diff options
| author | tmk <nobody@nowhere> | 2013-02-12 17:08:51 +0900 |
|---|---|---|
| committer | tmk <nobody@nowhere> | 2013-02-12 17:08:51 +0900 |
| commit | 0c52ee59f08cead9b4906dbbd3aff86b103171fe (patch) | |
| tree | 96787bdfbcdb34f60a47b5b9539bf1bf29dd7616 /keyboard/gh60 | |
| parent | 821563417565776d2dc3a02b0265e6fcd5218739 (diff) | |
| download | qmk_firmware-0c52ee59f08cead9b4906dbbd3aff86b103171fe.tar.gz qmk_firmware-0c52ee59f08cead9b4906dbbd3aff86b103171fe.zip | |
Add transparent layer feature in gh60
Diffstat (limited to 'keyboard/gh60')
| -rw-r--r-- | keyboard/gh60/Makefile.lufa | 5 | ||||
| -rw-r--r-- | keyboard/gh60/README.md | 85 | ||||
| -rw-r--r-- | keyboard/gh60/keymap.c | 142 | ||||
| -rw-r--r-- | keyboard/gh60/keymap_plain.h | 24 | ||||
| -rw-r--r-- | keyboard/gh60/keymap_poker.h | 88 |
5 files changed, 264 insertions, 80 deletions
diff --git a/keyboard/gh60/Makefile.lufa b/keyboard/gh60/Makefile.lufa index 45402bb38..c8d3fa494 100644 --- a/keyboard/gh60/Makefile.lufa +++ b/keyboard/gh60/Makefile.lufa | |||
| @@ -119,5 +119,8 @@ include $(TOP_DIR)/protocol/lufa.mk | |||
| 119 | include $(TOP_DIR)/common.mk | 119 | include $(TOP_DIR)/common.mk |
| 120 | include $(TOP_DIR)/rules.mk | 120 | include $(TOP_DIR)/rules.mk |
| 121 | 121 | ||
| 122 | plain: OPT_DEFS += -DPLAIN_MAP | 122 | plain: OPT_DEFS += -DKEYMAP_PLAIN |
| 123 | plain: all | 123 | plain: all |
| 124 | |||
| 125 | poker: OPT_DEFS += -DKEYMAP_POKER | ||
| 126 | poker: all | ||
diff --git a/keyboard/gh60/README.md b/keyboard/gh60/README.md index 289467aba..405ab3dff 100644 --- a/keyboard/gh60/README.md +++ b/keyboard/gh60/README.md | |||
| @@ -12,23 +12,28 @@ Move to this directory then just run `make` like: | |||
| 12 | 12 | ||
| 13 | $ make -f Makfile.[pjrc|lufa] | 13 | $ make -f Makfile.[pjrc|lufa] |
| 14 | 14 | ||
| 15 | Use `Makefile.pjrc` if you want to use PJRC stack or use `Makefile.lufa` for LUFA stack. | ||
| 16 | |||
| 15 | 17 | ||
| 16 | ## Boot Magic | 18 | ## Boot Magic |
| 19 | Plugin pressing these `Boot Magic` key. | ||
| 20 | |||
| 17 | - `Fn` key for bootloader kick up. | 21 | - `Fn` key for bootloader kick up. |
| 18 | - `D` key for Debug enable. | 22 | - `D` key for Debug enable. |
| 19 | 23 | ||
| 20 | 24 | ||
| 21 | ## Keymap | 25 | ## Keymap |
| 22 | Two version of keymap are available. `Plan` and `Funky`. | 26 | Two version of keymap are available. `Plan`, `Poker` and `Funky`(default). |
| 23 | See keymap.c to define your own favourite keymap. | 27 | See keymap.c to define your own favourite keymap. |
| 24 | 28 | ||
| 29 | $ make -f Makefile.[pjrc|lufa] [plain|poker] | ||
| 30 | |||
| 25 | ### 1. Plain keymap | 31 | ### 1. Plain keymap |
| 26 | This will be useful if you want to use key mapping tool like AHK. | 32 | This will be useful if you want to use key mapping tool like AHK. |
| 27 | To get this plain keymap do `make`: | ||
| 28 | 33 | ||
| 29 | $ make -f Makefile.[pjrc|lufa] plain | 34 | See [keymap_plain.h](keymap_plain.h) for detail. |
| 30 | 35 | ||
| 31 | ### Layer 0 | 36 | #### 1.0 Plain Default Layer |
| 32 | ,-----------------------------------------------------------. | 37 | ,-----------------------------------------------------------. |
| 33 | |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | | 38 | |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |
| 34 | |-----------------------------------------------------------| | 39 | |-----------------------------------------------------------| |
| @@ -41,12 +46,71 @@ To get this plain keymap do `make`: | |||
| 41 | |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl| | 46 | |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl| |
| 42 | `-----------------------------------------------------------' | 47 | `-----------------------------------------------------------' |
| 43 | 48 | ||
| 49 | ### 2 Poker keymap | ||
| 50 | Poker layer emulation without Esc/grave bug :) | ||
| 51 | |||
| 52 | See [keymap_poker.h](keymap_poker.h) for detail. | ||
| 53 | |||
| 54 | #### 2.0 Poker Default Layer | ||
| 55 | ,-----------------------------------------------------------. | ||
| 56 | | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | | ||
| 57 | |-----------------------------------------------------------| | ||
