diff options
Diffstat (limited to 'users/drashna/callbacks.c')
-rw-r--r-- | users/drashna/callbacks.c | 215 |
1 files changed, 215 insertions, 0 deletions
diff --git a/users/drashna/callbacks.c b/users/drashna/callbacks.c new file mode 100644 index 000000000..48b076b6b --- /dev/null +++ b/users/drashna/callbacks.c | |||
@@ -0,0 +1,215 @@ | |||
1 | // Copyright 2021 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com> | ||
2 | // SPDX-License-Identifier: GPL-2.0-or-later | ||
3 | |||
4 | #include "drashna.h" | ||
5 | |||
6 | __attribute__((weak)) void keyboard_pre_init_keymap(void) {} | ||
7 | void keyboard_pre_init_user(void) { | ||
8 | userspace_config.raw = eeconfig_read_user(); | ||
9 | keyboard_pre_init_keymap(); | ||
10 | } | ||
11 | // Add reconfigurable functions here, for keymap customization | ||
12 | // This allows for a global, userspace functions, and continued | ||
13 | // customization of the keymap. Use _keymap instead of _user | ||
14 | // functions in the keymaps | ||
15 | // Call user matrix init, set default RGB colors and then | ||
16 | // call the keymap's init function | ||
17 | __attribute__((weak)) void matrix_init_keymap(void) {} | ||
18 | __attribute__((weak)) void matrix_init_secret(void) {} | ||
19 | void matrix_init_user(void) { | ||
20 | #if defined(BOOTLOADER_CATERINA) && defined(__AVR__) && defined(__AVR_ATmega32U4__) | ||
21 | DDRD &= ~(1 << 5); | ||
22 | PORTD &= ~(1 << 5); | ||
23 | |||
24 | DDRB &= ~(1 << 0); | ||
25 | PORTB &= ~(1 << 0); | ||
26 | #endif | ||
27 | #ifdef CUSTOM_UNICODE_ENABLE | ||
28 | matrix_init_unicode(); | ||
29 | #endif | ||
30 | matrix_init_secret(); | ||
31 | matrix_init_keymap(); | ||
32 | } | ||
33 | |||
34 | __attribute__((weak)) void keyboard_post_init_keymap(void) {} | ||
35 | void keyboard_post_init_user(void) { | ||
36 | #if defined(RGBLIGHT_ENABLE) | ||
37 | keyboard_post_init_rgb_light(); | ||
38 | #endif | ||
39 | #if defined(RGB_MATRIX_ENABLE) | ||
40 | keyboard_post_init_rgb_matrix(); | ||
41 | #endif | ||
42 | #if defined(SPLIT_KEYBOARD) && defined(SPLIT_TRANSACTION_IDS_USER) | ||
43 | keyboard_post_init_transport_sync(); | ||
44 | #endif | ||
45 | keyboard_post_init_keymap(); | ||
46 | } | ||
47 | |||
48 | #ifdef RGB_MATRIX_ENABLE | ||
49 | void rgb_matrix_update_pwm_buffers(void); | ||
50 | #endif | ||
51 | |||
52 | __attribute__((weak)) void shutdown_keymap(void) {} | ||
53 | void shutdown_user(void) { | ||
54 | #ifdef RGBLIGHT_ENABLE | ||
55 | rgblight_enable_noeeprom(); | ||
56 | rgblight_mode_noeeprom(1); | ||
57 | rgblight_setrgb_red(); | ||
58 | #endif // RGBLIGHT_ENABLE | ||
59 | #ifdef RGB_MATRIX_ENABLE | ||
60 | rgb_matrix_set_color_all(0xFF, 0x00, 0x00); | ||
61 | rgb_matrix_update_pwm_buffers(); | ||
62 | #endif // RGB_MATRIX_ENABLE | ||
63 | #ifdef OLED_ENABLE | ||
64 | oled_off(); | ||
65 | #endif | ||
66 | |||
67 | shutdown_keymap(); | ||
68 | } | ||
69 | |||
70 | __attribute__((weak)) void suspend_power_down_keymap(void) {} | ||
71 | |||
72 | void suspend_power_down_user(void) { | ||
73 | #ifdef OLED_ENABLE | ||
74 | oled_off(); | ||
75 | #endif | ||
76 | suspend_power_down_keymap(); | ||
77 | } | ||
78 | |||
79 | __attribute__((weak)) void suspend_wakeup_init_keymap(void) {} | ||
80 | void suspend_wakeup_init_user(void) { | ||
81 | if (layer_state_is(_GAMEPAD)) { | ||
82 | layer_off(_GAMEPAD); | ||
83 | } | ||
84 | if (layer_state_is(_DIABLO)) { | ||
85 | layer_off(_DIABLO); | ||
86 | } | ||
87 | suspend_wakeup_init_keymap(); | ||
88 | } | ||
89 | |||
90 | // No global matrix scan code, so just run keymap's matrix | ||
91 | // scan function | ||
92 | __attribute__((weak)) void matrix_scan_keymap(void) {} | ||
93 | __attribute__((weak)) void matrix_scan_secret(void) {} | ||
94 | void matrix_scan_user(void) { | ||
95 | static bool has_ran_yet; | ||
96 | if (!has_ran_yet) { | ||
97 | has_ran_yet = true; | ||
98 | startup_user(); | ||
99 | } | ||
100 | |||
101 | #ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code. | ||
102 | run_diablo_macro_check(); | ||
