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1/*
2Copyright 2012 Jun Wako <wakojun@gmail.com>
3Copyright 2015 Jack Humbert
4
5This program is free software: you can redistribute it and/or modify
6it under the terms of the GNU General Public License as published by
7the Free Software Foundation, either version 2 of the License, or
8(at your option) any later version.
9
10This program is distributed in the hope that it will be useful,
11but WITHOUT ANY WARRANTY; without even the implied warranty of
12MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13GNU General Public License for more details.
14
15You should have received a copy of the GNU General Public License
16along with this program. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19#pragma once
20
21/* USB Device descriptor parameter */
22#define VENDOR_ID 0xCB10
23#define PRODUCT_ID 0x1257
24#define DEVICE_VER 0x0200
25#define MANUFACTURER Keebio
26#define PRODUCT Quefrency
27#define DESCRIPTION Split 60/65 percent staggered keyboard
28
29/* key matrix size */
30// Rows are doubled-up
31#define MATRIX_ROWS 10
32#define MATRIX_COLS 9
33
34#define DIODE_DIRECTION COL2ROW
35// wiring of each half
36#define MATRIX_ROW_PINS { B1, B2, C7, B4, D7 }
37#define MATRIX_COL_PINS { F4, F1, F0, B7, B3, D2, D3, D5, D4 }
38#define MATRIX_ROW_PINS_RIGHT { B3, B2, B6, B4, D7 }
39#define MATRIX_COL_PINS_RIGHT { F1, F0, F4, F5, F6, D5, C7, D3, B7 }
40#define SPLIT_HAND_PIN F7
41#define ENCODERS_PAD_A { F6 }
42#define ENCODERS_PAD_B { F5 }
43#define ENCODERS_PAD_A_RIGHT { D4 }
44#define ENCODERS_PAD_B_RIGHT { D6 }
45
46/* Set 0 if debouncing isn't needed */
47#define DEBOUNCE 5
48
49/* serial.c configuration for split keyboard */
50#define SOFT_SERIAL_PIN D0
51
52/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
53#define LOCKING_SUPPORT_ENABLE
54/* Locking resynchronize hack */
55#define LOCKING_RESYNC_ENABLE
56
57/* ws2812 RGB LED */
58#define RGB_DI_PIN E6
59#define RGBLIGHT_ANIMATIONS
60#define RGBLED_NUM 16 // Number of LEDs
61#define RGBLED_SPLIT { 8, 8 }
62#define RGBLIGHT_LED_MAP { 1, 2, 3, 12, 13, 14, 15, 0, 7, 6, 5, 4, 11, 10, 9, 8 }