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authorstein3 <stein3@gmail.com>2020-10-06 07:15:41 -0700
committerstein3 <stein3@gmail.com>2020-10-06 07:15:41 -0700
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@@ -72,6 +72,43 @@ static void render_logo(void) {
72} 72}
73``` 73```
74 74
75## Buffer Read Example
76For some purposes, you may need to read the current state of the OLED display
77buffer. The `oled_read_raw` function can be used to safely read bytes from the
78buffer.
79
80In this example, calling `fade_display` in the `oled_task_user` function will
81slowly fade away whatever is on the screen by turning random pixels black over
82time.
83```c
84//Setup some mask which can be or'd with bytes to turn off pixels
85const uint8_t single_bit_masks[8] = {127, 191, 223, 239, 247, 251, 253, 254};
86
87static void fade_display(void) {
88 //Define the reader structure
89 oled_buffer_reader_t reader;
90 uint8_t buff_char;
91 if (random() % 30 == 0) {
92 srand(timer_read());
93 // Fetch a pointer for the buffer byte at index 0. The return structure
94 // will have the pointer and the number of bytes remaining from this
95 // index position if we want to perform a sequential read by
96 // incrementing the buffer pointer
97 reader = oled_read_raw(0);
98 //Loop over the remaining buffer and erase pixels as we go
99 for (uint16_t i = 0; i < reader.remaining_element_count; i++) {
100 //Get the actual byte in the buffer by dereferencing the pointer
101 buff_char = *reader.current_element;
102 if (buff_char != 0) {
103 oled_write_raw_byte(buff_char & single_bit_masks[rand() % 8], i);
104 }
105 //increment the pointer to fetch a new byte during the next loop
106 reader.current_element++;
107 }
108 }
109}
110```
111
75## Other Examples 112## Other Examples
76 113
77In split keyboards, it is very common to have two OLED displays that each render different content and are oriented or flipped differently. You can do this by switching which content to render by using the return value from `is_keyboard_master()` or `is_keyboard_left()` found in `split_util.h`, e.g: 114In split keyboards, it is very common to have two OLED displays that each render different content and are oriented or flipped differently. You can do this by switching which content to render by using the return value from `is_keyboard_master()` or `is_keyboard_left()` found in `split_util.h`, e.g:
@@ -238,6 +275,10 @@ void oled_write_P(const char *data, bool invert);
238// Remapped to call 'void oled_write_ln(const char *data, bool invert);' on ARM 275// Remapped to call 'void oled_write_ln(const char *data, bool invert);' on ARM
239void oled_write_ln_P(const char *data, bool invert); 276void oled_write_ln_P(const char *data, bool invert);
240 277
278// Returns a pointer to the requested start index in the buffer plus remaining
279// buffer length as struct
280oled_buffer_reader_t oled_read_raw(uint16_t start_index);
281
241// Writes a string to the buffer at current cursor position 282// Writes a string to the buffer at current cursor position
242void oled_write_raw(const char *data, uint16_t size); 283void oled_write_raw(const char *data, uint16_t size);
243 284
@@ -259,6 +300,10 @@ bool oled_on(void);
259// Returns true if the screen was off or turns off 300// Returns true if the screen was off or turns off
260bool oled_off(void); 301bool oled_off(void);
261 302
303// Returns true if the oled is currently on, false if it is
304// not
305bool is_oled_on(void);
306
262// Basically it's oled_render, but with timeout management and oled_task_user calling! 307// Basically it's oled_render, but with timeout management and oled_task_user calling!
263void oled_task(void); 308void oled_task(void);
264 309