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authorJoel Elkins <joel@elkins.co>2021-06-02 15:59:52 -0500
committerGitHub <noreply@github.com>2021-06-03 06:59:52 +1000
commit35dbe8ba035c8eefc1051226aa8e3dd7cd63a912 (patch)
treef152e98a0953238771853d1462a26e10d3540633 /keyboards/dz60
parent93496c8364369f72e2db90c3c59dfa3ecc8657b4 (diff)
downloadqmk_firmware-35dbe8ba035c8eefc1051226aa8e3dd7cd63a912.tar.gz
qmk_firmware-35dbe8ba035c8eefc1051226aa8e3dd7cd63a912.zip
[Keymap] merge jdelkins userspace and associated keymaps (#11276)
* [Keymap] merge jdelkins userspace and associated keymaps * Add copyright & license info * Change rgblight_config.enable to rgblight_is_enabled() * Update keyboards/dz60/keymaps/jdelkins/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/dz60/keymaps/jdelkins/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/dz60/keymaps/jdelkins/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Remove superfluous includes * Change EXTRAFLAGS+=-flto to LTO_ENABLE=yes * Remove unnecessary jdelkins_ss symlink in users * Add copyright and license notices * Use preferred way to determine capslock / numlock state Co-authored-by: Drashna Jaelre <drashna@live.com> * Add #pragma once to a header Co-authored-by: Drashna Jaelre <drashna@live.com> * Include QMK_KEYBOARD_H only once, in userspace header * Remove unnecessary initialization in matrix_init_keymap * Do process_record_keymap before cases handled in process_record_user * Reorganize & simplify secrets feature enablement * Use tap_code16 Co-authored-by: Ryan <fauxpark@gmail.com> * Remove superfluous break Co-authored-by: Ryan <fauxpark@gmail.com> * Remove copyright from rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * Remove copyright from rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * Use tap_code16 Co-authored-by: Ryan <fauxpark@gmail.com> * include "print.h" instead of <print.h> Co-authored-by: Ryan <fauxpark@gmail.com> * Use tap_cod16 Co-authored-by: Ryan <fauxpark@gmail.com> * Use tap_code16 Co-authored-by: Ryan <fauxpark@gmail.com> * Use tap_code16 Co-authored-by: Ryan <fauxpark@gmail.com> * Use tap_code16 Co-authored-by: Ryan <fauxpark@gmail.com> * Remove copyright from rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * add #pragma once to a header Co-authored-by: Ryan <fauxpark@gmail.com> * include "print.h" instead of <print.h> Co-authored-by: Ryan <fauxpark@gmail.com> * Remove copyright from rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * Remove copyright from rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * Remove copyright from rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * Use tap_code16 Co-authored-by: Ryan <fauxpark@gmail.com> * Use tap_code16 Co-authored-by: Ryan <fauxpark@gmail.com> * Use :flash target where possible * Remove special case flash target and use PROGRAM_CMD * dz60/jdelkins_ss: use tap_code16 Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
Diffstat (limited to 'keyboards/dz60')
-rw-r--r--keyboards/dz60/keymaps/jdelkins/config.h51
-rw-r--r--keyboards/dz60/keymaps/jdelkins/keymap.c279
-rw-r--r--keyboards/dz60/keymaps/jdelkins/rules.mk7
-rw-r--r--keyboards/dz60/keymaps/jdelkins_ss/config.h51
-rw-r--r--keyboards/dz60/keymaps/jdelkins_ss/keymap.c367
-rw-r--r--keyboards/dz60/keymaps/jdelkins_ss/rules.mk8
6 files changed, 763 insertions, 0 deletions
diff --git a/keyboards/dz60/keymaps/jdelkins/config.h b/keyboards/dz60/keymaps/jdelkins/config.h
