(0x002F)
40
41#define UC_0 UC(0x0030)
42#define UC_1 UC(0x0031)
43#define UC_2 UC(0x0032)
44#define UC_3 UC(0x0033)
45#define UC_4 UC(0x0034)
46#define UC_5 UC(0x0035)
47#define UC_6 UC(0x0036)
48#define UC_7 UC(0x0037)
49#define UC_8 UC(0x0038)
50#define UC_9 UC(0x0039)
51
52#define UC_COLN UC(0x003A)
53#define UC_SCLN UC(0x003B)
54#define UC_LT UC(0x003C)
55#define UC_EQL UC(0x003D)
56#define UC_GT UC(0x003E)
57#define UC_QUES UC(0x003F)
58#define UC_AT UC(0x0040)
59
60#define UC_A UC(0x0041)
61#define UC_B UC(0x0042)
62#define UC_C UC(0x0043)
63#define UC_D UC(0x0044)
64#define UC_E UC(0x0045)
65#define UC_F UC(0x0046)
66#define UC_G UC(0x0047)
67#define UC_H UC(0x0048)
68#define UC_I UC(0x0049)
69#define UC_J UC(0x004A)
70#define UC_K UC(0x004B)
71#define UC_L UC(0x004C)
72#define UC_M UC(0x004D)
73#define UC_N UC(0x004E)
74#define UC_O UC(0x004F)
75#define UC_P UC(0x0050)
76#define UC_Q UC(0x0051)
77#define UC_R UC(0x0052)
78#define UC_S UC(0x0053)
79#define UC_T UC(0x0054)
80#define UC_U UC(0x0055)
81#define UC_V UC(0x0056)
82#define UC_W UC(0x0057)
83#define UC_X UC(0x0058)
84#define UC_Y UC(0x0059)
85#define UC_Z UC(0x005A)
86
87#define UC_LBRC UC(0x005B)
88#define UC_BSLS UC(0x005C)
89#define UC_RBRC UC(0x005D)
90#define UC_CIRM UC(0x005E)
91#define UC_UNDR UC(0x005F)
92
93#define UC_GRV UC(0x0060)
94
95#define UC_a UC(0x0061)
96#define UC_b UC(0x0062)
97#define UC_c UC(0x0063)
98#define UC_d UC(0x0064)
99#define UC_e UC(0x0065)
100#define UC_f UC(0x0066)
101#define UC_g UC(0x0067)
102#define UC_h UC(0x0068)
103#define UC_i UC(0x0069)
104#define UC_j UC(0x006A)
105#define UC_k UC(0x006B)
106#define UC_l UC(0x006C)
107#define UC_m UC(0x006D)
108#define UC_n UC(0x006E)
109#define UC_o UC(0x006F)
110#define UC_p UC(0x0070)
111#define UC_q UC(0x0071)
112#define UC_r UC(0x0072)
113#define UC_s UC(0x0073)
114#define UC_t UC(0x0074)
115#define UC_u UC(0x0075)
116#define UC_v UC(0x0076)
117#define UC_w UC(0x0077)
118#define UC_x UC(0x0078)
119#define UC_y UC(0x0079)
120#define UC_z UC(0x007A)
121
122#define UC_LCBR UC(0x007B)
123#define UC_PIPE UC(0x007C)
124#define UC_RCBR UC(0x007D)
125#define UC_TILD UC(0x007E)
126#define UC_DEL UC(0x007F)
127
128#endif \ No newline at end of file