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authorXScorpion2 <rcalt2vt@gmail.com>2019-05-19 11:19:46 -0500
committerDrashna Jaelre <drashna@live.com>2019-05-19 09:19:46 -0700
commit270b39b2eb44247cff75ddd216a8e67f8f264991 (patch)
treeafa46c2588ddbeff3b7820cef323251226f0536d
parenta0d6c5a1136e2c56aa4a57eac08355c2b5d79ad5 (diff)
downloadqmk_firmware-270b39b2eb44247cff75ddd216a8e67f8f264991.tar.gz
qmk_firmware-270b39b2eb44247cff75ddd216a8e67f8f264991.zip
Spirals, Pinwheels, and Documentation....Oh My! RGB Matrix Effects (#5877)
* Spirals, Pinwheels, and Documentation....Oh My! * Spiral effect band thickness adjustments * Fixing animation spin directions
-rw-r--r--docs/feature_rgb_matrix.md12
-rw-r--r--lib/lib8tion/trig8.h25
-rw-r--r--quantum/rgb_matrix_animations/colorband_pinwheel_sat_anim.h22
-rw-r--r--quantum/rgb_matrix_animations/colorband_pinwheel_val_anim.h22
-rw-r--r--quantum/rgb_matrix_animations/colorband_spiral_sat_anim.h23
-rw-r--r--quantum/rgb_matrix_animations/colorband_spiral_val_anim.h23
-rw-r--r--quantum/rgb_matrix_animations/cycle_pinwheel_anim.h22
-rw-r--r--quantum/rgb_matrix_animations/cycle_spiral_anim.h23
-rw-r--r--quantum/rgb_matrix_animations/rgb_matrix_effects.inc6
9 files changed, 178 insertions, 0 deletions
diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md
index df124ea0f..18636776c 100644
--- a/docs/feature_rgb_matrix.md
+++ b/docs/feature_rgb_matrix.md
@@ -196,12 +196,18 @@ enum rgb_matrix_effects {
196 RGB_MATRIX_BREATHING, // Single hue brightness cycling animation 196 RGB_MATRIX_BREATHING, // Single hue brightness cycling animation
197 RGB_MATRIX_BAND_SAT, // Single hue band fading saturation scrolling left to right 197 RGB_MATRIX_BAND_SAT, // Single hue band fading saturation scrolling left to right
198 RGB_MATRIX_BAND_VAL, // Single hue band fading brightness scrolling left to right 198 RGB_MATRIX_BAND_VAL, // Single hue band fading brightness scrolling left to right
199 RGB_MATRIX_BAND_PINWHEEL_SAT, // Single hue 3 blade spinning pinwheel fades saturation
200 RGB_MATRIX_BAND_PINWHEEL_VAL, // Single hue 3 blade spinning pinwheel fades brightness
201 RGB_MATRIX_BAND_SPIRAL_SAT, // Single hue spinning spiral fades saturation
202 RGB_MATRIX_BAND_SPIRAL_VAL, // Single hue spinning spiral fades brightness
199 RGB_MATRIX_CYCLE_ALL, // Full keyboard solid hue cycling through full gradient 203 RGB_MATRIX_CYCLE_ALL, // Full keyboard solid hue cycling through full gradient
200 RGB_MATRIX_CYCLE_LEFT_RIGHT, // Full gradient scrolling left to right 204 RGB_MATRIX_CYCLE_LEFT_RIGHT, // Full gradient scrolling left to right
201 RGB_MATRIX_CYCLE_UP_DOWN, // Full gradient scrolling top to bottom 205 RGB_MATRIX_CYCLE_UP_DOWN, // Full gradient scrolling top to bottom
202 RGB_MATRIX_CYCLE_OUT_IN, // Full gradient scrolling out to in 206 RGB_MATRIX_CYCLE_OUT_IN, // Full gradient scrolling out to in
203 RGB_MATRIX_CYCLE_OUT_IN_DUAL, // Full dual gradients scrolling out to in 207 RGB_MATRIX_CYCLE_OUT_IN_DUAL, // Full dual gradients scrolling out to in
204 RGB_MATRIX_RAINBOW_MOVING_CHEVRON, // Full gradent Chevron shapped scrolling left to right 208 RGB_MATRIX_RAINBOW_MOVING_CHEVRON, // Full gradent Chevron shapped scrolling left to right
209 RGB_MATRIX_CYCLE_PINWHEEL, // Full gradient spinning pinwheel around center of keyboard