new file mode 100644
index 000000000..95b45b2c1
--- /dev/null
+++ b/keyboards/dz60/keymaps/jdelkins/config.h
@@ -0,0 +1,51 @@
1/*
2 Copyright 2020 Joel Elkins <joel@elkins.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18#pragma once
19
20/* Directional arrangement | LAYOUT_directional
21 * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
22 * │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │ 0e │
23 * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
24 * │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e │
25 * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
26 * │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d │
27 * ├──────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬───┬───┤
28 * │30 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3b │3c │3d │3e │
29 * ├────┬──┴─┬─┴──┬┴───┴───┴───┴───┴───┴───┼───┼───┼───┼───┼───┤
30 * │40 │41 │43 │ 46 │4a │4b │4c │4d │4e │
31 * └────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
32*/
33
34#define LAYOUT_directional_nosplitspace( \
35 k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0e, \
36 k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
37 k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
38 k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
39 k40, k41, k43, k46, k4a, k4b, k4c, k4d, k4e \
40) { \
41 { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, KC_NO,k0e }, \
42 { k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
43 { k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \
44 { k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e }, \
45 { k40, k41, KC_NO, k43, KC_NO,KC_NO, k46, KC_NO, KC_NO,KC_NO, k4a, k4b, k4c, k4d, k4e } \
46}
47
48#define AUTO_SHIFT_TIMEOUT 160
49#define RGBLIGHT_LAYERS
50#define LEADER_TIMEOUT 400
51#define LEADER_PER_KEY_TIMING
diff --git a/keyboards/dz60/keymaps/jdelkins/keymap.c b/keyboards/dz60/keymaps/jdelkins/keymap.c
new file mode 100644
index 000000000..c0bf4445a
--- /dev/null
+++ b/keyboards/dz60/keymaps/jdelkins/keymap.c
@@ -0,0 +1,279 @@
1/*
2 Copyright 2020 Joel Elkins <joel@elkins.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18#include "jdelkins.h"
19
20#undef LAYOUT
21#define LAYOUT LAYOUT_directional_nosplitspace
22
23#define IDLE_TIMEOUT 360
24uint16_t rgb_idle_seconds = 0;
25uint16_t rgb_timer;
26bool rgb_was_enabled;
27
28// Tap Dance
29
30int ctl_state = 0;
31
32void ctl_finished(qk_tap_dance_state_t *state, void *user_data) {
33 ctl_state = cur_dance(state);
34 switch(ctl_state) {
35 case SINGLE_TAP: qk_leader_start(); break;
36 case SINGLE_HOLD: register_code(KC_LCTL); break;
37 case DOUBLE_TAP: tap_code(KC_RCTL); break;
38 case DOUBLE_HOLD: register_code(KC_RCTL); break;
39 case TRIPLE_TAP: tap_code(KC_RCTL); tap_code(KC_RCTL); break;
40 case TRIPLE_HOLD: tap_code(KC_RCTL); register_code(KC_RCTL); break;
41 }
42}
43
44void ctl_reset(qk_tap_dance_state_t *state, void *user_data) {
45 switch(ctl_state) {
46 case SINGLE_HOLD: unregister_code(KC_LCTL); break;
47 case DOUBLE_HOLD:
48 case TRIPLE_HOLD: unregister_code(KC_RCTL); break;
49 }
50 ctl_state = 0;
51}
52
53void g_finished(qk_tap_dance_state_t *state, void *user_data) {
54 switch (cur_dance(state)) {
55 case SINGLE_TAP:
56 tap_code16(C(KC_END));
57 break;
58 case DOUBLE_TAP:
59 tap_code16(C(KC_HOME));
60 break;
61 }
62}
63
64enum {
65 TD_LDCTL,
66 TD_G,
67};
68
69qk_tap_dance_action_t tap_dance_actions[] = {