| 58 | |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | ||
| 59 | |-----------------------------------------------------------| | ||
| 60 | |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | | ||
| 61 | |-----------------------------------------------------------| | ||
| 62 | |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | | ||
| 63 | |-----------------------------------------------------------| | ||
| 64 | |Ctrl|Gui |Alt | Space |Fn |Gui |App |Ctrl| | ||
| 65 | `-----------------------------------------------------------' | ||
| 66 | |||
| 67 | #### 2.1 Poker Arrow Layer | ||
| 68 | ,-----------------------------------------------------------. | ||
| 69 | | | | | | | | | | | | | | | | | ||
| 70 | |-----------------------------------------------------------| | ||
| 71 | | | | | | | | | | | | | | | | | ||
| 72 | |-----------------------------------------------------------| | ||
| 73 | | | | | | | | | | | | | | | | ||
| 74 | |-----------------------------------------------------------| | ||
| 75 | | | | | | | | | | | | | Up | | ||
| 76 | |-----------------------------------------------------------| | ||
| 77 | | | | | |Fn |Left|Down|Righ| | ||
| 78 | `-----------------------------------------------------------' | ||
| 79 | |||
| 80 | #### 2.2 Poker Esc Layer | ||
| 81 | ,-----------------------------------------------------------. | ||
| 82 | |Esc| | | | | | | | | | | | | | | ||
| 83 | |-----------------------------------------------------------| | ||
| 84 | | | | | | | | | | | | | | | | | ||
| 85 | |-----------------------------------------------------------| | ||
| 86 | | | | | | | | | | | | | | | | ||
| 87 | |-----------------------------------------------------------| | ||
| 88 | | | | | | | | | | | | | | | ||
| 89 | |-----------------------------------------------------------| | ||
| 90 | | | | | |Fn | | | | | ||
| 91 | `-----------------------------------------------------------' | ||
| 44 | 92 | ||
| 45 | ### 2. Funky layers. | 93 | #### 2.1 Poker Fn Layer |
| 94 | ,-----------------------------------------------------------. | ||
| 95 | |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| | | ||
| 96 | |-----------------------------------------------------------| | ||
| 97 | | |FnQ| Up| | | | | | |Cal| |Hom|Ins| | | ||
| 98 | |-----------------------------------------------------------| | ||
| 99 | | |Lef|Dow|Rig| | |Psc|Slk|Pau| |Tsk|End| | | ||
| 100 | |-----------------------------------------------------------| | ||
| 101 | | |Del| |Web|Mut|VoU|VoD| |PgU|PgD|Del| | | ||
| 102 | |-----------------------------------------------------------| | ||
| 103 | | | | | FnS |Fn | | | | | ||
| 104 | `-----------------------------------------------------------' | ||
| 46 | 105 | ||
| 47 | $ make -f Makefile.[pjrc|lufa] | ||
| 48 | 106 | ||
| 49 | #### Layer 0: Default Layer | 107 | |
| 108 | ### 3. Funky keymap | ||
| 109 | This is my keymap(default) with HHKB, Vi cursor and Mousekey layer. | ||
| 110 | |||
| 111 | See [keymap.h](keymap.h) for detail. | ||
| 112 | |||
| 113 | #### 3.0 Funky Default Layer | ||
| 50 | ,-----------------------------------------------------------. | 114 | ,-----------------------------------------------------------. |
| 51 | |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | | 115 | |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |
| 52 | |-----------------------------------------------------------| | 116 | |-----------------------------------------------------------| |
| @@ -59,7 +123,7 @@ To get this plain keymap do `make`: | |||
| 59 | |Ctrl|Gui |Alt | Space |Alt |*L3 |*L3 |*L1 | | 123 | |Ctrl|Gui |Alt | Space |Alt |*L3 |*L3 |*L1 | |
| 60 | `-----------------------------------------------------------' | 124 | `-----------------------------------------------------------' |
| 61 | 125 | ||
| 62 | #### Layer 1: HHKB mode | 126 | #### 3.1 Funky HHKB mode |
| 63 | ,-----------------------------------------------------------. | 127 | ,-----------------------------------------------------------. |
| 64 | |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | | 128 | |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | |
| 65 | |-----------------------------------------------------------| | 129 | |-----------------------------------------------------------| |
