diff options
Diffstat (limited to 'users/romus/romus.c')
| -rw-r--r-- | users/romus/romus.c | 557 |
1 files changed, 557 insertions, 0 deletions
diff --git a/users/romus/romus.c b/users/romus/romus.c new file mode 100644 index 000000000..35b524f94 --- /dev/null +++ b/users/romus/romus.c | |||
| @@ -0,0 +1,557 @@ | |||
| 1 | #include "romus.h" | ||
| 2 | |||
| 3 | /*---------------*\ | ||
| 4 | |*-----MOUSE-----*| | ||
| 5 | \*---------------*/ | ||
| 6 | #ifdef MOUSEKEY_ENABLE | ||
| 7 | #include "mousekey.h" | ||
| 8 | #endif | ||
| 9 | |||
| 10 | /*-------------*\ | ||
| 11 | |*-----RGB-----*| | ||
| 12 | \*-------------*/ | ||
| 13 | #ifdef RGBLIGHT_ENABLE | ||
| 14 | #include "rgblight.h" | ||
| 15 | #endif | ||
| 16 | |||
| 17 | /*-------------*\ | ||
| 18 | |*---UNICODE---*| | ||
| 19 | \*-------------*/ | ||
| 20 | #ifdef UNICODE_ENABLE | ||
| 21 | #endif | ||
| 22 | |||
| 23 | /*-----------------*\ | ||
| 24 | |*-----SECRETS-----*| | ||
| 25 | \*-----------------*/ | ||
| 26 | // Enabled by adding a non-tracked secrets.h to this dir. | ||
| 27 | #if (__has_include("secrets.h")) | ||
| 28 | #include "secrets.h" | ||
| 29 | #endif | ||
| 30 | |||
| 31 | /*---------------*\ | ||
| 32 | |*-----MUSIC-----*| | ||
| 33 | \*---------------*/ | ||
| 34 | #ifdef AUDIO_ENABLE | ||
| 35 | float tone_game[][2] = SONG(ZELDA_PUZZLE); | ||
| 36 | float tone_return[][2] = SONG(ZELDA_TREASURE); | ||
| 37 | float tone_linux[][2] = SONG(UNICODE_LINUX); | ||
| 38 | float tone_windows[][2] = SONG(UNICODE_WINDOWS); | ||
| 39 | #endif | ||
| 40 | |||
| 41 | /*-------------------*\ | ||
| 42 | |*-----TAP-DANCE-----*| | ||
| 43 | \*-------------------*/ | ||
| 44 | #ifdef TAP_DANCE_ENABLE | ||
| 45 | qk_tap_dance_action_t tap_dance_actions[] = { | ||
| 46 | // Shift on double tap of semicolon | ||
| 47 | [SCL] = ACTION_TAP_DANCE_DOUBLE( KC_SCLN, KC_COLN ) | ||
| 48 | }; | ||
| 49 | #endif | ||
| 50 | |||
| 51 | /* In keymaps, instead of writing _user functions, write _keymap functions | ||
| 52 | * The __attribute__((weak)) allows for empty definitions here, and during | ||
| 53 | * compilation, if these functions are defined elsewhere, they are written | ||
| 54 | * over. This allows to include custom code from keymaps in the generic code | ||
| 55 | * in this file. | ||
| 56 | */ | ||
| 57 | __attribute__ ((weak)) void matrix_init_keymap(void) { } | ||
| 58 | __attribute__ ((weak)) void matrix_scan_keymap(void) { } | ||
| 59 | __attribute__ ((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { | ||
| 60 | return true; | ||
| 61 | } | ||
| 62 | __attribute__ ((weak)) uint32_t layer_state_set_keymap (uint32_t state) { | ||
| 63 | return state; | ||
| 64 | } | ||
| 65 | __attribute__ ((weak)) void led_set_keymap(uint8_t usb_led) { } | ||
| 66 | |||
| 67 | /* ----------------------- *\ | ||
| 68 | * -----RGB Functions----- * | ||
| 69 | \* ----------------------- */ | ||
| 70 | #ifdef RGBLIGHT_ENABLE | ||
