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| author | Drashna Jaelre <drashna@live.com> | 2021-11-15 10:41:04 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-11-15 10:41:04 -0800 |
| commit | 160b0558f55f1357e1a48175c949e98d32630e6b (patch) | |
| tree | 459e163bfda5c90a615dada0d282891795cb7d42 /keyboards/xbows/numpad | |
| parent | c9fd69871165eb889be5421df518d8e35b2be027 (diff) | |
| download | qmk_firmware-160b0558f55f1357e1a48175c949e98d32630e6b.tar.gz qmk_firmware-160b0558f55f1357e1a48175c949e98d32630e6b.zip | |
Require explicit enabling of RGB Matrix modes (#15018)
Diffstat (limited to 'keyboards/xbows/numpad')
| -rw-r--r-- | keyboards/xbows/numpad/config.h | 49 | ||||
| -rw-r--r-- | keyboards/xbows/numpad/keymaps/default/config.h | 50 | ||||
| -rw-r--r-- | keyboards/xbows/numpad/keymaps/via/config.h | 81 |
3 files changed, 111 insertions, 69 deletions
diff --git a/keyboards/xbows/numpad/config.h b/keyboards/xbows/numpad/config.h index 4617ce36a..59616eba3 100644 --- a/keyboards/xbows/numpad/config.h +++ b/keyboards/xbows/numpad/config.h | |||
| @@ -44,6 +44,55 @@ | |||
| 44 | # define RGB_MATRIX_CENTER \ | 44 | # define RGB_MATRIX_CENTER \ |
| 45 | { 30, 32 } | 45 | { 30, 32 } |
| 46 | 46 | ||
| 47 | // RGB Matrix Animation modes. Explicitly enabled | ||
| 48 | // For full list of effects, see: | ||
| 49 | // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects | ||
| 50 | # define ENABLE_RGB_MATRIX_ALPHAS_MODS | ||
| 51 | # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | ||
| 52 | # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | ||
| 53 | # define ENABLE_RGB_MATRIX_BREATHING | ||
| 54 | # define ENABLE_RGB_MATRIX_BAND_SAT | ||
| 55 | # define ENABLE_RGB_MATRIX_BAND_VAL | ||
| 56 | # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | ||
| 57 | # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | ||
| 58 | # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | ||
| 59 | # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | ||
| 60 | # define ENABLE_RGB_MATRIX_CYCLE_ALL | ||
| 61 | # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | ||
| 62 | # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | ||
| 63 | # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | ||
| 64 | # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN | ||
| 65 | # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | ||
| 66 | # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL | ||
| 67 | # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL | ||
| 68 | # define ENABLE_RGB_MATRIX_DUAL_BEACON | ||
| 69 | # define ENABLE_RGB_MATRIX_RAINBOW_BEACON | ||
| 70 | # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | ||
| 71 | # define ENABLE_RGB_MATRIX_RAINDROPS | ||
| 72 | # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | ||
| 73 | # define ENABLE_RGB_MATRIX_HUE_BREATHING | ||
| 74 | # define ENABLE_RGB_MATRIX_HUE_PENDULUM | ||
| 75 | # define ENABLE_RGB_MATRIX_HUE_WAVE | ||
| 76 | # define ENABLE_RGB_MATRIX_PIXEL_RAIN | ||
| 77 | # define ENABLE_RGB_MATRIX_PIXEL_FLOW | ||
| 78 | # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL | ||
| 79 | // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined | ||
| 80 | # define ENABLE_RGB_MATRIX_TYPING_HEATMAP | ||
| 81 | # define ENABLE_RGB_MATRIX_DIGITAL_RAIN | ||
| 82 | // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined | ||
| 83 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | ||
| 84 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE | ||
| 85 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | ||
| 86 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | ||
| 87 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | ||
| 88 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | ||
| 89 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | ||
| 90 | # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | ||
| 91 | # define ENABLE_RGB_MATRIX_SPLASH | ||
| 92 | # define ENABLE_RGB_MATRIX_MULTISPLASH | ||
| 93 | # define ENABLE_RGB_MATRIX_SOLID_SPLASH | ||
| 94 | # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | ||
| 95 | |||
| 47 | # define DRIVER_ADDR_1 0b1110111 | 96 | # define DRIVER_ADDR_1 0b1110111 |
| 48 | # define DRIVER_COUNT 1 | 97 | # define DRIVER_COUNT 1 |
| 49 | # define DRIVER_LED_TOTAL 22 | 98 | # define DRIVER_LED_TOTAL 22 |
diff --git a/keyboards/xbows/numpad/keymaps/default/config.h b/keyboards/xbows/numpad/keymaps/default/config.h index 22a7112f8..3e3358e34 100644 --- a/keyboards/xbows/numpad/keymaps/default/config.h +++ b/keyboards/xbows/numpad/keymaps/default/config.h | |||
| @@ -15,36 +15,30 @@ | |||
| 15 | */ | 15 | */ |
| 16 | #pragma once | 16 | #pragma once |
| 17 | 17 | ||
| 18 | #ifdef RGB_MATRIX_ENABLE | 18 | #ifdef RGB_MATRIX_ENABLE |
| 19 | # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set | 19 | # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set |
| 20 | 20 | ||
| 21 | # define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue | 21 | # undef ENABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support |
| 22 | # define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support | 22 | # undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes |
| 23 | # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes | 23 | # undef ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right |
| 24 | # define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes | 24 | # undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right |
| 25 | # define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right | 25 | # undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation |
| 26 | # define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right | 26 | # undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAT // Single hue spinning spiral fades saturation |
| 27 | # define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation | 27 | # undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in |
| 28 | # define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness | 28 | # undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard |
| 29 | # define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation | ||
| 30 | # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in | ||
| 31 | # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right | ||
| 32 | # define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard | ||
| 33 | # define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard | ||
| 34 | # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard | ||
| 35 | # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation | ||
| 36 | # define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back | ||
| 37 | # define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left | ||
| 38 | # define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right | ||
| 39 | 29 | ||
| 40 | # define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation | 30 | # undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation |
| 41 | # define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! | 31 | # undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! |
| 42 | 32 | ||
| 43 | # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out | 33 | # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out |
