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-rw-r--r--keyboards/keebio/fourier/keymaps/jennetters/keymap.c146
1 files changed, 146 insertions, 0 deletions
diff --git a/keyboards/keebio/fourier/keymaps/jennetters/keymap.c b/keyboards/keebio/fourier/keymaps/jennetters/keymap.c
new file mode 100644
index 000000000..a6ec95e1e
--- /dev/null
+++ b/keyboards/keebio/fourier/keymaps/jennetters/keymap.c
@@ -0,0 +1,146 @@
1#include QMK_KEYBOARD_H
2
3extern keymap_config_t keymap_config;
4
5// Each layer gets a name for readability, which is then used in the keymap matrix below.
6// The underscores don't mean anything - you can have a layer called STUFF or any other name.
7// Layer names don't all need to be of the same length, obviously, and you can also skip them
8// entirely and just use numbers.
9#define _BASE 0
10#define _FN1 1
11#define _FN2 2
12
13enum custom_keycodes {
14 QWERTY = SAFE_RANGE,
15};
16
17#define KC_ KC_TRNS
18#define KC_FN1 MO(_FN1)
19#define KC_FN2 MO(_FN2)
20#define KC_SPFN1 LT(_FN1, KC_SPACE)
21#define KC_SPFN2 LT(_FN2, KC_SPACE)
22#define KC_BSFN1 LT(_FN1, KC_BSPC)
23#define KC_BSFN2 LT(_FN2, KC_BSPC)
24#define KC_RST RESET
25#define KC_DBUG DEBUG
26#define KC_RTOG RGB_TOG
27#define KC_RMOD RGB_MOD
28#define KC_RHUI RGB_HUI
29#define KC_RHUD RGB_HUD
30#define KC_RSAI RGB_SAI
31#define KC_RSAD RGB_SAD
32#define KC_RVAI RGB_VAI
33#define KC_RVAD RGB_VAD
34
35//Tap Dance Declarations
36enum {
37 ESC_GR = 0,
38 Q_1,
39 W_2,
40 E_3,
41 R_4,
42 T_5,
43 Y_6,
44 U_7,
45 I_8,
46 O_9,
47 P_0,
48 MIN_LB,
49 EQL_RB,
50 SCL_QUO
51};
52
53const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
54[_BASE] = LAYOUT(
55 // ,----+----+----+----+----+----|----+----+----+----+----+----+----.
56 // |ESC | Q1 | W2 | E3 | R4 | T5 | Y6 | U7 | I8 | O9 | P0 | -[ | =] |
57 // |----`----`----`----`----`----|----`----`----`----`----`----`----|
58 // | TAB | A | S | D | F | G | H | H | J | K | L | BKSP |
59 // |-----`----`----`----`----`----|----`----`----`----`----`--------|
60 // | SHIFT | Z | X | C | V | B | N | M | , | . | / | SHFT |
61 // |-------`----`----`----`----`----|----`----`----`----`----`------|
62 // | CTL | SYS| ALT | SP SPACE | SPACE | FN1 | CTL | \ | ENT |
63 // `-----+----+-----+----+--------|--------+-----+------+----+------'
64
65 TD(ESC_GR), TD(Q_1), TD(W_2), TD(E_3), TD(R_4), TD(T_5), TD(Y_6), TD(U_7), TD(I_8), TD(O_9), TD(P_0),TD(MIN_LB),TD(EQL_RB), \
66 KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TD(SCL_QUO), KC_BSPC, \
67 KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, \
68 KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_SPACE, KC_SPACE, KC_FN1, KC_LCTL, KC_NUBS, KC_ENTER
69 ),
70
71 [_FN1] = LAYOUT_kc(
72 // ,----+----+----+----+----+----|----+----+----+----+----+----+----.
