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-rw-r--r--keyboards/planck/keymaps/sigul/keymap.c19
1 files changed, 10 insertions, 9 deletions
diff --git a/keyboards/planck/keymaps/sigul/keymap.c b/keyboards/planck/keymaps/sigul/keymap.c
index 0bc0d9e03..bdbf21b11 100644
--- a/keyboards/planck/keymaps/sigul/keymap.c
+++ b/keyboards/planck/keymaps/sigul/keymap.c
@@ -1,13 +1,13 @@
1/* 1/*
2 * 2 *
3 * An Italian ANSI layout 3 * An Italian ANSI layout
4 * Version 0.3 4 * Version 0.3
5 * 5 *
6 * Created by Silvio Gulizia on the basis of the default Planck keymap. 6 * Created by Silvio Gulizia on the basis of the default Planck keymap.
7 * Thanks to SomeBuddyOnReddit, gepeirl, fauxpark, BXO511, drashna, and ridingqwerty. 7 * Thanks to SomeBuddyOnReddit, gepeirl, fauxpark, BXO511, drashna, and ridingqwerty.
8 * 8 *
9 * The layout is based on the original Planck layout when used with language set to Italian on your Mac. 9 * The layout is based on the original Planck layout when used with language set to Italian on your Mac.
10 * Accented vowels have been moverd on RAISE ("è", "ì", and "ù") and LOWER ("é", "ò", and "à") 10 * Accented vowels have been moverd on RAISE ("�", "�", and "�") and LOWER ("�", "�", and "�")
11 * 11 *
12 */ 12 */
13 13
@@ -40,9 +40,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
40 * ,-----------------------------------------------------------------------------------. 40 * ,-----------------------------------------------------------------------------------.
41 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del | 41 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
42 * |------+------+------+------+------+-------------+------+------+------+------+------| 42 * |------+------+------+------+------+-------------+------+------+------+------+------|
43 * |Enter | F1 | F2 | F3 | F4 | F5 | | _ | = | é | ò | à | 43 * |Enter | F1 | F2 | F3 | F4 | F5 | | _ | = | � | � | � |
44 * |------+------+------+------+------+------|------+------+------+------+------+------| 44 * |------+------+------+------+------+------|------+------+------+------+------+------|
45 * | | F6 | F7 | F8 | F9 | |NUMPAD| § | ± | { | } | | | 45 * | | F6 | F7 | F8 | F9 | |NUMPAD| � | � | { | } | | |
46 * |------+------+------+------+------+------+------+------+------+------+------+------| 46 * |------+------+------+------+------+------+------+------+------+------+------+------|
47 * | | | | | | | | | Next | Vol- | Vol+ | Play | 47 * | | | | | | | | | Next | Vol- | Vol+ | Play |
48 * `-----------------------------------------------------------------------------------' 48 * `-----------------------------------------------------------------------------------'
@@ -59,7 +59,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
59 * ,-----------------------------------------------------------------------------------. 59 * ,-----------------------------------------------------------------------------------.
60 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | 60 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
61 * |------+------+------+------+------+-------------+------+------+------+------+------| 61 * |------+------+------+------+------+-------------+------+------+------+------+------|
62 * | | | SGCOM| DESK | | | | - | + | è | ì | ù | 62 * | | | SGCOM| DESK | | | | - | + | � | � | � |
63 * |------+------+------+------+------+------|------+------+------+------+------+------| 63 * |------+------+------+------+------+------|------+------+------+------+------+------|
64 * | Caps | | PHONE| SVIV |VIVERE| |NUMPAD| | | [ | ] | \ | 64 * | Caps | | PHONE| SVIV |VIVERE| |NUMPAD| | | [ | ] | \ |
65 * |------+------+------+------+------+------+------+------+------+------+------+------| 65 * |------+------+------+------+------+------+------+------+------+------+------+------|
@@ -162,7 +162,7 @@ uint16_t muse_counter = 0;
162uint8_t muse_offset = 70; 162uint8_t muse_offset = 70;
163uint16_t muse_tempo = 50; 163uint16_t muse_tempo = 50;
164 164
165void encoder_update(bool clockwise) { 165bool encoder_update(bool clockwise) {
166 if (muse_mode) { 166 if (muse_mode) {
167 if (IS_LAYER_ON(_RAISE)) { 167 if (IS_LAYER_ON(_RAISE)) {
168 if (clockwise) { 168 if (clockwise) {
@@ -192,6 +192,7 @@ void encoder_update(bool clockwise) {
192 #endif 192 #endif
193 } 193 }
194 } 194 }
195 return true;
195} 196}
196 197
197void matrix_scan_user(void) { 198void matrix_scan_user(void) {