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-rw-r--r--docs/one_shot_keys.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/one_shot_keys.md b/docs/one_shot_keys.md
index 9fc548629..f1f93199c 100644
--- a/docs/one_shot_keys.md
+++ b/docs/one_shot_keys.md
@@ -23,7 +23,7 @@ You can control the behavior of one shot keys by defining these in `config.h`:
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24Sometimes, you want to activate a one-shot key as part of a macro or tap dance routine. 24Sometimes, you want to activate a one-shot key as part of a macro or tap dance routine.
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26For one shot layers, you need to call `set_oneshot_layer(LAYER, ONESHOT_START)` on key down, and `clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED)` on key up. If you want to cancel the oneshot, call `reset_oneshot_layer()`. 26For one shot layers, you need to call `set_oneshot_layer(LAYER, ONESHOT_START)` on key down, and `clear_oneshot_layer_state(ONESHOT_PRESSED)` on key up. If you want to cancel the oneshot, call `reset_oneshot_layer()`.
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28For one shot mods, you need to call `set_oneshot_mods(MOD_BIT(KC_*))` to set it, or `clear_oneshot_mods()` to cancel it. 28For one shot mods, you need to call `set_oneshot_mods(MOD_BIT(KC_*))` to set it, or `clear_oneshot_mods()` to cancel it.
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