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| author | Drashna Jaelre <drashna@live.com> | 2021-11-15 10:41:04 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-11-15 10:41:04 -0800 |
| commit | 160b0558f55f1357e1a48175c949e98d32630e6b (patch) | |
| tree | 459e163bfda5c90a615dada0d282891795cb7d42 /keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h | |
| parent | c9fd69871165eb889be5421df518d8e35b2be027 (diff) | |
| download | qmk_firmware-160b0558f55f1357e1a48175c949e98d32630e6b.tar.gz qmk_firmware-160b0558f55f1357e1a48175c949e98d32630e6b.zip | |
Require explicit enabling of RGB Matrix modes (#15018)
Diffstat (limited to 'keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h')
| -rw-r--r-- | keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h b/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h index 89c129c58..81e7764a9 100644 --- a/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h +++ b/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h | |||
| @@ -93,42 +93,42 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
| 93 | // #define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // The number of LEDs to light up for the "Snake" animation | 93 | // #define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // The number of LEDs to light up for the "Snake" animation |
| 94 | 94 | ||
| 95 | // This list in in the correct mode order. Next mode is the following line, previous mode is previous line. Loops around. | 95 | // This list in in the correct mode order. Next mode is the following line, previous mode is previous line. Loops around. |
| 96 | // #define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support | 96 | // #undef ENABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support |
| 97 | // #define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue | 97 | // #undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue |
| 98 | // #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes | 98 | // #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes |
| 99 | #define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation | 99 | #undef ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation |
| 100 | #define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right | 100 | #undef ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right |
| 101 | #define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right | 101 | #undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right |
| 102 | #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation | 102 | #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation |
| 103 | #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness | 103 | #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness |
| 104 | #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation | 104 | #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation |
| 105 | #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness | 105 | #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness |
| 106 | #define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient | 106 | #undef ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient |
| 107 | #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right | 107 | #undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right |
| 108 | #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom | 108 | #undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom |
| 109 | #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in | 109 | #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in |
| 110 | #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in | 110 | #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in |
| 111 | #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right | 111 | #undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right |
| 112 | #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard | 112 | #undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard |
| 113 | // #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard | 113 | // #undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard |
| 114 | #define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard | 114 | #undef ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard |
| 115 | #define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard | 115 | #undef ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard |
| 116 | #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard | 116 | #undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard |
| 117 | #define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue | 117 | #undef ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue |
| 118 | #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation | 118 | #undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation |
| 119 | // =================================================== Requires RGB_MATRIX_FRAMEBUFFER_EFFECTS ============================================================= | 119 | // =================================================== Requires RGB_MATRIX_FRAMEBUFFER_EFFECTS ============================================================= |
| 120 | // #define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! | 120 | // #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! |
| 121 | #define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation | 121 | #undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation |
| 122 | // =================================================== RGB_MATRIX_KEYPRESSES OR RGB_MATRIX_KEYRELEASES ===================================================== | 122 | // =================================================== RGB_MATRIX_KEYPRESSES OR RGB_MATRIX_KEYRELEASES ===================================================== |
| 123 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue | 123 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue |
| 124 | // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out | 124 | // #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out |
| 125 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out | 125 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out |
| 126 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out | 126 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out |
| 127 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out | 127 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out |
| 128 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out | 128 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out |
| 129 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out | 129 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out |
| 130 | #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out | 130 | #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out |
| 131 | // #define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out | 131 | // #undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out |
| 132 | // #define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out | 132 | // #undef ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out |
| 133 | // #define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out | 133 | // #undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out |
| 134 | // #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out | 134 | // #undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out |
