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authorDrashna Jaelre <drashna@live.com>2021-11-15 10:41:04 -0800
committerGitHub <noreply@github.com>2021-11-15 10:41:04 -0800
commit160b0558f55f1357e1a48175c949e98d32630e6b (patch)
tree459e163bfda5c90a615dada0d282891795cb7d42 /keyboards/dekunukem
parentc9fd69871165eb889be5421df518d8e35b2be027 (diff)
downloadqmk_firmware-160b0558f55f1357e1a48175c949e98d32630e6b.tar.gz
qmk_firmware-160b0558f55f1357e1a48175c949e98d32630e6b.zip
Require explicit enabling of RGB Matrix modes (#15018)
Diffstat (limited to 'keyboards/dekunukem')
-rw-r--r--keyboards/dekunukem/duckypad/config.h49
1 files changed, 48 insertions, 1 deletions
diff --git a/keyboards/dekunukem/duckypad/config.h b/keyboards/dekunukem/duckypad/config.h
index 59c682666..06f2ae807 100644
--- a/keyboards/dekunukem/duckypad/config.h
+++ b/keyboards/dekunukem/duckypad/config.h
@@ -42,7 +42,54 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
42#define RGB_MATRIX_KEYPRESSES 42#define RGB_MATRIX_KEYPRESSES
43#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE_SIMPLE 43#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE_SIMPLE
44#define RGB_MATRIX_STARTUP_HUE 221 44#define RGB_MATRIX_STARTUP_HUE 221
45 45// RGB Matrix Animation modes. Explicitly enabled
46// For full list of effects, see:
47// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
48# define ENABLE_RGB_MATRIX_ALPHAS_MODS
49# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
50# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
51# define ENABLE_RGB_MATRIX_BREATHING
52# define ENABLE_RGB_MATRIX_BAND_SAT
53# define ENABLE_RGB_MATRIX_BAND_VAL
54# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
55# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
56# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
57# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
58# define ENABLE_RGB_MATRIX_CYCLE_ALL
59# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
60# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
61# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
62# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
63# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
64# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
65# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
66# define ENABLE_RGB_MATRIX_DUAL_BEACON
67# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
68# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
69# define ENABLE_RGB_MATRIX_RAINDROPS
70# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
71# define ENABLE_RGB_MATRIX_HUE_BREATHING
72# define ENABLE_RGB_MATRIX_HUE_PENDULUM
73# define ENABLE_RGB_MATRIX_HUE_WAVE
74# define ENABLE_RGB_MATRIX_PIXEL_RAIN
75# define ENABLE_RGB_MATRIX_PIXEL_FLOW
76# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
77// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
78# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
79# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
80// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
81# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
82# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
83# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
84# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
85# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
86# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
87# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
88# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
89# define ENABLE_RGB_MATRIX_SPLASH
90# define ENABLE_RGB_MATRIX_MULTISPLASH
91# define ENABLE_RGB_MATRIX_SOLID_SPLASH
92# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
46 93
47#endif 94#endif
48 95