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authorWilba6582 <Jason.S.Wiliams@gmail.com>2016-12-29 18:28:48 +1100
committerWilba6582 <Jason.S.Wiliams@gmail.com>2016-12-29 18:28:48 +1100
commitd8a608f3ff4cb4d73cd57be500fd9881e230099d (patch)
treead77e9f995cbdc7ae68b60f18c6cfd1cce208768
parent223cffd92f44311612aacbfb3358ec7a33a68d74 (diff)
downloadqmk_firmware-d8a608f3ff4cb4d73cd57be500fd9881e230099d.tar.gz
qmk_firmware-d8a608f3ff4cb4d73cd57be500fd9881e230099d.zip
Keycode refactor
-rw-r--r--quantum/keymap.h314
-rw-r--r--quantum/keymap_common.c16
-rw-r--r--quantum/quantum_keycodes.h313
-rw-r--r--tmk_core/common/keycode.h2
4 files changed, 331 insertions, 314 deletions
diff --git a/quantum/keymap.h b/quantum/keymap.h
index 745c55279..c000d2da8 100644
--- a/quantum/keymap.h
+++ b/quantum/keymap.h
@@ -38,318 +38,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
38#define RESET QK_RESET 38#define RESET QK_RESET
39#endif 39#endif
40 40
41/* translates key to keycode */ 41#include "quantum_keycodes.h"
42
43// translates key to keycode
42uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key); 44uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
43 45
46// translates function id to action
47uint16_t keymap_function_id_to_action( uint16_t function_id );
48
44extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS]; 49extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
45extern const uint16_t fn_actions[]; 50extern const uint16_t fn_actions[];
46 51
47enum quantum_keycodes {
48 // Ranges used in shortucuts - not to be used directly
49 QK_TMK = 0x0000,
50 QK_TMK_MAX = 0x00FF,
51 QK_MODS = 0x0100,
52 QK_LCTL = 0x0100,
53 QK_LSFT = 0x0200,
54 QK_LALT = 0x0400,
55 QK_LGUI = 0x0800,
56 QK_RMODS_MIN = 0x1000,
57 QK_RCTL = 0x1100,
58 QK_RSFT = 0x1200,
59 QK_RALT = 0x1400,
60 QK_RGUI = 0x1800,
61 QK_MODS_MAX = 0x1FFF,
62 QK_FUNCTION = 0x2000,
63 QK_FUNCTION_MAX = 0x2FFF,
64 QK_MACRO = 0x3000,
65 QK_MACRO_MAX = 0x3FFF,
66 QK_LAYER_TAP = 0x4000,
67 QK_LAYER_TAP_MAX = 0x4FFF,
68 QK_TO = 0x5000,
69 QK_TO_MAX = 0x50FF,
70 QK_MOMENTARY = 0x5100,
71 QK_MOMENTARY_MAX = 0x51FF,
72 QK_DEF_LAYER = 0x5200,
73 QK_DEF_LAYER_MAX = 0x52FF,
74 QK_TOGGLE_LAYER = 0x5300,
75 QK_TOGGLE_LAYER_MAX = 0x53FF,
76 QK_ONE_SHOT_LAYER = 0x5400,
77 QK_ONE_SHOT_LAYER_MAX = 0x54FF,
78 QK_ONE_SHOT_MOD = 0x5500,
79 QK_ONE_SHOT_MOD_MAX = 0x55FF,
80#ifndef DISABLE_CHORDING
81 QK_CHORDING = 0x5600,
82 QK_CHORDING_MAX = 0x56FF,
83#endif
84 QK_MOD_TAP = 0x6000,
85 QK_MOD_TAP_MAX = 0x6FFF,
86 QK_TAP_DANCE = 0x7100,
87 QK_TAP_DANCE_MAX = 0x71FF,
88#ifdef UNICODEMAP_ENABLE
89 QK_UNICODE_MAP = 0x7800,
