aboutsummaryrefslogtreecommitdiff
path: root/quantum
diff options
context:
space:
mode:
Diffstat (limited to 'quantum')
-rw-r--r--quantum/api.c43
-rw-r--r--quantum/api/api_sysex.c60
-rw-r--r--quantum/audio/audio.c15
-rw-r--r--quantum/audio/voices.c102
-rw-r--r--quantum/audio/voices.h3
-rw-r--r--quantum/config_common.h2
-rw-r--r--quantum/keymap.h313
-rw-r--r--quantum/keymap_common.c16
-rwxr-xr-xquantum/light_ws2812.h7
-rw-r--r--quantum/process_keycode/process_music.c9
-rw-r--r--quantum/quantum.c2
-rw-r--r--quantum/quantum_keycodes.h313
-rw-r--r--quantum/rgblight.c22
-rw-r--r--quantum/rgblight.h5
14 files changed, 546 insertions, 366 deletions
diff --git a/quantum/api.c b/quantum/api.c
index 4ca3b9676..6a7c0a433 100644
--- a/quantum/api.c
+++ b/quantum/api.c
@@ -116,28 +116,29 @@ void process_api(uint16_t length, uint8_t * data) {
116 MT_GET_DATA_ACK(DT_KEYMAP_SIZE, keymap_size, 2); 116 MT_GET_DATA_ACK(DT_KEYMAP_SIZE, keymap_size, 2);
117 break; 117 break;
118 } 118 }
119 case DT_KEYMAP: { 119 // This may be too much
120 uint8_t keymap_data[MATRIX_ROWS * MATRIX_COLS * 4 + 3]; 120 // case DT_KEYMAP: {
121 keymap_data[0] = data[2]; 121 // uint8_t keymap_data[MATRIX_ROWS * MATRIX_COLS * 4 + 3];
122 keymap_data[1] = MATRIX_ROWS; 122 // keymap_data[0] = data[2];
123 keymap_data[2] = MATRIX_COLS; 123 // keymap_data[1] = MATRIX_ROWS;
124 for (int i = 0; i < MATRIX_ROWS; i++) { 124 // keymap_data[2] = MATRIX_COLS;
125 for (int j = 0; j < MATRIX_COLS; j++) { 125 // for (int i = 0; i < MATRIX_ROWS; i++) {
126 keymap_data[3 + (i*MATRIX_COLS*2) + (j*2)] = pgm_read_word(&keymaps[data[2]][i][j]) >> 8; 126 // for (int j = 0; j < MATRIX_COLS; j++) {
127 keymap_data[3 + (i*MATRIX_COLS*2) + (j*2) + 1] = pgm_read_word(&keymaps[data[2]][i][j]) & 0xFF; 127 // keymap_data[3 + (i*MATRIX_COLS*2) + (j*2)] = pgm_read_word(&keymaps[data[2]][i][j]) >> 8;
128 } 128 // keymap_data[3 + (i*MATRIX_COLS*2) + (j*2) + 1] = pgm_read_word(&keymaps[data[2]][i][j]) & 0xFF;
129 } 129 // }
130 MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, MATRIX_ROWS * MATRIX_COLS * 4 + 3); 130 // }
131 // uint8_t keymap_data[5]; 131 // MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, MATRIX_ROWS * MATRIX_COLS * 4 + 3);
132 // keymap_data[0] = data[2]; 132 // // uint8_t keymap_data[5];
133 // keymap_data[1] = data[3]; 133 // // keymap_data[0] = data[2];
134 // keymap_data[2] = data[4]; 134 // // keymap_data[1] = data[3];
135 // keymap_data[3] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) >> 8; 135 // // keymap_data[2] = data[4];
136 // keymap_data[4] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) & 0xFF; 136 // // keymap_data[3] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) >> 8;
137 // // keymap_data[4] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) & 0xFF;
137 138
138 // MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, 5); 139 // // MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, 5);
139 break; 140 // break;
140 } 141 // }
141 default: 142 default:
142 break; 143 break;
143 } 144 }
diff --git a/quantum/api/api_sysex.c b/quantum/api/api_sysex.c
index a4a554e76..868f854b9 100644
--- a/quantum/api/api_sysex.c
+++ b/quantum/api/api_sysex.c
@@ -1,4 +1,6 @@
1#include "api_sysex.h" 1#include "api_sysex.h"
2#include "sysex_tools.h"
3#include "print.h"
2 4
3void send_bytes_sysex(uint8_t message_type, uint8_t data_type, uint8_t * bytes, uint16_t length) { 5void send_bytes_sysex(uint8_t message_type, uint8_t data_type, uint8_t * bytes, uint16_t length) {
4 // SEND_STRING("\nTX: "); 6 // SEND_STRING("\nTX: ");
@@ -6,24 +8,50 @@ void send_bytes_sysex(uint8_t message_type, uint8_t data_type, uint8_t * bytes,
6 // send_byte(bytes[i]); 8 // send_byte(bytes[i]);
7 // SEND_STRING(" "); 9 // SEND_STRING(" ");
8 // } 10 // }
9 uint8_t * precode = malloc(sizeof(uint8_t) * (length + 2)); 11 if (length > API_SYSEX_MAX_SIZE) {
10 precode[0] = message_type; 12 xprintf("Sysex msg too big %d %d %d", message_type, data_type, length);
11 precode[1] = data_type; 13 return;
12 memcpy(precode + 2, bytes, length); 14 }
13 uint8_t * encoded = malloc(sizeof(uint8_t) * (sysex_encoded_length(length + 2))); 15
14 uint16_t encoded_length = sysex_encode(encoded, precode, length + 2); 16
15 uint8_t * array = malloc(sizeof(uint8_t) * (encoded_length + 5)); 17 // The buffer size required is calculated as the following
16 array[0] = 0xF0; 18 // API_SYSEX_MAX_SIZE is the maximum length
17 array[1] = 0x00; 19 // In addition to that we have a two byte message header consisting of the message_type and data_type