70 [TD_LDCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_finished, ctl_reset),
71 [TD_G] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, g_finished, NULL),
72};
73
74// Layers
75
76const uint16_t PROGMEM keymaps[_LAYER_MAX][MATRIX_ROWS][MATRIX_COLS] = {
77 [_QWERTY] = LAYOUT(
78 KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
79 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
80 MY_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
81 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_BSPC, MO(_ADJUST),
82 TD(TD_LDCTL), MY_GUI, MY_ALT, MY_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
83 ),
84 [_GAME] = LAYOUT(
85 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
86 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
87 KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
88 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
89 _______, _______, KC_LALT, KC_SPC, _______, _______, _______, _______, _______
90 ),
91 [_FUNC] = LAYOUT(
92 KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
93 _______, _______, FW_WRD, KB_EOL, _______, _______, KB_COPY, KC_PGUP, _______, _______, KB_PASTE, KC_SLCK, _______, MY_CALC,
94 _______, KB_BOL, _______, KC_PGDN, _______, TD(TD_G), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______,
95 _______, _______, KC_DEL, _______, _______, BK_WRD, _______, _______, _______, _______, _______, _______, KC_INS, _______,
96 _______, MY_RGUI, MY_RALT, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
97 ),
98 [_KP] = LAYOUT(
99 _______, _______, _______, _______, _______, _______, _______, _______, KC_KP_ASTERISK, _______, _______, _______, _______, _______,
100 KC_NUMLOCK, _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_MINUS, _______, _______, _______,
101 _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS, _______, _______,
102 _______, _______, _______, _______, _______, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_SLASH, _______, _______, TG(_KP),
103 _______, _______, _______, KC_KP_0, KC_KP_DOT, _______, _______, _______, _______
104 ),
105 [_ADJUST] = LAYOUT(
106 KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
107 _______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, _______, _______, _______, KC_PSCR, KC_SLCK, _______, KC_MUTE,
108 _______, RGB_RMOD, RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, TG(_KP), _______, _______, _______, KC_MPLY,
109 _______, RGB_TOG, KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, _______, TG_SYS, _______, _______, _______, _______, KC_DEL, _______,
110 _______, MY_RGUI, MY_RALT, _______, _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
111 ),
112};
113
114const rgblight_segment_t PROGMEM game_layer[] = RGBLIGHT_LAYER_SEGMENTS(
115 {0, 1, HSV_RED},
116 {7, 2, HSV_RED},
117 {15, 1, HSV_RED}
118);
119
120const rgblight_segment_t PROGMEM func_layer[] = RGBLIGHT_LAYER_SEGMENTS(
121 {0, 8, HSV_GREEN}
122);
123
124const rgblight_segment_t PROGMEM kp_layer[] = RGBLIGHT_LAYER_SEGMENTS(
125 {0, 16, HSV_ORANGE}
126);
127
128const rgblight_segment_t PROGMEM adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS(
129 {0, 16, HSV_BLUE}
130);
131
132const rgblight_segment_t PROGMEM capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
133 {10, 4, HSV_WHITE}
134);
135
136const rgblight_segment_t PROGMEM numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
137 {0, 2, HSV_PURPLE},
138 {14, 2, HSV_PURPLE}
139);
140
141