90 QK_UNICODE_MAP_MAX = 0x7FFF,
91#endif
92#ifdef UNICODE_ENABLE
93 QK_UNICODE = 0x8000,
94 QK_UNICODE_MAX = 0xFFFF,
95#endif
96
97 // Loose keycodes - to be used directly
98
99 RESET = 0x7000,
100 DEBUG,
101 MAGIC_SWAP_CONTROL_CAPSLOCK,
102 MAGIC_CAPSLOCK_TO_CONTROL,
103 MAGIC_SWAP_LALT_LGUI,
104 MAGIC_SWAP_RALT_RGUI,
105 MAGIC_NO_GUI,
106 MAGIC_SWAP_GRAVE_ESC,
107 MAGIC_SWAP_BACKSLASH_BACKSPACE,
108 MAGIC_HOST_NKRO,
109 MAGIC_SWAP_ALT_GUI,
110 MAGIC_UNSWAP_CONTROL_CAPSLOCK,
111 MAGIC_UNCAPSLOCK_TO_CONTROL,
112 MAGIC_UNSWAP_LALT_LGUI,
113 MAGIC_UNSWAP_RALT_RGUI,
114 MAGIC_UNNO_GUI,
115 MAGIC_UNSWAP_GRAVE_ESC,
116 MAGIC_UNSWAP_BACKSLASH_BACKSPACE,
117 MAGIC_UNHOST_NKRO,
118 MAGIC_UNSWAP_ALT_GUI,
119 MAGIC_TOGGLE_NKRO,
120
121 // Leader key
122#ifndef DISABLE_LEADER
123 KC_LEAD,
124#endif
125
126 // Audio on/off/toggle
127 AU_ON,
128 AU_OFF,
129 AU_TOG,
130
131 // Music mode on/off/toggle
132 MU_ON,
133 MU_OFF,
134 MU_TOG,
135
136 // Music voice iterate
137 MUV_IN,
138 MUV_DE,
139
140 // Midi mode on/off
141 MIDI_ON,
142 MIDI_OFF,
143
144 // Backlight functionality
145 BL_0,
146 BL_1,
147 BL_2,
148 BL_3,
149 BL_4,
150 BL_5,
151 BL_6,
152 BL_7,
153 BL_8,
154 BL_9,
155 BL_10,
156 BL_11,
157 BL_12,
158 BL_13,
159 BL_14,
160 BL_15,
161 BL_DEC,
162 BL_INC,
163 BL_TOGG,
164 BL_STEP,
165
166 // RGB functionality
167 RGB_TOG,
168 RGB_MOD,
169 RGB_HUI,
170 RGB_HUD,
171 RGB_SAI,
172 RGB_SAD,
173 RGB_VAI,
174 RGB_VAD,
175
176 // Left shift, open paren
177 KC_LSPO,
178
179 // Right shift, close paren
180 KC_RSPC,
181
182 // Printing
183 PRINT_ON,
184 PRINT_OFF,
185
186 // always leave at the end
187 SAFE_RANGE
188};
189
190// Ability to use mods in layouts
191#define LCTL(kc) (kc | QK_LCTL)
192#define LSFT(kc) (kc | QK_LSFT)
193#define LALT(kc) (kc | QK_LALT)
194#define LGUI(kc) (kc | QK_LGUI)
195#define RCTL(kc) (kc | QK_RCTL)
196#define RSFT(kc) (kc | QK_RSFT)
197#define RALT(kc) (kc | QK_RALT)
198#define RGUI(kc) (kc | QK_RGUI)
199
200#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI)
201#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT)
202#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI)
203#define ALTG(kc) (kc | QK_RCTL | QK_RALT)
204
205#define MOD_HYPR 0xf
206#define MOD_MEH 0x7
207
208
209// Aliases for shifted symbols
210// Each key has a 4-letter code, and some have longer aliases too.
211// While the long aliases are descriptive, the 4-letter codes
212// make for nicer grid layouts (everything lines up), and are
213// the preferred style for Quantum.
214#define KC_TILD LSFT(KC_GRV) // ~
215#define KC_TILDE KC_TILD
216
217#define KC_EXLM LSFT(KC_1) // !