| 71 | |||
| 72 | // Set RGBLIGHT state depending on layer | ||
| 73 | void rgblight_change( uint8_t this_layer ) { | ||
| 74 | // Enable RGB light; will not work without this | ||
| 75 | //rgblight_enable_noeeprom(); | ||
| 76 | // Change RGB light | ||
| 77 | switch ( this_layer ) { | ||
| 78 | case _DV: | ||
| 79 | // Load base layer | ||
| 80 | rgblight_disable_noeeprom(); | ||
| 81 | break; | ||
| 82 | case _AL: | ||
| 83 | // Do yellow for alternate | ||
| 84 | rgblight_enable_noeeprom(); | ||
| 85 | rgblight_sethsv_noeeprom( 60,255,255); | ||
| 86 | |||
| 87 | |||
| 88 | break; | ||
| 89 | case _GA: | ||
| 90 | // Do purple for game | ||
| 91 | rgblight_enable_noeeprom(); | ||
| 92 | rgblight_sethsv_noeeprom(285,255,255); | ||
| 93 | |||
| 94 | |||
| 95 | break; | ||
| 96 | case _NU: | ||
| 97 | // Do azure for number | ||
| 98 | rgblight_enable_noeeprom(); | ||
| 99 | rgblight_sethsv_noeeprom(186,200,255); | ||
| 100 | |||
| 101 | |||
| 102 | break; | ||
| 103 | case _SE: | ||
| 104 | // Do red for settings | ||
| 105 | rgblight_enable_noeeprom(); | ||
| 106 | |||
| 107 | rgblight_sethsv_noeeprom( 16,255,255); | ||
| 108 | |||
| 109 | break; | ||
| 110 | case _MO: | ||
| 111 | // Do green for mouse | ||
| 112 | rgblight_enable_noeeprom(); | ||
| 113 | rgblight_sethsv_noeeprom(120,255,255); | ||
| 114 | |||
| 115 | |||
| 116 | break; | ||
| 117 | case _MU: | ||
| 118 | // Do orange for music | ||
| 119 | |||
| 120 | rgblight_enable_noeeprom(); | ||
| 121 | rgblight_sethsv_noeeprom( 39,255,255); | ||
| 122 | |||
| 123 | break; | ||
| 124 | default: | ||
| 125 | // Something went wrong | ||
| 126 | rgblight_enable_noeeprom(); | ||
| 127 | rgblight_sethsv_noeeprom( 0,255,255); | ||
| 128 | |||
| 129 | break; | ||
| 130 | } | ||
| 131 | } | ||
| 132 | |||
| 133 | #endif | ||
| 134 | |||
| 135 | /*---------------------*\ | ||
| 136 | |*-----MATRIX INIT-----*| | ||
| 137 | \*---------------------*/ | ||
| 138 | void matrix_init_user (void) { | ||
| 139 | |||
| 140 | // Keymap specific things, do it first thing to allow for delays etc | ||
| 141 | matrix_init_keymap(); | ||
| 142 | |||
| 143 | // Correct unicode | ||
| 144 | #ifdef UNICODE_ENABLE | ||
| 145 | set_unicode_input_mode(UC_LNX); | ||
| 146 | #endif | ||
| 147 | |||
| 148 | // Make beginning layer DVORAK | ||
| 149 | set_single_persistent_default_layer(_DV); | ||
| 150 | |||
| 151 | } | ||
| 152 | |||
| 153 | /*---------------------*\ | ||
| 154 | |*-----MATRIX SCAN-----*| | ||
| 155 | \*---------------------*/ | ||
| 156 | void matrix_scan_user (void) { | ||
| 157 | // Keymap specific, do it first | ||
| 158 | matrix_scan_keymap(); | ||
| 159 | } | ||
| 160 | |||
| 161 | /*------------------*\ | ||
| 162 | |*-----KEYCODES-----*| | ||
| 163 | \*------------------*/ | ||
| 164 | bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||
| 165 | |||
| 166 | // Shift check | ||
