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author | Andrew Kannan <andrew.kannan@klaviyo.com> | 2018-10-01 12:25:16 -0400 |
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committer | Drashna Jaelre <drashna@live.com> | 2018-10-01 09:25:16 -0700 |
commit | 45a4a0a7fc32f521ad6487c19201340b81aaad5c (patch) | |
tree | 3d568ab5ef55cc7d2311f87c6631187c6714f6b0 | |
parent | 3907ed034bec6730d8bff401ac632161540ea3cb (diff) | |
download | qmk_firmware-45a4a0a7fc32f521ad6487c19201340b81aaad5c.tar.gz qmk_firmware-45a4a0a7fc32f521ad6487c19201340b81aaad5c.zip |
Keyboard: Adding initial luddite keyboard framework (#4029)
* Adding initial luddite keyboard framework
* Use pragma and update readme
* Remove duplicate macro definitions
-rw-r--r-- | keyboards/luddite/README.md | 18 | ||||
-rw-r--r-- | keyboards/luddite/config.h | 48 | ||||
-rw-r--r-- | keyboards/luddite/keymaps/default/keymap.c | 32 | ||||
-rw-r--r-- | keyboards/luddite/luddite.c | 1 | ||||
-rw-r--r-- | keyboards/luddite/luddite.h | 21 | ||||
-rw-r--r-- | keyboards/luddite/rules.mk | 59 |
6 files changed, 179 insertions, 0 deletions
diff --git a/keyboards/luddite/README.md b/keyboards/luddite/README.md new file mode 100644 index 000000000..72666dda5 --- /dev/null +++ b/keyboards/luddite/README.md | |||
@@ -0,0 +1,18 @@ | |||
1 | # Luddite | ||
2 | |||
3 | Luddite 60% keyboard with backlight and RGB underglow. | ||
4 | |||
5 | * [The original TMK firmware](https://github.com/di0ib/tmk_keyboard/tree/master/keyboard/luddite) | ||
6 | |||
7 | Keyboard Maintainer: QMK Community | ||
8 | Hardware Supported: Luddite PCB | ||
9 | Hardware Availability: [Luddite project on 40% Keyboards](http://www.40percent.club/search/label/luddite) | ||
10 | |||
11 | Make example for this keyboard (after setting up your build environment): | ||
12 | |||
13 | make luddite:default | ||
14 | |||
15 | See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). | ||
16 | |||
17 | First pass at adding support for the luddite keyboard. Compiles but completely | ||
18 | untested. Intended to kick-start development. | ||
diff --git a/keyboards/luddite/config.h b/keyboards/luddite/config.h new file mode 100644 index 000000000..62ff72bb0 --- /dev/null +++ b/keyboards/luddite/config.h | |||
@@ -0,0 +1,48 @@ | |||
1 | #pragma once | ||
2 | |||
3 | #include "config_common.h" | ||
4 | |||
5 | /* USB Device descriptor parameter */ | ||
6 | #define VENDOR_ID 0xFEED | ||
7 | #define PRODUCT_ID 0x0A0C | ||
8 | #define DEVICE_VER 0x1001 | ||
9 | #define MANUFACTURER di0ib | ||
10 | #define PRODUCT Luddite | ||
11 | #define DESCRIPTION Luddite Keyboard | ||
12 | |||
13 | /* key matrix size */ | ||
14 | #define MATRIX_ROWS 8 | ||
15 | #define MATRIX_COLS 8 | ||
16 | |||
17 | /* key matrix pins */ | ||
18 | #define MATRIX_ROW_PINS { D3, D2, D1, D0, D4, C6, D7, E6 } | ||
19 | #define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6 } | ||
20 | #define UNUSED_PINS | ||
21 | |||
22 | /* number of backlight levels */ | ||
23 | #define BACKLIGHT_PIN B5 | ||
24 | #ifdef BACKLIGHT_PIN | ||
25 | #define BACKLIGHT_LEVELS 4 | ||
26 | #endif | ||
27 | |||
28 | /* Set 0 if debouncing isn't needed */ | ||
29 | #define DEBOUNCING_DELAY 5 | ||
30 | |||
31 | /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | ||
32 | #define LOCKING_SUPPORT_ENABLE | ||
33 | |||