218#define KC_EXCLAIM KC_EXLM
219
220#define KC_AT LSFT(KC_2) // @
221
222#define KC_HASH LSFT(KC_3) // #
223
224#define KC_DLR LSFT(KC_4) // $
225#define KC_DOLLAR KC_DLR
226
227#define KC_PERC LSFT(KC_5) // %
228#define KC_PERCENT KC_PERC
229
230#define KC_CIRC LSFT(KC_6) // ^
231#define KC_CIRCUMFLEX KC_CIRC
232
233#define KC_AMPR LSFT(KC_7) // &
234#define KC_AMPERSAND KC_AMPR
235
236#define KC_ASTR LSFT(KC_8) // *
237#define KC_ASTERISK KC_ASTR
238
239#define KC_LPRN LSFT(KC_9) // (
240#define KC_LEFT_PAREN KC_LPRN
241
242#define KC_RPRN LSFT(KC_0) // )
243#define KC_RIGHT_PAREN KC_RPRN
244
245#define KC_UNDS LSFT(KC_MINS) // _
246#define KC_UNDERSCORE KC_UNDS
247
248#define KC_PLUS LSFT(KC_EQL) // +
249
250#define KC_LCBR LSFT(KC_LBRC) // {
251#define KC_LEFT_CURLY_BRACE KC_LCBR
252
253#define KC_RCBR LSFT(KC_RBRC) // }
254#define KC_RIGHT_CURLY_BRACE KC_RCBR
255
256#define KC_LABK LSFT(KC_COMM) // <
257#define KC_LEFT_ANGLE_BRACKET KC_LABK
258
259#define KC_RABK LSFT(KC_DOT) // >
260#define KC_RIGHT_ANGLE_BRACKET KC_RABK
261
262#define KC_COLN LSFT(KC_SCLN) // :
263#define KC_COLON KC_COLN
264
265#define KC_PIPE LSFT(KC_BSLS) // |
266
267#define KC_LT LSFT(KC_COMM) // <
268
269#define KC_GT LSFT(KC_DOT) // >
270
271#define KC_QUES LSFT(KC_SLSH) // ?
272#define KC_QUESTION KC_QUES
273
274#define KC_DQT LSFT(KC_QUOT) // "
275#define KC_DOUBLE_QUOTE KC_DQT
276#define KC_DQUO KC_DQT
277
278#define KC_DELT KC_DELETE // Del key (four letter code)
279
280// Alias for function layers than expand past FN31
281#define FUNC(kc) (kc | QK_FUNCTION)
282
283// Aliases
284#define S(kc) LSFT(kc)
285#define F(kc) FUNC(kc)
286
287#define M(kc) (kc | QK_MACRO)
288
289#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
290
291// L-ayer, T-ap - 256 keycode max, 16 layer max
292#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
293
294#define AG_SWAP MAGIC_SWAP_ALT_GUI
295#define AG_NORM MAGIC_UNSWAP_ALT_GUI
296
297#define BL_ON BL_9
298#define BL_OFF BL_0
299
300#define MI_ON MIDI_ON
301#define MI_OFF MIDI_OFF
302
303// GOTO layer - 16 layers max
304// when:
305// ON_PRESS = 1
306// ON_RELEASE = 2
307// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
308// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
309// keycode modeled after the old version, kept below for this.
310/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */
311#define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4))
312
313// Momentary switch layer - 256 layer max
314#define MO(layer) (layer | QK_MOMENTARY)
315
316// Set default layer - 256 layer max
317#define DF(layer) (layer | QK_DEF_LAYER)
318
319// Toggle to layer - 256 layer max
320#define TG(layer) (layer | QK_TOGGLE_LAYER)
321
322// One-shot layer - 256 layer max
323#define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
324
325// One-shot mod
326#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
327
328// M-od, T-ap - 256 keycode max
329#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))
330#define CTL_T(kc) MT(MOD_LCTL, kc)
331#define SFT_T(kc) MT(MOD_LSFT, kc)
332#define ALT_T(kc) MT(MOD_LALT, kc)
333#define GUI_T(kc) MT(MOD_LGUI, kc)
334#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal
335#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
336#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui
337#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
338
339// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
340#define KC_HYPR HYPR(KC_NO)
341#define KC_MEH MEH(KC_NO)
342
343#ifdef UNICODE_ENABLE
344 // For sending unicode codes.
