diff options
| author | tmk <nobody@nowhere> | 2013-04-05 01:39:17 +0900 |
|---|---|---|
| committer | tmk <nobody@nowhere> | 2013-04-05 01:39:17 +0900 |
| commit | 489fd75fdfa279e82e92af73e3489ff012c4eef1 (patch) | |
| tree | bd2910ff9366eb380d9b58b66d31c6f8e253c1e2 /keyboard/gh60 | |
| parent | f9a7e224a4de28e52d268c801dc12c8de8c79b3f (diff) | |
| download | qmk_firmware-489fd75fdfa279e82e92af73e3489ff012c4eef1.tar.gz qmk_firmware-489fd75fdfa279e82e92af73e3489ff012c4eef1.zip | |
Fix keymap of gh60
Diffstat (limited to 'keyboard/gh60')
| -rw-r--r-- | keyboard/gh60/keymap.c | 2 | ||||
| -rw-r--r-- | keyboard/gh60/keymap_plain.h | 3 | ||||
| -rw-r--r-- | keyboard/gh60/keymap_poker.h | 28 | ||||
| -rw-r--r-- | keyboard/gh60/keymap_poker_bit.h | 24 | ||||
| -rw-r--r-- | keyboard/gh60/keymap_poker_set.h | 37 |
5 files changed, 44 insertions, 50 deletions
diff --git a/keyboard/gh60/keymap.c b/keyboard/gh60/keymap.c index 6db4d3db0..edc1caf19 100644 --- a/keyboard/gh60/keymap.c +++ b/keyboard/gh60/keymap.c | |||
| @@ -210,7 +210,7 @@ static const uint16_t PROGMEM fn_actions[] = { | |||
| 210 | [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout | 210 | [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout |
| 211 | [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout | 211 | [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout |
| 212 | [8] = ACTION_DEFAULT_LAYER_SET(3), // set workman layout | 212 | [8] = ACTION_DEFAULT_LAYER_SET(3), // set workman layout |
| 213 | [9] = ACTION_RMOD_TAP_KEY(KC_RSFT, KC_GRV), | 213 | [9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRV), |
| 214 | }; | 214 | }; |
| 215 | #endif | 215 | #endif |
| 216 | 216 | ||
diff --git a/keyboard/gh60/keymap_plain.h b/keyboard/gh60/keymap_plain.h index 85331715d..52d11256c 100644 --- a/keyboard/gh60/keymap_plain.h +++ b/keyboard/gh60/keymap_plain.h | |||
| @@ -1,10 +1,9 @@ | |||
| 1 | static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | 1 | static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
| 2 | /* Keymap 0: qwerty */ | 2 | /* 0: qwerty */ |
| 3 | KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | 3 | KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ |
| 4 | TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ | 4 | TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ |
| 5 | CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NO, ENT, \ | 5 | CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NO, ENT, \ |
| 6 | LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, \ | 6 | LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, \ |
| 7 | LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL), | 7 | LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL), |
| 8 | }; | 8 | }; |
| 9 | static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {}; | ||
| 10 | static const uint16_t PROGMEM fn_actions[] = {}; | 9 | static const uint16_t PROGMEM fn_actions[] = {}; |
diff --git a/keyboard/gh60/keymap_poker.h b/keyboard/gh60/keymap_poker.h index 3e0921ad9..164299949 100644 --- a/keyboard/gh60/keymap_poker.h +++ b/keyboard/gh60/keymap_poker.h | |||
| @@ -1,49 +1,47 @@ | |||
| 1 | static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | 1 | static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
| 2 | /* Keymap 0: qwerty */ | 2 | /* 0: qwerty */ |
| 3 | KEYMAP_ANSI( | 3 | KEYMAP_ANSI( |
| 4 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | 4 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ |
| 5 | TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ | 5 | TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ |
| 6 | CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \ | 6 | CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \ |
| 7 | LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \ | 7 | LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \ |
| 8 | LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL), | 8 | LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL), |
| 9 | /* Keymap 1: colemak */ | 9 | /* 1: colemak */ |
| 10 | KEYMAP_ANSI( | 10 | KEYMAP_ANSI( |
| 11 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | 11 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ |
| 12 | TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, \ | 12 | TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, \ |
| 13 | BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, \ | 13 | BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, \ |
| 14 | LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, \ | 14 | LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, \ |
| 15 | LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL), | 15 | LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL), |