| @@ -72,7 +136,7 @@ To get this plain keymap do `make`: | |||
| 72 | |Ctrl|Gui |Alt | Space |Alt |Gui |App |*L0 | | 136 | |Ctrl|Gui |Alt | Space |Alt |Gui |App |*L0 | |
| 73 | `-----------------------------------------------------------' | 137 | `-----------------------------------------------------------' |
| 74 | 138 | ||
| 75 | #### Layer 2: Vi mode | 139 | #### 3.2 Funky Vi mode |
| 76 | ,-----------------------------------------------------------. | 140 | ,-----------------------------------------------------------. |
| 77 | | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp | | 141 | | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp | |
| 78 | |-----------------------------------------------------------| | 142 | |-----------------------------------------------------------| |
| @@ -85,7 +149,7 @@ To get this plain keymap do `make`: | |||
| 85 | |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl| | 149 | |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl| |
| 86 | `-----------------------------------------------------------' | 150 | `-----------------------------------------------------------' |
| 87 | 151 | ||
| 88 | #### Layer 3: Mouse mode | 152 | #### 3.3 Funky Mouse mode |
| 89 | ,-----------------------------------------------------------. | 153 | ,-----------------------------------------------------------. |
| 90 | | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp | | 154 | | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp | |
| 91 | |-----------------------------------------------------------| | 155 | |-----------------------------------------------------------| |
| @@ -98,4 +162,3 @@ To get this plain keymap do `make`: | |||
| 98 | |Ctrl|Gui |Alt | Space |Alt |*L0 |*L0 |Ctrl| | 162 | |Ctrl|Gui |Alt | Space |Alt |*L0 |*L0 |Ctrl| |
| 99 | `-----------------------------------------------------------' | 163 | `-----------------------------------------------------------' |
| 100 | Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel | 164 | Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel |
| 101 | |||
diff --git a/keyboard/gh60/keymap.c b/keyboard/gh60/keymap.c index 07045d7a7..7e4f945f6 100644 --- a/keyboard/gh60/keymap.c +++ b/keyboard/gh60/keymap.c | |||
| @@ -1,5 +1,5 @@ | |||
| 1 | /* | 1 | /* |
| 2 | Copyright 2012 Jun Wako <wakojun@gmail.com> | 2 | Copyright 2012,2013 Jun Wako <wakojun@gmail.com> |
| 3 | 3 | ||
| 4 | This program is free software: you can redistribute it and/or modify | 4 | This program is free software: you can redistribute it and/or modify |
| 5 | it under the terms of the GNU General Public License as published by | 5 | it under the terms of the GNU General Public License as published by |
| @@ -18,9 +18,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
| 18 | #include <stdbool.h> | 18 | #include <stdbool.h> |
| 19 | #include <avr/pgmspace.h> | 19 | #include <avr/pgmspace.h> |
| 20 | #include "keycode.h" | 20 | #include "keycode.h" |
| 21 | #include "action.h" | ||
| 22 | #include "action_macro.h" | ||
| 23 | #include "report.h" | ||
| 24 | #include "host.h" | ||
| 21 | #include "print.h" | 25 | #include "print.h" |
| 22 | #include "debug.h" | 26 | #include "debug.h" |
| 23 | #include "util.h" | ||
| 24 | #include "keymap.h" | 27 | #include "keymap.h" |
| 25 | 28 | ||
| 26 | 29 | ||
| @@ -56,55 +59,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
| 56 | K40, K41, K42, K45, K4A, K4B, K4C, K4D \ | 59 | K40, K41, K42, K45, K4A, K4B, K4C, K4D \ |
| 57 | ) | 60 | ) |
| 58 | 61 | ||
| 59 | #define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) | ||
| 60 | |||
| 61 | |||
| 62 | // Assign Fn key(0-7) to a layer to which switch with the Fn key pressed. | ||
| 63 | static const uint8_t PROGMEM fn_layer[] = { | ||
| 64 | 0, // Fn0 | ||
| 65 | 1, // Fn1 | ||
| 66 | 2, // Fn2 | ||
| 67 | 3, // Fn3 | ||
| 68 | 3, // Fn4 | ||
| 69 | 0, // Fn5 | ||
| 70 | 0, // Fn6 | ||
| 71 | 0 // Fn7 | ||
| 72 | }; | ||
| 73 | |||
| 74 | // Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer. | ||
| 75 | // See layer.c for details. | ||
| 76 | static const uint8_t PROGMEM fn_keycode[] = { | ||
| 77 | KC_NO, // Fn0 | ||
| 78 | KC_NO, // Fn1 | ||
| 79 | KC_SLSH, // Fn2 | ||
| 80 | KC_SCLN, // Fn3 | ||
| 81 | KC_NO, // Fn4 | ||