210 RGB_MATRIX_CYCLE_SPIRAL, // Full gradient spinning spiral around center of keyboard
205 RGB_MATRIX_DUAL_BEACON, // Full gradient spinning around center of keyboard 211 RGB_MATRIX_DUAL_BEACON, // Full gradient spinning around center of keyboard
206 RGB_MATRIX_RAINBOW_BEACON, // Full tighter gradient spinning around center of keyboard 212 RGB_MATRIX_RAINBOW_BEACON, // Full tighter gradient spinning around center of keyboard
207 RGB_MATRIX_RAINBOW_PINWHEELS, // Full dual gradients spinning two halfs of keyboard 213 RGB_MATRIX_RAINBOW_PINWHEELS, // Full dual gradients spinning two halfs of keyboard
@@ -239,6 +245,10 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con
239|`#define DISABLE_RGB_MATRIX_BREATHING` |Disables `RGB_MATRIX_BREATHING` | 245|`#define DISABLE_RGB_MATRIX_BREATHING` |Disables `RGB_MATRIX_BREATHING` |
240|`#define DISABLE_RGB_MATRIX_BAND_SAT` |Disables `RGB_MATRIX_BAND_SAT` | 246|`#define DISABLE_RGB_MATRIX_BAND_SAT` |Disables `RGB_MATRIX_BAND_SAT` |
241|`#define DISABLE_RGB_MATRIX_BAND_VAL` |Disables `RGB_MATRIX_BAND_VAL` | 247|`#define DISABLE_RGB_MATRIX_BAND_VAL` |Disables `RGB_MATRIX_BAND_VAL` |
248|`#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT` |Disables `RGB_MATRIX_BAND_PINWHEEL_SAT` |
249|`#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL` |Disables `RGB_MATRIX_BAND_PINWHEEL_VAL` |
250|`#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT` |Disables `RGB_MATRIX_BAND_SPIRAL_SAT` |
251|`#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL` |Disables `RGB_MATRIX_BAND_SPIRAL_VAL` |
242|`#define DISABLE_RGB_MATRIX_CYCLE_ALL` |Disables `RGB_MATRIX_CYCLE_ALL` | 252|`#define DISABLE_RGB_MATRIX_CYCLE_ALL` |Disables `RGB_MATRIX_CYCLE_ALL` |
243|`#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT` |Disables `RGB_MATRIX_CYCLE_LEFT_RIGHT` | 253|`#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT` |Disables `RGB_MATRIX_CYCLE_LEFT_RIGHT` |
244|`#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN` |Disables `RGB_MATRIX_CYCLE_UP_DOWN` | 254|`#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN` |Disables `RGB_MATRIX_CYCLE_UP_DOWN` |
@@ -246,6 +256,8 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con
246|`#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL` |Disables `RGB_MATRIX_CYCLE_OUT_IN_DUAL` | 256|`#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL` |Disables `RGB_MATRIX_CYCLE_OUT_IN_DUAL` |
247|`#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON` |Disables `RGB_MATRIX_RAINBOW_MOVING_CHEVRON` | 257|`#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON` |Disables `RGB_MATRIX_RAINBOW_MOVING_CHEVRON` |
248|`#define DISABLE_RGB_MATRIX_DUAL_BEACON` |Disables `RGB_MATRIX_DUAL_BEACON` | 258|`#define DISABLE_RGB_MATRIX_DUAL_BEACON` |Disables `RGB_MATRIX_DUAL_BEACON` |
259|`#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL` |Disables `RGB_MATRIX_CYCLE_PINWHEEL` |
260|`#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL` |Disables `RGB_MATRIX_CYCLE_SPIRAL` |
249|`#define DISABLE_RGB_MATRIX_RAINBOW_BEACON` |Disables `RGB_MATRIX_RAINBOW_BEACON` | 261|`#define DISABLE_RGB_MATRIX_RAINBOW_BEACON` |Disables `RGB_MATRIX_RAINBOW_BEACON` |
250|`#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS` |Disables `RGB_MATRIX_RAINBOW_PINWHEELS` | 262|`#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS` |Disables `RGB_MATRIX_RAINBOW_PINWHEELS` |