142enum rgb_layer_index {
143 L_GAME,
144 L_FUNC,
145 L_KP,
146 L_ADJUST,
147 L_CAPSLOCK,
148 L_NUMLOCK,
149};
150
151const rgblight_segment_t * const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
152 [L_GAME] = game_layer,
153 [L_FUNC] = func_layer,
154 [L_KP] = kp_layer,
155 [L_ADJUST] = adjust_layer,
156 [L_CAPSLOCK] = capslock_layer,
157 [L_NUMLOCK] = numlock_layer
158);
159
160layer_state_t layer_state_set_keymap(layer_state_t state) {
161 rgblight_set_layer_state(L_GAME, layer_state_cmp(state, _GAME));
162 rgblight_set_layer_state(L_FUNC, layer_state_cmp(state, _FUNC));
163 rgblight_set_layer_state(L_KP, layer_state_cmp(state, _KP));
164 rgblight_set_layer_state(L_ADJUST, layer_state_cmp(state, _ADJUST));
165 rgblight_set_layer_state(L_CAPSLOCK, CAPSLOCK_ON);
166 rgblight_set_layer_state(L_NUMLOCK, NUMLOCK_ON && layer_state_cmp(state, _KP));
167 if (layer_state_cmp(state, _GAME))
168 autoshift_disable();
169 else
170 autoshift_enable();
171 return state;
172}
173
174bool led_update_user(led_t led_state) {
175 rgblight_set_layer_state(L_CAPSLOCK, led_state.caps_lock);
176 rgblight_set_layer_state(L_NUMLOCK, led_state.num_lock && layer_state_is(_KP));
177 return true;
178}
179
180void keyboard_post_init_keymap(void) {
181 rgblight_layers = my_rgb_layers;
182 rgb_was_enabled = rgblight_is_enabled();
183}
184
185LEADER_EXTERNS();
186
187void matrix_scan_keymap(void) {
188 if (rgblight_is_enabled() && timer_elapsed(rgb_timer) > 1000) {
189 rgb_idle_seconds++;
190 rgb_timer = timer_read();
191 }
192 if (rgb_idle_seconds > IDLE_TIMEOUT) {
193 rgb_was_enabled = rgblight_is_enabled();
194 rgblight_disable_noeeprom();
195 rgb_idle_seconds = 0;
196 }
197 LEADER_DICTIONARY() {
198 leading = false;
199 leader_end();
200
201 SEQ_ONE_KEY(KC_K) {
202 layer_invert(_KP);
203 }
204 SEQ_ONE_KEY(KC_G) {
205 layer_invert(_GAME);
206 }
207 SEQ_ONE_KEY(KC_KP_5) {
208 layer_invert(_KP);
209 }
210 SEQ_TWO_KEYS(KC_SCLN, KC_1) {
211 send_secret_string(0);
212 }
213 SEQ_TWO_KEYS(KC_SCLN, KC_2) {
214 send_secret_string(1);
215 }
216 SEQ_TWO_KEYS(KC_SCLN, KC_3) {
217 send_secret_string(2);
218 }
219 SEQ_TWO_KEYS(KC_SCLN, KC_4) {
220 send_secret_string(3);
221 }
222 SEQ_TWO_KEYS(KC_SCLN, KC_5) {
223 send_secret_string(4);
224 }
225 SEQ_TWO_KEYS(KC_SCLN, KC_6) {
226 send_secret_string(5);
227 }
228 SEQ_TWO_KEYS(KC_SCLN, KC_M) {
229 send_secret_string(0);
230 }
231 SEQ_TWO_KEYS(KC_SCLN, KC_COMM) {
232 send_secret_string(1);
233 }
234 SEQ_TWO_KEYS(KC_SCLN, KC_DOT) {
235 send_secret_string(2);
236 }
237 SEQ_TWO_KEYS(KC_SCLN, KC_J) {
238 send_secret_string(3);
239 }
240 SEQ_TWO_KEYS(KC_SCLN, KC_K) {
241 send_secret_string(4);
242 }
243 SEQ_TWO_KEYS(KC_SCLN, KC_L) {
244 send_secret_string(5);
245 }
246 SEQ_ONE_KEY(KC_C) {
247 tap_code16(C(KC_C));
248 }
249 }
250}
251
252bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
253 static uint16_t gesc_timer;
254
255 rgb_idle_seconds = 0;
256 if (!rgblight_is_enabled() && rgb_was_enabled)
257 rgblight_enable_noeeprom();
258
259 switch (keycode) {
260 // custom handle KC_GESC to emulate auto shift on it
261 case KC_GESC:
262 if (get_autoshift_state()) {
263 if (record->event.pressed)
264 gesc_timer = timer_read();
265 else {
266 if (timer_elapsed(gesc_timer) > AUTO_SHIFT_TIMEOUT || MODS_SHIFT) {
267 tap_code16(S(KC_GRV));
268 } else if (MODS_GUI)
269 tap_code(KC_GRV);
270 else
271 tap_code(KC_ESC);
272 }
273 return false;
274 }
275 return false;
276 }
277