| 82 | KC_NO, // Fn5 | ||
| 83 | KC_NO, // Fn6 | ||
| 84 | KC_NO // Fn7 | ||
| 85 | }; | ||
| 86 | 62 | ||
| 63 | #if defined(KEYMAP_PLAIN) | ||
| 64 | #include "keymap_plain.h" | ||
| 65 | #elif defined(KEYMAP_POKER) | ||
| 66 | #include "keymap_poker.h" | ||
| 67 | #else | ||
| 87 | static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | 68 | static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
| 88 | #ifdef PLAIN_MAP | 69 | /* |
| 89 | /* Layer 0: Default Layer | 70 | * Funky |
| 90 | * ,-----------------------------------------------------------. | ||
| 91 | * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | | ||
| 92 | * |-----------------------------------------------------------| | ||
| 93 | * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | ||
| 94 | * |-----------------------------------------------------------| | ||
| 95 | * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | | ||
| 96 | * |-----------------------------------------------------------| | ||
| 97 | * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | | ||
| 98 | * |-----------------------------------------------------------| | ||
| 99 | * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl| | ||
| 100 | * `-----------------------------------------------------------' | ||
| 101 | */ | 71 | */ |
| 102 | KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | ||
| 103 | TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ | ||
| 104 | CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NO, ENT, \ | ||
| 105 | LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, \ | ||
| 106 | LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL), | ||
| 107 | #else | ||
| 108 | /* Layer 0: Default Layer | 72 | /* Layer 0: Default Layer |
| 109 | * ,-----------------------------------------------------------. | 73 | * ,-----------------------------------------------------------. |
| 110 | * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | | 74 | * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |
| @@ -134,7 +98,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
| 134 | * |-----------------------------------------------------------| | 98 | * |-----------------------------------------------------------| |
| 135 | * |Shift | | | | | | +| -|End|PgD|Dow|Shift | | 99 | * |Shift | | | | | | +| -|End|PgD|Dow|Shift | |
| 136 | * |-----------------------------------------------------------| | 100 | * |-----------------------------------------------------------| |
| 137 | * |Ctrl|Gui |Alt | Space |Alt |Gui |App |xxx | | 101 | * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Fn0 | |
| 138 | * `-----------------------------------------------------------' | 102 | * `-----------------------------------------------------------' |
| 139 | */ | 103 | */ |
| 140 | KEYMAP_ANSI( | 104 | KEYMAP_ANSI( |
| @@ -142,7 +106,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
| 142 | CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, INS, \ | 106 | CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, INS, \ |
| 143 | LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT, ENT, \ | 107 | LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT, ENT, \ |
| 144 | LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN, RSFT, \ | 108 | LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN, RSFT, \ |
| 145 | LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN1), | 109 | LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0), |
| 146 | /* Layer 2: Vi mode (Slash) | 110 | /* Layer 2: Vi mode (Slash) |
| 147 | * ,-----------------------------------------------------------. | 111 | * ,-----------------------------------------------------------. |
| 148 | * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp | | 112 | * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp | |
| @@ -151,7 +115,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
| 151 | * |-----------------------------------------------------------| | 115 | * |-----------------------------------------------------------| |
| 152 | * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return | | 116 | * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return | |
| 153 | * |-----------------------------------------------------------| | 117 | * |-----------------------------------------------------------| |
