aboutsummaryrefslogtreecommitdiff
path: root/keyboards/playkbtw
diff options
context:
space:
mode:
Diffstat (limited to 'keyboards/playkbtw')
-rw-r--r--keyboards/playkbtw/ca66/config.h2
-rw-r--r--keyboards/playkbtw/ca66/keymaps/via/keymap.c50
-rw-r--r--keyboards/playkbtw/ca66/keymaps/via/readme.md9
-rw-r--r--keyboards/playkbtw/ca66/keymaps/via/rules.mk1
4 files changed, 61 insertions, 1 deletions
diff --git a/keyboards/playkbtw/ca66/config.h b/keyboards/playkbtw/ca66/config.h
index 4e2d04072..058a63a65 100644
--- a/keyboards/playkbtw/ca66/config.h
+++ b/keyboards/playkbtw/ca66/config.h
@@ -3,7 +3,7 @@
3#include "config_common.h" 3#include "config_common.h"
4 4
5/* USB Device descriptor parameter */ 5/* USB Device descriptor parameter */
6#define VENDOR_ID 0xFEED 6#define VENDOR_ID 0x5457 // "TW"
7#define PRODUCT_ID 0x6060 7#define PRODUCT_ID 0x6060
8#define DEVICE_VER 0x0001 8#define DEVICE_VER 0x0001
9#define MANUFACTURER Barry 9#define MANUFACTURER Barry
diff --git a/keyboards/playkbtw/ca66/keymaps/via/keymap.c b/keyboards/playkbtw/ca66/keymaps/via/keymap.c
new file mode 100644
index 000000000..620d11efa
--- /dev/null
+++ b/keyboards/playkbtw/ca66/keymaps/via/keymap.c
@@ -0,0 +1,50 @@
1
2/*
3Copyright 2021 J.Flanagan
4This program is free software: you can redistribute it and/or modify
5it under the terms of the GNU General Public License as published by
6the Free Software Foundation, either version 2 of the License, or
7(at your option) any later version.
8This program is distributed in the hope that it will be useful,
9but WITHOUT ANY WARRANTY; without even the implied warranty of
10MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11GNU General Public License for more details.
12You should have received a copy of the GNU General Public License
13along with this program. If not, see <http://www.gnu.org/licenses/>.
14*/
15
16#include QMK_KEYBOARD_H
17
18const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
19 //Base Layer
20 [0] = LAYOUT(
21 KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_PSCR,
22 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
23 MO(3), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
24 KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
25 KC_NO, KC_LCTL, KC_LALT, LT(1, KC_BSPC), LT(2, KC_SPC), KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
26
27 //Layer1 Functions and Gaming Arrows over WASD
28 [1] = LAYOUT(
29 KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, KC_NO,
30 KC_NO, KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
31 KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
32 KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
33 KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO),
34
35 //Layer2 Same as Layer1, for easy use of layers...you'll see.
36 [2] = LAYOUT(
37 KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, KC_NO,
38 KC_NO, KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
39 KC_NO, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
40 KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
41 KC_NO, KC_NO, KC_NO, KC_DEL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO),
42
43 //Layer3, Lighting Function keys, soft reset on Tab.
44 [3] = LAYOUT(
45 KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
46 RESET, KC_NO, RGB_HUD, RGB_HUI, RGB_VAD, RGB_VAI, KC_NO, BL_TOGG, BL_DEC, BL_INC, BL_STEP, KC_NO, KC_NO, MO(4), KC_NO,
47 KC_TRNS, KC_NO, RGB_RMOD, RGB_MOD, RGB_TOG, KC_NO, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, KC_VOLD, KC_VOLU, KC_NO, KC_NO,
48 KC_NO, KC_NO, KC_NO, RGB_SAD, RGB_SAI, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
49 KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO),
50};
diff --git a/keyboards/playkbtw/ca66/keymaps/via/readme.md b/keyboards/playkbtw/ca66/keymaps/via/readme.md
new file mode 100644
index 000000000..2ccd69462
--- /dev/null
+++ b/keyboards/playkbtw/ca66/keymaps/via/readme.md
@@ -0,0 +1,9 @@
1# The VIA keymap for the PlayKeyboardTW CA66
2
3Based on the KeLorean CA66 keymap.
4* Made for HHKB layout with CA66 badge in lower left corner and split spacebars.
5* Left Spacebar - tap for backspace, hold for Layer1
6* Right Spacebar - tap for space, hold for Layer2
7* Layer 2 is same as Layer 1 except Left Spacebar is now delete
8* Cap Locks has been replaced with Momentary Toggle to Layer3
9* Layer 3 tab is the soft reset.
diff --git a/keyboards/playkbtw/ca66/keymaps/via/rules.mk b/keyboards/playkbtw/ca66/keymaps/via/rules.mk
new file mode 100644
index 000000000..1e5b99807
--- /dev/null
+++ b/keyboards/playkbtw/ca66/keymaps/via/rules.mk
@@ -0,0 +1 @@
VIA_ENABLE = yes