251|`#define DISABLE_RGB_MATRIX_RAINDROPS` |Disables `RGB_MATRIX_RAINDROPS` | 263|`#define DISABLE_RGB_MATRIX_RAINDROPS` |Disables `RGB_MATRIX_RAINDROPS` |
diff --git a/lib/lib8tion/trig8.h b/lib/lib8tion/trig8.h
index 6ef3ce625..cfba6373f 100644
--- a/lib/lib8tion/trig8.h
+++ b/lib/lib8tion/trig8.h
@@ -255,5 +255,30 @@ LIB8STATIC uint8_t cos8( uint8_t theta)
255 return sin8( theta + 64); 255 return sin8( theta + 64);
256} 256}
257 257
258/// Fast 16-bit approximation of atan2(x).
259/// @returns atan2, value between 0 and 255
260LIB8STATIC uint8_t atan2_8(int16_t dy, int16_t dx)
261{
262 if (dy == 0)
263 {
264 if (dx >= 0)
265 return 0;
266 else
267 return 128;
268 }
269
270 int16_t abs_y = dy > 0 ? dy : -dy;
271 int8_t a;
272
273 if (dx >= 0)
274 a = 32 - (32 * (dx - abs_y) / (dx + abs_y));
275 else
276 a = 96 - (32 * (dx + abs_y) / (abs_y - dx));
277
278 if (dy < 0)
279 return -a; // negate if in quad III or IV
280 return a;
281}
282
258///@} 283///@}
259#endif 284#endif
diff --git a/quantum/rgb_matrix_animations/colorband_pinwheel_sat_anim.h b/quantum/rgb_matrix_animations/colorband_pinwheel_sat_anim.h
new file mode 100644
index 000000000..3e6df1fbe
--- /dev/null
+++ b/quantum/rgb_matrix_animations/colorband_pinwheel_sat_anim.h
@@ -0,0 +1,22 @@
1#ifndef DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
2RGB_MATRIX_EFFECT(BAND_PINWHEEL_SAT)
3#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5bool BAND_PINWHEEL_SAT(effect_params_t* params) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
7
8 HSV hsv = { rgb_matrix_config.hue, 0, rgb_matrix_config.val };
9 uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 2);
10 for (uint8_t i = led_min; i < led_max; i++) {
11 RGB_MATRIX_TEST_LED_FLAGS();
12 int16_t dx = g_led_config.point[i].x - 112;
13 int16_t dy = g_led_config.point[i].y - 32;
14 hsv.s = rgb_matrix_config.sat - time - atan2_8(dy, dx) * 3;
15 RGB rgb = hsv_to_rgb(hsv);
16 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
17 }
18 return led_max < DRIVER_LED_TOTAL;
19}
20
21#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
22#endif // DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
diff --git a/quantum/rgb_matrix_animations/colorband_pinwheel_val_anim.h b/quantum/rgb_matrix_animations/colorband_pinwheel_val_anim.h
new file mode 100644
index 000000000..88cc7d1f2
--- /dev/null
+++ b/quantum/rgb_matrix_animations/colorband_pinwheel_val_anim.h
@@ -0,0 +1,22 @@
1#ifndef DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
2RGB_MATRIX_EFFECT(BAND_PINWHEEL_VAL)
3#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5bool BAND_PINWHEEL_VAL(effect_params_t* params) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
7
8 HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
9 uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 2);
10 for (uint8_t i = led_min; i < led_max; i++) {
11 RGB_MATRIX_TEST_LED_FLAGS();
12 int16_t dx = g_led_config.point[i].x - 112;
13 int16_t dy = g_led_config.point[i].y - 32;
14 hsv.v = rgb_matrix_config.val - time - atan2_8(dy, dx) * 3;
15 RGB rgb = hsv_to_rgb(hsv);
16 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
17 }
18 return led_max < DRIVER_LED_TOTAL;
19}
20
21#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