345 // You may not send codes over 7FFF -- this supports most of UTF8.
346 // To have a key that sends out Œ, go UC(0x0152)
347 #define UNICODE(n) (n | QK_UNICODE)
348 #define UC(n) UNICODE(n)
349#endif
350
351#ifdef UNICODEMAP_ENABLE
352 #define X(n) (n | QK_UNICODE_MAP)
353#endif
354 52
355#endif 53#endif
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
index 833e5a8f8..eced3d2bb 100644
--- a/quantum/keymap_common.c
+++ b/quantum/keymap_common.c
@@ -48,12 +48,10 @@ action_t action_for_key(uint8_t layer, keypos_t key)
48 48
49 action_t action; 49 action_t action;
50 uint8_t action_layer, when, mod; 50 uint8_t action_layer, when, mod;
51 // The arm-none-eabi compiler generates out of bounds warnings when using the fn_actions directly for some reason
52 const uint16_t* actions = fn_actions;
53 51
54 switch (keycode) { 52 switch (keycode) {
55 case KC_FN0 ... KC_FN31: 53 case KC_FN0 ... KC_FN31:
56 action.code = pgm_read_word(&actions[FN_INDEX(keycode)]); 54 action.code = keymap_function_id_to_action(FN_INDEX(keycode));
57 break; 55 break;
58 case KC_A ... KC_EXSEL: 56 case KC_A ... KC_EXSEL:
59 case KC_LCTRL ... KC_RGUI: 57 case KC_LCTRL ... KC_RGUI:
@@ -79,7 +77,7 @@ action_t action_for_key(uint8_t layer, keypos_t key)
79 case QK_FUNCTION ... QK_FUNCTION_MAX: ; 77 case QK_FUNCTION ... QK_FUNCTION_MAX: ;
80 // Is a shortcut for function action_layer, pull last 12bits 78 // Is a shortcut for function action_layer, pull last 12bits
81 // This means we have 4,096 FN macros at our disposal 79 // This means we have 4,096 FN macros at our disposal
82 action.code = pgm_read_word(&actions[(int)keycode & 0xFFF]); 80 action.code = keymap_function_id_to_action( (int)keycode & 0xFFF );
83 break; 81 break;
84 case QK_MACRO ... QK_MACRO_MAX: 82 case QK_MACRO ... QK_MACRO_MAX:
85 action.code = ACTION_MACRO(keycode & 0xFF); 83 action.code = ACTION_MACRO(keycode & 0xFF);
@@ -163,9 +161,17 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
163{ 161{
164} 162}
165 163
166/* translates key to keycode */ 164// translates key to keycode
165__attribute__ ((weak))
167uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) 166uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
168{ 167{
169 // Read entire word (16bits) 168 // Read entire word (16bits)
170 return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]); 169 return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
171} 170}
171
172// translates function id to action
173__attribute__ ((weak))
174uint16_t keymap_function_id_to_action( uint16_t function_id )
175{
176 return pgm_read_word(&fn_actions[function_id]);