278 return true;
279}
diff --git a/keyboards/dz60/keymaps/jdelkins/rules.mk b/keyboards/dz60/keymaps/jdelkins/rules.mk
new file mode 100644
index 000000000..b0a4f73dd
--- /dev/null
+++ b/keyboards/dz60/keymaps/jdelkins/rules.mk
@@ -0,0 +1,7 @@
1LEADER_ENABLE = yes
2MOUSEKEY_ENABLE = yes
3CONSOLE_ENABLE = no
4NKRO_ENABLE = no
5TAP_DANCE_ENABLE = yes
6LTO_ENABLE = yes
7AUTO_SHIFT_ENABLE = yes
diff --git a/keyboards/dz60/keymaps/jdelkins_ss/config.h b/keyboards/dz60/keymaps/jdelkins_ss/config.h
new file mode 100644
index 000000000..e023d3452
--- /dev/null
+++ b/keyboards/dz60/keymaps/jdelkins_ss/config.h
@@ -0,0 +1,51 @@
1/*
2 Copyright 2020 Joel Elkins <joel@elkins.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18#pragma once
19
20/* My hhkb variant
21 * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
22 * │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │0d │0e │
23 * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
24 * │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e │
25 * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
26 * │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d │
27 * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
28 * │30 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3b │3d │3e │
29 * ├────┬───┴┬──┴─┬─┴───┴──┬┴───┼───┴───┴──┬┴──┬┴──┬┴──┬───┼───┤
30 * │40 │41 │43 │44 │46 │48 │4a │4b │4c │4d │4e │
31 * └────┴────┴────┴────────┴────┴──────────┴───┴───┴───┴───┴───┘
32 */
33
34#define LAYOUT_hhkb_split( \
35 k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
36 k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
37 k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
38 k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, k3e, \
39 k40, k41, k43, k44, k46, k48, k4a, k4b, k4c, k4d, k4e \
40) { \
41 { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e }, \
42 { k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
43 { k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \
44 { k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, KC_NO, k3d, k3e }, \
45 { k40, k41, KC_NO, k43, k44, KC_NO, k46, KC_NO, k48, KC_NO, k4a, k4b, k4c, k4d, k4e } \
46}
47
48#define AUTO_SHIFT_TIMEOUT 165
49#define RGBLIGHT_LAYERS
50#define LEADER_TIMEOUT 400
51#define LEADER_PER_KEY_TIMING
diff --git a/keyboards/dz60/keymaps/jdelkins_ss/keymap.c b/keyboards/dz60/keymaps/jdelkins_ss/keymap.c
new file mode 100644
index 000000000..2744c4372
--- /dev/null
+++ b/keyboards/dz60/keymaps/jdelkins_ss/keymap.c
@@ -0,0 +1,367 @@
1/*
2 Copyright 2020 Joel Elkins <joel@elkins.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18#include "jdelkins.h"
19
20#undef LAYOUT
21#define LAYOUT LAYOUT_hhkb_split
22
23#define IDLE_TIMEOUT 360
24uint16_t rgb_idle_seconds = 0;
25uint16_t rgb_timer;
26uint16_t bspc_timer;
27bool rgb_was_enabled;
28
29enum {
30 MY_BSPC = USER_SAFE_RANGE,
31};
32
33// Tap Dance
34
35int ctl_state = 0;
36
37void ctl_finished(qk_tap_dance_state_t *state, void *user_data) {
38 ctl_state = cur_dance(state);
39 switch (ctl_state) {
40 case SINGLE_TAP: qk_leader_start(); break;
41 case SINGLE_HOLD: register_code(KC_LCTL); break;
42 case DOUBLE_TAP: tap_code(KC_RCTL); break;
43 case DOUBLE_HOLD: register_code(KC_RCTL); break;
44 case TRIPLE_TAP: tap_code(KC_RCTL); tap_code(KC_RCTL); break;
45 case TRIPLE_HOLD: tap_code(KC_RCTL); register_code(KC_RCTL); break;
46 }
47}
48
49void ctl_reset(qk_tap_dance_state_t *state, void *user_data) {
