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| 1 | # callum’s planck layout | ||
| 2 | |||
| 3 | This is a layout for the grid planck, built with a few ideals in mind: | ||
| 4 | |||
| 5 | - Consistent and minimal response times should be maintained. Keys that react | ||
| 6 | differently depending on whether they are tapped or held, keys that react | ||
| 7 | differently if they are double tapped, etc. should be avoided – they | ||
| 8 | inevitably send their keycode later than a normal key – interrupting the | ||
| 9 | immediate feedback from the screen. Therefore we restrict ourselves to | ||
| 10 | chording as our only means of getting more than one symbol out of a single | ||
| 11 | physical key. | ||
| 12 | |||
| 13 | - The hands should never need to leave the home position. The usual culprit for | ||
| 14 | this is the arrow cluster, so the arrow cluster should be as close to home as | ||
| 15 | possible. | ||
| 16 | |||
| 17 | - There should be two of every modifier (one on each side), otherwise certain | ||
| 18 | long key combinations become hard to make. | ||
| 19 | |||
| 20 | - It should be possible to do things you might want to do while using the mouse | ||
| 21 | with only the left hand (e.g. change tabs, navigate back or forwards in | ||
| 22 | browser history). | ||
| 23 | |||
| 24 | - Symbols should be arranged so that the most frequently used are easiest to | ||
| 25 | reach. This includes numbers, and lower numbers are more commonly used than | ||
| 26 | higher ones. (number arrangement borrowed from [dustypomeleau’s minidox | ||
| 27 | layout][]). | ||
| 28 | |||
| 29 | [dustypomeleau’s minidox layout]: https://github.com/qmk/qmk_firmware/tree/master/keyboards/minidox/keymaps/dustypomerleau | ||
| 30 | [keymap.c]: keymap.c | ||