177}
diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h
new file mode 100644
index 000000000..5cd3c8e78
--- /dev/null
+++ b/quantum/quantum_keycodes.h
@@ -0,0 +1,313 @@
1
2#ifndef QUANTUM_KEYCODES_H
3#define QUANTUM_KEYCODES_H
4
5enum quantum_keycodes {
6 // Ranges used in shortucuts - not to be used directly
7 QK_TMK = 0x0000,
8 QK_TMK_MAX = 0x00FF,
9 QK_MODS = 0x0100,
10 QK_LCTL = 0x0100,
11 QK_LSFT = 0x0200,
12 QK_LALT = 0x0400,
13 QK_LGUI = 0x0800,
14 QK_RMODS_MIN = 0x1000,
15 QK_RCTL = 0x1100,
16 QK_RSFT = 0x1200,
17 QK_RALT = 0x1400,
18 QK_RGUI = 0x1800,
19 QK_MODS_MAX = 0x1FFF,
20 QK_FUNCTION = 0x2000,
21 QK_FUNCTION_MAX = 0x2FFF,
22 QK_MACRO = 0x3000,
23 QK_MACRO_MAX = 0x3FFF,
24 QK_LAYER_TAP = 0x4000,
25 QK_LAYER_TAP_MAX = 0x4FFF,
26 QK_TO = 0x5000,
27 QK_TO_MAX = 0x50FF,
28 QK_MOMENTARY = 0x5100,
29 QK_MOMENTARY_MAX = 0x51FF,
30 QK_DEF_LAYER = 0x5200,
31 QK_DEF_LAYER_MAX = 0x52FF,
32 QK_TOGGLE_LAYER = 0x5300,
33 QK_TOGGLE_LAYER_MAX = 0x53FF,
34 QK_ONE_SHOT_LAYER = 0x5400,
35 QK_ONE_SHOT_LAYER_MAX = 0x54FF,
36 QK_ONE_SHOT_MOD = 0x5500,
37 QK_ONE_SHOT_MOD_MAX = 0x55FF,
38#ifndef DISABLE_CHORDING
39 QK_CHORDING = 0x5600,
40 QK_CHORDING_MAX = 0x56FF,
41#endif
42 QK_MOD_TAP = 0x6000,
43 QK_MOD_TAP_MAX = 0x6FFF,
44 QK_TAP_DANCE = 0x7100,
45 QK_TAP_DANCE_MAX = 0x71FF,
46#ifdef UNICODEMAP_ENABLE
47 QK_UNICODE_MAP = 0x7800,
48 QK_UNICODE_MAP_MAX = 0x7FFF,
49#endif
50#ifdef UNICODE_ENABLE
51 QK_UNICODE = 0x8000,
52 QK_UNICODE_MAX = 0xFFFF,
53#endif
54
55 // Loose keycodes - to be used directly
56
57 RESET = 0x7000,
58 DEBUG,
59 MAGIC_SWAP_CONTROL_CAPSLOCK,
60 MAGIC_CAPSLOCK_TO_CONTROL,
61 MAGIC_SWAP_LALT_LGUI,
62 MAGIC_SWAP_RALT_RGUI,
63 MAGIC_NO_GUI,
64 MAGIC_SWAP_GRAVE_ESC,
65 MAGIC_SWAP_BACKSLASH_BACKSPACE,
66 MAGIC_HOST_NKRO,
67 MAGIC_SWAP_ALT_GUI,
68 MAGIC_UNSWAP_CONTROL_CAPSLOCK,
69 MAGIC_UNCAPSLOCK_TO_CONTROL,
70 MAGIC_UNSWAP_LALT_LGUI,
71 MAGIC_UNSWAP_RALT_RGUI,
72 MAGIC_UNNO_GUI,
73 MAGIC_UNSWAP_GRAVE_ESC,
74 MAGIC_UNSWAP_BACKSLASH_BACKSPACE,
75 MAGIC_UNHOST_NKRO,
76 MAGIC_UNSWAP_ALT_GUI,
77 MAGIC_TOGGLE_NKRO,
78
79 // Leader key
80#ifndef DISABLE_LEADER
81 KC_LEAD,
82#endif
83
84 // Audio on/off/toggle
85 AU_ON,
86 AU_OFF,
87 AU_TOG,
88
89 // Music mode on/off/toggle
90 MU_ON,
91 MU_OFF,
92 MU_TOG,
93
94 // Music voice iterate
95 MUV_IN,
96 MUV_DE,
97
98 // Midi mode on/off
99 MIDI_ON,
100 MIDI_OFF,
101
102 // Backlight functionality
103 BL_0,
104 BL_1,
105 BL_2,
106 BL_3,
107 BL_4,
108 BL_5,
109 BL_6,
110 BL_7,
111 BL_8,
112 BL_9,
113 BL_10,
114 BL_11,
115 BL_12,
116 BL_13,
117 BL_14,
118 BL_15,
119 BL_DEC,
120 BL_INC,
121 BL_TOGG,
