diff options
Diffstat (limited to 'keyboards/keebio/viterbi/keymaps/drashna/keymap.c')
-rw-r--r-- | keyboards/keebio/viterbi/keymaps/drashna/keymap.c | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/keyboards/keebio/viterbi/keymaps/drashna/keymap.c b/keyboards/keebio/viterbi/keymaps/drashna/keymap.c new file mode 100644 index 000000000..12f7fe25e --- /dev/null +++ b/keyboards/keebio/viterbi/keymaps/drashna/keymap.c | |||
@@ -0,0 +1,94 @@ | |||
1 | #include QMK_KEYBOARD_H | ||
2 | #include "drashna.h" | ||
3 | |||
4 | extern keymap_config_t keymap_config; | ||
5 | |||
6 | // Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
7 | // The underscores don't mean anything - you can have a layer called STUFF or any other name. | ||
8 | // Layer names don't all need to be of the same length, obviously, and you can also skip them | ||
9 | // entirely and just use numbers. | ||
10 | |||
11 | #define LMACRO OSL(_MACROS) | ||
12 | #define DIABLO TG(_DIABLO) | ||
13 | #define GAMEPAD TG(_GAMEPAD) | ||
14 | #define MEDIA TT(_MEDIA) | ||
15 | |||
16 | |||
17 | //enum more_custom_keycodes { | ||
18 | // KC_P00 = NEW_SAFE_RANGE | ||
19 | //}; | ||
20 | |||
21 | const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
22 | |||
23 | [_NUMLOCK] = LAYOUT_ortho_5x7( | ||
24 | LMACRO, DIABLO, GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS, | ||
25 | MEDIA, KC_CALC, XXXXXXX, KC_P7, KC_P8, KC_P9, KC_PAST, | ||
26 | KC_HOME, KC_DEL, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PMNS, | ||
27 | KC_END, KC_UP, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_PPLS, | ||
28 | KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_COLN, KC_PENT | ||
29 | ), | ||
30 | |||
31 | [_DIABLO] = LAYOUT_ortho_5x7( | ||
32 | KC_ESC, DIABLO, KC_V, KC_D, XXXXXXX, XXXXXXX, KC_L, | ||
33 | KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_J, | ||
34 | KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_F, | ||
35 | KC_LCTL, KC_D3_3, KC_D3_3, KC_D3_3, KC_D3_3, KC_Z, KC_DIABLO_CLEAR, | ||
36 | KC_LALT, KC_F4, KC_F5, KC_F8, KC_F9, KC_F10, SFT_T(KC_SPACE) | ||
37 | ), | ||
38 | |||
39 | [_GAMEPAD] = LAYOUT_ortho_5x7( // Game pad layout designed primarily for Overwatch | ||
40 | LMACRO, KC_ESC, GAMEPAD, KC_1, KC_2, KC_3, KC_4, | ||
41 | MEDIA, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, | ||
42 | KC_Z, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, | ||
43 | KC_Y, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, | ||
44 | KC_F1, KC_U, KC_I, KC_Y, KC_V, KC_SPC, KC_V | ||
45 | ), | ||
46 | |||
47 | [_MACROS] = LAYOUT_ortho_5x7( | ||
48 | LMACRO, KC_OVERWATCH,GAMEPAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | ||
49 | KC_C9, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | ||
50 | KC_SYMM, KC_TORB, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | ||
51 | KC_GLHF, KC_GOODGAME, KC_GGEZ, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | ||
52 | KC_SALT, KC_MORESALT, KC_SALTHARD, KC_JUSTGAME, KC_AIM, XXXXXXX, KC_PENT | ||
53 | ), | ||
54 | |||
55 | |||
56 | [_MEDIA] = LAYOUT_ortho_5x7( | ||
57 | KC_MAKE, KC_RESET,MU_TOG, AU_ON, AU_OFF, CK_TOGG, RGB_SAD, | ||
58 | MEDIA, EEP_RST, KC_RGB_T,RGB_M_P, RGB_M_B, RGB_M_R, RGB_SAI, | ||
59 | RGB_TOG, RGB_MOD, RGB_RMOD,RGB_M_SW,RGB_M_SN,RGB_M_K, RGB_HUD, | ||
60 | KC_MPLY, KC_MPRV, KC_MNXT, RGB_M_X, RGB_M_G, RGB_M_P, RGB_HUI, | ||
61 | KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI | ||
62 | ) | ||
63 | |||
64 | |||
65 | }; | ||
66 | |||
67 | |||
68 | |||
69 | bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { | ||
70 | |||
71 | //switch (keycode) { | ||
72 | //case KC_P00: | ||
73 | // if (!record->event.pressed) { | ||
74 | // tap(KC_KP_0); | ||
75 | // tap(KC_KP_0); | ||
76 | // } | ||
77 | // return false; | ||
78 | // break; | ||
79 | //} | ||
80 | return true; | ||
81 | } | ||
82 | |||
83 | |||
84 | |||
85 | |||
86 | void matrix_init_keymap(void) { | ||
87 | #ifndef CONVERT_TO_PROTON_C | ||
88 | setPinOutput(D5); | ||
89 | writePinHigh(D5); | ||
90 | |||
91 | setPinOutput(B0); | ||
92 | writePinHigh(B0); | ||
93 | #endif | ||
94 | } | ||