50 switch (ctl_state) {
51 case SINGLE_HOLD: unregister_code(KC_LCTL); break;
52 case DOUBLE_HOLD:
53 case TRIPLE_HOLD: unregister_code(KC_RCTL); break;
54 }
55 ctl_state = 0;
56}
57
58void g_finished(qk_tap_dance_state_t *state, void *user_data) {
59 switch (cur_dance(state)) {
60 case SINGLE_TAP:
61 tap_code16(C(KC_END));
62 break;
63 case DOUBLE_TAP:
64 tap_code16(C(KC_HOME));
65 break;
66 }
67}
68
69int kp_state = 0;
70
71void kp_finished(qk_tap_dance_state_t *state, void *user_data) {
72 kp_state = hold_cur_dance(state);
73 switch (kp_state) {
74 case SINGLE_TAP:
75 tap_code(KC_SPC);
76 break;
77 default:
78 layer_invert(_KP);
79 break;
80 }
81}
82
83void kp_reset(qk_tap_dance_state_t *state, void *user_data) {
84 switch (kp_state) {
85 case SINGLE_HOLD:
86 case DOUBLE_HOLD:
87 case TRIPLE_HOLD:
88 layer_invert(_KP);
89 break;
90 }
91}
92
93enum {
94 TD_LDCTL,
95 TD_G,
96 TD_KP,
97};
98
99qk_tap_dance_action_t tap_dance_actions[] = {
100 [TD_LDCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_finished, ctl_reset),
101 [TD_G] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, g_finished, NULL),
102 [TD_KP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, kp_finished, kp_reset),
103};
104
105// Layers
106
107const uint16_t PROGMEM keymaps[_LAYER_MAX][MATRIX_ROWS][MATRIX_COLS] = {
108 [_QWERTY] = LAYOUT(
109 KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
110 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
111 MY_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
112 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_ADJUST),
113 TD(TD_LDCTL), MY_GUI, MY_ALT, MY_BSPC, TD(TD_KP), MY_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
114 ),
115 [_RPT] = LAYOUT(
116 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
117 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
118 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
119 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
120 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
121 ),
122 [_GAME] = LAYOUT(
123 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
124 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
125 KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
126 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
127 _______, _______, KC_LALT, KC_SPC, KC_LALT, _______, _______, _______, _______, _______, _______
128 ),
129 [_FUNC] = LAYOUT(
130 KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_F13,
131 _______, _______, FW_WRD, KB_EOL, TG(_RPT), _______, KB_COPY, KC_PGUP, _______, _______, KB_PASTE, KC_SLCK, _______, MY_CALC,
132 _______, KB_BOL, _______, KC_PGDN, _______, TD(TD_G), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______,
133 _______, _______, KC_DEL, _______, _______, BK_WRD, _______, _______, _______, _______, _______, _______, KC_NO,
134 _______, MY_RGUI, MY_RALT, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
135 ),
136 [_KP] = LAYOUT(
137 _______, _______, _______, _______, _______, _______, _______, _______, KC_KP_ASTERISK, _______, _______, _______, _______, _______, _______,
138 KC_NUMLOCK, _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_MINUS, _______, _______, _______,
139 _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS, _______, _______,
140 _______, _______, _______, _______, _______, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_SLASH, _______, TG(_KP),
