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authorIvan Smirnov <isgsmirnov@gmail.com>2019-11-08 19:17:21 -0800
committerJames Young <18669334+noroadsleft@users.noreply.github.com>2019-11-08 19:17:21 -0800
commit2b30776dd0f6dc6571fb741113bc71cea578b971 (patch)
tree9ad71df7d21d7bc75c42ad85d9bcbff136ec06b5 /users/issmirnov/tap_tog.c
parent5414ff709f2ab6f47b722a70aa2c4d18bed7c458 (diff)
downloadqmk_firmware-2b30776dd0f6dc6571fb741113bc71cea578b971.tar.gz
qmk_firmware-2b30776dd0f6dc6571fb741113bc71cea578b971.zip
[Keymap] Add issmirnov {user, ergodox, levinson} files. (#7239)
* Add issmirnov {user, ergodox, levinson} files. There are enough interesting QMK tricks in these layouts that it seems worth it to share with the broader community. Big thanks to Drashna for inspiration, as well as all the wonderful creators of QMK documentation. Some highlights: - Common layout shared between levinson and ergodox_ez - TAP_TOG macro for fast layer switching - Autogenerated keymaps ascii art with git hooks I will do my best to do periodic rolls here, but the source of truth will always be https://github.com/issmirnov/qmk-keebs * Incorporate review feedback. - Remove CLEAR_EEPROM in favor of built in EEP_RST - Remove custom handlers for audio on bootup and shutdown - Remove plethora of unneeded includes - Remove deprecated and dupliated config options HUGE thanks to drashna for the review! * Apply suggestions from code review Huge thanks to drashna@ for a very thorough review and the very useful suggestions. Co-Authored-By: Drashna Jaelre <drashna@live.com> * Remove unclear optimization This was an artifact from some other keymap I saw.
Diffstat (limited to 'users/issmirnov/tap_tog.c')
-rw-r--r--users/issmirnov/tap_tog.c52
1 files changed, 52 insertions, 0 deletions
diff --git a/users/issmirnov/tap_tog.c b/users/issmirnov/tap_tog.c
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1#include QMK_KEYBOARD_H
2
3#include "tap_tog.h"
4
5bool tap_tog_layer_other_key_pressed = false;
6bool tap_tog_layer_toggled_on = false;
7uint8_t tap_tog_count = 0;
8
9void process_tap_tog(uint8_t layer, keyrecord_t *record) {
10 tap_tog_count++;
11 // press
12 if (record->event.pressed) {
13
14 // TTL has already been pressed and we are toggled into that layer
15 // so now we need to leave
16 if(tap_tog_layer_toggled_on) {
17 layer_clear();
18 tap_tog_layer_toggled_on = false;
19 }
20
21 // this means we're in our default layer
22 // so switch the layer immediately
23 // whether we'll switch back when it's released depends on if a button gets pressed while this is held down
24 else {
25 // switch layer
26 layer_on(layer);
27 tap_tog_layer_other_key_pressed = false; // if this becomes true before it gets released, it will act as a held modifier
28 }
29 }
30
31 // release
32 else {
33 // if it was used as a held modifier (like traditional shift)
34 if(tap_tog_layer_other_key_pressed) {
35 // switch layer back
36 layer_clear();
37 }
38 // if it was used as a toggle button
39 else {
40 // next time, it will turn layer off
41 tap_tog_layer_toggled_on = true;
42
43 // If it's been tapped twice, reset the toggle flag.
44 // Otherwise, we get stuck oscillating between this code block and the
45 // pressed && TTL_toggled_on block.
46 if (tap_tog_count >= 4 ) {
47 tap_tog_count = 0;
48 tap_tog_layer_toggled_on = false;
49 }
50 }
51 }
52}