diff options
| author | tmk <nobody@nowhere> | 2013-02-14 15:34:33 +0900 |
|---|---|---|
| committer | tmk <nobody@nowhere> | 2013-02-14 15:34:33 +0900 |
| commit | a43ab35b7b807db03e3e8150273218d147d1737e (patch) | |
| tree | 2cb271639e3b2d81638560053dffff5509762006 | |
| parent | 0018e19f07661cbae722d64d94cdf6ee388252ff (diff) | |
| download | qmk_firmware-a43ab35b7b807db03e3e8150273218d147d1737e.tar.gz qmk_firmware-a43ab35b7b807db03e3e8150273218d147d1737e.zip | |
Add poker keymap with layer stacking.
| -rw-r--r-- | keyboard/gh60/keymap_poker.h | 31 | ||||
| -rw-r--r-- | keyboard/gh60/keymap_poker_stack.h | 77 |
2 files changed, 103 insertions, 5 deletions
diff --git a/keyboard/gh60/keymap_poker.h b/keyboard/gh60/keymap_poker.h index 186020b3b..a668b9db4 100644 --- a/keyboard/gh60/keymap_poker.h +++ b/keyboard/gh60/keymap_poker.h | |||
| @@ -18,7 +18,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
| 18 | KEYMAP_ANSI( | 18 | KEYMAP_ANSI( |
| 19 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | 19 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ |
| 20 | TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ | 20 | TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ |
| 21 | LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \ | 21 | CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \ |
| 22 | LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \ | 22 | LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \ |
| 23 | LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL), | 23 | LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL), |
| 24 | /* Layer x001: Poker with Arrow */ | 24 | /* Layer x001: Poker with Arrow */ |
| @@ -57,8 +57,8 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
| 57 | ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | 57 | ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ |
| 58 | TRNS,FN1, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ | 58 | TRNS,FN1, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ |
| 59 | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \ | 59 | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \ |
| 60 | TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, UP, \ | 60 | TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, PGUP, \ |
| 61 | TRNS,TRNS,TRNS, FN0, FN2, LEFT,DOWN,RGHT), | 61 | TRNS,TRNS,TRNS, FN0, FN2, HOME,PGDN,END), |
| 62 | /* Layer x110: Poker with Esc + Fn'd */ | 62 | /* Layer x110: Poker with Esc + Fn'd */ |
| 63 | KEYMAP_ANSI( | 63 | KEYMAP_ANSI( |
| 64 | GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | 64 | GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ |
| @@ -71,8 +71,29 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
| 71 | GRV, F9, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | 71 | GRV, F9, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ |
| 72 | TRNS,FN1, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ | 72 | TRNS,FN1, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ |
| 73 | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \ | 73 | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \ |
| 74 | TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, UP, \ | 74 | TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, PGUP, \ |
| 75 | TRNS,TRNS,TRNS, FN0, FN2, LEFT,DOWN,RGHT), | 75 | TRNS,TRNS,TRNS, FN0, FN2, HOME,PGDN,END), |
| 76 | /* colemak */ | ||
| 77 | [8] = KEYMAP_ANSI( | ||
| 78 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | ||
| 79 | TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, \ | ||
| 80 | BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, \ | ||
| 81 | LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, \ | ||
| 82 | LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL), | ||
| 83 | /* dvorak */ | ||
| 84 | KEYMAP_ANSI( | ||
| 85 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, \ | ||
| 86 | TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, \ | ||
| 87 | CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \ | ||
| 88 | LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \ | ||
| 89 | LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL), | ||
| 90 | /* workman */ | ||
| 91 | KEYMAP_ANSI( | ||
| 92 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | ||
| 93 | TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \ | ||
| 94 | BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \ | ||
| 95 | LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \ | ||