| 16 | /* Keymap 2: dvorak */ | 16 | /* 2: dvorak */ |
| 17 | KEYMAP_ANSI( | 17 | KEYMAP_ANSI( |
| 18 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, \ | 18 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, \ |
| 19 | TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, \ | 19 | TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, \ |
| 20 | CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \ | 20 | CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \ |
| 21 | LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \ | 21 | LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \ |
| 22 | LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL), | 22 | LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL), |
| 23 | /* Keymap: workman */ | 23 | /* 3: workman */ |
| 24 | KEYMAP_ANSI( | 24 | KEYMAP_ANSI( |
| 25 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | 25 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ |
| 26 | TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \ | 26 | TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \ |
| 27 | BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \ | 27 | BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \ |
| 28 | LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \ | 28 | LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \ |
| 29 | LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL), | 29 | LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL), |
| 30 | }; | 30 | /* 4: Poker with Arrow */ |
| 31 | static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = { | ||
| 32 | /* Overlay 0: Poker with Arrow */ | ||
| 33 | KEYMAP_ANSI( | 31 | KEYMAP_ANSI( |
| 34 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | 32 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ |
| 35 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | 33 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ |
| 36 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | 34 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ |
| 37 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \ | 35 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \ |
| 38 | TRNS,TRNS,TRNS, TRNS, TRNS,LEFT,DOWN,RGHT), | 36 | TRNS,TRNS,TRNS, TRNS, TRNS,LEFT,DOWN,RGHT), |
| 39 | /* Overlay 1: Poker with Esc */ | 37 | /* 5: Poker with Esc */ |
| 40 | KEYMAP_ANSI( | 38 | KEYMAP_ANSI( |
| 41 | ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | 39 | ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ |
| 42 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | 40 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ |
| 43 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | 41 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ |
| 44 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | 42 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ |
| 45 | TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS), | 43 | TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS), |
| 46 | /* Overlay 2: Poker Fn | 44 | /* 6: Poker Fn |
| 47 | * ,-----------------------------------------------------------. | 45 | * ,-----------------------------------------------------------. |
| 48 | * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| | | 46 | * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| | |
| 49 | * |-----------------------------------------------------------| | 47 | * |-----------------------------------------------------------| |
| @@ -66,7 +64,7 @@ static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = { | |||
| 66 | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \ | 64 | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \ |
| 67 | TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \ | 65 | TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \ |
| 68 | TRNS,TRNS,TRNS, FN1, TRNS,TRNS,TRNS,TRNS), | 66 | TRNS,TRNS,TRNS, FN1, TRNS,TRNS,TRNS,TRNS), |
| 69 | /* Overlay 3: Layout selector | 67 | /* 7: Layout selector |
| 70 | * ,-----------------------------------------------------------. | 68 | * ,-----------------------------------------------------------. |
| 71 | * | Lq| Lc| Ld| Lw| | | | | | | | | | | | 69 | * | Lq| Lc| Ld| Lw| | | | | | | | | | | |
| 72 | * |-----------------------------------------------------------| | 70 | * |-----------------------------------------------------------| |
| @@ -92,11 +90,11 @@ static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = { | |||
| 92 | }; | 90 | }; |
| 93 | static const uint16_t PROGMEM fn_actions[] = { | 91 | static const uint16_t PROGMEM fn_actions[] = { |
| 94 | /* Poker Layout */ | 92 | /* Poker Layout */ |