141 _______, _______, _______, _______, _______, KC_KP_0, KC_KP_DOT, _______, _______, _______, _______
142 ),
143 [_ADJUST] = LAYOUT(
144 KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_F13,
145 _______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, _______, _______, _______, KC_PSCR, KC_SLCK, _______, KC_MUTE,
146 _______, RGB_RMOD, RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, TG(_KP), _______, _______, _______, KC_MPLY,
147 _______, RGB_TOG, KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, _______, TG_SYS, _______, _______, _______, _______, _______,
148 _______, MY_RGUI, MY_RALT, KC_DEL, _______, _______, _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
149 ),
150};
151
152const rgblight_segment_t PROGMEM rpt_layer[] = RGBLIGHT_LAYER_SEGMENTS(
153 {8, 8, HSV_PINK}
154);
155
156const rgblight_segment_t PROGMEM game_layer[] = RGBLIGHT_LAYER_SEGMENTS(
157 {0, 1, HSV_RED},
158 {7, 2, HSV_RED},
159 {15, 1, HSV_RED}
160);
161
162const rgblight_segment_t PROGMEM func_layer[] = RGBLIGHT_LAYER_SEGMENTS(
163 {0, 8, HSV_GREEN}
164);
165
166const rgblight_segment_t PROGMEM kp_layer[] = RGBLIGHT_LAYER_SEGMENTS(
167 {0, 16, HSV_ORANGE}
168);
169
170const rgblight_segment_t PROGMEM adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS(
171 {0, 16, HSV_BLUE}
172);
173
174const rgblight_segment_t PROGMEM capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
175 {10, 4, HSV_WHITE}
176);
177
178const rgblight_segment_t PROGMEM numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
179 {0, 2, HSV_PURPLE},
180 {14, 2, HSV_PURPLE}
181);
182
183
184enum rgb_layer_index {
185 L_RPT,
186 L_GAME,
187 L_FUNC,
188 L_KP,
189 L_ADJUST,
190 L_CAPSLOCK,
191 L_NUMLOCK,
192};
193
194const rgblight_segment_t * const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
195 [L_RPT] = rpt_layer,
196 [L_GAME] = game_layer,
197 [L_FUNC] = func_layer,
198 [L_KP] = kp_layer,
199 [L_ADJUST] = adjust_layer,
200 [L_CAPSLOCK] = capslock_layer,
201 [L_NUMLOCK] = numlock_layer
202);
203
204layer_state_t layer_state_set_keymap(layer_state_t state) {
205 rgblight_set_layer_state(L_RPT, layer_state_cmp(state, _RPT));
206 rgblight_set_layer_state(L_GAME, layer_state_cmp(state, _GAME));
207 rgblight_set_layer_state(L_FUNC, layer_state_cmp(state, _FUNC));
208 rgblight_set_layer_state(L_KP, layer_state_cmp(state, _KP));
209 rgblight_set_layer_state(L_ADJUST, layer_state_cmp(state, _ADJUST));
210 rgblight_set_layer_state(L_CAPSLOCK, CAPSLOCK_ON);
211 rgblight_set_layer_state(L_NUMLOCK, NUMLOCK_ON && layer_state_cmp(state, _KP));
212 if (layer_state_cmp(state, _GAME) || layer_state_cmp(state, _RPT))
213 autoshift_disable();
214 else
215 autoshift_enable();
216 return state;
217}
218
219bool led_update_user(led_t led_state) {
220 rgblight_set_layer_state(L_CAPSLOCK, led_state.caps_lock);
221 rgblight_set_layer_state(L_NUMLOCK, led_state.num_lock && layer_state_is(_KP));
222 return true;
223}
224
225void keyboard_post_init_keymap(void) {
226 rgblight_layers = my_rgb_layers;
227 rgb_was_enabled = rgblight_is_enabled();
228 bspc_timer = 0;
229}
230
231LEADER_EXTERNS();
232
233void matrix_scan_keymap(void) {
234 if (rgblight_is_enabled() && timer_elapsed(rgb_timer) > 1000) {
235 rgb_idle_seconds++;
236 rgb_timer = timer_read();
237 }
238 if (rgb_idle_seconds > IDLE_TIMEOUT) {
239 rgb_was_enabled = rgblight_is_enabled();
240 rgblight_disable_noeeprom();
241 rgb_idle_seconds = 0;
242 }