18 array[2] = 0x00; 20 // This has to be encoded with an additional overhead of one byte for every starting 7 bytes
19 array[3] = 0x00; 21 // We just add one extra byte in case it's not divisible by 7
20 array[encoded_length + 4] = 0xF7; 22 // Then we have an unencoded header consisting of 4 bytes
21 memcpy(array + 4, encoded, encoded_length); 23 // Plus a one byte terminator
22 midi_send_array(&midi_device, encoded_length + 5, array); 24 const unsigned message_header = 2;
25 const unsigned unencoded_message = API_SYSEX_MAX_SIZE + message_header;
26 const unsigned encoding_overhead = unencoded_message / 7 + 1;
27 const unsigned encoded_size = unencoded_message + encoding_overhead;
28 const unsigned unencoded_header = 4;
29 const unsigned terminator = 1;
30 const unsigned buffer_size = encoded_size + unencoded_header + terminator;
31 uint8_t buffer[encoded_size + unencoded_header + terminator];
32 // The unencoded header
33 buffer[0] = 0xF0;
34 buffer[1] = 0x00;
35 buffer[2] = 0x00;
36 buffer[3] = 0x00;
37
38 // We copy the message to the end of the array, this way we can do an inplace encoding, using the same
39 // buffer for both input and output
40 const unsigned message_size = length + message_header;
41 uint8_t* unencoded_start = buffer + buffer_size - message_size;
42 uint8_t* ptr = unencoded_start;
43 *(ptr++) = message_type;
44 *(ptr++) = data_type;
45 memcpy(ptr, bytes, length);
46
47 unsigned encoded_length = sysex_encode(buffer + unencoded_header, unencoded_start, message_size);
48 unsigned final_size = unencoded_header + encoded_length + terminator;
49 buffer[final_size - 1] = 0xF7;
50 midi_send_array(&midi_device, final_size, buffer);
23 51
24 // SEND_STRING("\nTD: "); 52 // SEND_STRING("\nTD: ");
25 // for (uint8_t i = 0; i < encoded_length + 5; i++) { 53 // for (uint8_t i = 0; i < encoded_length + 5; i++) {
26 // send_byte(array[i]); 54 // send_byte(buffer[i]);
27 // SEND_STRING(" "); 55 // SEND_STRING(" ");
28 // } 56 // }
29} \ No newline at end of file 57}
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c
index ead5fbf3e..2a315fd16 100644
--- a/quantum/audio/audio.c
+++ b/quantum/audio/audio.c
@@ -77,6 +77,7 @@ static bool audio_initialized = false;
77audio_config_t audio_config; 77audio_config_t audio_config;
78 78
79uint16_t envelope_index = 0; 79uint16_t envelope_index = 0;
80bool glissando = true;
80 81
81void audio_init() 82void audio_init()
82{ 83{
@@ -205,13 +206,17 @@ ISR(TIMER3_COMPA_vect)
205 freq = frequencies[voice_place]; 206 freq = frequencies[voice_place];
206 #endif 207 #endif
207 } else { 208 } else {
208 if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) { 209 if (glissando) {
209 frequency = frequency * pow(2, 440/frequency/12/2); 210 if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
210 } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) { 211 frequency = frequency * pow(2, 440/frequency/12/2);
211 frequency = frequency * pow(2, -440/frequency/12/2); 212 } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
213 frequency = frequency * pow(2, -440/frequency/12/2);
214 } else {
215 frequency = frequencies[voices - 1];
216 }
212 } else { 217 } else {
213 frequency = frequencies[voices - 1]; 218 frequency = frequencies[voices - 1];
214 } 219 }
215 220
216 #ifdef VIBRATO_ENABLE 221 #ifdef VIBRATO_ENABLE
217 if (vibrato_strength > 0) { 222 if (vibrato_strength > 0) {
diff --git a/quantum/audio/voices.c b/quantum/audio/voices.c
index 19f7b646e..8326e91ea 100644
--- a/quantum/audio/voices.c
+++ b/quantum/audio/voices.c
@@ -6,6 +6,7 @@
6extern uint16_t envelope_index; 6extern uint16_t envelope_index;
7extern float note_timbre; 7extern float note_timbre;
8extern float polyphony_rate; 8extern float polyphony_rate;
9extern bool glissando;
9 10
10voice_type voice = default_voice; 11voice_type voice = default_voice;
11 12
@@ -27,11 +28,15 @@ float voice_envelope(float frequency) {
27 28
28 switch (voice) { 29 switch (voice) {
29 case default_voice: 30 case default_voice:
31 glissando = true;
30 note_timbre = TIMBRE_50; 32 note_timbre = TIMBRE_50;
31 polyphony_rate = 0; 33 polyphony_rate = 0;
32 break; 34 break;
33 35
36 #ifdef AUDIO_VOICES
37
34 case something: 38 case something:
39 glissando = false;
35 polyphony_rate = 0; 40 polyphony_rate = 0;
36 switch (compensated_index) { 41 switch (compensated_index) {
37 case 0 ... 9: 42 case 0 ... 9:
@@ -43,16 +48,102 @@ float voice_envelope(float frequency) {
43 break; 48 break;
44 49
45 case 20 ... 200: 50 case 20 ... 200:
46 note_timbre = .25 + .125 + pow(((float)compensated_index - 20) / (200 - 20), 2)*.125; 51 note_timbre = .125 + .125;
47 break; 52 break;