| 95 | [0] = ACTION_OVERLAY_MOMENTARY(2), // to Fn overlay | 93 | [0] = ACTION_LAYER_MOMENTARY(6), // to Fn overlay |
| 96 | [1] = ACTION_OVERLAY_TOGGLE(0), // toggle arrow overlay | 94 | [1] = ACTION_LAYER_TOGGLE(4), // toggle arrow overlay |
| 97 | [2] = ACTION_OVERLAY_TOGGLE(1), // toggle Esc overlay | 95 | [2] = ACTION_LAYER_TOGGLE(5), // toggle Esc overlay |
| 98 | [3] = ACTION_RMODS_KEY(MOD_BIT(KC_RCTL)|MOD_BIT(KC_RSFT), KC_ESC), // Task(RControl,RShift+Esc) | 96 | [3] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // Task(RControl,RShift+Esc) |
| 99 | [4] = ACTION_OVERLAY_MOMENTARY(3), // to Layout selector | 97 | [4] = ACTION_LAYER_MOMENTARY(7), // to Layout selector |
| 100 | [5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout | 98 | [5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout |
| 101 | [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout | 99 | [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout |
| 102 | [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout | 100 | [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout |
diff --git a/keyboard/gh60/keymap_poker_bit.h b/keyboard/gh60/keymap_poker_bit.h index 982632d05..1b498351d 100644 --- a/keyboard/gh60/keymap_poker_bit.h +++ b/keyboard/gh60/keymap_poker_bit.h | |||
| @@ -2,37 +2,35 @@ | |||
| 2 | // Fn + Esc = ` | 2 | // Fn + Esc = ` |
| 3 | // Fn + {left, down, up, right} = {home, pgdown, pgup, end} | 3 | // Fn + {left, down, up, right} = {home, pgdown, pgup, end} |
| 4 | static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | 4 | static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
| 5 | /* Keymap 0: qwerty */ | 5 | /* 0: qwerty */ |
| 6 | KEYMAP_ANSI( | 6 | KEYMAP_ANSI( |
| 7 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | 7 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ |
| 8 | TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ | 8 | TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ |
| 9 | LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \ | 9 | LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \ |
| 10 | LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \ | 10 | LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \ |
| 11 | LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL), | 11 | LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL), |
| 12 | }; | 12 | /* 4: Poker Default + Fn'd */ |
| 13 | static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = { | 13 | [4] = KEYMAP_ANSI( |
| 14 | /* Overlay 0: Poker Default + Fn'd */ | ||
| 15 | KEYMAP_ANSI( | ||
| 16 | TRNS,F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | 14 | TRNS,F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ |
| 17 | CAPS,FN2, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ | 15 | CAPS,FN2, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ |
| 18 | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN4, END, TRNS, \ | 16 | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN4, END, TRNS, \ |
| 19 | TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \ | 17 | TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \ |
| 20 | TRNS,TRNS,TRNS, FN1, TRNS,TRNS,TRNS,TRNS), | 18 | TRNS,TRNS,TRNS, FN1, TRNS,TRNS,TRNS,TRNS), |
| 21 | /* Overlay 1: Poker with Arrow */ | 19 | /* 5: Poker with Arrow */ |
| 22 | KEYMAP_ANSI( | 20 | KEYMAP_ANSI( |
| 23 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | 21 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ |
| 24 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | 22 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ |
| 25 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | 23 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ |
| 26 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, PGUP, \ | 24 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, PGUP, \ |
| 27 | TRNS,TRNS,TRNS, TRNS, FN3, HOME,PGDN,END), | 25 | TRNS,TRNS,TRNS, TRNS, FN3, HOME,PGDN,END), |
| 28 | /* Overlay 2: Poker with Esc */ | 26 | /* 6: Poker with Esc */ |
| 29 | KEYMAP_ANSI( | 27 | KEYMAP_ANSI( |
| 30 | ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | 28 | ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ |
| 31 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | 29 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ |
| 32 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | 30 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ |
| 33 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | 31 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ |
| 34 | TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS), | 32 | TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS), |
| 35 | /* Overlay 3: Poker with Arrow + Fn'd */ | 33 | /* 7: Poker with Arrow + Fn'd */ |
