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Diffstat (limited to 'users/spidey3/layer_rgb.c')
-rw-r--r--users/spidey3/layer_rgb.c311
1 files changed, 232 insertions, 79 deletions
diff --git a/users/spidey3/layer_rgb.c b/users/spidey3/layer_rgb.c
index 75e66384e..160cc4317 100644
--- a/users/spidey3/layer_rgb.c
+++ b/users/spidey3/layer_rgb.c
@@ -5,127 +5,280 @@
5 5
6uint32_t rgb_mode; 6uint32_t rgb_mode;
7uint16_t rgb_hue; 7uint16_t rgb_hue;
8uint8_t rgb_sat; 8uint8_t rgb_sat;
9uint8_t rgb_val; 9uint8_t rgb_val;
10bool rgb_saved = 0; 10bool rgb_saved = 0;
11 11
12void spidey_swirl(void) { 12void spidey_glow(void) {
13 dprint("Setting Spidey Swirl!\n"); 13 rgblight_enable();
14 rgblight_enable(); 14 rgblight_mode(RGBLIGHT_MODE_TWINKLE + 4);
15 rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL); 15 rgblight_sethsv(213, 255, 128);
16 rgblight_sethsv(213, 255, 128);
17#ifdef VELOCIKEY_ENABLE 16#ifdef VELOCIKEY_ENABLE
18 if (!velocikey_enabled()) 17 if (velocikey_enabled()) velocikey_toggle();
19 velocikey_toggle();
20#endif 18#endif
21} 19}
22 20
23void eeconfig_init_user_rgb(void) 21void eeconfig_init_user_rgb(void) { spidey_glow(); }
24{ 22
25 spidey_swirl(); 23// clang-format off
26} 24
25// Convenience macros
26#define CORNER_BL(color) { 0, 1, color }
27#define CORNER_BR(color) { RGBLED_NUM / 2 - 1, 1, color }
28#define CORNER_FR(color) { RGBLED_NUM / 2, 1, color }
29#define CORNER_FL(color) { RGBLED_NUM - 1, 1, color }
30#define CORNERS(color) {0, 1, color}, {RGBLED_NUM / 2 - 1, 2, color}, { RGBLED_NUM - 1, 1, color }
31#define FRONT(inset, color) { RGBLED_NUM / 2 + inset, RGBLED_NUM / 2 - 2 * inset, color }
32#define BACK(inset, color) { inset, RGBLED_NUM / 2 - 2 * inset, color }
33
34#define LAYER_OFFSET 0
35const rgblight_segment_t PROGMEM _layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNER_BR(HSV_PURPLE));
36const rgblight_segment_t PROGMEM _layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNERS(HSV_MAGENTA));
37const rgblight_segment_t PROGMEM _layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNERS(HSV_GREEN));
38
39#define LOCK_OFFSET 3
40const rgblight_segment_t PROGMEM _numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(3, HSV_YELLOW));
41const rgblight_segment_t PROGMEM _capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNER_FL(HSV_AZURE));
42const rgblight_segment_t PROGMEM _scrolllock_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNER_FR(HSV_ORANGE));
43
44#define MISC_OFFSET 6
45const rgblight_segment_t PROGMEM _gflock_layer[] = RGBLIGHT_LAYER_SEGMENTS(BACK(1, HSV_ORANGE));
46const rgblight_segment_t PROGMEM _glyphreplace_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(1, HSV_ORANGE));
47
48#define ACK_OFFSET 8
49const rgblight_segment_t PROGMEM _no_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(1, HSV_RED));
50const rgblight_segment_t PROGMEM _yes_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(1, HSV_GREEN));
51const rgblight_segment_t PROGMEM _meh_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(1, HSV_YELLOW));
52
53// Now define the array of layers. Higher numbered layers take precedence.