122 BL_STEP,
123
124 // RGB functionality
125 RGB_TOG,
126 RGB_MOD,
127 RGB_HUI,
128 RGB_HUD,
129 RGB_SAI,
130 RGB_SAD,
131 RGB_VAI,
132 RGB_VAD,
133
134 // Left shift, open paren
135 KC_LSPO,
136
137 // Right shift, close paren
138 KC_RSPC,
139
140 // Printing
141 PRINT_ON,
142 PRINT_OFF,
143
144 // always leave at the end
145 SAFE_RANGE
146};
147
148// Ability to use mods in layouts
149#define LCTL(kc) (kc | QK_LCTL)
150#define LSFT(kc) (kc | QK_LSFT)
151#define LALT(kc) (kc | QK_LALT)
152#define LGUI(kc) (kc | QK_LGUI)
153#define RCTL(kc) (kc | QK_RCTL)
154#define RSFT(kc) (kc | QK_RSFT)
155#define RALT(kc) (kc | QK_RALT)
156#define RGUI(kc) (kc | QK_RGUI)
157
158#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI)
159#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT)
160#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI)
161#define ALTG(kc) (kc | QK_RCTL | QK_RALT)
162
163#define MOD_HYPR 0xf
164#define MOD_MEH 0x7
165
166
167// Aliases for shifted symbols
168// Each key has a 4-letter code, and some have longer aliases too.
169// While the long aliases are descriptive, the 4-letter codes
170// make for nicer grid layouts (everything lines up), and are
171// the preferred style for Quantum.
172#define KC_TILD LSFT(KC_GRV) // ~
173#define KC_TILDE KC_TILD
174
175#define KC_EXLM LSFT(KC_1) // !
176#define KC_EXCLAIM KC_EXLM
177
178#define KC_AT LSFT(KC_2) // @
179
180#define KC_HASH LSFT(KC_3) // #
181
182#define KC_DLR LSFT(KC_4) // $
183#define KC_DOLLAR KC_DLR
184
185#define KC_PERC LSFT(KC_5) // %
186#define KC_PERCENT KC_PERC
187
188#define KC_CIRC LSFT(KC_6) // ^
189#define KC_CIRCUMFLEX KC_CIRC
190
191#define KC_AMPR LSFT(KC_7) // &
192#define KC_AMPERSAND KC_AMPR
193
194#define KC_ASTR LSFT(KC_8) // *
195#define KC_ASTERISK KC_ASTR
196
197#define KC_LPRN LSFT(KC_9) // (
198#define KC_LEFT_PAREN KC_LPRN
199
200#define KC_RPRN LSFT(KC_0) // )
201#define KC_RIGHT_PAREN KC_RPRN
202
203#define KC_UNDS LSFT(KC_MINS) // _
204#define KC_UNDERSCORE KC_UNDS
205
206#define KC_PLUS LSFT(KC_EQL) // +
207
208#define KC_LCBR LSFT(KC_LBRC) // {
209#define KC_LEFT_CURLY_BRACE KC_LCBR
210
211#define KC_RCBR LSFT(KC_RBRC) // }
212#define KC_RIGHT_CURLY_BRACE KC_RCBR
213
214#define KC_LABK LSFT(KC_COMM) // <
215#define KC_LEFT_ANGLE_BRACKET KC_LABK
216
217#define KC_RABK LSFT(KC_DOT) // >
218#define KC_RIGHT_ANGLE_BRACKET KC_RABK
219
220#define KC_COLN LSFT(KC_SCLN) // :
221#define KC_COLON KC_COLN
222
223#define KC_PIPE LSFT(KC_BSLS) // |
224
225#define KC_LT LSFT(KC_COMM) // <
226
227#define KC_GT LSFT(KC_DOT) // >
228
229#define KC_QUES LSFT(KC_SLSH) // ?