| 36 | KEYMAP_ANSI( | 34 | KEYMAP_ANSI( |
| 37 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | 35 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ |
| 38 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | 36 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ |
| @@ -42,9 +40,9 @@ static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = { | |||
| 42 | }; | 40 | }; |
| 43 | static const uint16_t PROGMEM fn_actions[] = { | 41 | static const uint16_t PROGMEM fn_actions[] = { |
| 44 | /* Poker Layout */ | 42 | /* Poker Layout */ |
| 45 | [0] = ACTION_OVERLAY_INV4(0b0101, 0), // Poker Fn(with fix for Esc) | 43 | [0] = ACTION_LAYER_BIT_XOR(1, 0b0101, ON_BOTH), // Poker Fn(with fix for Esc) |
| 46 | [1] = ACTION_OVERLAY_TOGGLE(1), // Poker Arrow toggle | 44 | [1] = ACTION_LAYER_TOGGLE(5), // Poker Arrow toggle |
| 47 | [2] = ACTION_OVERLAY_TOGGLE(2), // Poker Esc toggle | 45 | [2] = ACTION_LAYER_TOGGLE(6), // Poker Esc toggle |
| 48 | [3] = ACTION_OVERLAY_INV4(0b1101, 0), // Poker Fn(with fix for Arrow) | 46 | [3] = ACTION_LAYER_BIT_XOR(1, 0b1101, ON_BOTH), // Poker Fn(with fix for Arrow) |
| 49 | [4] = ACTION_RMODS_KEY(MOD_BIT(KC_RCTL)|MOD_BIT(KC_RSFT), KC_ESC), // FN3 Task(RControl,RShift+Esc) | 47 | [4] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // FN3 Task(RControl,RShift+Esc) |
| 50 | }; | 48 | }; |
diff --git a/keyboard/gh60/keymap_poker_set.h b/keyboard/gh60/keymap_poker_set.h index eaaf3159d..e1e4d80ee 100644 --- a/keyboard/gh60/keymap_poker_set.h +++ b/keyboard/gh60/keymap_poker_set.h | |||
| @@ -2,58 +2,56 @@ | |||
| 2 | // Fn + Esc = ` | 2 | // Fn + Esc = ` |
| 3 | // Fn + {left, down, up, right} = {home, pgdown, pgup, end} | 3 | // Fn + {left, down, up, right} = {home, pgdown, pgup, end} |
| 4 | static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | 4 | static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
| 5 | /* Keymap 0: qwerty */ | 5 | /* 0: qwerty */ |
| 6 | KEYMAP_ANSI( | 6 | KEYMAP_ANSI( |
| 7 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | 7 | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ |
| 8 | TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ | 8 | TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ |
| 9 | LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \ | 9 | LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \ |
| 10 | LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \ | 10 | LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \ |
| 11 | LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL), | 11 | LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL), |
| 12 | }; | 12 | /* 1: Poker with Arrow */ |
| 13 | static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = { | ||
| 14 | /* Overlay 0: Poker with Arrow */ | ||
| 15 | KEYMAP_ANSI( | 13 | KEYMAP_ANSI( |
| 16 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | 14 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ |
| 17 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | 15 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ |
| 18 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | 16 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ |
| 19 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \ | 17 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \ |
| 20 | TRNS,TRNS,TRNS, TRNS, FN1, LEFT,DOWN,RGHT), | 18 | TRNS,TRNS,TRNS, TRNS, FN1, LEFT,DOWN,RGHT), |
| 21 | /* Overlay 1: Poker with Esc */ | 19 | /* 2: Poker with Esc */ |
| 22 | KEYMAP_ANSI( | 20 | KEYMAP_ANSI( |
| 23 | ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | 21 | ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ |
| 24 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | 22 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ |
| 25 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | 23 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ |
| 26 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | 24 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ |
| 27 | TRNS,TRNS,TRNS, TRNS, FN2, TRNS,TRNS,TRNS), | 25 | TRNS,TRNS,TRNS, TRNS, FN2, TRNS,TRNS,TRNS), |
| 28 | /* Overlay 2: Poker with Arrow and Esc */ | 26 | /* 3: Poker with Arrow and Esc */ |
| 29 | KEYMAP_ANSI( | 27 | KEYMAP_ANSI( |
| 30 | ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | 28 | ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ |
| 31 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | 29 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ |
| 32 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | 30 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ |
| 33 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \ | 31 | TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \ |
| 34 | TRNS,TRNS,TRNS, TRNS, FN3, LEFT,DOWN,RGHT), | 32 | TRNS,TRNS,TRNS, TRNS, FN3, LEFT,DOWN,RGHT), |
| 35 | /* Overlay 3: Poker Fn'd */ | 33 | /* 4: Poker Fn'd */ |
| 36 | KEYMAP_ANSI( | 34 | KEYMAP_ANSI( |
| 37 | ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | 35 | ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ |
| 38 | TRNS,FN6, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ | 36 | TRNS,FN6, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ |
| 39 | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END, TRNS, \ | 37 | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END, TRNS, \ |
| 40 | TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \ | 38 | TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \ |
| 41 | TRNS,TRNS,TRNS, FN5, FN4, TRNS,TRNS,TRNS), | 39 | TRNS,TRNS,TRNS, FN5, FN4, TRNS,TRNS,TRNS), |
| 42 | /* Overlay 4: Poker Fn'd arrow */ | 40 | /* 5: Poker Fn'd arrow */ |
| 43 | KEYMAP_ANSI( | 41 | KEYMAP_ANSI( |
| 44 | ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | 42 | ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ |
| 45 | TRNS,FN7, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ | 43 | TRNS,FN7, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ |
| 46 | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END, TRNS, \ | 44 | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END, TRNS, \ |
| 47 | TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, PGUP, \ | 45 | TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, PGUP, \ |
| 48 | TRNS,TRNS,TRNS, FN4, FN5, HOME,PGDN,END), | 46 | TRNS,TRNS,TRNS, FN4, FN5, HOME,PGDN,END), |
| 49 | /* Overlay 5: Poker Fn'd Esc */ | 47 | /* 6: Poker Fn'd Esc */ |
| 50 | KEYMAP_ANSI( | 48 | KEYMAP_ANSI( |
| 51 | GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | 49 | GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ |
| 52 | TRNS,FN4, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ | 50 | TRNS,FN4, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ |
| 53 | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END, TRNS, \ | 51 | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END, TRNS, \ |
| 54 | TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \ | 52 | TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \ |
| 55 | TRNS,TRNS,TRNS, FN7, FN6, TRNS,TRNS,TRNS), | 53 | TRNS,TRNS,TRNS, FN7, FN6, TRNS,TRNS,TRNS), |
| 56 | /* Overlay 6: Poker Fn'd Arrow + Esc */ | 54 | /* 7: Poker Fn'd Arrow + Esc */ |
| 57 | KEYMAP_ANSI( | 55 | KEYMAP_ANSI( |
| 58 | GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | 56 | GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ |
| 59 | TRNS,FN5, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ | 57 | TRNS,FN5, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ |
| @@ -67,15 +65,16 @@ static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = { | |||
| 67 | */ | 65 | */ |
| 68 | static const uint16_t PROGMEM fn_actions[] = { | 66 | static const uint16_t PROGMEM fn_actions[] = { |
| 69 | /* Poker Layout */ | 67 | /* Poker Layout */ |
| 70 | [0] = ACTION_OVERLAY_SET(3, ON_PRESS), // FN0 move to Fn'd when press | 68 | [0] = ACTION_LAYER_SET(4, ON_PRESS), // FN0 move to Fn'd when press |
| 71 | [1] = ACTION_OVERLAY_SET(4, ON_PRESS), // FN1 move to Fn'd arrow when press | 69 | [1] = ACTION_LAYER_SET(5, ON_PRESS), // FN1 move to Fn'd arrow when press |
| 72 | [2] = ACTION_OVERLAY_SET(5, ON_PRESS), // FN2 move to Fn'd Esc when press | 70 | [2] = ACTION_LAYER_SET(6, ON_PRESS), // FN2 move to Fn'd Esc when press |
| 73 | [3] = ACTION_OVERLAY_SET(6, ON_PRESS), // FN3 move to Fn'd arrow + Esc when press | 71 | [3] = ACTION_LAYER_SET(7, ON_PRESS), // FN3 move to Fn'd arrow + Esc when press |
| 74 | 72 | ||
| 75 | [4] = ACTION_OVERLAY_CLEAR(ON_RELEASE), // FN4 clear overlay when release | 73 | //[4] = ACTION_LAYER_CLEAR(ON_RELEASE), // FN4 clear overlay when release |
| 76 | [5] = ACTION_OVERLAY_SET(0, ON_RELEASE), // FN5 move to arrow when release | 74 | [4] = ACTION_LAYER_SET(0, ON_RELEASE), // FN4 clear overlay when release |
| 77 | [6] = ACTION_OVERLAY_SET(1, ON_RELEASE), // FN6 move to Esc when release | 75 | [5] = ACTION_LAYER_SET(1, ON_RELEASE), // FN5 move to arrow when release |
| 78 | [7] = ACTION_OVERLAY_SET(2, ON_RELEASE), // FN7 move to arrow + Esc when release | 76 | [6] = ACTION_LAYER_SET(2, ON_RELEASE), // FN6 move to Esc when release |
| 77 | [7] = ACTION_LAYER_SET(3, ON_RELEASE), // FN7 move to arrow + Esc when release | ||
| 79 | 78 | ||
| 80 | [8] = ACTION_RMODS_KEY(MOD_BIT(KC_RCTL)|MOD_BIT(KC_RSFT), KC_ESC), // FN8 Task(RControl,RShift+Esc) | 79 | [8] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // FN8 Task(RControl,RShift+Esc) |
| 81 | }; | 80 | }; |