48 53
49 default: 54 default:
50 note_timbre = .25; 55 note_timbre = .125;
51 break; 56 break;
52 } 57 }
53 break; 58 break;
54 59
60 case drums:
61 glissando = false;
62 polyphony_rate = 0;
63 // switch (compensated_index) {
64 // case 0 ... 10:
65 // note_timbre = 0.5;
66 // break;
67 // case 11 ... 20:
68 // note_timbre = 0.5 * (21 - compensated_index) / 10;
69 // break;
70 // default:
71 // note_timbre = 0;
72 // break;
73 // }
74 // frequency = (rand() % (int)(frequency * 1.2 - frequency)) + (frequency * 0.8);
75
76 if (frequency < 80.0) {
77
78 } else if (frequency < 160.0) {
79
80 // Bass drum: 60 - 100 Hz
81 frequency = (rand() % (int)(40)) + 60;
82 switch (envelope_index) {
83 case 0 ... 10:
84 note_timbre = 0.5;
85 break;
86 case 11 ... 20:
87 note_timbre = 0.5 * (21 - envelope_index) / 10;
88 break;
89 default:
90 note_timbre = 0;
91 break;
92 }
93
94 } else if (frequency < 320.0) {
95
96
97 // Snare drum: 1 - 2 KHz
98 frequency = (rand() % (int)(1000)) + 1000;
99 switch (envelope_index) {
100 case 0 ... 5:
101 note_timbre = 0.5;
102 break;
103 case 6 ... 20:
104 note_timbre = 0.5 * (21 - envelope_index) / 15;
105 break;
106 default:
107 note_timbre = 0;
108 break;
109 }
110
111 } else if (frequency < 640.0) {
112
113 // Closed Hi-hat: 3 - 5 KHz
114 frequency = (rand() % (int)(2000)) + 3000;
115 switch (envelope_index) {
116 case 0 ... 15:
117 note_timbre = 0.5;
118 break;
119 case 16 ... 20:
120 note_timbre = 0.5 * (21 - envelope_index) / 5;
121 break;
122 default:
123 note_timbre = 0;
124 break;
125 }
126
127 } else if (frequency < 1280.0) {
128
129 // Open Hi-hat: 3 - 5 KHz
130 frequency = (rand() % (int)(2000)) + 3000;
131 switch (envelope_index) {
132 case 0 ... 35:
133 note_timbre = 0.5;
134 break;
135 case 36 ... 50:
136 note_timbre = 0.5 * (51 - envelope_index) / 15;
137 break;
138 default:
139 note_timbre = 0;
140 break;
141 }
142
143 }
144 break;
55 case butts_fader: 145 case butts_fader:
146 glissando = true;
56 polyphony_rate = 0; 147 polyphony_rate = 0;
57 switch (compensated_index) { 148 switch (compensated_index) {
58 case 0 ... 9: 149 case 0 ... 9:
@@ -100,6 +191,7 @@ float voice_envelope(float frequency) {
100 191
101 case duty_osc: 192 case duty_osc:
102 // This slows the loop down a substantial amount, so higher notes may freeze 193 // This slows the loop down a substantial amount, so higher notes may freeze
194 glissando = true;
103 polyphony_rate = 0; 195 polyphony_rate = 0;
104 switch (compensated_index) { 196 switch (compensated_index) {
105 default: 197 default:
@@ -114,6 +206,7 @@ float voice_envelope(float frequency) {
114 break; 206 break;
115 207
116 case duty_octave_down: 208 case duty_octave_down:
209 glissando = true;
117 polyphony_rate = 0; 210 polyphony_rate = 0;
118 note_timbre = (envelope_index % 2) * .125 + .375 * 2; 211 note_timbre = (envelope_index % 2) * .125 + .375 * 2;
119 if ((envelope_index % 4) == 0) 212 if ((envelope_index % 4) == 0)
@@ -122,6 +215,7 @@ float voice_envelope(float frequency) {
122 note_timbre = 0; 215 note_timbre = 0;
123 break; 216 break;
124 case delayed_vibrato: 217 case delayed_vibrato:
218 glissando = true;
125 polyphony_rate = 0; 219 polyphony_rate = 0;
126 note_timbre = TIMBRE_50; 220 note_timbre = TIMBRE_50;
127 #define VOICE_VIBRATO_DELAY 150 221 #define VOICE_VIBRATO_DELAY 150
@@ -176,11 +270,11 @@ float voice_envelope(float frequency) {
176 // note_timbre = 0.25; 270 // note_timbre = 0.25;
177 // break; 271 // break;
178 272
273 #endif
274
179 default: 275 default:
180 break; 276 break;
181 } 277 }
182 278
183 return frequency; 279 return frequency;
184} 280}
185
186
diff --git a/quantum/audio/voices.h b/quantum/audio/voices.h
index b43def3d7..52f7e006d 100644
--- a/quantum/audio/voices.h
+++ b/quantum/audio/voices.h
@@ -11,7 +11,9 @@ float voice_envelope(float frequency);
11 11
12typedef enum { 12typedef enum {
13 default_voice, 13 default_voice,
14 #ifdef AUDIO_VOICES
14 something, 15 something,
16 drums,
15 butts_fader, 17 butts_fader,
16 octave_crunch, 18 octave_crunch,
17 duty_osc, 19 duty_osc,
@@ -22,6 +24,7 @@ typedef enum {
22 // duty_fourth_down, 24 // duty_fourth_down,
23 // duty_third_down, 25 // duty_third_down,
24 // duty_fifth_third_down, 26 // duty_fifth_third_down,
27 #endif
25 number_of_voices // important that this is last 28 number_of_voices // important that this is last
26} voice_type; 29} voice_type;
27 30
diff --git a/quantum/config_common.h b/quantum/config_common.h
index 17c11faeb..4bdb2065d 100644
--- a/quantum/config_common.h
+++ b/quantum/config_common.h
@@ -80,4 +80,6 @@
80# endif 80# endif