| 44 | # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out | 34 | // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out |
| 45 | # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out | 35 | # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out |
| 46 | # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out | 36 | // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out |
| 47 | # define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out | 37 | // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out |
| 48 | # define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out | 38 | // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out |
| 39 | //# undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out | ||
| 40 | // # undef ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out | ||
| 41 | // # undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out | ||
| 42 | //# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out | ||
| 49 | 43 | ||
| 50 | #endif | 44 | #endif |
diff --git a/keyboards/xbows/numpad/keymaps/via/config.h b/keyboards/xbows/numpad/keymaps/via/config.h index aa5e4c1cd..cf06e7d07 100644 --- a/keyboards/xbows/numpad/keymaps/via/config.h +++ b/keyboards/xbows/numpad/keymaps/via/config.h | |||
| @@ -17,48 +17,47 @@ | |||
| 17 | 17 | ||
| 18 | #ifdef RGB_MATRIX_ENABLE | 18 | #ifdef RGB_MATRIX_ENABLE |
| 19 | # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set | 19 | # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set |
| 20 | # define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue | 20 | # undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue |
| 21 | # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes | 21 | # undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes |
| 22 | # define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes | 22 | # undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes |
| 23 | //# define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation | 23 | //# undef ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation |
| 24 | # define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right | 24 | # undef ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right |
| 25 | # define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right | 25 | # undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right |
| 26 | # define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation | 26 | # undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation |
| 27 | # define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness | 27 | # undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness |
| 28 | # define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation | 28 | # undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation |
| 29 | # define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness | 29 | # undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness |
| 30 | //# define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient | 30 | //# undef ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient |
| 31 | //# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right | 31 | //# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right |
| 32 | # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom | 32 | # undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom |
| 33 | //# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in | 33 | //# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in |
| 34 | # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in | 34 | # undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in |
| 35 | # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right | 35 | # undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right |
| 36 | # define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard | 36 | # undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard |
| 37 | # define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard | 37 | # undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard |
| 38 | # define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard | 38 | # undef ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard |
| 39 | //# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard | 39 | //# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard |
| 40 | # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard | 40 | # undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard |
| 41 | # define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue | 41 | # undef ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue |
| 42 | # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation | 42 | # undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation |
| 43 | //# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back | 43 | //# undef ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back |
| 44 | # define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left | 44 | # undef ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left |
| 45 | //# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right | 45 | //# undef ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right |
| 46 | 46 | ||
| 47 | # define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation | 47 | # undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation |
| 48 | # define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! | 48 | # undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! |
| 49 | |||
| 50 | //# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out | ||
| 51 | //# define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue | ||
| 52 | # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out | ||
| 53 | # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out | ||
| 54 | # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out | ||
| 55 | # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out | ||
| 56 | # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out | ||
| 57 | # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out | ||
| 58 | //# define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out | ||
| 59 | # define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out | ||
| 60 | # define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out | ||
| 61 | //# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out | ||
| 62 | 49 | ||
| 50 | //# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out | ||
| 51 | //# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue | ||
| 52 | # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out | ||
| 53 | # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out | ||
| 54 | # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out | ||
| 55 | # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out | ||
| 56 | # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out | ||
| 57 | # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out | ||
| 58 | //# undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out | ||
| 59 | # undef ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out | ||
| 60 | # undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out | ||
| 61 | //# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out | ||
| 63 | 62 | ||
| 64 | #endif | 63 | #endif |