| 154 | * |Shift | | | | | |Hom|PgD|PgU|End|xxx|Shift | | 118 | * |Shift | | | | | |Hom|PgD|PgU|End|Fn0|Shift | |
| 155 | * |-----------------------------------------------------------| | 119 | * |-----------------------------------------------------------| |
| 156 | * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl| | 120 | * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl| |
| 157 | * `-----------------------------------------------------------' | 121 | * `-----------------------------------------------------------' |
| @@ -160,7 +124,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
| 160 | GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \ | 124 | GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \ |
| 161 | TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, NO, \ | 125 | TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, NO, \ |
| 162 | LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \ | 126 | LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \ |
| 163 | LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT, \ | 127 | LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN0, RSFT, \ |
| 164 | LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL), | 128 | LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL), |
| 165 | /* Layer 3: Mouse mode (Semicolon/App) | 129 | /* Layer 3: Mouse mode (Semicolon/App) |
| 166 | * ,-----------------------------------------------------------. | 130 | * ,-----------------------------------------------------------. |
| @@ -168,35 +132,77 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
| 168 | * |-----------------------------------------------------------| | 132 | * |-----------------------------------------------------------| |
| 169 | * |Tab | | | | | |MwL|MwD|MwU|MwR| | | | | | 133 | * |Tab | | | | | |MwL|MwD|MwU|MwR| | | | | |
| 170 | * |-----------------------------------------------------------| | 134 | * |-----------------------------------------------------------| |
| 171 | * |Contro| |Ac0|Ac1|Ac1| |McL|McD|McU|McR|xxx| |Return | | 135 | * |Contro| |Ac0|Ac1|Ac1| |McL|McD|McU|McR|Fn0| |Return | |
| 172 | * |-----------------------------------------------------------| | 136 | * |-----------------------------------------------------------| |
| 173 | * |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | | 137 | * |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
| 174 | * |-----------------------------------------------------------| | 138 | * |-----------------------------------------------------------| |
| 175 | * |Ctrl|Gui |Alt | Space | |xxx |xxx | | | 139 | * |Ctrl|Gui |Alt | Space | |Fn0 |Fn0 | | |
| 176 | * `-----------------------------------------------------------' | 140 | * `-----------------------------------------------------------' |
| 177 | * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel | 141 | * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel |
| 178 | */ | 142 | */ |
| 179 | KEYMAP_ANSI( | 143 | KEYMAP_ANSI( |
| 180 | GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \ | 144 | GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \ |
| 181 | TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, NO, \ | 145 | TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, NO, \ |
| 182 | LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \ | 146 | LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT, \ |
| 183 | LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT, \ | 147 | LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT, \ |
| 184 | LCTL,LGUI,LALT, BTN1, NO, FN4, FN4, NO ), | 148 | LCTL,LGUI,LALT, BTN1, NO, FN0, FN0, NO ), |
| 185 | #endif | ||
| 186 | }; | 149 | }; |
| 187 | 150 | ||
| 151 | /* | ||
| 152 | * Fn action definition | ||
| 153 | */ | ||
| 154 | static const uint16_t PROGMEM fn_actions[] = { | ||
| 155 | ACTION_LAYER_DEFAULT, // FN0 | ||
| 156 | ACTION_LAYER_SET(1), // FN1 | ||
| 157 | ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // FN2 Layer with Slash | ||
| 158 | ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // FN3 Layer with Semicolon | ||
| 159 | ACTION_LAYER_SET(3), // FN4 | ||
| 160 | }; | ||
| 161 | #endif | ||
| 188 | 162 | ||
| 189 | uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) | ||