81#endif 81#endif
82 82
83#define API_SYSEX_MAX_SIZE 32
84
83#endif 85#endif
diff --git a/quantum/keymap.h b/quantum/keymap.h
index ae56d16c7..c000d2da8 100644
--- a/quantum/keymap.h
+++ b/quantum/keymap.h
@@ -38,317 +38,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
38#define RESET QK_RESET 38#define RESET QK_RESET
39#endif 39#endif
40 40
41/* translates key to keycode */ 41#include "quantum_keycodes.h"
42
43// translates key to keycode
42uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key); 44uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
43 45
46// translates function id to action
47uint16_t keymap_function_id_to_action( uint16_t function_id );
48
44extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS]; 49extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
45extern const uint16_t fn_actions[]; 50extern const uint16_t fn_actions[];
46 51
47enum quantum_keycodes {
48 // Ranges used in shortucuts - not to be used directly
49 QK_TMK = 0x0000,
50 QK_TMK_MAX = 0x00FF,
51 QK_MODS = 0x0100,
52 QK_LCTL = 0x0100,
53 QK_LSFT = 0x0200,
54 QK_LALT = 0x0400,
55 QK_LGUI = 0x0800,
56 QK_RCTL = 0x1100,
57 QK_RSFT = 0x1200,
58 QK_RALT = 0x1400,
59 QK_RGUI = 0x1800,
60 QK_MODS_MAX = 0x1FFF,
61 QK_FUNCTION = 0x2000,
62 QK_FUNCTION_MAX = 0x2FFF,
63 QK_MACRO = 0x3000,
64 QK_MACRO_MAX = 0x3FFF,
65 QK_LAYER_TAP = 0x4000,
66 QK_LAYER_TAP_MAX = 0x4FFF,
67 QK_TO = 0x5000,
68 QK_TO_MAX = 0x50FF,
69 QK_MOMENTARY = 0x5100,
70 QK_MOMENTARY_MAX = 0x51FF,
71 QK_DEF_LAYER = 0x5200,
72 QK_DEF_LAYER_MAX = 0x52FF,
73 QK_TOGGLE_LAYER = 0x5300,
74 QK_TOGGLE_LAYER_MAX = 0x53FF,
75 QK_ONE_SHOT_LAYER = 0x5400,
76 QK_ONE_SHOT_LAYER_MAX = 0x54FF,
77 QK_ONE_SHOT_MOD = 0x5500,
78 QK_ONE_SHOT_MOD_MAX = 0x55FF,
79#ifndef DISABLE_CHORDING
80 QK_CHORDING = 0x5600,
81 QK_CHORDING_MAX = 0x56FF,
82#endif
83 QK_MOD_TAP = 0x6000,
84 QK_MOD_TAP_MAX = 0x6FFF,
85 QK_TAP_DANCE = 0x7100,
86 QK_TAP_DANCE_MAX = 0x71FF,
87#ifdef UNICODEMAP_ENABLE
88 QK_UNICODE_MAP = 0x7800,
89 QK_UNICODE_MAP_MAX = 0x7FFF,
90#endif
91#ifdef UNICODE_ENABLE
92 QK_UNICODE = 0x8000,
93 QK_UNICODE_MAX = 0xFFFF,
94#endif
95
96 // Loose keycodes - to be used directly
97
98 RESET = 0x7000,
99 DEBUG,
100 MAGIC_SWAP_CONTROL_CAPSLOCK,
101 MAGIC_CAPSLOCK_TO_CONTROL,
102 MAGIC_SWAP_LALT_LGUI,
103 MAGIC_SWAP_RALT_RGUI,
104 MAGIC_NO_GUI,
105 MAGIC_SWAP_GRAVE_ESC,
106 MAGIC_SWAP_BACKSLASH_BACKSPACE,
107 MAGIC_HOST_NKRO,
108 MAGIC_SWAP_ALT_GUI,
109 MAGIC_UNSWAP_CONTROL_CAPSLOCK,
110 MAGIC_UNCAPSLOCK_TO_CONTROL,
111 MAGIC_UNSWAP_LALT_LGUI,
112 MAGIC_UNSWAP_RALT_RGUI,
113 MAGIC_UNNO_GUI,
114 MAGIC_UNSWAP_GRAVE_ESC,
115 MAGIC_UNSWAP_BACKSLASH_BACKSPACE,
116 MAGIC_UNHOST_NKRO,
117 MAGIC_UNSWAP_ALT_GUI,
118 MAGIC_TOGGLE_NKRO,
119
120 // Leader key
121#ifndef DISABLE_LEADER
122 KC_LEAD,
123#endif
124
125 // Audio on/off/toggle
126 AU_ON,
127 AU_OFF,
128 AU_TOG,
129
130 // Music mode on/off/toggle
131 MU_ON,
132 MU_OFF,
133 MU_TOG,
134
135 // Music voice iterate
136 MUV_IN,
137 MUV_DE,
138
139 // Midi mode on/off
140 MIDI_ON,
141 MIDI_OFF,
142
143 // Backlight functionality
144 BL_0,
145 BL_1,
146 BL_2,
147 BL_3,
148 BL_4,
149 BL_5,
150 BL_6,
151 BL_7,
152 BL_8,
153 BL_9,
154 BL_10,
155 BL_11,
156 BL_12,
157 BL_13,
158 BL_14,
159 BL_15,
160 BL_DEC,
161 BL_INC,
162 BL_TOGG,
163 BL_STEP,
164
165 // RGB functionality
166 RGB_TOG,
167 RGB_MOD,
168 RGB_HUI,
169 RGB_HUD,
170 RGB_SAI,
171 RGB_SAD,
172 RGB_VAI,
173 RGB_VAD,
174
175 // Left shift, open paren
176 KC_LSPO,
177
178 // Right shift, close paren
179 KC_RSPC,
180
181 // Printing
182 PRINT_ON,
183 PRINT_OFF,
184
185 // always leave at the end
186 SAFE_RANGE
187};
188
189// Ability to use mods in layouts
190#define LCTL(kc) (kc | QK_LCTL)
191#define LSFT(kc) (kc | QK_LSFT)
192#define LALT(kc) (kc | QK_LALT)
193#define LGUI(kc) (kc | QK_LGUI)
194#define RCTL(kc) (kc | QK_RCTL)
195#define RSFT(kc) (kc | QK_RSFT)
196#define RALT(kc) (kc | QK_RALT)
197#define RGUI(kc) (kc | QK_RGUI)
198
199#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI)
200#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT)
201#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI)
202#define ALTG(kc) (kc | QK_RCTL | QK_RALT)
203
204#define MOD_HYPR 0xf
205#define MOD_MEH 0x7
206
207
208// Aliases for shifted symbols
209// Each key has a 4-letter code, and some have longer aliases too.
210// While the long aliases are descriptive, the 4-letter codes
211// make for nicer grid layouts (everything lines up), and are
212// the preferred style for Quantum.
213#define KC_TILD LSFT(KC_GRV) // ~
214#define KC_TILDE KC_TILD
215
216#define KC_EXLM LSFT(KC_1) // !