| 167 | bool is_capital = ( keyboard_report->mods & (MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)) ); | ||
| 168 | static bool lock_flag = false; | ||
| 169 | uint8_t layer = biton32 (layer_state); | ||
| 170 | |||
| 171 | switch (keycode) { | ||
| 172 | // Secrets implementation | ||
| 173 | #if (__has_include("secrets.h")) | ||
| 174 | case SECRET1: | ||
| 175 | if( !record->event.pressed ) { | ||
| 176 | send_string_P( secret[ keycode - SECRET1 ] ); | ||
| 177 | } | ||
| 178 | return false; | ||
| 179 | break; | ||
| 180 | case SECRET2: | ||
| 181 | if( !record->event.pressed ) { | ||
| 182 | send_string_P( secret[ keycode - SECRET2 ] ); | ||
| 183 | } | ||
| 184 | return false; | ||
| 185 | break; | ||
| 186 | case SECRET3: | ||
| 187 | if( !record->event.pressed ) { | ||
| 188 | send_string_P( secret[ keycode - SECRET3 ] ); | ||
| 189 | } | ||
| 190 | return false; | ||
| 191 | break; | ||
| 192 | #endif | ||
| 193 | |||
| 194 | // Lock functionality: These layers are locked if the LOCKED buttons are | ||
| 195 | // pressed. Otherwise, they are momentary toggles | ||
| 196 | case K_LOCK: | ||
| 197 | if (record->event.pressed) { | ||
| 198 | lock_flag = !lock_flag; | ||
| 199 | } | ||
| 200 | return false; | ||
| 201 | break; | ||
| 202 | case K_MOUSE: | ||
| 203 | if (record->event.pressed) { | ||
| 204 | layer_on(_MO); | ||
| 205 | lock_flag = false; | ||
| 206 | } else { | ||
| 207 | if ( lock_flag ) { | ||
| 208 | lock_flag = false; | ||
| 209 | } else { | ||
| 210 | layer_off(_MO); | ||
| 211 | } | ||
| 212 | } | ||
| 213 | return false; | ||
| 214 | break; | ||
| 215 | case K_NUMBR: | ||
| 216 | if (record->event.pressed) { | ||
| 217 | layer_on(_NU); | ||
| 218 | lock_flag = false; | ||
| 219 | } else { | ||
| 220 | if ( lock_flag ) { | ||
| 221 | lock_flag = false; | ||
| 222 | } else { | ||
| 223 | layer_off(_NU); | ||
| 224 | } | ||
| 225 | } | ||
| 226 | return false; | ||
| 227 | break; | ||
| 228 | |||
| 229 | // Layer switches with sound | ||
| 230 | case K_GAMES: | ||
| 231 | if (record->event.pressed) { | ||
| 232 | // On press, turn off layer if active | ||
| 233 | if ( layer == _GA ) { | ||
| 234 | #ifdef AUDIO_ENABLE | ||
| 235 | stop_all_notes(); | ||
| 236 | PLAY_SONG(tone_return); | ||
| 237 | #endif | ||
| 238 | layer_off(_GA); | ||
| 239 | } | ||
| 240 | } else { | ||
| 241 | // After click, turn on layer if accessed from setting | ||
| 242 | if ( layer == _SE ) { | ||
| 243 | #ifdef AUDIO_ENABLE | ||
| 244 | stop_all_notes(); | ||
| 245 | PLAY_SONG(tone_game); | ||
| 246 | #endif | ||
| 247 | layer_on(_GA); | ||
| 248 | layer_off(_SE); | ||
| 249 | } | ||
| 250 | } | ||
| 251 | return false; | ||
| 252 | break; | ||
| 253 | case MU_TOG: | ||
| 254 | if (record->event.pressed) { | ||
| 255 | // On press, turn off layer if active | ||
| 256 | if ( layer == _SE ) { | ||
| 257 | layer_off(_SE); | ||
| 258 | layer_on(_MU); | ||
| 259 | } else { | ||
| 260 | layer_off(_MU); | ||
| 261 | } | ||
