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authorAndrew Kannan <andrew.kannan@klaviyo.com>2021-12-14 22:41:41 -0500
committerGitHub <noreply@github.com>2021-12-14 19:41:41 -0800
commitc10bc9f91e737dd3675b2e4492daa09092655af9 (patch)
treea63b9b8bb578e3d95664074e932200ee540d0bfc
parent39dcb78b78d95437f44c970db49625c870de4b66 (diff)
downloadqmk_firmware-c10bc9f91e737dd3675b2e4492daa09092655af9.tar.gz
qmk_firmware-c10bc9f91e737dd3675b2e4492daa09092655af9.zip
[Keyboard] Adelie Firmware (#13265)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
-rw-r--r--keyboards/cannonkeys/adelie/adelie.c17
-rw-r--r--keyboards/cannonkeys/adelie/adelie.h42
-rw-r--r--keyboards/cannonkeys/adelie/config.h117
-rw-r--r--keyboards/cannonkeys/adelie/info.json10
-rw-r--r--keyboards/cannonkeys/adelie/keymaps/default/keymap.c96
-rw-r--r--keyboards/cannonkeys/adelie/keymaps/via/keymap.c96
-rw-r--r--keyboards/cannonkeys/adelie/keymaps/via/rules.mk1
-rw-r--r--keyboards/cannonkeys/adelie/readme.md15
-rw-r--r--keyboards/cannonkeys/adelie/rules.mk18
9 files changed, 412 insertions, 0 deletions
diff --git a/keyboards/cannonkeys/adelie/adelie.c b/keyboards/cannonkeys/adelie/adelie.c
new file mode 100644
index 000000000..04764169e
--- /dev/null
+++ b/keyboards/cannonkeys/adelie/adelie.c
@@ -0,0 +1,17 @@
1/* Copyright 2020 Andrew Kannan
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16
17#include "adelie.h"
diff --git a/keyboards/cannonkeys/adelie/adelie.h b/keyboards/cannonkeys/adelie/adelie.h
new file mode 100644
index 000000000..0573e7bd3
--- /dev/null
+++ b/keyboards/cannonkeys/adelie/adelie.h
@@ -0,0 +1,42 @@
1/* Copyright 2020 Andrew Kannan
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16
17#pragma once
18
19#include "quantum.h"
20
21#define KNO KC_NO
22
23/* This is a shortcut to help you visually see your layout.
24 *
25 * The first section contains all of the arguments representing the physical
26 * layout of the board and position of the keys.
27 *
28 * The second converts the arguments into a two-dimensional array which
29 * represents the switch matrix.
30 */
31#define LAYOUT_all( \
32 k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
33 k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1d, k1e, \
34 k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2b, k2c, k2d, k2e, \
35 k30, k31, k32, k33, k36, k38, k39, k3b, k3c, k3d, k3e \
36) \
37{ \
38 { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e }, \
39 { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, KNO, k1d, k1e }, \
40 { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, KNO, k2b, k2c, k2d, k2e }, \
41 { k30, k31, k32, k33, KNO, KNO, k36, KNO, k38, k39, KNO, k3b, k3c, k3d, k3e } \
42}
diff --git a/keyboards/cannonkeys/adelie/config.h b/keyboards/cannonkeys/adelie/config.h
new file mode 100644
index 000000000..25ddcf0c9
--- /dev/null
+++ b/keyboards/cannonkeys/adelie/config.h
@@ -0,0 +1,117 @@
1/*
2Copyright 2020 Andrew Kannan
3
4This program is free software: you can redistribute it and/or modify
5it under the terms of the GNU General Public License as published by
6the Free Software Foundation, either version 2 of the License, or
7(at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18#pragma once
19
20#include "config_common.h"
21
22/* USB Device descriptor parameter */
23#define VENDOR_ID 0xCA04
24#define PRODUCT_ID 0x0005
25#define DEVICE_VER 0x0001
26#define MANUFACTURER Abec13
27#define PRODUCT Adelie
28
29/* key matrix size */
30#define MATRIX_ROWS 4
31#define MATRIX_COLS 15
32
33/*
34 * Keyboard Matrix Assignments
35 *
36 * Change this to how you wired your keyboard
37 * COLS: AVR pins used for columns, left to right
38 * ROWS: AVR pins used for rows, top to bottom
39 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
40 * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
41 *
42 */
43#define MATRIX_ROW_PINS { F4, F1, B1, B0 }
44#define MATRIX_COL_PINS { F5, F6, F7, C7, C6, B6, B5, B4, D7, D6, D4, D5, D3, D2, B2 }
45
46/* COL2ROW, ROW2COL*/
47#define DIODE_DIRECTION COL2ROW
48
49#define RGB_DI_PIN F0
50#ifdef RGB_DI_PIN
51 #define RGBLED_NUM 3
52 #define RGBLIGHT_HUE_STEP 8
53 #define RGBLIGHT_SAT_STEP 8
54 #define RGBLIGHT_VAL_STEP 8
55 #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
56 #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
57/*== all animations enable ==*/
58 #define RGBLIGHT_ANIMATIONS
59/*== or choose animations ==*/
60// #define RGBLIGHT_EFFECT_BREATHING
61// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
62// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
63// #define RGBLIGHT_EFFECT_SNAKE
64// #define RGBLIGHT_EFFECT_KNIGHT
65// #define RGBLIGHT_EFFECT_CHRISTMAS
66// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
67// #define RGBLIGHT_EFFECT_RGB_TEST
68// #define RGBLIGHT_EFFECT_ALTERNATING
69/*== customize breathing effect ==*/
70 /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
71// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
72 /*==== use exp() and sin() ====*/
73// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
74// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
75#endif
76
77/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
78#define DEBOUNCE 5
79
80/* define if matrix has ghost (lacks anti-ghosting diodes) */
81//#define MATRIX_HAS_GHOST
82
83/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
84#define LOCKING_SUPPORT_ENABLE
85/* Locking resynchronize hack */
86#define LOCKING_RESYNC_ENABLE
87
88/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
89 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
90 */
91#define GRAVE_ESC_CTRL_OVERRIDE
92
93/*
94 * Feature disable options
95 * These options are also useful to firmware size reduction.
96 */
97
98/* disable debug print */
99//#define NO_DEBUG
100
101/* disable print */
102//#define NO_PRINT
103
104/* disable action features */
105//#define NO_ACTION_LAYER
106//#define NO_ACTION_TAPPING
107//#define NO_ACTION_ONESHOT
108
109/* disable these deprecated features by default */
110#define NO_ACTION_MACRO
111#define NO_ACTION_FUNCTION
112
113/* Bootmagic Lite key configuration */
114// #define BOOTMAGIC_LITE_ROW 0
115// #define BOOTMAGIC_LITE_COLUMN 0
116
117#define RGBLIGHT_LAYERS
diff --git a/keyboards/cannonkeys/adelie/info.json b/keyboards/cannonkeys/adelie/info.json
new file mode 100644
index 000000000..a32bb419d
--- /dev/null
+++ b/keyboards/cannonkeys/adelie/info.json
@@ -0,0 +1,10 @@
1{
2 "keyboard_name": "Adelie",
3 "url": "",
4 "maintainer": "Abec13",
5 "layouts": {
6 "LAYOUT_all": {
7 "layout": [{"label":"Esc/~", "x":0, "y":0}, {"label":"Q", "x":1, "y":0}, {"label":"W", "x":2, "y":0}, {"label":"E", "x":3, "y":0}, {"label":"R", "x":4, "y":0}, {"label":"T", "x":5, "y":0}, {"label":"Y", "x":6, "y":0}, {"label":"U", "x":7, "y":0}, {"label":"I", "x":8, "y":0}, {"label":"O", "x":9, "y":0}, {"label":"P", "x":10, "y":0}, {"label":"{", "x":11, "y":0}, {"label":"}", "x":12, "y":0}, {"label":"Back<br>Space", "x":13, "y":0}, {"label":"Page up", "x":14.5, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.25}, {"label":"A", "x":1.25, "y":1}, {"label":"S", "x":2.25, "y":1}, {"label":"D", "x":3.25, "y":1}, {"label":"F", "x":4.25, "y":1}, {"label":"G", "x":5.25, "y":1}, {"label":"H", "x":6.25, "y":1}, {"label":"J", "x":7.25, "y":1}, {"label":"K", "x":8.25, "y":1}, {"label":"L", "x":9.25, "y":1}, {"label":":", "x":10.25, "y":1}, {"label":"\"", "x":11.25, "y":1}, {"label":"Enter", "x":12.25, "y":1, "w":1.75}, {"label":"Page Dn", "x":14.5, "y":1}, {"label":"Shift", "x":0, "y":2, "w":1.75}, {"label":"Z", "x":1.75, "y":2}, {"label":"X", "x":2.75, "y":2}, {"label":"C", "x":3.75, "y":2}, {"label":"V", "x":4.75, "y":2}, {"label":"B", "x":5.75, "y":2}, {"label":"N", "x":6.75, "y":2}, {"label":"M", "x":7.75, "y":2}, {"label":"<", "x":8.75, "y":2}, {"label":">", "x":9.75, "y":2}, {"label":"?", "x":10.75, "y":2}, {"label":"Shift", "x":11.75, "y":2, "w":1.25}, {"label":"TG(3)", "x":14.5, "y":2}, {"label":"Up", "x":13.25, "y":2.25}, {"label":"Control", "x":0, "y":3, "w":1.25}, {"label":"Win", "x":1.25, "y":3}, {"label":"Alt", "x":2.25, "y":3, "w":1.25}, {"label":"MO(1)", "x":3.5, "y":3, "w":2.75}, {"label":"Space", "x":6.25, "y":3, "w":2.25}, {"label":"Alt", "x":8.5, "y":3, "w":1.25}, {"label":"Win", "x":9.75, "y":3}, {"label":"MO(2)", "x":10.75, "y":3, "w":1.25}, {"label":"Left", "x":12.25, "y":3.25}, {"label":"Down", "x":13.25, "y":3.25}, {"label":"Right", "x":14.25, "y":3.25}]
8 }
9 }
10}
diff --git a/keyboards/cannonkeys/adelie/keymaps/default/keymap.c b/keyboards/cannonkeys/adelie/keymaps/default/keymap.c
new file mode 100644
index 000000000..2698da36e
--- /dev/null
+++ b/keyboards/cannonkeys/adelie/keymaps/default/keymap.c
@@ -0,0 +1,96 @@
1/* Copyright 2020 Andrew Kannan
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16
17#include QMK_KEYBOARD_H
18
19
20// Each layer gets a name for readability, which is then used in the keymap matrix below.