| 96 | LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL), | ||
| 76 | }; | 97 | }; |
| 77 | 98 | ||
| 78 | /* | 99 | /* |
diff --git a/keyboard/gh60/keymap_poker_stack.h b/keyboard/gh60/keymap_poker_stack.h new file mode 100644 index 000000000..4c1019352 --- /dev/null +++ b/keyboard/gh60/keymap_poker_stack.h | |||
| @@ -0,0 +1,77 @@ | |||
| 1 | static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
| 2 | /* | ||
| 3 | * Poker Layer | ||
| 4 | */ | ||
| 5 | /* Layer x000: Poker Default Layer | ||
| 6 | * ,-----------------------------------------------------------. | ||
| 7 | * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | | ||
| 8 | * |-----------------------------------------------------------| | ||
| 9 | * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | ||
| 10 | * |-----------------------------------------------------------| | ||
| 11 | * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | | ||
| 12 | * |-----------------------------------------------------------| | ||
| 13 | * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | | ||
| 14 | * |-----------------------------------------------------------| | ||
| 15 | * |Ctrl|Gui |Alt | Space |Fn |Gui |App |Ctrl| | ||
| 16 | * `-----------------------------------------------------------' | ||
| 17 | */ | ||
| 18 | KEYMAP_ANSI( | ||
| 19 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | ||
| 20 | TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ | ||
| 21 | LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \ | ||
| 22 | LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \ | ||
| 23 | LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL), | ||
| 24 | /* Layer 1: Poker with Arrow */ | ||
| 25 | KEYMAP_ANSI( | ||
| 26 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | ||
| 27 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | ||
| 28 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | ||
| 29 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \ | ||
| 30 | TRNS,TRNS,TRNS, TRNS, TRNS,LEFT,DOWN,RGHT), | ||
| 31 | /* Layer 2: Poker with Esc */ | ||
| 32 | KEYMAP_ANSI( | ||
| 33 | ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | ||
| 34 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | ||
| 35 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | ||
| 36 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | ||
| 37 | TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS), | ||
| 38 | /* Layer 3: Poker Fn'd */ | ||
| 39 | KEYMAP_ANSI( | ||
| 40 | ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | ||
| 41 | TRNS,FN1, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ | ||
| 42 | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \ | ||
| 43 | TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \ | ||
| 44 | TRNS,TRNS,TRNS, FN0, TRNS,TRNS,TRNS,TRNS), | ||
| 45 | /* colemak */ | ||
| 46 | [4] = KEYMAP_ANSI( | ||
| 47 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | ||
| 48 | TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, \ | ||
| 49 | BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, \ | ||
| 50 | LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, \ | ||
| 51 | LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL), | ||
| 52 | /* dvorak */ | ||
| 53 | KEYMAP_ANSI( | ||
| 54 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, \ | ||
| 55 | TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, \ | ||
| 56 | CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \ | ||
| 57 | LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \ | ||
| 58 | LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL), | ||
| 59 | /* workman */ | ||
| 60 | KEYMAP_ANSI( | ||
| 61 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | ||
| 62 | TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \ | ||
| 63 | BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \ | ||
| 64 | LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \ | ||
| 65 | LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL), | ||
| 66 | }; | ||
| 67 | |||
| 68 | /* | ||
| 69 | * Fn action definition | ||
| 70 | */ | ||
| 71 | static const uint16_t PROGMEM fn_actions[] = { | ||
| 72 | /* Poker Layout */ | ||
| 73 | [0] = ACTION_LAYER_STACK_TOGGLE(1), // FN0 Poker Arrow toggle(Space) | ||
| 74 | [1] = ACTION_LAYER_STACK_TOGGLE(2), // FN1 Poker Esc toggle(Q) | ||
| 75 | [2] = ACTION_LAYER_STACK(3), // FN2 Poker Fn | ||
| 76 | [3] = ACTION_RMODS_KEY(MOD_BIT(KC_RCTL)|MOD_BIT(KC_RSFT), KC_ESC), // FN3 Task(RControl,RShift+Esc) | ||
| 77 | }; | ||