34 | /* Locking resynchronize hack */ | ||
35 | #define LOCKING_RESYNC_ENABLE | ||
36 | |||
37 | /* key combination for command */ | ||
38 | #define IS_COMMAND() ( \ | ||
39 | keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ | ||
40 | ) | ||
41 | |||
42 | /* ws2812 RGB LED */ | ||
43 | #define RGB_DI_PIN B4 | ||
44 | #define RGBLIGHT_ANIMATIONS | ||
45 | #define RGBLED_NUM 8 // Number of LEDs | ||
46 | // #define RGBLIGHT_HUE_STEP 10 | ||
47 | // #define RGBLIGHT_SAT_STEP 17 | ||
48 | // #define RGBLIGHT_VAL_STEP 17 | ||
diff --git a/keyboards/luddite/keymaps/default/keymap.c b/keyboards/luddite/keymaps/default/keymap.c new file mode 100644 index 000000000..4d6ae0d52 --- /dev/null +++ b/keyboards/luddite/keymaps/default/keymap.c | |||
@@ -0,0 +1,32 @@ | |||
1 | #include QMK_KEYBOARD_H | ||
2 | |||
3 | extern keymap_config_t keymap_config; | ||
4 | |||
5 | // Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
6 | // The underscores don't mean anything - you can have a layer called STUFF or any other name. | ||
7 | // Layer names don't all need to be of the same length, obviously, and you can also skip them | ||
8 | // entirely and just use numbers. | ||
9 | #define _BASE 0 | ||
10 | #define _FN1 1 | ||
11 | |||
12 | enum custom_keycodes { | ||
13 | QWERTY = SAFE_RANGE, | ||
14 | }; | ||
15 | |||
16 | const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
17 | [_BASE] = LAYOUT_60_ansi( | ||
18 | KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \ | ||
19 | KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \ | ||
20 | KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ | ||
21 | KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \ | ||
22 | KC_LCTL , KC_LGUI , KC_LALT , KC_SPC , KC_RALT , KC_RGUI , MO(_FN1) , KC_RCTL | ||
23 | ), | ||
24 | |||
25 | [_FN1] = LAYOUT_60_ansi( | ||
26 | KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC, \ | ||
27 | RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | ||
28 | _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,\ | ||
29 | BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | ||
30 | KC_GRV, _______, _______, _______, _______, _______, _______, _______ | ||
31 | ) | ||
32 | }; | ||
diff --git a/keyboards/luddite/luddite.c b/keyboards/luddite/luddite.c new file mode 100644 index 000000000..3e720ad57 --- /dev/null +++ b/keyboards/luddite/luddite.c | |||
@@ -0,0 +1 @@ | |||
#include "luddite.h" | |||
diff --git a/keyboards/luddite/luddite.h b/keyboards/luddite/luddite.h new file mode 100644 index 000000000..1ba743e9e --- /dev/null +++ b/keyboards/luddite/luddite.h | |||
@@ -0,0 +1,21 @@ | |||
1 | #pragma once | ||
2 | |||
3 | #include "quantum.h" | ||
4 | |||
5 | #define LAYOUT_60_ansi( \ | ||
6 | K00, K01, K02, K03, K04, K05, K06, K07, K10, K11, K12, K13, K14, K15, \ | ||
7 | K16, K17, K20, K21, K22, K23, K24, K25, K26, K27, K30, K31, K32, K33, \ | ||
8 | K34, K35, K36, K37, K40, K41, K42, K43, K44, K45, K46, K47, K50, \ | ||
9 | K51, K52, K53, K54, K55, K56, K57, K60, K61, K62, K63, K64, \ | ||
10 | K65, K66, K67, K70, K71, K72, K73, K74\ | ||
11 | ) { \ | ||
12 | { K00, K01, K02, K03, K04, K05, K06, K07 }, \ | ||
13 | { K10, K11, K12, K13, K14, K15, K16, K17 }, \ | ||
14 | { K20, K21, K22, K23, K24, K25, K26, K27 }, \ | ||
15 | { K30, K31, K32, K33, K34, K35, K36, K37 }, \ | ||