217#define KC_EXCLAIM KC_EXLM
218
219#define KC_AT LSFT(KC_2) // @
220
221#define KC_HASH LSFT(KC_3) // #
222
223#define KC_DLR LSFT(KC_4) // $
224#define KC_DOLLAR KC_DLR
225
226#define KC_PERC LSFT(KC_5) // %
227#define KC_PERCENT KC_PERC
228
229#define KC_CIRC LSFT(KC_6) // ^
230#define KC_CIRCUMFLEX KC_CIRC
231
232#define KC_AMPR LSFT(KC_7) // &
233#define KC_AMPERSAND KC_AMPR
234
235#define KC_ASTR LSFT(KC_8) // *
236#define KC_ASTERISK KC_ASTR
237
238#define KC_LPRN LSFT(KC_9) // (
239#define KC_LEFT_PAREN KC_LPRN
240
241#define KC_RPRN LSFT(KC_0) // )
242#define KC_RIGHT_PAREN KC_RPRN
243
244#define KC_UNDS LSFT(KC_MINS) // _
245#define KC_UNDERSCORE KC_UNDS
246
247#define KC_PLUS LSFT(KC_EQL) // +
248
249#define KC_LCBR LSFT(KC_LBRC) // {
250#define KC_LEFT_CURLY_BRACE KC_LCBR
251
252#define KC_RCBR LSFT(KC_RBRC) // }
253#define KC_RIGHT_CURLY_BRACE KC_RCBR
254
255#define KC_LABK LSFT(KC_COMM) // <
256#define KC_LEFT_ANGLE_BRACKET KC_LABK
257
258#define KC_RABK LSFT(KC_DOT) // >
259#define KC_RIGHT_ANGLE_BRACKET KC_RABK
260
261#define KC_COLN LSFT(KC_SCLN) // :
262#define KC_COLON KC_COLN
263
264#define KC_PIPE LSFT(KC_BSLS) // |
265
266#define KC_LT LSFT(KC_COMM) // <
267
268#define KC_GT LSFT(KC_DOT) // >
269
270#define KC_QUES LSFT(KC_SLSH) // ?
271#define KC_QUESTION KC_QUES
272
273#define KC_DQT LSFT(KC_QUOT) // "
274#define KC_DOUBLE_QUOTE KC_DQT
275#define KC_DQUO KC_DQT
276
277#define KC_DELT KC_DELETE // Del key (four letter code)
278
279// Alias for function layers than expand past FN31
280#define FUNC(kc) (kc | QK_FUNCTION)
281
282// Aliases
283#define S(kc) LSFT(kc)
284#define F(kc) FUNC(kc)
285
286#define M(kc) (kc | QK_MACRO)
287
288#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
289
290// L-ayer, T-ap - 256 keycode max, 16 layer max
291#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
292
293#define AG_SWAP MAGIC_SWAP_ALT_GUI
294#define AG_NORM MAGIC_UNSWAP_ALT_GUI
295
296#define BL_ON BL_9
297#define BL_OFF BL_0
298
299#define MI_ON MIDI_ON
300#define MI_OFF MIDI_OFF
301
302// GOTO layer - 16 layers max
303// when:
304// ON_PRESS = 1
305// ON_RELEASE = 2
306// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
307// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
308// keycode modeled after the old version, kept below for this.
309/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */
310#define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4))
311
312// Momentary switch layer - 256 layer max
313#define MO(layer) (layer | QK_MOMENTARY)
314
315// Set default layer - 256 layer max
316#define DF(layer) (layer | QK_DEF_LAYER)
317
318// Toggle to layer - 256 layer max
319#define TG(layer) (layer | QK_TOGGLE_LAYER)
320
321// One-shot layer - 256 layer max
322#define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
323
324// One-shot mod
325#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
326
327// M-od, T-ap - 256 keycode max
328#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))
329#define CTL_T(kc) MT(MOD_LCTL, kc)
330#define SFT_T(kc) MT(MOD_LSFT, kc)
331#define ALT_T(kc) MT(MOD_LALT, kc)
332#define GUI_T(kc) MT(MOD_LGUI, kc)
333#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal
334#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
335#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui
336#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
337
338// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
339#define KC_HYPR HYPR(KC_NO)
340#define KC_MEH MEH(KC_NO)
341
342#ifdef UNICODE_ENABLE
343 // For sending unicode codes.
344 // You may not send codes over 7FFF -- this supports most of UTF8.
345 // To have a key that sends out Œ, go UC(0x0152)
346 #define UNICODE(n) (n | QK_UNICODE)
347 #define UC(n) UNICODE(n)
348#endif
349
350#ifdef UNICODEMAP_ENABLE
351 #define X(n) (n | QK_UNICODE_MAP)
352#endif
353 52
354#endif 53#endif
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
index 833e5a8f8..eced3d2bb 100644
--- a/quantum/keymap_common.c
+++ b/quantum/keymap_common.c
@@ -48,12 +48,10 @@ action_t action_for_key(uint8_t layer, keypos_t key)
48 48
49 action_t action; 49 action_t action;
50 uint8_t action_layer, when, mod; 50 uint8_t action_layer, when, mod;
51 // The arm-none-eabi compiler generates out of bounds warnings when using the fn_actions directly for some reason
52 const uint16_t* actions = fn_actions;
53 51
54 switch (keycode) { 52 switch (keycode) {
55 case KC_FN0 ... KC_FN31: 53 case KC_FN0 ... KC_FN31:
56 action.code = pgm_read_word(&actions[FN_INDEX(keycode)]); 54 action.code = keymap_function_id_to_action(FN_INDEX(keycode));
