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author | That-Canadian <Poole.Chris.11@gmail.com> | 2018-07-16 19:25:02 -0700 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2018-07-16 22:25:02 -0400 |
commit | 0fab3bbde33f82301a8c5e177c3c0ceb7ad2219c (patch) | |
tree | 15a411d5ed6ad203982337448cfde11ed26ce7b7 /quantum/keymap_common.c | |
parent | b2877470ced1deb9651ecb39f6a82f5ef380b399 (diff) | |
download | qmk_firmware-0fab3bbde33f82301a8c5e177c3c0ceb7ad2219c.tar.gz qmk_firmware-0fab3bbde33f82301a8c5e177c3c0ceb7ad2219c.zip |
Lets split eh (#3120)
* Line ending stuff again
* Added Let's Split Eh? Files and updated #USE_IC2 checks to also include th EH revision (can only be used in I2C)
* Added personal keymap, updated some of the EH files
* Created new keyboard file for testing "lets_split_eh" will merge into lets_split once fully functional
* Added split code from lets_split, removed pro micro imports and LED code
THIS IS WORKING CODE, WITHOUT RGB AND BACKLIGHT
* Took back original Lets Slit files for the lets_split keyboard, working in the lets_split_eh folder for now
* Updated eh.c
* More rework of the I2C code, added global flags for split boards.
* Introduced RGB over I2C, having weird edge case issues at the moment though
* Fixed weird I2C edgecase with RGB, although still would like to track down route cause..
* Changed RGB keycodes (static ones) to activate on key-up instead of key-down to elimate weird ghosting issue over I2C
* Lots of changes, mainly externalized the Split keyboard code and added logic for only including when needed.
- Added makefile option "SPLIT_KEYBOARD" that when = yes will include the split keyboard files and custom matrix
- Split keyboard files placed into quantum/split_common/
- Added define option for config files "SPLIT_HAND_PIN" FOr using high/low pin to determine handedness, low = right hand, high = left hand
- Cleaned up split logic for RGB and Backlight so it is only exectuted / included when needed
* Updated documentation for the new makefile options and #defines specific to split keyboards
* Added a bit more info to docs, so people aren't confused
* Modifed Let's Split to use externalized code, also added left and right hand eeprom files to the split_common folder
* Removed some debugging from eh.c
* Small changes to keyboard configs. Also added a default keymap (just a copy of my that_canadian keymap).
* Added a README file to the Let's Split Eh?
* Changed it so RGB static updates are done on key-up ONLY for split boards rather than all boards. Also fixed leftover un-used variable in rgblight.c
* Updated default keymap and my keymap for Let's Split Eh? Updated the comments so it reflects RGB control, and removed audio functions.
* Fixed lets_split_eh not having a default version
* Removed "eh" references from lets_split folder for now
* Took lets_split folder from master to fix travis build errors, weird my local was overriding.
* Changed LAYOUT_ortho_4x12_kc -> LAYOUT_kc_ortho_4x12 to match bakingpy and others
* Removed rules.mk from my lets_split keymap, not needed
* Updated the config_options doc to better explain the usage of "#define SPLIT_HAND_PIN"
Diffstat (limited to 'quantum/keymap_common.c')
-rw-r--r-- | quantum/keymap_common.c | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 9a412b66a..50af15d62 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c | |||
@@ -29,6 +29,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
29 | #include "backlight.h" | 29 | #include "backlight.h" |
30 | #include "quantum.h" | 30 | #include "quantum.h" |
31 | 31 | ||
32 | #ifdef SPLIT_KEYBOARD | ||
33 | #include "split_flags.h" | ||
34 | #endif | ||
35 | |||
32 | #ifdef MIDI_ENABLE | 36 | #ifdef MIDI_ENABLE |
33 | #include "process_midi.h" | 37 | #include "process_midi.h" |
34 | #endif | 38 | #endif |
@@ -134,21 +138,39 @@ action_t action_for_key(uint8_t layer, keypos_t key) | |||
134 | #ifdef BACKLIGHT_ENABLE | 138 | #ifdef BACKLIGHT_ENABLE |
135 | case BL_ON: | 139 | case BL_ON: |
136 | action.code = ACTION_BACKLIGHT_ON(); | 140 | action.code = ACTION_BACKLIGHT_ON(); |
141 | #ifdef SPLIT_KEYBOARD | ||
142 | BACKLIT_DIRTY = true; | ||
143 | #endif | ||
137 | break; | 144 | break; |
138 | case BL_OFF: | 145 | case BL_OFF: |
139 | action.code = ACTION_BACKLIGHT_OFF(); | 146 | action.code = ACTION_BACKLIGHT_OFF(); |
147 | #ifdef SPLIT_KEYBOARD | ||
148 | BACKLIT_DIRTY = true; | ||
149 | #endif | ||
140 | break; | 150 | break; |
141 | case BL_DEC: | 151 | case BL_DEC: |
142 | action.code = ACTION_BACKLIGHT_DECREASE(); | 152 | action.code = ACTION_BACKLIGHT_DECREASE(); |
153 | #ifdef SPLIT_KEYBOARD | ||
154 | BACKLIT_DIRTY = true; | ||
155 | #endif | ||
143 | break; | 156 | break; |
144 | case BL_INC: | 157 | case BL_INC: |
145 | action.code = ACTION_BACKLIGHT_INCREASE(); | 158 | action.code = ACTION_BACKLIGHT_INCREASE(); |
159 | #ifdef SPLIT_KEYBOARD | ||
160 | BACKLIT_DIRTY = true; | ||
161 | #endif | ||
146 | break; | 162 | break; |
147 | case BL_TOGG: | 163 | case BL_TOGG: |
148 | action.code = ACTION_BACKLIGHT_TOGGLE(); | 164 | action.code = ACTION_BACKLIGHT_TOGGLE(); |
165 | #ifdef SPLIT_KEYBOARD | ||
166 | BACKLIT_DIRTY = true; | ||
167 | #endif | ||
149 | break; | 168 | break; |
150 | case BL_STEP: | 169 | case BL_STEP: |
151 | action.code = ACTION_BACKLIGHT_STEP(); | 170 | action.code = ACTION_BACKLIGHT_STEP(); |
171 | #ifdef SPLIT_KEYBOARD | ||
172 | BACKLIT_DIRTY = true; | ||
173 | #endif | ||
152 | break; | 174 | break; |
153 | #endif | 175 | #endif |
154 | #ifdef SWAP_HANDS_ENABLE | 176 | #ifdef SWAP_HANDS_ENABLE |