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author | rschardt <42609861+rschardt@users.noreply.github.com> | 2018-08-31 17:44:15 +0200 |
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committer | Drashna Jaelre <drashna@live.com> | 2018-08-31 08:44:15 -0700 |
commit | c51b2266a06aeac767c41e6f0f8054db531a156f (patch) | |
tree | 93ed5b30ab89282a876469797f44c1275774ca9e /layouts/community/ergodox/adnw_p_u_q/visualizer.c | |
parent | 78ef62764bfba2b7cb1fb34e477953c16c7a926d (diff) | |
download | qmk_firmware-c51b2266a06aeac767c41e6f0f8054db531a156f.tar.gz qmk_firmware-c51b2266a06aeac767c41e6f0f8054db531a156f.zip |
Keymap: Adding adnw_puq-Layout for Ergodox (#3723)
* added adnw_p_u_q-Layout
* changed link
* 3723 - outsource definitions to config.h
* added TAPPING_TERM
* changed defines and added colors
* removed debug- and action_layer-Header
Diffstat (limited to 'layouts/community/ergodox/adnw_p_u_q/visualizer.c')
-rw-r--r-- | layouts/community/ergodox/adnw_p_u_q/visualizer.c | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/layouts/community/ergodox/adnw_p_u_q/visualizer.c b/layouts/community/ergodox/adnw_p_u_q/visualizer.c new file mode 100644 index 000000000..9a4d48538 --- /dev/null +++ b/layouts/community/ergodox/adnw_p_u_q/visualizer.c | |||
@@ -0,0 +1,34 @@ | |||
1 | /* | ||
2 | Note: this is a modified copy of ../default/visualizer.c, originally licensed GPL. | ||
3 | */ | ||
4 | |||
5 | #include "simple_visualizer.h" | ||
6 | |||
7 | // This function should be implemented by the keymap visualizer | ||
8 | // Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing | ||
9 | // that the simple_visualizer assumes that you are updating | ||
10 | // Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is | ||
11 | // stopped. This can be done by either double buffering it or by using constant strings | ||
12 | static void get_visualizer_layer_and_color(visualizer_state_t* state) { | ||
13 | |||
14 | if (state->status.layer & 0x20) { | ||
15 | state->target_lcd_color = LCD_COLOR(127, 0xFF, 0xFF); | ||
16 | state->layer_text = "Mouse"; | ||
17 | } else if (state->status.layer & 0x10) { | ||
18 | state->target_lcd_color = LCD_COLOR(85, 0xFF, 0xFF); | ||
19 | state->layer_text = "Symbol"; | ||
20 | } else if (state->status.layer & 0x8) { | ||
21 | state->target_lcd_color = LCD_COLOR(64, 0xFF, 0xFF); | ||
22 | state->layer_text = "Brackets"; | ||
23 | } else if (state->status.layer & 0x4) { | ||
24 | state->target_lcd_color = LCD_COLOR(42, 0xFF, 0xFF); | ||
25 | state->layer_text = "Diak"; | ||
26 | } else if (state->status.layer & 0x2) { | ||
27 | state->target_lcd_color = LCD_COLOR(21, 0xFF, 0xFF); | ||
28 | state->layer_text = "Terminal"; | ||
29 | } else { | ||
30 | state->target_lcd_color = LCD_COLOR(192, 0xFF, 0xFF); | ||
31 | state->layer_text = "Vim"; | ||
32 | } | ||
33 | } | ||
34 | |||