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-rw-r--r--common/action_tapping.c36
-rw-r--r--common/keyboard.h19
2 files changed, 37 insertions, 18 deletions
diff --git a/common/action_tapping.c b/common/action_tapping.c
index 542949ddd..826c23309 100644
--- a/common/action_tapping.c
+++ b/common/action_tapping.c
@@ -1,7 +1,9 @@
1#include <stdint.h> 1#include <stdint.h>
2#include <stdbool.h> 2#include <stdbool.h>
3#include "action.h" 3#include "action.h"
4#include "action_layer.h"
4#include "action_tapping.h" 5#include "action_tapping.h"
6#include "keycode.h"
5#include "timer.h" 7#include "timer.h"
6 8
7#ifdef DEBUG_ACTION 9#ifdef DEBUG_ACTION
@@ -95,22 +97,40 @@ bool process_tapping(keyrecord_t *keyp)
95 return false; 97 return false;
96 } 98 }
97#if TAPPING_TERM >= 500 99#if TAPPING_TERM >= 500
98 /* This can settle mod/fn state fast but may prevent from typing fast. */ 100 /* Process a key typed within TAPPING_TERM
99 else if (!event.pressed && waiting_buffer_typed(event)) { 101 * This can register the key before settlement of tapping,
100 // other key typed. not tap. 102 * useful for long TAPPING_TERM but may prevent fast typing.
103 */
104 else if (IS_RELEASED(event) && waiting_buffer_typed(event)) {
101 debug("Tapping: End. No tap. Interfered by typing key\n"); 105 debug("Tapping: End. No tap. Interfered by typing key\n");
102 process_action(&tapping_key); 106 process_action(&tapping_key);
103 tapping_key = (keyrecord_t){}; 107 tapping_key = (keyrecord_t){};
104 debug_tapping_key(); 108 debug_tapping_key();
105
106 // enqueue 109 // enqueue
107 return false; 110 return false;
108 } 111 }
109#endif 112#endif
110 /* release a key pressed before tapping */ 113 /* Process release event of a key pressed before tapping starts
111 else if (!event.pressed && !waiting_buffer_typed(event)) { 114 * Without this unexpected repeating will occur with having fast repeating setting
112 /* Unexpected repeating occurs unless this event is processed immedately. */ 115 * https://github.com/tmk/tmk_keyboard/issues/60
113 debug("Tapping: release a key pressed before tapping\n"); 116 */
117 else if (IS_RELEASED(event) && !waiting_buffer_typed(event)) {
118 // Modifier should be retained till end of this tapping.
119 action_t action = layer_switch_get_action(event.key);
120 switch (action.kind.id) {
121 case ACT_LMODS:
122 case ACT_RMODS:
123 if (action.key.mods && !action.key.code) return false;
124 if (IS_MOD(action.key.code)) return false;
125 break;
126 case ACT_LMODS_TAP:
127 case ACT_RMODS_TAP:
128 if (action.key.mods && keyp->tap.count == 0) return false;
129 if (IS_MOD(action.key.code)) return false;
130 break;
131 }
132 // Release of key should be process immediately.
133 debug("Tapping: release event of a key pressed before tapping\n");
114 process_action(keyp); 134 process_action(keyp);
115 return true; 135 return true;
116 } 136 }
diff --git a/common/keyboard.h b/common/keyboard.h
index 78cb24034..d1a922420 100644
--- a/common/keyboard.h
+++ b/common/keyboard.h
@@ -42,16 +42,15 @@ typedef struct {
42/* equivalent test of key_t */ 42/* equivalent test of key_t */
43#define KEYEQ(keya, keyb) ((keya).row == (keyb).row && (keya).col == (keyb).col) 43#define KEYEQ(keya, keyb) ((keya).row == (keyb).row && (keya).col == (keyb).col)
44 44
45/* (time == 0) means no event and assumes matrix has no 255 line. */ 45/* Rules for No Event:
46#define IS_NOEVENT(event) ((event).time == 0 || ((event).key.row == 255 && (event).key.col == 255)) 46 * 1) (time == 0) to handle (keyevent_t){} as empty event
47 47 * 2) Matrix(255, 255) to make TICK event available
48#define NOEVENT (keyevent_t){ \ 48 */
49 .key = (key_t){ .row = 255, .col = 255 }, \ 49static inline bool IS_NOEVENT(keyevent_t event) { return event.time == 0 || (event.key.row == 255 && event.key.col == 255); }
50 .pressed = false, \ 50static inline bool IS_PRESSED(keyevent_t event) { return (!IS_NOEVENT(event) && event.pressed); }
51 .time = 0 \ 51static inline bool IS_RELEASED(keyevent_t event) { return (!IS_NOEVENT(event) && !event.pressed); }
52} 52
53 53/* Tick event */
54/* tick event */
55#define TICK (keyevent_t){ \ 54#define TICK (keyevent_t){ \
56 .key = (key_t){ .row = 255, .col = 255 }, \ 55 .key = (key_t){ .row = 255, .col = 255 }, \
57 .pressed = false, \ 56 .pressed = false, \