| 190 | { | ||
| 191 | return KEYCODE(layer, row, col); | ||
| 192 | } | ||
| 193 | 163 | ||
| 194 | uint8_t keymap_fn_layer(uint8_t index) | ||
| 195 | { | ||
| 196 | return pgm_read_byte(&fn_layer[index]); | ||
| 197 | } | ||
| 198 | 164 | ||
| 199 | uint8_t keymap_fn_keycode(uint8_t index) | 165 | /* convert keycode to action */ |
| 200 | { | 166 | action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) { |
| 201 | return pgm_read_byte(&fn_keycode[index]); | 167 | uint8_t key = (pgm_read_byte(&keymaps[(layer)][(row)][(col)])); |
| 168 | |||
| 169 | // TODO: move to action.c ? | ||
| 170 | /* Transparently use default layer */ | ||
| 171 | if (key == KC_TRANSPARENT) { | ||
| 172 | key = (pgm_read_byte(&keymaps[(default_layer)][(row)][(col)])); | ||
| 173 | } | ||
| 174 | |||
| 175 | action_t action; | ||
| 176 | switch (key) { | ||
| 177 | case KC_A ... KC_EXSEL: | ||
| 178 | action.code = ACTION_KEY(key); | ||
| 179 | break; | ||
| 180 | case KC_LCTRL ... KC_LGUI: | ||
| 181 | action.code = ACTION_LMOD(key); | ||
| 182 | break; | ||
| 183 | case KC_RCTRL ... KC_RGUI: | ||
| 184 | action.code = ACTION_RMOD(key); | ||
| 185 | break; | ||
| 186 | case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE: | ||
| 187 | action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key)); | ||
| 188 | break; | ||
| 189 | case KC_AUDIO_MUTE ... KC_WWW_FAVORITES: | ||
| 190 | action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key)); | ||
| 191 | break; | ||
| 192 | case KC_MS_UP ... KC_MS_ACCEL2: | ||
| 193 | action.code = ACTION_MOUSEKEY(key); | ||
| 194 | break; | ||
| 195 | case KC_FN0 ... KC_FN31: | ||
| 196 | if (FN_INDEX(key) < sizeof(fn_actions) / sizeof(fn_actions[0])) { | ||
| 197 | action.code = pgm_read_word(&fn_actions[FN_INDEX(key)]); | ||
| 198 | } else { | ||
| 199 | action.code = ACTION_NO; | ||
| 200 | } | ||
| 201 | break; | ||
| 202 | case KC_NO ... KC_UNDEFINED: | ||
| 203 | default: | ||
| 204 | action.code = ACTION_NO; | ||
| 205 | break; | ||
| 206 | } | ||
| 207 | return action; | ||
| 202 | } | 208 | } |
diff --git a/keyboard/gh60/keymap_plain.h b/keyboard/gh60/keymap_plain.h new file mode 100644 index 000000000..ad0bc2f26 --- /dev/null +++ b/keyboard/gh60/keymap_plain.h | |||
| @@ -0,0 +1,24 @@ | |||
| 1 | static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
| 2 | /* | ||
| 3 | * Plain | ||
| 4 | */ | ||
| 5 | /* Layer 0: Default Layer | ||
| 6 | * ,-----------------------------------------------------------. | ||
| 7 | * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | | ||
| 8 | * |-----------------------------------------------------------| | ||
| 9 | * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | ||
| 10 | * |-----------------------------------------------------------| | ||
| 11 | * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | | ||
| 12 | * |-----------------------------------------------------------| | ||
| 13 | * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | | ||
| 14 | * |-----------------------------------------------------------| | ||
| 15 | * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl| | ||
| 16 | * `-----------------------------------------------------------' | ||
| 17 | */ | ||
| 18 | KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | ||
| 19 | TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ | ||
| 20 | CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NO, ENT, \ | ||
| 21 | LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, \ | ||
| 22 | LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL), | ||
| 23 | }; | ||
| 24 | |||
diff --git a/keyboard/gh60/keymap_poker.h b/keyboard/gh60/keymap_poker.h new file mode 100644 index 000000000..186020b3b --- /dev/null +++ b/keyboard/gh60/keymap_poker.h | |||
| @@ -0,0 +1,88 @@ | |||
| 1 | static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
| 2 | /* | ||
| 3 | * Poker Layer | ||
| 4 | */ | ||
| 5 | /* Layer x000: Poker Default Layer | ||
| 6 | * ,-----------------------------------------------------------. | ||
| 7 | * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | | ||
| 8 | * |-----------------------------------------------------------| | ||
| 9 | * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | ||