22#endif // DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
diff --git a/quantum/rgb_matrix_animations/colorband_spiral_sat_anim.h b/quantum/rgb_matrix_animations/colorband_spiral_sat_anim.h
new file mode 100644
index 000000000..44955900a
--- /dev/null
+++ b/quantum/rgb_matrix_animations/colorband_spiral_sat_anim.h
@@ -0,0 +1,23 @@
1#ifndef DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
2RGB_MATRIX_EFFECT(BAND_SPIRAL_SAT)
3#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5bool BAND_SPIRAL_SAT(effect_params_t* params) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
7
8 HSV hsv = { rgb_matrix_config.hue, 0, rgb_matrix_config.val };
9 uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 2);
10 for (uint8_t i = led_min; i < led_max; i++) {
11 RGB_MATRIX_TEST_LED_FLAGS();
12 int16_t dx = g_led_config.point[i].x - 112;
13 int16_t dy = g_led_config.point[i].y - 32;
14 uint8_t dist = sqrt16(dx * dx + dy * dy);
15 hsv.s = rgb_matrix_config.sat + dist - time - atan2_8(dy, dx);
16 RGB rgb = hsv_to_rgb(hsv);
17 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
18 }
19 return led_max < DRIVER_LED_TOTAL;
20}
21
22#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
23#endif // DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
diff --git a/quantum/rgb_matrix_animations/colorband_spiral_val_anim.h b/quantum/rgb_matrix_animations/colorband_spiral_val_anim.h
new file mode 100644
index 000000000..5aea0c8da
--- /dev/null
+++ b/quantum/rgb_matrix_animations/colorband_spiral_val_anim.h
@@ -0,0 +1,23 @@
1#ifndef DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
2RGB_MATRIX_EFFECT(BAND_SPIRAL_VAL)
3#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5bool BAND_SPIRAL_VAL(effect_params_t* params) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
7
8 HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
9 uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 2);
10 for (uint8_t i = led_min; i < led_max; i++) {
11 RGB_MATRIX_TEST_LED_FLAGS();
12 int16_t dx = g_led_config.point[i].x - 112;
13 int16_t dy = g_led_config.point[i].y - 32;
14 uint8_t dist = sqrt16(dx * dx + dy * dy);
15 hsv.v = rgb_matrix_config.val + dist - time - atan2_8(dy, dx);
16 RGB rgb = hsv_to_rgb(hsv);
17 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
18 }
19 return led_max < DRIVER_LED_TOTAL;
20}
21
22#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
23#endif // DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
diff --git a/quantum/rgb_matrix_animations/cycle_pinwheel_anim.h b/quantum/rgb_matrix_animations/cycle_pinwheel_anim.h
new file mode 100644
index 000000000..59d60ac07
--- /dev/null
+++ b/quantum/rgb_matrix_animations/cycle_pinwheel_anim.h
@@ -0,0 +1,22 @@
1#ifndef DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
2RGB_MATRIX_EFFECT(CYCLE_PINWHEEL)
3#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5bool CYCLE_PINWHEEL(effect_params_t* params) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
7
8 HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
9 uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
10 for (uint8_t i = led_min; i < led_max; i++) {
11 RGB_MATRIX_TEST_LED_FLAGS();
12 int16_t dx = g_led_config.point[i].x - 112;
13 int16_t dy = g_led_config.point[i].y - 32;
14 hsv.h = atan2_8(dy, dx) + time;
15 RGB rgb = hsv_to_rgb(hsv);