21// The underscores don't mean anything - you can have a layer called STUFF or any other name.
22// Layer names don't all need to be of the same length, obviously, and you can also skip them
23// entirely and just use numbers.
24enum layer_names {
25 _BASE,
26 _FN1,
27 _FN2,
28 _FN3
29};
30
31const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
32 [_BASE] = LAYOUT_all(
33 KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGUP,
34 KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
35 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, TG(_FN3),
36 KC_LCTL, KC_LGUI, KC_LALT, MO(_FN1), KC_SPC, KC_RALT, KC_RGUI, MO(_FN2), KC_LEFT, KC_DOWN, KC_RIGHT
37 ),
38
39 [_FN1] = LAYOUT_all(
40 KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_TRNS, KC_TRNS, KC_LPRN, KC_RPRN, KC_TRNS, KC_HOME,
41 RGB_TOG, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, KC_TRNS, KC_END,
42 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DOT, KC_TRNS, KC_TRNS, KC_MINS, KC_PLUS, KC_ASTR, KC_TRNS, KC_EQL, KC_INS, KC_PSCR,
43 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
44 ),
45
46 [_FN2] = LAYOUT_all(
47 KC_POWER, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MPRV, KC_MNXT, KC_DEL, KC_VOLU,
48 KC_SLEP, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD,
49 KC_WAKE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_MUTE,
50 RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
51 ),
52
53 [_FN3] = LAYOUT_all(
54 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
55 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
56 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
57 KC_TRNS, KC_TRNS, KC_TRNS, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FN1), KC_TRNS, KC_TRNS, KC_TRNS
58 )
59};
60
61const rgblight_segment_t PROGMEM my_layer0_layer[] = RGBLIGHT_LAYER_SEGMENTS(
62 {0, 3, HSV_RED}
63);
64const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
65 {0, 3, HSV_CYAN}
66);
67const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
68 {0, 3, HSV_PURPLE}
69);
70const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
71 {0, 3, HSV_GREEN}
72);
73
74const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
75 my_layer0_layer,
76 my_layer1_layer,
77 my_layer2_layer,
78 my_layer3_layer
79);
80
81void keyboard_post_init_user(void) {
82 // Enable the LED layers
83 rgblight_layers = my_rgb_layers;
84}
85
86layer_state_t default_layer_state_set_user(layer_state_t state) {
87 rgblight_set_layer_state(0, layer_state_cmp(state, _BASE));
88 return state;
89}
90
91layer_state_t layer_state_set_user(layer_state_t state) {
92 rgblight_set_layer_state(1, layer_state_cmp(state, _FN1));
93 rgblight_set_layer_state(2, layer_state_cmp(state, _FN2));
94 rgblight_set_layer_state(3, layer_state_cmp(state, _FN3));
95 return state;
96}
diff --git a/keyboards/cannonkeys/adelie/keymaps/via/keymap.c b/keyboards/cannonkeys/adelie/keymaps/via/keymap.c
new file mode 100644
index 000000000..2698da36e
--- /dev/null
+++ b/keyboards/cannonkeys/adelie/keymaps/via/keymap.c
@@ -0,0 +1,96 @@
1/* Copyright 2020 Andrew Kannan
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16
17#include QMK_KEYBOARD_H
18
19
20// Each layer gets a name for readability, which is then used in the keymap matrix below.
21// The underscores don't mean anything - you can have a layer called STUFF or any other name.