73 // | | | UP | | | | | | | | | | |
74 // |----`----`----`----`----`----|----`----`----`----`----`----`----|
75 // | | LT | DN | RT | | | | | | | ' | DEL |
76 // |-----`----`----`----`----`----|----`----`----`----`----`--------|
77 // | | | | | | | | | | |PIPE| |
78 // |-------`----`----`----`----`----|----`----`----`----`----`------|
79 // | | | | | | | | | | |
80 // `-----+----+-----+----+--------|--------+-----+------+----+------'
81
82 , , UP, , , , , , , , , , , \
83 , LEFT, DOWN, RIGHT, , , , , , , QUOT, DEL, \
84 , , , , , , , , , , NUBS, , \
85 , , , , , , , , ,
86 ),
87
88 [_FN2] = LAYOUT_kc(
89 // ,----+----+----+----+----+----|----+----+----+----+----+----+----.
90 // | | | | | | | | | | | | | |
91 // |----`----`----`----`----`----|----`----`----`----`----`----`----|
92 // | | | | | | | | | | | | |
93 // |-----`----`----`----`----`----|----`----`----`----`----`--------|
94 // | | | | | | | | | | | | |
95 // |-------`----`----`----`----`----|----`----`----`----`----`------|
96 // | | | | | | | | | | |
97 // `-----+----+-----+----+--------|--------+-----+------+----+------'
98
99 , , , , , , , , , , , , , \
100 , , , , , , , , , , , , \
101 , , , , , , , , , , , , \
102 , , , , , , , , ,
103 )
104
105};
106
107void esc_gr_finished (qk_tap_dance_state_t *state, void *user_data) {
108 if (state->count == 1) {
109 register_code (KC_ESC);
110 } else if (state->count == 2) {
111 register_code (KC_GRV);
112 } else {
113 register_code (KC_LSFT);
114 register_code (KC_GRV);
115 }
116}
117
118void esc_gr_reset (qk_tap_dance_state_t *state, void *user_data) {
119 if (state->count == 1) {
120 unregister_code (KC_ESC);
121 } else if (state->count == 2) {
122 unregister_code (KC_GRV);
123 } else {
124 unregister_code (KC_LSFT);
125 unregister_code (KC_GRV);
126 }
127}
128
129//Tap Dance Definitions
130qk_tap_dance_action_t tap_dance_actions[] = {
131[ESC_GR] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, esc_gr_finished, esc_gr_reset), //Tap once for ESC, twice for `, thrice for ~
132[Q_1] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_1), //Tap once for Q, twice for 1/!
133[W_2] = ACTION_TAP_DANCE_DOUBLE(KC_W, KC_2), //Tap once for W, twice for 2/@
134[E_3] = ACTION_TAP_DANCE_DOUBLE(KC_E, KC_3), //Tap once for E, twice for 3/#
135[R_4] = ACTION_TAP_DANCE_DOUBLE(KC_R, KC_4), //Tap once for R, twice for 4/$
136[T_5] = ACTION_TAP_DANCE_DOUBLE(KC_T, KC_5), //Tap once for T, twice for 5/%
137[Y_6] = ACTION_TAP_DANCE_DOUBLE(KC_Y, KC_6), //Tap once for Y, twice for 6/^
138[U_7] = ACTION_TAP_DANCE_DOUBLE(KC_U, KC_7), //Tap once for U, twice for 7/&
139[I_8] = ACTION_TAP_DANCE_DOUBLE(KC_I, KC_8), //Tap once for I, twice for 8/*
140[O_9] = ACTION_TAP_DANCE_DOUBLE(KC_O, KC_9), //Tap once for O, twice for 9/(
141[P_0] = ACTION_TAP_DANCE_DOUBLE(KC_P, KC_0), //Tap once for P, twice for 0/)
142[MIN_LB] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_LBRC), //Tap once for -, twice for [/{
143[EQL_RB] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_RBRC), //Tap once for =, twice for ]/}
144[SCL_QUO] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT) //Tap once for ;, '/"
145// Other declarations would go here, separated by commas, if you have them
146};