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| 1 | # qmk userspace for kuchosauronad0 | ||
| 2 | Thanks to drashna and everyone else in the qmk_firmware/users/ directory :) | ||
| 3 | |||
| 4 | # Overview | ||
| 5 | |||
| 6 | ## Keyboard Layout Templates | ||
| 7 | This borrows from @jola5's "Not quite neo" code. This allows me to maintain blocks of keymaps in the userspace, so that I can modify the userspace, and this is reflected in all of the keyboards that use it, at once. | ||
| 8 | |||
| 9 | This makes adding tap/hold mods, or other special keycodes or functions to all keyboards super easy, as it's done to all of them at once. | ||
| 10 | |||
| 11 | The caveat here is that the keymap needs a processor/wrapper, as it doesn't like the substitutions. However, this is as simple as just pushing it through a define. For instance: | ||
| 12 | |||
| 13 | `#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__)` | ||
| 14 | |||
| 15 | Once that's been done and you've switched the keymaps to use the "wrapper", it will read the substitution blocks just fine. | ||
| 16 | |||
| 17 | Credit goes to @jola5 for first implementing this awesome idea. | ||
| 18 | |||
| 19 | ## Custom Keycodes | ||
| 20 | Declared in `process_records.h` and `template.h` and defined in `process_record_user` in template.c | ||
| 21 | |||
| 22 | ## Tap Dances | ||
| 23 | Set `TAP_DANCE_ENABLE = yes` in rules.mk. See file tap_dances.{c,h} | ||
| 24 | |||
| 25 | ## Leader Key | ||
| 26 | Set `LEADER_ENABLE = yes` in rules.mk. | ||
| 27 | TODO: document tmux / vim / os | ||
| 28 | |||
| 29 | ## Unicode | ||
| 30 | TODO: Set `idk` in `idc` | ||
| 31 | |||
| 32 | ## Diablo Layer | ||
| 33 | Currently not in use. | ||
| 34 | |||
| 35 | # Secret Macros | ||
| 36 | Set `NO_SECRETS = yes` in rules.mk. | ||
| 37 | |||
| 38 | With help from gitter and Colinta, this adds the ability to add hidden macros from other users. | ||
| 39 | |||
| 40 | First, I have several files that are hidden/excluded from Git/GitHub. These contain everything needed for the macros. To hide these files, open `.git/info/exclude` and add `secrets.c` and `secrets.h` to that file, below the comments. | ||
| 41 | |||
| 42 | And this requires `KC_SECRET_1` through `KC_SECRET_5` to be defined in your `<name>.h` file to define the keycodes for the new macros. | ||
| 43 | |||
| 44 | |||
| 45 | ### .git/info/exclude | ||
| 46 | |||
| 47 | ``` | ||
| 48 | # git ls-files --others --exclude-from=.git/info/exclude | ||
| 49 | # Lines that start with '#' are comments. | ||
| 50 | # For a project mostly in C, the following would be a good set of | ||
| 51 | # exclude patterns (uncomment them if you want to use them): | ||
| 52 | # *.[oa] | ||
| 53 | # *~ | ||
| 54 | /users/kuchosauronad0/secrets.c | ||
| 55 | /users/kuchosauronad0/secrets.h | ||
| 56 | ``` | ||
| 57 | |||
| 58 | Then you can create these files: | ||
| 59 | |||
| 60 | ### secrets.c | ||
| 61 | |||
| 62 | ```c | ||
| 63 | #include "kuchosauronad0.h" // replace with your keymap's "h" file, or whatever file stores the keycodes | ||
| 64 | |||
| 65 | #if (__has_include("secrets.h") && !defined(NO_SECRETS)) | ||
| 66 | #include "secrets.h" | ||
| 67 | #else | ||
| 68 | // `PROGMEM const char secret[][x]` may work better, but it takes up more space in the firmware | ||
| 69 | // And I'm not familiar enough to know which is better or why... | ||
| 70 | static const char * const secret[] = { | ||
| 71 | "test1", | ||
| 72 | "test2", | ||
| 73 | "test3", | ||
| 74 | "test4", | ||
| 75 | "test5" | ||
| 76 | }; | ||
| 77 | #endif | ||
| 78 | |||
| 79 | bool process_record_secrets(uint16_t keycode, keyrecord_t *record) { | ||
| 80 | switch (keycode) { | ||
| 81 | case KC_SECRET_1 ... KC_SECRET_5: // Secrets! Externally defined strings, not stored in repo | ||
| 82 | if (!record->event.pressed) { | ||
| 83 | clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); | ||
| 84 | send_string_with_delay(secret[keycode - KC_SECRET_1], MACRO_TIMER); | ||
| 85 | } | ||
| 86 | return false; | ||
| 87 | break; | ||
| 88 | } | ||
| 89 | return true; | ||
| 90 | } | ||
| 91 | ``` | ||
| 92 | |||
| 93 | ### secrets.h | ||
| 94 | |||
| 95 | ```c | ||
| 96 | static const char * const secrets[] = { | ||
| 97 | "secret1", | ||
| 98 | "secret2", | ||
| 99 | "secret3", | ||
| 100 | "secret4", | ||
| 101 | "secret5" | ||
| 102 | }; | ||
| 103 | ``` | ||
| 104 | |||
| 105 | Replacing the strings with the codes that you need. | ||
| 106 | |||
| 107 | ### name.c | ||
| 108 | |||
| 109 | In the `<name>.c` file, you will want to add this to the top: | ||
| 110 | |||
| 111 | ```c | ||
| 112 | __attribute__ ((weak)) | ||
| 113 | bool process_record_secrets(uint16_t keycode, keyrecord_t *record) { | ||
| 114 | return true; | ||
| 115 | } | ||
| 116 | ``` | ||
| 117 | |||
| 118 | This is so that the function can be called here, and replaced in the `secrets.c` file, and so it won't error out if it doesn't exist. | ||
| 119 | |||
| 120 | And then, in the `process_record_user` function, assuming you have `return process_record_keymap(keycode, record)` here, you'll want to replace the "final" return with the following. Otherwise, you want to replace the `return true;` with `return process_record_secrets(keycode, record);` | ||
| 121 | |||
| 122 | ```c | ||
| 123 | return process_record_keymap(keycode, record) && process_record_secrets(keycode, record); | ||
| 124 | } | ||
| 125 | ``` | ||
| 126 | |||
| 127 | ### rules.mk | ||
| 128 | |||
| 129 | Here, you want your `/users/<name>/rules.mk` file to "detect" the existence of the `secrets.c` file, and only add it if the file exists. To do so, add this block: | ||
| 130 | |||
| 131 | ```make | ||
| 132 | ifneq ("$(wildcard $(USER_PATH)/secrets.c)","") | ||
| 133 | SRC += secrets.c | ||
| 134 | endif | ||
| 135 | ``` | ||
| 136 | |||
| 137 | Additionally, if you want to make sure that you can disable the function without messing with the file, you need to add this to your `/users/<name>/rules.mk`, so that it catches the flag: | ||
| 138 | |||
| 139 | ```make | ||
| 140 | ifeq ($(strip $(NO_SECRETS)), yes) | ||
| 141 | OPT_DEFS += -DNO_SECRETS | ||
| 142 | endif | ||
| 143 | ``` | ||
| 144 | |||
| 145 | Then, if you run `make keyboard:name NO_SECRETS=yes`, it will default to the test strings in your `<name>.c` file, rather than reading from your file. | ||