| 262 | } | ||
| 263 | return true; | ||
| 264 | break; | ||
| 265 | |||
| 266 | //------UNICODE | ||
| 267 | // Unicode switches with sound | ||
| 268 | #ifdef UNICODE_ENABLE | ||
| 269 | case UNI_LI: | ||
| 270 | if (record->event.pressed) { | ||
| 271 | #ifdef AUDIO_ENABLE | ||
| 272 | stop_all_notes(); | ||
| 273 | PLAY_SONG(tone_linux); | ||
| 274 | #endif | ||
| 275 | set_unicode_input_mode(UC_LNX); | ||
| 276 | } | ||
| 277 | return false; | ||
| 278 | break; | ||
| 279 | case UNI_WN: | ||
| 280 | if (record->event.pressed) { | ||
| 281 | #ifdef AUDIO_ENABLE | ||
| 282 | stop_all_notes(); | ||
| 283 | PLAY_SONG(tone_windows); | ||
| 284 | #endif | ||
| 285 | set_unicode_input_mode(UC_WIN); | ||
| 286 | } | ||
| 287 | return false; | ||
| 288 | break; | ||
| 289 | |||
| 290 | // Turkish letters, with capital functionality | ||
| 291 | case TUR_A: | ||
| 292 | if (record->event.pressed) { | ||
| 293 | if ( is_capital ) { | ||
| 294 | unicode_input_start(); | ||
| 295 | register_hex(0x00c2); | ||
| 296 | unicode_input_finish(); | ||
| 297 | } else { | ||
| 298 | unicode_input_start(); | ||
| 299 | register_hex(0x00e2); | ||
| 300 | unicode_input_finish(); | ||
| 301 | } | ||
| 302 | } | ||
| 303 | return false; | ||
| 304 | break; | ||
| 305 | case TUR_O: | ||
| 306 | if (record->event.pressed) { | ||
| 307 | if ( is_capital ) { | ||
| 308 | unicode_input_start(); | ||
| 309 | register_hex(0x00d6); | ||
| 310 | unicode_input_finish(); | ||
| 311 | } else { | ||
| 312 | unicode_input_start(); | ||
| 313 | register_hex(0x00f6); | ||
| 314 | unicode_input_finish(); | ||
| 315 | } | ||
| 316 | } | ||
| 317 | return false; | ||
| 318 | break; | ||
| 319 | case TUR_U: | ||
| 320 | if (record->event.pressed) { | ||
| 321 | if ( is_capital ) { | ||
| 322 | unicode_input_start(); | ||
| 323 | register_hex(0x00dc); | ||
| 324 | unicode_input_finish(); | ||
| 325 | } else { | ||
| 326 | unicode_input_start(); | ||
| 327 | register_hex(0x00fc); | ||
| 328 | unicode_input_finish(); | ||
| 329 | } | ||
| 330 | } | ||
| 331 | return false; | ||
| 332 | break; | ||
| 333 | case TUR_I: | ||
| 334 | if (record->event.pressed) { | ||
| 335 | if ( is_capital ) { | ||
| 336 | unicode_input_start(); | ||
| 337 | register_hex(0x0130); | ||
| 338 | unicode_input_finish(); | ||
| 339 | } else { | ||
| 340 | unicode_input_start(); | ||
| 341 | register_hex(0x0131); | ||
| 342 | unicode_input_finish(); | ||
| 343 | } | ||
| 344 | } | ||
| 345 | return false; | ||
| 346 | break; | ||
| 347 | case TUR_G: | ||
| 348 | if (record->event.pressed) { | ||
| 349 | if ( is_capital ) { | ||
| 350 | unicode_input_start(); | ||
| 351 | register_hex(0x011e); | ||
| 352 | unicode_input_finish(); | ||
| 353 | } else { | ||
| 354 | unicode_input_start(); | ||
| 355 | register_hex(0x011f); | ||
| 356 | unicode_input_finish(); | ||
| 357 | } | ||
| 358 | } | ||
| 359 | return false; | ||
| 360 | break; | ||