16 | { K40, K41, K42, K43, K44, K45, K46, K47 }, \ | ||
17 | { K50, K51, K52, K53, K54, K55, K56, K57 }, \ | ||
18 | { K60, K61, K62, K63, K64, K65, K66, K67 }, \ | ||
19 | { K70, K71, K72, K73, K74 }, \ | ||
20 | } | ||
21 | |||
diff --git a/keyboards/luddite/rules.mk b/keyboards/luddite/rules.mk new file mode 100644 index 000000000..2f7d847bf --- /dev/null +++ b/keyboards/luddite/rules.mk | |||
@@ -0,0 +1,59 @@ | |||
1 | # MCU name | ||
2 | MCU = atmega32u4 | ||
3 | |||
4 | # Processor frequency. | ||
5 | # This will define a symbol, F_CPU, in all source code files equal to the | ||
6 | # processor frequency in Hz. You can then use this symbol in your source code to | ||
7 | # calculate timings. Do NOT tack on a 'UL' at the end, this will be done | ||
8 | # automatically to create a 32-bit value in your source code. | ||
9 | # | ||
10 | # This will be an integer division of F_USB below, as it is sourced by | ||
11 | # F_USB after it has run through any CPU prescalers. Note that this value | ||
12 | # does not *change* the processor frequency - it should merely be updated to | ||
13 | # reflect the processor speed set externally so that the code can use accurate | ||
14 | # software delays. | ||
15 | F_CPU = 16000000 | ||
16 | |||
17 | # | ||
18 | # LUFA specific | ||
19 | # | ||
20 | # Target architecture (see library "Board Types" documentation). | ||
21 | ARCH = AVR8 | ||
22 | |||
23 | # Input clock frequency. | ||
24 | # This will define a symbol, F_USB, in all source code files equal to the | ||
25 | # input clock frequency (before any prescaling is performed) in Hz. This value may | ||
26 | # differ from F_CPU if prescaling is used on the latter, and is required as the | ||
27 | # raw input clock is fed directly to the PLL sections of the AVR for high speed | ||
28 | # clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' | ||
29 | # at the end, this will be done automatically to create a 32-bit value in your | ||
30 | # source code. | ||
31 | # | ||
32 | # If no clock division is performed on the input clock inside the AVR (via the | ||
33 | # CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. | ||
34 | F_USB = $(F_CPU) | ||
35 | |||
36 | # Bootloader | ||
37 | # This definition is optional, and if your keyboard supports multiple bootloaders of | ||
38 | # different sizes, comment this out, and the correct address will be loaded | ||
39 | # automatically (+60). See bootloader.mk for all options. | ||
40 | BOOTLOADER = caterina | ||
41 | |||
42 | # Interrupt driven control endpoint task(+60) | ||
43 | OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT | ||
44 | |||
45 | # Build Options | ||
46 | # comment out to disable the options. | ||
47 | # | ||
48 | BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) | ||
49 | MOUSEKEY_ENABLE = yes # Mouse keys(+4700) | ||
50 | EXTRAKEY_ENABLE = yes # Audio control and System control(+450) | ||
51 | CONSOLE_ENABLE = no # Console for debug(+400) | ||
52 | COMMAND_ENABLE = no # Commands for debug and configuration | ||
53 | SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend | ||
54 | NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | ||
55 | BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality | ||
56 | AUDIO_ENABLE = no | ||
57 | RGBLIGHT_ENABLE = yes | ||
58 | |||
59 | LAYOUTS = 60_ansi | ||