57 break; 55 break;
58 case KC_A ... KC_EXSEL: 56 case KC_A ... KC_EXSEL:
59 case KC_LCTRL ... KC_RGUI: 57 case KC_LCTRL ... KC_RGUI:
@@ -79,7 +77,7 @@ action_t action_for_key(uint8_t layer, keypos_t key)
79 case QK_FUNCTION ... QK_FUNCTION_MAX: ; 77 case QK_FUNCTION ... QK_FUNCTION_MAX: ;
80 // Is a shortcut for function action_layer, pull last 12bits 78 // Is a shortcut for function action_layer, pull last 12bits
81 // This means we have 4,096 FN macros at our disposal 79 // This means we have 4,096 FN macros at our disposal
82 action.code = pgm_read_word(&actions[(int)keycode & 0xFFF]); 80 action.code = keymap_function_id_to_action( (int)keycode & 0xFFF );
83 break; 81 break;
84 case QK_MACRO ... QK_MACRO_MAX: 82 case QK_MACRO ... QK_MACRO_MAX:
85 action.code = ACTION_MACRO(keycode & 0xFF); 83 action.code = ACTION_MACRO(keycode & 0xFF);
@@ -163,9 +161,17 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
163{ 161{
164} 162}
165 163
166/* translates key to keycode */ 164// translates key to keycode
165__attribute__ ((weak))
167uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) 166uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
168{ 167{
169 // Read entire word (16bits) 168 // Read entire word (16bits)
170 return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]); 169 return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
171} 170}
171
172// translates function id to action
173__attribute__ ((weak))
174uint16_t keymap_function_id_to_action( uint16_t function_id )
175{
176 return pgm_read_word(&fn_actions[function_id]);
177}
diff --git a/quantum/light_ws2812.h b/quantum/light_ws2812.h
index 9498e550e..2f78c20fc 100755
--- a/quantum/light_ws2812.h
+++ b/quantum/light_ws2812.h
@@ -18,13 +18,6 @@
18//#include "ws2812_config.h" 18//#include "ws2812_config.h"
19//#include "i2cmaster.h" 19//#include "i2cmaster.h"
20 20
21#define LIGHT_I2C 1
22#define LIGHT_I2C_ADDR 0x84
23#define LIGHT_I2C_ADDR_WRITE ( (LIGHT_I2C_ADDR<<1) | I2C_WRITE )
24#define LIGHT_I2C_ADDR_READ ( (LIGHT_I2C_ADDR<<1) | I2C_READ )
25
26#define RGBW 1
27
28#ifdef RGBW 21#ifdef RGBW
29 #define LED_TYPE struct cRGBW 22 #define LED_TYPE struct cRGBW
30#else 23#else
diff --git a/quantum/process_keycode/process_music.c b/quantum/process_keycode/process_music.c
index bae43943e..ca68bef6c 100644
--- a/quantum/process_keycode/process_music.c
+++ b/quantum/process_keycode/process_music.c
@@ -115,7 +115,16 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
115 return false; 115 return false;
116 } 116 }
117 117
118 #ifdef MUSIC_MODE_CHROMATIC
119 float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(MATRIX_ROWS - record->event.key.row));
120 #elif defined(MUSIC_MODE_GUITAR)
121 float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 7)*5.0/12);
122 #elif defined(MUSIC_MODE_VIOLIN)
123 float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 5)*7.0/12);
124 #else
118 float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + SCALE[record->event.key.col + music_offset])/12.0+(MATRIX_ROWS - record->event.key.row)); 125 float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + SCALE[record->event.key.col + music_offset])/12.0+(MATRIX_ROWS - record->event.key.row));
126 #endif
127
119 if (record->event.pressed) { 128 if (record->event.pressed) {
120 play_note(freq, 0xF); 129 play_note(freq, 0xF);
121 if (music_sequence_recording) { 130 if (music_sequence_recording) {
diff --git a/quantum/quantum.c b/quantum/quantum.c
index f653564a6..63ffe2074 100644
--- a/quantum/quantum.c
+++ b/quantum/quantum.c
@@ -21,6 +21,8 @@ static void do_code16 (uint16_t code, void (*f) (uint8_t)) {
21 if (code & QK_LGUI) 21 if (code & QK_LGUI)
22 f(KC_LGUI); 22 f(KC_LGUI);
23 23
24 if (code < QK_RMODS_MIN) return;
25
24 if (code & QK_RCTL) 26 if (code & QK_RCTL)
25 f(KC_RCTL); 27 f(KC_RCTL);
26 if (code & QK_RSFT) 28 if (code & QK_RSFT)
diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h
new file mode 100644
index 000000000..5cd3c8e78
--- /dev/null
+++ b/quantum/quantum_keycodes.h
@@ -0,0 +1,313 @@
1
2#ifndef QUANTUM_KEYCODES_H
3#define QUANTUM_KEYCODES_H
4
5enum quantum_keycodes {
6 // Ranges used in shortucuts - not to be used directly
7 QK_TMK = 0x0000,
8 QK_TMK_MAX = 0x00FF,
9 QK_MODS = 0x0100,
10 QK_LCTL = 0x0100,
11 QK_LSFT = 0x0200,
12 QK_LALT = 0x0400,
13 QK_LGUI = 0x0800,
14 QK_RMODS_MIN = 0x1000,
15 QK_RCTL = 0x1100,
16 QK_RSFT = 0x1200,
17 QK_RALT = 0x1400,
18 QK_RGUI = 0x1800,
19 QK_MODS_MAX = 0x1FFF,
20 QK_FUNCTION = 0x2000,
21 QK_FUNCTION_MAX = 0x2FFF,