16 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
17 }
18 return led_max < DRIVER_LED_TOTAL;
19}
20
21#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
22#endif // DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
diff --git a/quantum/rgb_matrix_animations/cycle_spiral_anim.h b/quantum/rgb_matrix_animations/cycle_spiral_anim.h
new file mode 100644
index 000000000..865309c25
--- /dev/null
+++ b/quantum/rgb_matrix_animations/cycle_spiral_anim.h
@@ -0,0 +1,23 @@
1#ifndef DISABLE_RGB_MATRIX_CYCLE_SPIRAL
2RGB_MATRIX_EFFECT(CYCLE_SPIRAL)
3#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5bool CYCLE_SPIRAL(effect_params_t* params) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
7
8 HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
9 uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 2);
10 for (uint8_t i = led_min; i < led_max; i++) {
11 RGB_MATRIX_TEST_LED_FLAGS();
12 int16_t dx = g_led_config.point[i].x - 112;
13 int16_t dy = g_led_config.point[i].y - 32;
14 uint8_t dist = sqrt16(dx * dx + dy * dy);
15 hsv.h = dist - time - atan2_8(dy, dx);
16 RGB rgb = hsv_to_rgb(hsv);
17 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
18 }
19 return led_max < DRIVER_LED_TOTAL;
20}
21
22#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
23#endif // DISABLE_RGB_MATRIX_CYCLE_SPIRAL
diff --git a/quantum/rgb_matrix_animations/rgb_matrix_effects.inc b/quantum/rgb_matrix_animations/rgb_matrix_effects.inc
index 4b01afaa3..01332ed0d 100644
--- a/quantum/rgb_matrix_animations/rgb_matrix_effects.inc
+++ b/quantum/rgb_matrix_animations/rgb_matrix_effects.inc
@@ -5,12 +5,18 @@
5#include "rgb_matrix_animations/breathing_anim.h" 5#include "rgb_matrix_animations/breathing_anim.h"
6#include "rgb_matrix_animations/colorband_sat_anim.h" 6#include "rgb_matrix_animations/colorband_sat_anim.h"
7#include "rgb_matrix_animations/colorband_val_anim.h" 7#include "rgb_matrix_animations/colorband_val_anim.h"
8#include "rgb_matrix_animations/colorband_pinwheel_sat_anim.h"
9#include "rgb_matrix_animations/colorband_pinwheel_val_anim.h"
10#include "rgb_matrix_animations/colorband_spiral_sat_anim.h"
11#include "rgb_matrix_animations/colorband_spiral_val_anim.h"
8#include "rgb_matrix_animations/cycle_all_anim.h" 12#include "rgb_matrix_animations/cycle_all_anim.h"
9#include "rgb_matrix_animations/cycle_left_right_anim.h" 13#include "rgb_matrix_animations/cycle_left_right_anim.h"
10#include "rgb_matrix_animations/cycle_up_down_anim.h" 14#include "rgb_matrix_animations/cycle_up_down_anim.h"
11#include "rgb_matrix_animations/rainbow_moving_chevron_anim.h" 15#include "rgb_matrix_animations/rainbow_moving_chevron_anim.h"
12#include "rgb_matrix_animations/cycle_out_in_anim.h" 16#include "rgb_matrix_animations/cycle_out_in_anim.h"
13#include "rgb_matrix_animations/cycle_out_in_dual_anim.h" 17#include "rgb_matrix_animations/cycle_out_in_dual_anim.h"
18#include "rgb_matrix_animations/cycle_pinwheel_anim.h"
19#include "rgb_matrix_animations/cycle_spiral_anim.h"
14#include "rgb_matrix_animations/dual_beacon_anim.h" 20#include "rgb_matrix_animations/dual_beacon_anim.h"
15#include "rgb_matrix_animations/rainbow_beacon_anim.h" 21#include "rgb_matrix_animations/rainbow_beacon_anim.h"
16#include "rgb_matrix_animations/rainbow_pinwheels_anim.h" 22#include "rgb_matrix_animations/rainbow_pinwheels_anim.h"