54const rgblight_segment_t *const PROGMEM _rgb_layers[] = {
55 [LAYER_OFFSET + 0] = _layer1_layer,
56 [LAYER_OFFSET + 1] = _layer2_layer,
57 [LAYER_OFFSET + 2] = _layer3_layer,
58
59 [LOCK_OFFSET + USB_LED_NUM_LOCK] = _numlock_layer,
60 [LOCK_OFFSET + USB_LED_CAPS_LOCK] = _capslock_layer,
61 [LOCK_OFFSET + USB_LED_SCROLL_LOCK] = _scrolllock_layer,
62
63 [MISC_OFFSET + 0] = _gflock_layer,
64 [MISC_OFFSET + 1] = _glyphreplace_layer,
65
66 [ACK_OFFSET + ACK_NO] = _no_layer,
67 [ACK_OFFSET + ACK_YES] = _yes_layer,
68 [ACK_OFFSET + ACK_MEH] = _meh_layer,
27 69
28const rgblight_segment_t PROGMEM _capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 2, HSV_AZURE}, {14, 2, HSV_AZURE} ); 70 [ACK_OFFSET + ACK_MEH + 1] = NULL
29const rgblight_segment_t PROGMEM _layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS( {7, 1, HSV_PURPLE} ); 71};
30const rgblight_segment_t PROGMEM _layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS( {10, 3, HSV_MAGENTA} ); 72
31const rgblight_segment_t PROGMEM _layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS( {10, 1, HSV_GREEN} ); 73// clang-format on
32const rgblight_segment_t PROGMEM _yes_layer[] = RGBLIGHT_LAYER_SEGMENTS( {9, 6, HSV_GREEN} );
33const rgblight_segment_t PROGMEM _no_layer[] = RGBLIGHT_LAYER_SEGMENTS( {9, 6, HSV_RED} );
34 74
35// Now define the array of layers. Later layers take precedence
36const rgblight_segment_t* const PROGMEM _rgb_layers[] =
37 RGBLIGHT_LAYERS_LIST( _capslock_layer, _layer1_layer, _layer2_layer, _layer3_layer, _yes_layer, _no_layer );
38const uint8_t PROGMEM _n_rgb_layers = sizeof(_rgb_layers) / sizeof(_rgb_layers[0]) - 1; 75const uint8_t PROGMEM _n_rgb_layers = sizeof(_rgb_layers) / sizeof(_rgb_layers[0]) - 1;
39 76
40void clear_rgb_layers() { 77void clear_rgb_layers() {
41 for (uint8_t i=0; i<_n_rgb_layers; i++) { 78 dprint("clear_rgb_layers()\n");
79 for (uint8_t i = 0; i < _n_rgb_layers; i++) {
42 rgblight_set_layer_state(i, false); 80 rgblight_set_layer_state(i, false);
43 } 81 }
44} 82}
45 83
46void do_rgb_layers(layer_state_t state, uint8_t start, uint8_t end) { 84void do_rgb_layers(layer_state_t state, uint8_t start, uint8_t end) {
47 dprint("do_rgb_layers()\n"); 85 for (uint8_t i = start; i < end; i++) {
48 for (uint8_t i=start; i<end; i++) { 86 bool is_on = layer_state_cmp(state, i);
49 bool is_on = layer_state_cmp(state, i); 87 dprintf("layer[%u]=%u\n", i, is_on);
50 dprintf("\tlayer[%d]=%u\n", i, is_on); 88 rgblight_set_layer_state(LAYER_OFFSET + i - 1, is_on);
51 rgblight_set_layer_state(i, is_on);
52 } 89 }
53} 90}
54 91
92extern rgblight_config_t rgblight_config;
93extern rgblight_status_t rgblight_status;
94static bool startup_animation_done = false;
95
55void keyboard_post_init_user_rgb(void) { 96void keyboard_post_init_user_rgb(void) {
56 do_rgb_layers(default_layer_state, 1u, RGB_LAYER_BASE_REGULAR);
57 do_rgb_layers(layer_state, RGB_LAYER_BASE_REGULAR, RGB_LAYER_BASE_ACKS);
58 do_rgb_layers(0, RGB_LAYER_BASE_ACKS, _n_rgb_layers);
59 // Enable the LED layers 97 // Enable the LED layers
60 rgblight_layers = _rgb_layers; 98 rgblight_layers = _rgb_layers;
99 do_rgb_layers(default_layer_state, LAYER_BASE_DEFAULT + 1, LAYER_BASE_REGULAR);