| 10 | * |-----------------------------------------------------------| | ||
| 11 | * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | | ||
| 12 | * |-----------------------------------------------------------| | ||
| 13 | * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | | ||
| 14 | * |-----------------------------------------------------------| | ||
| 15 | * |Ctrl|Gui |Alt | Space |Fn |Gui |App |Ctrl| | ||
| 16 | * `-----------------------------------------------------------' | ||
| 17 | */ | ||
| 18 | KEYMAP_ANSI( | ||
| 19 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | ||
| 20 | TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ | ||
| 21 | LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \ | ||
| 22 | LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \ | ||
| 23 | LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL), | ||
| 24 | /* Layer x001: Poker with Arrow */ | ||
| 25 | KEYMAP_ANSI( | ||
| 26 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | ||
| 27 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | ||
| 28 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | ||
| 29 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \ | ||
| 30 | TRNS,TRNS,TRNS, TRNS, FN2, LEFT,DOWN,RGHT), | ||
| 31 | /* Layer x010: Poker with Esc */ | ||
| 32 | KEYMAP_ANSI( | ||
| 33 | ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | ||
| 34 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | ||
| 35 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | ||
| 36 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | ||
| 37 | TRNS,TRNS,TRNS, TRNS, FN2, TRNS,TRNS,TRNS), | ||
| 38 | /* Layer x011: Poker with Arrow and Esc */ | ||
| 39 | KEYMAP_ANSI( | ||
| 40 | ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | ||
| 41 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | ||
| 42 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | ||
| 43 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \ | ||
| 44 | TRNS,TRNS,TRNS, TRNS, FN2, LEFT,DOWN,RGHT), | ||
| 45 | /* | ||
| 46 | * Poker Momentary Fn Layer | ||
| 47 | */ | ||
| 48 | /* Layer x100: Poker Default + Fn'd */ | ||
| 49 | KEYMAP_ANSI( | ||
| 50 | ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | ||
| 51 | TRNS,FN1, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ | ||
| 52 | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \ | ||
| 53 | TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \ | ||
| 54 | TRNS,TRNS,TRNS, FN0, FN2, TRNS,TRNS,TRNS), | ||
| 55 | /* Layer x101: Poker with Arrow + Fn'd */ | ||
| 56 | KEYMAP_ANSI( | ||
| 57 | ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | ||
| 58 | TRNS,FN1, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ | ||
| 59 | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \ | ||
| 60 | TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, UP, \ | ||
| 61 | TRNS,TRNS,TRNS, FN0, FN2, LEFT,DOWN,RGHT), | ||
| 62 | /* Layer x110: Poker with Esc + Fn'd */ | ||
| 63 | KEYMAP_ANSI( | ||
| 64 | GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | ||
| 65 | TRNS,FN1, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ | ||
| 66 | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \ | ||
| 67 | TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \ | ||
| 68 | TRNS,TRNS,TRNS, FN0, FN2, TRNS,TRNS,TRNS), | ||
| 69 | /* Layer x111: Poker with Arrow and Esc + Fn'd */ | ||
| 70 | KEYMAP_ANSI( | ||
| 71 | GRV, F9, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | ||
| 72 | TRNS,FN1, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ | ||
| 73 | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \ | ||
| 74 | TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, UP, \ | ||
| 75 | TRNS,TRNS,TRNS, FN0, FN2, LEFT,DOWN,RGHT), | ||
| 76 | }; | ||
| 77 | |||
| 78 | /* | ||
| 79 | * Fn action definition | ||
| 80 | */ | ||
| 81 | static const uint16_t PROGMEM fn_actions[] = { | ||
| 82 | /* Poker Layout */ | ||
| 83 | [0] = ACTION_LAYER_BIT_TOGGLE(1), // FN0 Poker Arrow toggle(Space) | ||
| 84 | [1] = ACTION_LAYER_BIT_TOGGLE(2), // FN1 Poker Esc toggle(Q) | ||
| 85 | [2] = ACTION_LAYER_BIT(4), // FN2 Poker Fn | ||
| 86 | [3] = ACTION_RMODS_KEY(MOD_BIT(KC_RCTL)|MOD_BIT(KC_RSFT), KC_ESC), // FN3 Task(RControl,RShift+Esc) | ||
| 87 | }; | ||
| 88 | |||
