diff options
Diffstat (limited to 'docs/feature_rgb_matrix.md')
-rw-r--r-- | docs/feature_rgb_matrix.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index 084e87ec4..5d2db3b97 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md | |||
@@ -81,7 +81,6 @@ These are the effects that are currently available: | |||
81 | 81 | ||
82 | enum rgb_matrix_effects { | 82 | enum rgb_matrix_effects { |
83 | RGB_MATRIX_SOLID_COLOR = 1, | 83 | RGB_MATRIX_SOLID_COLOR = 1, |
84 | RGB_MATRIX_SOLID_REACTIVE, | ||
85 | RGB_MATRIX_ALPHAS_MODS, | 84 | RGB_MATRIX_ALPHAS_MODS, |
86 | RGB_MATRIX_DUAL_BEACON, | 85 | RGB_MATRIX_DUAL_BEACON, |
87 | RGB_MATRIX_GRADIENT_UP_DOWN, | 86 | RGB_MATRIX_GRADIENT_UP_DOWN, |
@@ -94,6 +93,7 @@ These are the effects that are currently available: | |||
94 | RGB_MATRIX_RAINBOW_MOVING_CHEVRON, | 93 | RGB_MATRIX_RAINBOW_MOVING_CHEVRON, |
95 | RGB_MATRIX_JELLYBEAN_RAINDROPS, | 94 | RGB_MATRIX_JELLYBEAN_RAINDROPS, |
96 | #ifdef RGB_MATRIX_KEYPRESSES | 95 | #ifdef RGB_MATRIX_KEYPRESSES |
96 | RGB_MATRIX_SOLID_REACTIVE, | ||
97 | RGB_MATRIX_SPLASH, | 97 | RGB_MATRIX_SPLASH, |
98 | RGB_MATRIX_MULTISPLASH, | 98 | RGB_MATRIX_MULTISPLASH, |
99 | RGB_MATRIX_SOLID_SPLASH, | 99 | RGB_MATRIX_SOLID_SPLASH, |
@@ -118,7 +118,7 @@ A similar function works in the keymap as `rgb_matrix_indicators_user`. | |||
118 | #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened) | 118 | #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened) |
119 | #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects | 119 | #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects |
120 | #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended | 120 | #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended |
121 | #define RGB_MATRIX_SKIP_FRAMES 1 // number of frames to skip when displaying animations (0 is full effect) | 121 | #define RGB_MATRIX_SKIP_FRAMES 1 // number of frames to skip when displaying animations (0 is full effect) if not defined defaults to 1 |
122 | 122 | ||
123 | ## EEPROM storage | 123 | ## EEPROM storage |
124 | 124 | ||