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1 files changed, 90 insertions, 0 deletions
diff --git a/keyboards/hidtech/bastyl/keymaps/german_gaming/keymap.c b/keyboards/hidtech/bastyl/keymaps/german_gaming/keymap.c
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1/*
2 * Copyright 2021 Joschua Gandert
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18
19#include QMK_KEYBOARD_H
20#include "keymap_german.h"
21
22
23enum layer_names {
24 _BASE,
25 _GAME, /* WASD shifted right once */
26 _LOWER,
27 _RAISE,
28 _ADJUST /* when both LOWER and RAISE pressed */
29};
30
31#define RAISE MO(_RAISE)
32#define LOWER MO(_LOWER)
33
34
35const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
36 [_BASE] = LAYOUT(
37 KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , DE_SS ,
38 KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , DE_Z , KC_U , KC_I , KC_O , KC_P , DE_UDIA,
39 KC_LSFT, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , DE_ODIA, DE_ADIA,
40 KC_LCTL, DE_Y , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT, DE_MINS, DE_PLUS,
41
42 RAISE, KC_SPC, KC_LCTL, KC_RALT, KC_BSPC, LOWER,
43 KC_ENT, KC_LALT, KC_LGUI, KC_RSFT
44 ),
45
46 [_GAME] = LAYOUT(
47 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
48 KC_T , KC_TAB , KC_Q , KC_W , KC_E , KC_R , _______, _______, KC_UP, _______, _______, _______,
49 KC_G , KC_LSFT, KC_A , KC_S , KC_D , KC_F , _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
50 KC_B , KC_LCTL, DE_Y , KC_X , KC_C , KC_V , _______, _______, _______, _______, _______, _______,
51
52 _______, _______, _______, _______, _______, _______,
53 _______, _______, _______, _______
54 ),
55
56 [_LOWER] = LAYOUT(
57 KC_TILD, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_PSLS, KC_PAST, KC_PMNS, KC_DEL ,
58 _______, DE_HASH, DE_CIRC, KC_PGUP, DE_LABK, _______, _______, KC_P7 , KC_P8 , KC_P9 , KC_PPLS, KC_BSPC ,
59 _______, DE_ACUT, KC_HOME, KC_PGDN, KC_END , KC_LPRN, KC_RPRN, KC_P4 , KC_P5 , KC_P6 , KC_PDOT, _______ ,
60 _______, KC_PLUS, KC_PIPE, KC_UNDS, _______, _______, KC_P0 , KC_P1 , KC_P2 , KC_P3 , KC_PENT, KC_KP_EQUAL,
61
62 _______, KC_RGHT, _______, _______, _______, _______,
63 KC_LEFT, _______, RESET , _______
64 ),
65
66 [_RAISE] = LAYOUT(
67 KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 ,
68 _______, _______, _______, KC_UP , _______, _______, KC_LALT, KC_INS , KC_NLCK , KC_CALC, KC_PSCREEN, KC_MUTE,
69 _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_ENT , KC_MSEL, KC_MPRV , KC_MPLY , KC_MNXT, _______ , KC_VOLU,
70 _______, _______, _______, _______, _______, _______, DE_HASH, KC_MYCM , _______ , _______, KC_SLCK , KC_VOLD,
71
72 _______, _______, _______, _______, KC_UP , _______,
73 _______, _______, _______, KC_DOWN
74 ),
75
76 [_ADJUST] = LAYOUT(
77 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
78 _______, _______, _______, _______, RESET , _______, _______, _______, _______, _______, _______, _______,
79 _______, _______, _______, _______, _______, DF(_GAME), _______, _______, _______, _______, _______, _______,
80 _______, _______, _______, _______, _______, DF(_BASE), _______, _______, _______, _______, _______, _______,
81
82 _______, _______, _______, _______, _______, _______,
83 _______, _______, _______, _______
84 ),
85};
86
87
88layer_state_t layer_state_set_user(layer_state_t state) {
89 return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
90}