103 | #endif // TAP_DANCE_ENABLE | ||
104 | |||
105 | #if defined(RGBLIGHT_ENABLE) | ||
106 | matrix_scan_rgb_light(); | ||
107 | #endif // RGBLIGHT_ENABLE | ||
108 | #if defined(RGB_MATRIX_ENABLE) | ||
109 | matrix_scan_rgb_matrix(); | ||
110 | #endif | ||
111 | #if defined(POINTING_DEVICE_ENABLE) | ||
112 | matrix_scan_pointing(); | ||
113 | #endif | ||
114 | |||
115 | matrix_scan_secret(); | ||
116 | |||
117 | matrix_scan_keymap(); | ||
118 | } | ||
119 | |||
120 | #ifdef AUDIO_ENABLE | ||
121 | float doom_song[][2] = SONG(E1M1_DOOM); | ||
122 | #endif | ||
123 | |||
124 | // on layer change, no matter where the change was initiated | ||
125 | // Then runs keymap's layer change check | ||
126 | __attribute__((weak)) layer_state_t layer_state_set_keymap(layer_state_t state) { return state; } | ||
127 | layer_state_t layer_state_set_user(layer_state_t state) { | ||
128 | if (!is_keyboard_master()) { | ||
129 | return state; | ||
130 | } | ||
131 | |||
132 | state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST); | ||
133 | #if defined(POINTING_DEVICE_ENABLE) | ||
134 | state = layer_state_set_pointing(state); | ||
135 | #endif | ||
136 | #if defined(RGBLIGHT_ENABLE) | ||
137 | state = layer_state_set_rgb_light(state); | ||
138 | #endif // RGBLIGHT_ENABLE | ||
139 | #if defined(AUDIO_ENABLE) && !defined(__arm__) | ||
140 | static bool is_gamepad_on = false; | ||
141 | if (layer_state_cmp(state, _GAMEPAD) != is_gamepad_on) { | ||
142 | is_gamepad_on = layer_state_cmp(state, _GAMEPAD); | ||
143 | if (is_gamepad_on) { | ||
144 | PLAY_LOOP(doom_song); | ||
145 | } else { | ||
146 | stop_all_notes(); | ||
147 | } | ||
148 | } | ||
149 | #endif | ||
150 | state = layer_state_set_keymap(state); | ||
151 | return state; | ||
152 | } | ||
153 | |||
154 | // Runs state check and changes underglow color and animation | ||
155 | __attribute__((weak)) layer_state_t default_layer_state_set_keymap(layer_state_t state) { return state; } | ||
156 | layer_state_t default_layer_state_set_user(layer_state_t state) { | ||
157 | if (!is_keyboard_master()) { | ||
158 | return state; | ||
159 | } | ||
160 | |||
161 | state = default_layer_state_set_keymap(state); | ||
162 | #if 0 | ||
163 | # if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) | ||
164 | state = default_layer_state_set_rgb(state); | ||
165 | # endif // RGBLIGHT_ENABLE | ||
166 | #endif | ||
167 | return state; | ||
168 | } | ||
169 | |||
170 | __attribute__((weak)) void led_set_keymap(uint8_t usb_led) {} | ||
171 | void led_set_user(uint8_t usb_led) { led_set_keymap(usb_led); } | ||
172 | |||
173 | __attribute__((weak)) void eeconfig_init_keymap(void) {} | ||
174 | void eeconfig_init_user(void) { | ||
175 | userspace_config.raw = 0; | ||
176 | userspace_config.rgb_layer_change = true; | ||
177 | eeconfig_update_user(userspace_config.raw); | ||
178 | eeconfig_init_keymap(); | ||
179 | } | ||
180 | |||
181 | #ifdef SPLIT_KEYBOARD | ||
182 | __attribute__((weak)) void matrix_slave_scan_keymap(void) {} | ||
183 | void matrix_slave_scan_user(void) { | ||
184 | # if defined(AUDIO_ENABLE) | ||
185 | # if !defined(NO_MUSIC_MODE) | ||
186 | music_task(); | ||
187 | # endif | ||
188 | # ifdef AUDIO_INIT_DELAY | ||
189 | if (!is_keyboard_master()) { | ||
190 | static bool delayed_tasks_run = false; | ||
191 | static uint16_t delayed_task_timer = 0; | ||
192 | if (!delayed_tasks_run) { | ||
193 | if (!delayed_task_timer) { | ||
194 | delayed_task_timer = timer_read(); | ||
195 | } else if (timer_elapsed(delayed_task_timer) > 300) { | ||
196 | audio_startup(); | ||
197 | delayed_tasks_run = true; | ||
198 | } | ||
199 | } | ||
200 | } | ||
201 | # endif | ||
202 | # endif | ||
203 | # ifdef SEQUENCER_ENABLE | ||
204 | sequencer_task(); | ||
205 | # endif | ||
206 | # ifdef LED_MATRIX_ENABLE | ||
207 | led_matrix_task(); | ||
208 | # endif | ||
209 | # ifdef HAPTIC_ENABLE | ||
210 | haptic_task(); | ||
211 | # endif | ||
212 | |||
213 | matrix_slave_scan_keymap(); | ||
214 | } | ||
215 | #endif | ||