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authorJack Humbert <jack.humb@gmail.com>2017-08-23 22:29:07 -0400
committerGitHub <noreply@github.com>2017-08-23 22:29:07 -0400
commitd2ff66a985b938e87fffe55c1d9f1dc55e356f91 (patch)
tree561b3e203033849573a17f5ac6248077ab687676 /docs/feature_layouts.md
parent7260fc3eef98fb7b0e2ed24d3d0d14cf2e613000 (diff)
downloadqmk_firmware-d2ff66a985b938e87fffe55c1d9f1dc55e356f91.tar.gz
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Creates a layouts/ folder for keymaps shared between keyboards (#1609)
* include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches
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1# Layouts: Using a keymap with multiple keyboards
2
3The `layouts/` folder contains different physical key layouts that can apply to different keyboards.
4
5```
6layouts/
7+ default/
8| + 60_ansi/
9| | + readme.md
10| | + layout.json
11| | + a_good_keymap/
12| | | + keymap.c
13| | | + readme.md
14| | | + config.h
15| | | + rules.mk
16| | + <keymap folder>/
17| | + ...
18| + <layout folder>/
19+ community/
20| + <layout folder>/
21| + ...
22```
23
24The `layouts/default/` and `layouts/community/` are two examples of layout "repositories" - currently `default` will contain all of the information concerning the layout, and one default keymap named `default_<layout>`, for users to use as a reference. `community` contains all of the community keymaps, with the eventual goal of being split-off into a separate repo for users to clone into `layouts/`. QMK searches through all folders in `layouts/`, so it's possible to have multiple reposistories here.
25
26Each layout folder is named (`[a-z0-9_]`) after the physical aspects of the layout, in the most generic way possible, and contains a `readme.md` with the layout to be defined by the keyboard:
27
28```md
29# 60_ansi
30
31 LAYOUT_60_ansi
32```
33
34New names should try to stick to the standards set by existing layouts, and can be discussed in the PR/Issue.
35
36## Supporting a layout
37
38For a keyboard to support a layout, the variable (`[a-z0-9_]`) must be defined in it's `<keyboard>.h`, and match the number of arguments/keys (and preferrably the physical layout):
39
40 #define LAYOUT_60_ansi KEYMAP_ANSI
41
42The folder name must be added to the keyboard's `rules.mk`:
43
44 LAYOUTS = 60_ansi
45
46`LAYOUTS` can be appended in the subproject's `rules.mk`:
47
48 LAYOUTS += 60_iso
49
50but the `LAYOUT_<layout>` variable must be defined in `<subproject>.h` as well.
51
52## Tips for making layouts keyboard-agnostic
53
54Instead of using `#include "planck.h"`, you can use this line to include whatever `<keyboard>.h` (`<subproject>.h` should not be included here) file that is being compiled:
55
56 #include QMK_KEYBOARD_H
57
58In your config.h, you can also use this variable to include the keyboard's `config.h`:
59
60 #include QMK_KEYBOARD_CONFIG_H
61
62If you want to keep some keyboard-specific code, you can use these variables to escape it with an `#ifdef` statement:
63
64* `KEYBOARD_<keyboard>`
65* `SUBPROJECT_<subproject>`
66
67For example:
68
69```c
70#ifdef KEYBOARD_planck
71 #ifdef SUBPROJECT_rev4
72 planck_rev4_function();
73 #endif
74#endif
75```
76
77Note that the names are lowercase and match the folder/file names for the keyboard/subproject exactly. \ No newline at end of file