243 // if MY_BSPC is held down too long, pretend like it wasn't and start
244 // pressing backspace
245 if (bspc_timer > 0 && timer_elapsed(bspc_timer) > LEADER_TIMEOUT) {
246 layer_off(_FUNC);
247 bspc_timer = 0;
248 register_code(KC_BSPC);
249 }
250 LEADER_DICTIONARY() {
251 leading = false;
252 leader_end();
253
254 SEQ_ONE_KEY(KC_R) {
255 layer_invert(_RPT);
256 }
257 SEQ_ONE_KEY(KC_G) {
258 layer_invert(_GAME);
259 }
260 SEQ_ONE_KEY(KC_K) {
261 layer_invert(_KP);
262 }
263 SEQ_ONE_KEY(KC_KP_5) {
264 layer_invert(_KP);
265 }
266 SEQ_TWO_KEYS(KC_SCLN, KC_1) {
267 send_secret_string(0);
268 }
269 SEQ_TWO_KEYS(KC_SCLN, KC_2) {
270 send_secret_string(1);
271 }
272 SEQ_TWO_KEYS(KC_SCLN, KC_3) {
273 send_secret_string(2);
274 }
275 SEQ_TWO_KEYS(KC_SCLN, KC_4) {
276 send_secret_string(3);
277 }
278 SEQ_TWO_KEYS(KC_SCLN, KC_5) {
279 send_secret_string(4);
280 }
281 SEQ_TWO_KEYS(KC_SCLN, KC_6) {
282 send_secret_string(5);
283 }
284 SEQ_TWO_KEYS(KC_SCLN, KC_M) {
285 send_secret_string(0);
286 }
287 SEQ_TWO_KEYS(KC_SCLN, KC_COMM) {
288 send_secret_string(1);
289 }
290 SEQ_TWO_KEYS(KC_SCLN, KC_DOT) {
291 send_secret_string(2);
292 }
293 SEQ_TWO_KEYS(KC_SCLN, KC_J) {
294 send_secret_string(3);
295 }
296 SEQ_TWO_KEYS(KC_SCLN, KC_K) {
297 send_secret_string(4);
298 }
299 SEQ_TWO_KEYS(KC_SCLN, KC_L) {
300 send_secret_string(5);
301 }
302 SEQ_ONE_KEY(KC_C) {
303 tap_code16(C(KC_C));
304 }
305 }
306}
307
308bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
309 static bool bspc_del = false;
310 static bool bspc_initiated_func = false;
311 bool rc = true;
312
313 rgb_idle_seconds = 0;
314 if (!rgblight_is_enabled() && rgb_was_enabled)
315 rgblight_enable_noeeprom();
316
317 switch (keycode) {
318 case MY_BSPC:
319 if (record->event.pressed) {
320 if (IS_LAYER_ON(_FUNC)) {
321 // special case: if _FUNC was turned on by another key,
322 // treat this as KC_DEL and don't do anything else
323 bspc_del = true;
324 register_code(KC_DEL);
325 return false;
326 } else {
327 bspc_timer = timer_read();
328 bspc_initiated_func = true;
329 layer_on(_FUNC);
330 }
331 } else {
332 if (bspc_del) {
333 // special case: if _FUNC was turned on by another key,
334 // treat this as KC_DEL and don't do anything else
335 unregister_code(KC_DEL);
336 bspc_del = false;
337 return false;
338 }
339
340 if (bspc_initiated_func) {
341 layer_off(_FUNC);
342 bspc_initiated_func = false;
343 }
344
345 if (bspc_timer > 0) {
346 // here the key was pressed and released before the timer
347 // expired, so treat as a backspace tap and pretend we
348 // never activated _FUNC
349 bspc_timer = 0;
350 tap_code(KC_BSPC);
351 } else {
352 // the timer went off, so KC_BSPC was registered in
353 // matrix_scan_keymap. unregister it now
354 unregister_code(KC_BSPC);
355 }
356 }
357 return false; // special case, return now without resetting timer
358 // other paths should set rc and break
359 break;
360 }
361
362 // if something was pressed while MY_BSPC was held down, keep it pressed by
363 // disabling the timer
364 bspc_timer = 0;
365 return rc;
366}
367
diff --git a/keyboards/dz60/keymaps/jdelkins_ss/rules.mk b/keyboards/dz60/keymaps/jdelkins_ss/rules.mk
new file mode 100644
index 000000000..49346a80e
--- /dev/null
+++ b/keyboards/dz60/keymaps/jdelkins_ss/rules.mk
@@ -0,0 +1,8 @@
1LEADER_ENABLE = yes
2MOUSEKEY_ENABLE = yes
3CONSOLE_ENABLE = no
4NKRO_ENABLE = no
5TAP_DANCE_ENABLE = yes
6AUTO_SHIFT_ENABLE = yes
7LTO_ENABLE = yes
8USER_NAME := jdelkins