100 do_rgb_layers(layer_state, LAYER_BASE_REGULAR, LAYER_BASE_END);
101
102 // Startup animation
103 {
104 bool is_enabled = rgblight_config.enable;
105 uint8_t old_hue = rgblight_config.hue;
106 uint8_t old_sat = rgblight_config.sat;
107 uint8_t old_val = rgblight_config.val;
108 uint8_t old_mode = rgblight_config.mode;
109
110 bool ramp_down =
111#ifdef RGBLIGHT_EFFECT_BREATHING
112 (rgblight_status.base_mode == RGBLIGHT_MODE_BREATHING) ||
113#endif
114#ifdef RGBLIGHT_EFFECT_SNAKE
115 (rgblight_status.base_mode == RGBLIGHT_MODE_SNAKE) ||
116#endif
117#ifdef RGBLIGHT_EFFECT_KNIGHT
118 (rgblight_status.base_mode == RGBLIGHT_MODE_KNIGHT) ||
119#endif
120#ifdef RGBLIGHT_EFFECT_TWINKLE
121 (rgblight_status.base_mode == RGBLIGHT_MODE_TWINKLE) ||
122#endif
123 !is_enabled;
124
125 bool ramp_to =
126#ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
127 (rgblight_status.base_mode == RGBLIGHT_MODE_STATIC_GRADIENT) ||
128#endif
129#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
130 (rgblight_status.base_mode == RGBLIGHT_MODE_RAINBOW_MOOD) ||
131#endif
132#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
133 (rgblight_status.base_mode == RGBLIGHT_MODE_RAINBOW_SWIRL) ||
134#endif
135#ifdef RGBLIGHT_EFFECT_RAINBOW_CHRISTMAS
136 (rgblight_status.base_mode == RGBLIGHT_MODE_CHRISTMAS) ||
137#endif
138#ifdef RGBLIGHT_EFFECT_RAINBOW_RGB_TEST_
139 (rgblight_status.base_mode == RGBLIGHT_MODE_RGB_TEST) ||
140#endif
141 (rgblight_status.base_mode == RGBLIGHT_MODE_STATIC_LIGHT);
142
143#define STARTUP_ANIMATION_SATURATION 200
144#define STARTUP_ANIMATION_VALUE 255
145#define STARTUP_ANIMATION_STEP 5
146
147 rgblight_enable_noeeprom();
148 if (rgblight_config.enable) {
149 rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
150 for (uint8_t i = 0; i < STARTUP_ANIMATION_VALUE; i += STARTUP_ANIMATION_STEP) {
151 rgblight_sethsv_noeeprom(old_hue, STARTUP_ANIMATION_SATURATION, i);
152 matrix_scan();
153 wait_ms(10);
154 }
155 for (uint8_t i = 255; i > 0; i -= STARTUP_ANIMATION_STEP) {
156 rgblight_sethsv_noeeprom((i + old_hue) % 255, STARTUP_ANIMATION_SATURATION, STARTUP_ANIMATION_VALUE);
157 matrix_scan();
158 wait_ms(10);
159 }
160
161 if (ramp_down) {
162 dprintln("ramp_down");
163 for (uint8_t i = STARTUP_ANIMATION_VALUE; i > 0; i -= STARTUP_ANIMATION_STEP) {
164 rgblight_sethsv_noeeprom(old_hue, STARTUP_ANIMATION_SATURATION, i);
165 matrix_scan();
166 wait_ms(10);
167 }
168 } else if (ramp_to) {
169 dprintf("ramp_to s=%u, v=%u\n", old_sat, old_val);
170 uint8_t steps = 50;
171 for (uint8_t i = 0; i < steps; i++) {
172 uint8_t s = STARTUP_ANIMATION_SATURATION + i * (((float)old_sat - STARTUP_ANIMATION_SATURATION) / (float)steps);
173 uint8_t v = STARTUP_ANIMATION_VALUE + i * (((float)old_val - STARTUP_ANIMATION_VALUE) / (float)steps);
174 rgblight_sethsv_noeeprom(old_hue, s, v);
175 matrix_scan();
176 wait_ms(10);
177 }
178 }
179 rgblight_mode_noeeprom(old_mode);
180 }
181 if (is_enabled) {
182 rgblight_sethsv_noeeprom(old_hue, old_sat, old_val);
183 } else {
184 rgblight_disable_noeeprom();
185 // Hack!
186 // rgblight_sethsv_noeeprom() doesn't update these if rgblight is disabled,
187 // but if do it before disabling we get an ugly flash.