| 361 | case TUR_C: | ||
| 362 | if (record->event.pressed) { | ||
| 363 | if ( is_capital ) { | ||
| 364 | unicode_input_start(); | ||
| 365 | register_hex(0x00c7); | ||
| 366 | unicode_input_finish(); | ||
| 367 | } else { | ||
| 368 | unicode_input_start(); | ||
| 369 | register_hex(0x00e7); | ||
| 370 | unicode_input_finish(); | ||
| 371 | } | ||
| 372 | } | ||
| 373 | return false; | ||
| 374 | break; | ||
| 375 | case TUR_S: | ||
| 376 | if (record->event.pressed) { | ||
| 377 | if ( is_capital ) { | ||
| 378 | unicode_input_start(); | ||
| 379 | register_hex(0x015e); | ||
| 380 | unicode_input_finish(); | ||
| 381 | } else { | ||
| 382 | unicode_input_start(); | ||
| 383 | register_hex(0x015f); | ||
| 384 | unicode_input_finish(); | ||
| 385 | } | ||
| 386 | } | ||
| 387 | return false; | ||
| 388 | break; | ||
| 389 | #endif | ||
| 390 | |||
| 391 | //-------Diagonal mouse movements | ||
| 392 | #ifdef MOUSEKEY_ENABLE | ||
| 393 | case MO_NE: | ||
| 394 | if( record->event.pressed ) { | ||
| 395 | mousekey_on(MO_N); | ||
| 396 | mousekey_on(MO_E); | ||
| 397 | mousekey_send(); | ||
| 398 | } else { | ||
| 399 | mousekey_off(MO_N); | ||
| 400 | mousekey_off(MO_E); | ||
| 401 | mousekey_send(); | ||
| 402 | } | ||
| 403 | return false; | ||
| 404 | break; | ||
| 405 | case MO_NW: | ||
| 406 | if( record->event.pressed ) { | ||
| 407 | mousekey_on(MO_N); | ||
| 408 | mousekey_on(MO_W); | ||
| 409 | mousekey_send(); | ||
| 410 | } else { | ||
| 411 | mousekey_off(MO_N); | ||
| 412 | mousekey_off(MO_W); | ||
| 413 | mousekey_send(); | ||
| 414 | } | ||
| 415 | return false; | ||
| 416 | break; | ||
| 417 | case MO_SE: | ||
| 418 | if( record->event.pressed ) { | ||
| 419 | mousekey_on(MO_S); | ||
| 420 | mousekey_on(MO_E); | ||
| 421 | mousekey_send(); | ||
| 422 | } else { | ||
| 423 | mousekey_off(MO_S); | ||
| 424 | mousekey_off(MO_E); | ||
| 425 | mousekey_send(); | ||
| 426 | } | ||
| 427 | return false; | ||
| 428 | break; | ||
| 429 | case MO_SW: | ||
| 430 | if( record->event.pressed ) { | ||
| 431 | mousekey_on(MO_S); | ||
| 432 | mousekey_on(MO_W); | ||
| 433 | mousekey_send(); | ||
| 434 | } else { | ||
| 435 | mousekey_off(MO_S); | ||
| 436 | mousekey_off(MO_W); | ||
| 437 | mousekey_send(); | ||
| 438 | } | ||
| 439 | return false; | ||
| 440 | break; | ||
| 441 | case MO_S_NE: | ||
| 442 | if( record->event.pressed ) { | ||
| 443 | mousekey_on(MO_S_N); | ||
| 444 | mousekey_on(MO_S_E); | ||
| 445 | mousekey_send(); | ||
| 446 | } else { | ||
| 447 | mousekey_off(MO_S_N); | ||
| 448 | mousekey_off(MO_S_E); | ||
| 449 | mousekey_send(); | ||
| 450 | } | ||
| 451 | return false; | ||
| 452 | break; | ||
| 453 | case MO_S_NW: | ||
| 454 | if( record->event.pressed ) { | ||
| 455 | mousekey_on(MO_S_N); | ||
| 456 | mousekey_on(MO_S_W); | ||
| 457 | mousekey_send(); | ||
| 458 | } else { | ||
| 459 | mousekey_off(MO_S_N); | ||
| 460 | mousekey_off(MO_S_W); | ||
| 461 | mousekey_send(); | ||