22// Layer names don't all need to be of the same length, obviously, and you can also skip them
23// entirely and just use numbers.
24enum layer_names {
25 _BASE,
26 _FN1,
27 _FN2,
28 _FN3
29};
30
31const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
32 [_BASE] = LAYOUT_all(
33 KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGUP,
34 KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
35 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, TG(_FN3),
36 KC_LCTL, KC_LGUI, KC_LALT, MO(_FN1), KC_SPC, KC_RALT, KC_RGUI, MO(_FN2), KC_LEFT, KC_DOWN, KC_RIGHT
37 ),
38
39 [_FN1] = LAYOUT_all(
40 KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_TRNS, KC_TRNS, KC_LPRN, KC_RPRN, KC_TRNS, KC_HOME,
41 RGB_TOG, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, KC_TRNS, KC_END,
42 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DOT, KC_TRNS, KC_TRNS, KC_MINS, KC_PLUS, KC_ASTR, KC_TRNS, KC_EQL, KC_INS, KC_PSCR,
43 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
44 ),
45
46 [_FN2] = LAYOUT_all(
47 KC_POWER, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MPRV, KC_MNXT, KC_DEL, KC_VOLU,
48 KC_SLEP, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD,
49 KC_WAKE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_MUTE,
50 RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
51 ),
52
53 [_FN3] = LAYOUT_all(
54 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
55 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
56 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
57 KC_TRNS, KC_TRNS, KC_TRNS, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FN1), KC_TRNS, KC_TRNS, KC_TRNS
58 )
59};
60
61const rgblight_segment_t PROGMEM my_layer0_layer[] = RGBLIGHT_LAYER_SEGMENTS(
62 {0, 3, HSV_RED}
63);
64const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
65 {0, 3, HSV_CYAN}
66);
67const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
68 {0, 3, HSV_PURPLE}
69);
70const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
71 {0, 3, HSV_GREEN}
72);
73
74const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
75 my_layer0_layer,
76 my_layer1_layer,
77 my_layer2_layer,
78 my_layer3_layer
79);
80
81void keyboard_post_init_user(void) {
82 // Enable the LED layers
83 rgblight_layers = my_rgb_layers;
84}
85
86layer_state_t default_layer_state_set_user(layer_state_t state) {
87 rgblight_set_layer_state(0, layer_state_cmp(state, _BASE));
88 return state;
89}
90
91layer_state_t layer_state_set_user(layer_state_t state) {
92 rgblight_set_layer_state(1, layer_state_cmp(state, _FN1));
93 rgblight_set_layer_state(2, layer_state_cmp(state, _FN2));
94 rgblight_set_layer_state(3, layer_state_cmp(state, _FN3));
95 return state;
96}
diff --git a/keyboards/cannonkeys/adelie/keymaps/via/rules.mk b/keyboards/cannonkeys/adelie/keymaps/via/rules.mk
new file mode 100644
index 000000000..1e5b99807
--- /dev/null
+++ b/keyboards/cannonkeys/adelie/keymaps/via/rules.mk
@@ -0,0 +1 @@
VIA_ENABLE = yes
diff --git a/keyboards/cannonkeys/adelie/readme.md b/keyboards/cannonkeys/adelie/readme.md
new file mode 100644
index 000000000..2e959fb9d
--- /dev/null
+++ b/keyboards/cannonkeys/adelie/readme.md
@@ -0,0 +1,15 @@
1# Adelie
2
3![Adelie](https://imgur.com/sMLIIXoh.png)
4
5The Adelie 50% Keyboard by Abec13
6
7![layout](https://imgur.com/85Zn3Xvh.png)
8
9* Keyboard Maintainer: [Abec13](https://github.com/abec13)
10
11Make example for this keyboard (after setting up your build environment):
12
13 make cannonkeys/adelie:default
14
15See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
diff --git a/keyboards/cannonkeys/adelie/rules.mk b/keyboards/cannonkeys/adelie/rules.mk
new file mode 100644
index 000000000..3a2f2feb7
--- /dev/null
+++ b/keyboards/cannonkeys/adelie/rules.mk
@@ -0,0 +1,18 @@
1# MCU name
2MCU = atmega32u4
3
4# Bootloader selection
5BOOTLOADER = atmel-dfu
6
7# Build Options
8# change yes to no to disable
9#
10BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
11MOUSEKEY_ENABLE = no # Mouse keys
12EXTRAKEY_ENABLE = yes # Audio control and System control
13CONSOLE_ENABLE = no # Console for debug
14COMMAND_ENABLE = no # Commands for debug and configuration
15NKRO_ENABLE = no # Enable N-Key Rollover
16BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
17RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
18AUDIO_ENABLE = no # Audio output