22 QK_MACRO = 0x3000,
23 QK_MACRO_MAX = 0x3FFF,
24 QK_LAYER_TAP = 0x4000,
25 QK_LAYER_TAP_MAX = 0x4FFF,
26 QK_TO = 0x5000,
27 QK_TO_MAX = 0x50FF,
28 QK_MOMENTARY = 0x5100,
29 QK_MOMENTARY_MAX = 0x51FF,
30 QK_DEF_LAYER = 0x5200,
31 QK_DEF_LAYER_MAX = 0x52FF,
32 QK_TOGGLE_LAYER = 0x5300,
33 QK_TOGGLE_LAYER_MAX = 0x53FF,
34 QK_ONE_SHOT_LAYER = 0x5400,
35 QK_ONE_SHOT_LAYER_MAX = 0x54FF,
36 QK_ONE_SHOT_MOD = 0x5500,
37 QK_ONE_SHOT_MOD_MAX = 0x55FF,
38#ifndef DISABLE_CHORDING
39 QK_CHORDING = 0x5600,
40 QK_CHORDING_MAX = 0x56FF,
41#endif
42 QK_MOD_TAP = 0x6000,
43 QK_MOD_TAP_MAX = 0x6FFF,
44 QK_TAP_DANCE = 0x7100,
45 QK_TAP_DANCE_MAX = 0x71FF,
46#ifdef UNICODEMAP_ENABLE
47 QK_UNICODE_MAP = 0x7800,
48 QK_UNICODE_MAP_MAX = 0x7FFF,
49#endif
50#ifdef UNICODE_ENABLE
51 QK_UNICODE = 0x8000,
52 QK_UNICODE_MAX = 0xFFFF,
53#endif
54
55 // Loose keycodes - to be used directly
56
57 RESET = 0x7000,
58 DEBUG,
59 MAGIC_SWAP_CONTROL_CAPSLOCK,
60 MAGIC_CAPSLOCK_TO_CONTROL,
61 MAGIC_SWAP_LALT_LGUI,
62 MAGIC_SWAP_RALT_RGUI,
63 MAGIC_NO_GUI,
64 MAGIC_SWAP_GRAVE_ESC,
65 MAGIC_SWAP_BACKSLASH_BACKSPACE,
66 MAGIC_HOST_NKRO,
67 MAGIC_SWAP_ALT_GUI,
68 MAGIC_UNSWAP_CONTROL_CAPSLOCK,
69 MAGIC_UNCAPSLOCK_TO_CONTROL,
70 MAGIC_UNSWAP_LALT_LGUI,
71 MAGIC_UNSWAP_RALT_RGUI,
72 MAGIC_UNNO_GUI,
73 MAGIC_UNSWAP_GRAVE_ESC,
74 MAGIC_UNSWAP_BACKSLASH_BACKSPACE,
75 MAGIC_UNHOST_NKRO,
76 MAGIC_UNSWAP_ALT_GUI,
77 MAGIC_TOGGLE_NKRO,
78
79 // Leader key
80#ifndef DISABLE_LEADER
81 KC_LEAD,
82#endif
83
84 // Audio on/off/toggle
85 AU_ON,
86 AU_OFF,
87 AU_TOG,
88
89 // Music mode on/off/toggle
90 MU_ON,
91 MU_OFF,
92 MU_TOG,
93
94 // Music voice iterate
95 MUV_IN,
96 MUV_DE,
97
98 // Midi mode on/off
99 MIDI_ON,
100 MIDI_OFF,
101
102 // Backlight functionality
103 BL_0,
104 BL_1,
105 BL_2,
106 BL_3,
107 BL_4,
108 BL_5,
109 BL_6,
110 BL_7,
111 BL_8,
112 BL_9,
113 BL_10,
114 BL_11,
115 BL_12,
116 BL_13,
117 BL_14,
118 BL_15,
119 BL_DEC,
120 BL_INC,
121 BL_TOGG,
122 BL_STEP,
123
124 // RGB functionality
125 RGB_TOG,
126 RGB_MOD,
127 RGB_HUI,
128 RGB_HUD,
129 RGB_SAI,
130 RGB_SAD,
131 RGB_VAI,
132 RGB_VAD,
133
134 // Left shift, open paren
135 KC_LSPO,
136
137 // Right shift, close paren
138 KC_RSPC,
139
140 // Printing
141 PRINT_ON,
142 PRINT_OFF,
143
144 // always leave at the end
145 SAFE_RANGE
146};
147
148// Ability to use mods in layouts
149#define LCTL(kc) (kc | QK_LCTL)
150#define LSFT(kc) (kc | QK_LSFT)
151#define LALT(kc) (kc | QK_LALT)
152#define LGUI(kc) (kc | QK_LGUI)
153#define RCTL(kc) (kc | QK_RCTL)
154#define RSFT(kc) (kc | QK_RSFT)
155#define RALT(kc) (kc | QK_RALT)
156#define RGUI(kc) (kc | QK_RGUI)
157
158#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI)
159#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT)
160#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI)
161#define ALTG(kc) (kc | QK_RCTL | QK_RALT)
162
163#define MOD_HYPR 0xf
164#define MOD_MEH 0x7
165
166
167// Aliases for shifted symbols
168// Each key has a 4-letter code, and some have longer aliases too.
169// While the long aliases are descriptive, the 4-letter codes
170// make for nicer grid layouts (everything lines up), and are
171// the preferred style for Quantum.
172#define KC_TILD LSFT(KC_GRV) // ~
173#define KC_TILDE KC_TILD
174
175#define KC_EXLM LSFT(KC_1) // !
176#define KC_EXCLAIM KC_EXLM
177
178#define KC_AT LSFT(KC_2) // @
179
180#define KC_HASH LSFT(KC_3) // #
181
182#define KC_DLR LSFT(KC_4) // $
183#define KC_DOLLAR KC_DLR
184
185#define KC_PERC LSFT(KC_5) // %
186#define KC_PERCENT KC_PERC
187
188#define KC_CIRC LSFT(KC_6) // ^
189#define KC_CIRCUMFLEX KC_CIRC
190
191#define KC_AMPR LSFT(KC_7) // &
192#define KC_AMPERSAND KC_AMPR
193
194#define KC_ASTR LSFT(KC_8) // *
195#define KC_ASTERISK KC_ASTR
196
197#define KC_LPRN LSFT(KC_9) // (
198#define KC_LEFT_PAREN KC_LPRN
199
200#define KC_RPRN LSFT(KC_0) // )
201#define KC_RIGHT_PAREN KC_RPRN
202
203#define KC_UNDS LSFT(KC_MINS) // _
204#define KC_UNDERSCORE KC_UNDS
205
206#define KC_PLUS LSFT(KC_EQL) // +
207
208#define KC_LCBR LSFT(KC_LBRC) // {
209#define KC_LEFT_CURLY_BRACE KC_LCBR
210
211#define KC_RCBR LSFT(KC_RBRC) // }
212#define KC_RIGHT_CURLY_BRACE KC_RCBR
213
214#define KC_LABK LSFT(KC_COMM) // <
215#define KC_LEFT_ANGLE_BRACKET KC_LABK
216
217#define KC_RABK LSFT(KC_DOT) // >
218#define KC_RIGHT_ANGLE_BRACKET KC_RABK
219
220#define KC_COLN LSFT(KC_SCLN) // :
221#define KC_COLON KC_COLN
222
223#define KC_PIPE LSFT(KC_BSLS) // |
224
225#define KC_LT LSFT(KC_COMM) // <
226
227#define KC_GT LSFT(KC_DOT) // >
228
229#define KC_QUES LSFT(KC_SLSH) // ?