| 462 | } | ||
| 463 | return false; | ||
| 464 | break; | ||
| 465 | case MO_S_SE: | ||
| 466 | if( record->event.pressed ) { | ||
| 467 | mousekey_on(MO_S_S); | ||
| 468 | mousekey_on(MO_S_E); | ||
| 469 | mousekey_send(); | ||
| 470 | } else { | ||
| 471 | mousekey_off(MO_S_S); | ||
| 472 | mousekey_off(MO_S_E); | ||
| 473 | mousekey_send(); | ||
| 474 | } | ||
| 475 | return false; | ||
| 476 | break; | ||
| 477 | case MO_S_SW: | ||
| 478 | if( record->event.pressed ) { | ||
| 479 | mousekey_on(MO_S_S); | ||
| 480 | mousekey_on(MO_S_W); | ||
| 481 | mousekey_send(); | ||
| 482 | } else { | ||
| 483 | mousekey_off(MO_S_S); | ||
| 484 | mousekey_off(MO_S_W); | ||
| 485 | mousekey_send(); | ||
| 486 | } | ||
| 487 | return false; | ||
| 488 | break; | ||
| 489 | #endif | ||
| 490 | |||
| 491 | //------DOUBLE PRESS, with added left navigation | ||
| 492 | case DBL_SPC: | ||
| 493 | if( record->event.pressed ) { | ||
| 494 | SEND_STRING(" "SS_TAP(X_LEFT)); | ||
| 495 | } | ||
| 496 | return false; | ||
| 497 | break; | ||
| 498 | case DBL_ANG: | ||
| 499 | if( record->event.pressed ) { | ||
| 500 | SEND_STRING("<>"SS_TAP(X_LEFT)); | ||
| 501 | } | ||
| 502 | return false; | ||
| 503 | break; | ||
| 504 | case DBL_PAR: | ||
| 505 | if( record->event.pressed ) { | ||
| 506 | SEND_STRING("()"SS_TAP(X_LEFT)); | ||
| 507 | } | ||
| 508 | return false; | ||
| 509 | break; | ||
| 510 | case DBL_SQR: | ||
| 511 | if( record->event.pressed ) { | ||
| 512 | SEND_STRING("[]"SS_TAP(X_LEFT)); | ||
| 513 | } | ||
| 514 | return false; | ||
| 515 | break; | ||
| 516 | case DBL_BRC: | ||
| 517 | if( record->event.pressed ) { | ||
| 518 | SEND_STRING("{}"SS_TAP(X_LEFT)); | ||
| 519 | } | ||
| 520 | return false; | ||
| 521 | break; | ||
| 522 | case DBL_QUO: | ||
| 523 | if( record->event.pressed ) { | ||
| 524 | SEND_STRING("\'\'"SS_TAP(X_LEFT)); | ||
| 525 | } | ||
| 526 | return false; | ||
| 527 | break; | ||
| 528 | case DBL_DQT: | ||
| 529 | if( record->event.pressed ) { | ||
| 530 | SEND_STRING("\"\""SS_TAP(X_LEFT)); | ||
| 531 | } | ||
| 532 | return false; | ||
| 533 | break; | ||
| 534 | case DBL_GRV: | ||
| 535 | if( record->event.pressed ) { | ||
| 536 | SEND_STRING("``"SS_TAP(X_LEFT)); | ||
| 537 | } | ||
| 538 | return false; | ||
| 539 | break; | ||
| 540 | // END OF KEYCODES | ||
| 541 | } | ||
| 542 | return process_record_keymap(keycode, record); | ||
| 543 | } | ||
| 544 | |||
| 545 | /*----------------------*\ | ||
| 546 | |*-----LAYER CHANGE-----*| | ||
| 547 | \*----------------------*/ | ||
| 548 | |||
| 549 | uint32_t layer_state_set_user(uint32_t state) { | ||
| 550 | |||
| 551 | state = layer_state_set_keymap (state); | ||
| 552 | #ifdef RGBLIGHT_ENABLE | ||
| 553 | // Change RGB lighting depending on the last layer activated | ||
| 554 | rgblight_change( biton32(state) ); | ||
| 555 | #endif | ||
| 556 | return state; | ||
| 557 | } \ No newline at end of file | ||