188 rgblight_config.hue = old_hue;
189 rgblight_config.sat = old_sat;
190 rgblight_config.val = old_val;
191 }
192 dprint("done\n");
193 startup_animation_done = true;
194 }
61} 195}
62 196
63layer_state_t default_layer_state_set_user_rgb(layer_state_t state) { 197layer_state_t default_layer_state_set_user_rgb(layer_state_t state) {
64 dprint("default_layer_state_set_user_rgb()\n"); 198 do_rgb_layers(state, 1u, LAYER_BASE_REGULAR);
65 do_rgb_layers(state, 1u, RGB_LAYER_BASE_REGULAR);
66 return state; 199 return state;
67} 200}
68 201
69layer_state_t layer_state_set_user_rgb(layer_state_t state) { 202layer_state_t layer_state_set_user_rgb(layer_state_t state) {
70 dprint("layer_state_set_user_rgb()\n"); 203 do_rgb_layers(state, LAYER_BASE_REGULAR, LAYER_BASE_END);
71 do_rgb_layers(state, RGB_LAYER_BASE_REGULAR, RGB_LAYER_BASE_ACKS);
72 return state; 204 return state;
73} 205}
74 206
75bool led_update_user_rgb(led_t led_state) { 207bool led_update_user_rgb(led_t led_state) {
76 dprintf("caps_lock=%u\n", led_state.caps_lock); 208 dprintf("num=%u, cap=%u, scl=%u, cmp=%u, kan=%u\n", led_state.num_lock, led_state.caps_lock, led_state.scroll_lock, led_state.compose, led_state.kana);
77 rgblight_set_layer_state(0, led_state.caps_lock); 209
210 rgblight_set_layer_state(LOCK_OFFSET + USB_LED_NUM_LOCK, led_state.num_lock);
211 rgblight_set_layer_state(LOCK_OFFSET + USB_LED_CAPS_LOCK, led_state.caps_lock);
212 rgblight_set_layer_state(LOCK_OFFSET + USB_LED_SCROLL_LOCK, led_state.scroll_lock);
213
78 return true; 214 return true;
79} 215}
80 216
81void rgb_layer_ack(bool yn, bool pressed) { 217void rgb_layer_ack_yn(bool yn) { rgb_layer_ack(yn ? ACK_YES : ACK_NO); }
82 uint8_t layer = RGB_LAYER_BASE_ACKS + (yn ? 0 : 1); 218
83 rgblight_set_layer_state(layer, pressed); 219void rgb_layer_ack(layer_ack_t n) {
220 uint8_t layer = ACK_OFFSET + n;
221 dprintf("rgb_layer_ack(%u) ==> %u\n", n, layer);
222 rgblight_blink_layer(layer, RGB_LAYER_ACK_DURATION);
84} 223}
85 224
86extern keymap_config_t keymap_config; 225extern keymap_config_t keymap_config;
226extern rgblight_config_t rgblight_config;
227
228extern bool spi_gflock;
229extern uint16_t spi_replace_mode;
87 230
88bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) { 231bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
89 bool pressed = record->event.pressed; 232 if (record->event.pressed) {
90 233 switch (keycode) {
91 switch (keycode) { 234 case SPI_GLO:
92 case SPI_GLO: 235 spidey_glow();
93 if (pressed) { 236 return false;
94 spidey_swirl(); 237 }
95 } 238 }
96 return false; 239
97 240 return true;
98 // Acks follow... 241}
99 case DEBUG: 242
100 rgb_layer_ack(debug_enable, pressed); 243void post_process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
101 return false; 244 switch (keycode) {
102 245 // Acks follow...
103 case SPI_LNX: 246 case DEBUG:
104 case SPI_OSX: 247 rgb_layer_ack_yn(debug_enable);
105 case SPI_WIN: 248 break;
106 rgb_layer_ack(true, pressed); 249
107 return false; 250 case SPI_LNX:
108 251 case SPI_OSX:
109 // Tricky! 252 case SPI_WIN:
110 // For these, on press the toggle hasn't happened yet, 253 rgb_layer_ack(ACK_MEH);
111 // so we need a little logic to invert, assuming that 254 break;
112 // on key press the flag WILL be toggled, and on key 255
113 // release the flag has already been toggled. 256 case SPI_GFLOCK:
257 rgb_layer_ack_yn(spi_gflock);
258 rgblight_set_layer_state(MISC_OFFSET + 0, spi_gflock);
259 break;
260
261 case SPI_NORMAL ... SPI_FRAKTR:
262 rgb_layer_ack_yn(spi_replace_mode != SPI_NORMAL);
263 rgblight_set_layer_state(MISC_OFFSET + 1, spi_replace_mode != SPI_NORMAL);
264 break;
265
266 case RGB_TOG:
267 rgb_layer_ack_yn(rgblight_config.enable);
268 break;
114 269
115#ifdef VELOCIKEY_ENABLE 270#ifdef VELOCIKEY_ENABLE
116 case VLK_TOG: 271 case VLK_TOG:
117 rgb_layer_ack(pressed != velocikey_enabled(), pressed); 272 rgb_layer_ack_yn(velocikey_enabled());
118 return true; 273 break;
119#endif 274#endif
120 275
121#ifdef NKRO_ENABLE 276#ifdef NKRO_ENABLE
122 case NK_TOGG: 277 case NK_TOGG:
123 case NK_ON: 278 case NK_ON:
124 case NK_OFF: 279 case NK_OFF:
125 rgb_layer_ack(pressed != keymap_config.nkro, pressed); 280 rgb_layer_ack_yn(keymap_config.nkro);
126 return true; 281 break;
127#endif 282#endif
128 } 283 }
129
130 return true;
131} 284}