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1/*
2Copyright 2020 melonbred
3
4This program is free software: you can redistribute it and/or modify
5it under the terms of the GNU General Public License as published by
6the Free Software Foundation, either version 2 of the License, or
7(at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18#pragma once
19
20#include "config_common.h"
21
22/* USB Device descriptor parameter */
23#define VENDOR_ID 0xFEED
24#define PRODUCT_ID 0xF10B
25#define DEVICE_VER 0x0001
26#define MANUFACTURER melonbred
27#define PRODUCT program_yoink
28
29/* key matrix size */
30#define MATRIX_ROWS 4
31#define MATRIX_COLS 13
32
33/*
34 * Keyboard Matrix Assignments
35 *
36 * Change this to how you wired your keyboard
37 * COLS: AVR pins used for columns, left to right
38 * ROWS: AVR pins used for rows, top to bottom
39 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
40 * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
41 *
42 */
43#define MATRIX_ROW_PINS { D2, D3, B1, B0 }
44#define MATRIX_COL_PINS { C4, C5, C6, C7, B7, B6, B5, B4, B3, B2, D6, C2, D5 }
45#define UNUSED_PINS
46
47/* COL2ROW, ROW2COL*/
48#define DIODE_DIRECTION COL2ROW
49
50/*Encoder Definition*/
51#define ENCODERS_PAD_A { D1 }
52#define ENCODERS_PAD_B { D0 }
53
54/*RGB*/
55#define RGB_DI_PIN D4
56 #ifdef RGB_DI_PIN
57 #define RGBLED_NUM 5
58 #define RGBLIGHT_HUE_STEP 8
59 #define RGBLIGHT_SAT_STEP 8
60 #define RGBLIGHT_VAL_STEP 8
61 #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
62 #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
63 /*== all animations enable ==*/
64 //#define RGBLIGHT_ANIMATIONS
65 /*== or choose animations ==*/
66 //#define RGBLIGHT_EFFECT_BREATHING
67 #define RGBLIGHT_EFFECT_RAINBOW_MOOD
68 #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
69 //#define RGBLIGHT_EFFECT_SNAKE
70 #define RGBLIGHT_EFFECT_KNIGHT
71 //#define RGBLIGHT_EFFECT_CHRISTMAS
72 #define RGBLIGHT_EFFECT_STATIC_GRADIENT
73 //#define RGBLIGHT_EFFECT_RGB_TEST
74 //#define RGBLIGHT_EFFECT_ALTERNATING
75 /*== customize breathing effect ==*/
76 /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
77 //#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
78 /*==== use exp() and sin() ====*/
79 //#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
80 //#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
81 #endif
82
83/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
84#define DEBOUNCE 5
85
86/* define if matrix has ghost (lacks anti-ghosting diodes) */
87//#define MATRIX_HAS_GHOST
88
89/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
90#define LOCKING_SUPPORT_ENABLE
91/* Locking resynchronize hack */
92#define LOCKING_RESYNC_ENABLE
93
94
95/* disable action features */
96//#define NO_ACTION_LAYER
97//#define NO_ACTION_TAPPING
98//#define NO_ACTION_ONESHOT
99
100/* disable these deprecated features by default */
101#define NO_ACTION_MACRO
102#define NO_ACTION_FUNCTION