230#define KC_QUESTION KC_QUES
231
232#define KC_DQT LSFT(KC_QUOT) // "
233#define KC_DOUBLE_QUOTE KC_DQT
234#define KC_DQUO KC_DQT
235
236#define KC_DELT KC_DELETE // Del key (four letter code)
237
238// Alias for function layers than expand past FN31
239#define FUNC(kc) (kc | QK_FUNCTION)
240
241// Aliases
242#define S(kc) LSFT(kc)
243#define F(kc) FUNC(kc)
244
245#define M(kc) (kc | QK_MACRO)
246
247#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
248
249// L-ayer, T-ap - 256 keycode max, 16 layer max
250#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
251
252#define AG_SWAP MAGIC_SWAP_ALT_GUI
253#define AG_NORM MAGIC_UNSWAP_ALT_GUI
254
255#define BL_ON BL_9
256#define BL_OFF BL_0
257
258#define MI_ON MIDI_ON
259#define MI_OFF MIDI_OFF
260
261// GOTO layer - 16 layers max
262// when:
263// ON_PRESS = 1
264// ON_RELEASE = 2
265// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
266// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
267// keycode modeled after the old version, kept below for this.
268/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */
269#define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4))
270
271// Momentary switch layer - 256 layer max
272#define MO(layer) (layer | QK_MOMENTARY)
273
274// Set default layer - 256 layer max
275#define DF(layer) (layer | QK_DEF_LAYER)
276
277// Toggle to layer - 256 layer max
278#define TG(layer) (layer | QK_TOGGLE_LAYER)
279
280// One-shot layer - 256 layer max
281#define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
282
283// One-shot mod
284#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
285
286// M-od, T-ap - 256 keycode max
287#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))
288#define CTL_T(kc) MT(MOD_LCTL, kc)
289#define SFT_T(kc) MT(MOD_LSFT, kc)
290#define ALT_T(kc) MT(MOD_LALT, kc)
291#define GUI_T(kc) MT(MOD_LGUI, kc)
292#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal
293#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
294#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui
295#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
296
297// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
298#define KC_HYPR HYPR(KC_NO)
299#define KC_MEH MEH(KC_NO)
300
301#ifdef UNICODE_ENABLE
302 // For sending unicode codes.
303 // You may not send codes over 7FFF -- this supports most of UTF8.
304 // To have a key that sends out Œ, go UC(0x0152)
305 #define UNICODE(n) (n | QK_UNICODE)
306 #define UC(n) UNICODE(n)
307#endif
308
309#ifdef UNICODEMAP_ENABLE
310 #define X(n) (n | QK_UNICODE_MAP)
311#endif
312
313#endif // QUANTUM_KEYCODES_H
diff --git a/quantum/rgblight.c b/quantum/rgblight.c
index 625971e0f..52a09817a 100644
--- a/quantum/rgblight.c
+++ b/quantum/rgblight.c
@@ -370,6 +370,7 @@ void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b) {
370 rgblight_set(); 370 rgblight_set();
371} 371}
372 372
373__attribute__ ((weak))
373void rgblight_set(void) { 374void rgblight_set(void) {
374 if (rgblight_config.enable) { 375 if (rgblight_config.enable) {
375 #ifdef RGBW 376 #ifdef RGBW
@@ -449,6 +450,9 @@ void rgblight_task(void) {
449 } else if (rgblight_config.mode >= 21 && rgblight_config.mode <= 23) { 450 } else if (rgblight_config.mode >= 21 && rgblight_config.mode <= 23) {
450 // mode = 21 to 23, knight mode 451 // mode = 21 to 23, knight mode
451 rgblight_effect_knight(rgblight_config.mode - 21); 452 rgblight_effect_knight(rgblight_config.mode - 21);
453 } else {
454 // mode = 24, christmas mode
455 rgblight_effect_christmas();
452 } 456 }
453 } 457 }
454} 458}
@@ -594,4 +598,22 @@ void rgblight_effect_knight(uint8_t interval) {
594 } 598 }
595} 599}
596 600
601
602void rgblight_effect_christmas(void) {
603 static uint16_t current_offset = 0;
604 static uint16_t last_timer = 0;
605 uint16_t hue;
606 uint8_t i;
607 if (timer_elapsed(last_timer) < 1000) {
608 return;
609 }
610 last_timer = timer_read();
611 current_offset = (current_offset + 1) % 2;
612 for (i = 0; i < RGBLED_NUM; i++) {
613 hue = 0 + ((RGBLED_NUM * (i + current_offset)) % 2) * 80;
614 sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i]);
615 }
616 rgblight_set();
617}
618
597#endif 619#endif
diff --git a/quantum/rgblight.h b/quantum/rgblight.h
index aa1d026e0..726b8de72 100644
--- a/quantum/rgblight.h
+++ b/quantum/rgblight.h
@@ -2,7 +2,7 @@
2#define RGBLIGHT_H 2#define RGBLIGHT_H
3 3
4#ifdef RGBLIGHT_ANIMATIONS 4#ifdef RGBLIGHT_ANIMATIONS
5 #define RGBLIGHT_MODES 23 5 #define RGBLIGHT_MODES 24
6#else 6#else
7 #define RGBLIGHT_MODES 1 7 #define RGBLIGHT_MODES 1
8#endif 8#endif
@@ -40,6 +40,8 @@
40#include "eeconfig.h" 40#include "eeconfig.h"
41#include "light_ws2812.h" 41#include "light_ws2812.h"
42 42
43extern LED_TYPE led[RGBLED_NUM];
44
43extern const uint8_t RGBLED_BREATHING_INTERVALS[4] PROGMEM; 45extern const uint8_t RGBLED_BREATHING_INTERVALS[4] PROGMEM;
44extern const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[3] PROGMEM; 46extern const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[3] PROGMEM;
45extern const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[3] PROGMEM; 47extern const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[3] PROGMEM;
@@ -98,5 +100,6 @@ void rgblight_effect_rainbow_mood(uint8_t interval);
98void rgblight_effect_rainbow_swirl(uint8_t interval); 100void rgblight_effect_rainbow_swirl(uint8_t interval);
99void rgblight_effect_snake(uint8_t interval); 101void rgblight_effect_snake(uint8_t interval);
100void rgblight_effect_knight(uint8_t interval); 102void rgblight_effect_knight(uint8_t interval);
103void rgblight_effect_christmas(void);
101 104
102#endif 105#endif