230#define KC_QUESTION KC_QUES
231
232#define KC_DQT LSFT(KC_QUOT) // "
233#define KC_DOUBLE_QUOTE KC_DQT
234#define KC_DQUO KC_DQT
235
236#define KC_DELT KC_DELETE // Del key (four letter code)
237
238// Alias for function layers than expand past FN31
239#define FUNC(kc) (kc | QK_FUNCTION)
240
241// Aliases
242#define S(kc) LSFT(kc)
243#define F(kc) FUNC(kc)
244
245#define M(kc) (kc | QK_MACRO)
246
247#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
248
249// L-ayer, T-ap - 256 keycode max, 16 layer max
250#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
251
252#define AG_SWAP MAGIC_SWAP_ALT_GUI
253#define AG_NORM MAGIC_UNSWAP_ALT_GUI
254
255#define BL_ON BL_9
256#define BL_OFF BL_0
257
258#define MI_ON MIDI_ON
259#define MI_OFF MIDI_OFF
260
261// GOTO layer - 16 layers max
262// when:
263// ON_PRESS = 1
264// ON_RELEASE = 2
265// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
266// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
267// keycode modeled after the old version, kept below for this.
268/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */
269#define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4))
270
271// Momentary switch layer - 256 layer max
272#define MO(layer) (layer | QK_MOMENTARY)
273
274// Set default layer - 256 layer max
275#define DF(layer) (layer | QK_DEF_LAYER)
276
277// Toggle to layer - 256 layer max
278#define TG(layer) (layer | QK_TOGGLE_LAYER)
279
280// One-shot layer - 256 layer max
281#define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
282
283// One-shot mod
284#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
285
286// M-od, T-ap - 256 keycode max
287#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))
288#define CTL_T(kc) MT(MOD_LCTL, kc)
289#define SFT_T(kc) MT(MOD_LSFT, kc)
290#define ALT_T(kc) MT(MOD_LALT, kc)
291#define GUI_T(kc) MT(MOD_LGUI, kc)
292#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal
293#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
294#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui
295#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
296
297// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
298#define KC_HYPR HYPR(KC_NO)
299#define KC_MEH MEH(KC_NO)
300
301#ifdef UNICODE_ENABLE
302 // For sending unicode codes.
303 // You may not send codes over 7FFF -- this supports most of UTF8.
304 // To have a key that sends out Œ, go UC(0x0152)
305 #define UNICODE(n) (n | QK_UNICODE)
306 #define UC(n) UNICODE(n)
307#endif
308
309#ifdef UNICODEMAP_ENABLE
310 #define X(n) (n | QK_UNICODE_MAP)
311#endif
312
313#endif // QUANTUM_KEYCODES_H
diff --git a/tmk_core/common/keycode.h b/tmk_core/common/keycode.h
index 2f208c54e..54e9c322c 100644
--- a/tmk_core/common/keycode.h
+++ b/tmk_core/common/keycode.h
@@ -85,7 +85,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
85#define KC_LCAP KC_LOCKING_CAPS 85#define KC_LCAP KC_LOCKING_CAPS
86#define KC_LNUM KC_LOCKING_NUM 86#define KC_LNUM KC_LOCKING_NUM
87#define KC_LSCR KC_LOCKING_SCROLL 87#define KC_LSCR KC_LOCKING_SCROLL
88#define KC_ERAS KC_ALT_ERASE, 88#define KC_ERAS KC_ALT_ERASE
89#define KC_CLR KC_CLEAR 89#define KC_CLR KC_CLEAR
90/* Japanese specific */ 90/* Japanese specific */
91#define KC_ZKHK KC_GRAVE 91#define KC_ZKHK KC_GRAVE