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1/*
2Copyright 2021 Franciso Escobar
3This program is free software: you can redistribute it and/or modify
4it under the terms of the GNU General Public License as published by
5the Free Software Foundation, either version 2 of the License, or
6(at your option) any later version.
7
8This program is distributed in the hope that it will be useful,
9but WITHOUT ANY WARRANTY; without even the implied warranty of
10MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11GNU General Public License for more details.
12
13You should have received a copy of the GNU General Public License
14along with this program. If not, see <http://www.gnu.org/licenses/>.
15*/
16
17#pragma once
18
19#include "config_common.h"
20
21/* USB Device descriptor parameter */
22#define VENDOR_ID 0x4D4B // MechanicKeys
23#define PRODUCT_ID 0x3C4D
24#define DEVICE_VER 0x0001
25#define MANUFACTURER MechanicKeys
26#define PRODUCT Undead 60-M
27
28/* key matrix size */
29#define MATRIX_ROWS 5
30#define MATRIX_COLS 16
31
32/*
33 * Keyboard Matrix Assignments
34 *
35 * Change this to how you wired your keyboard
36 * COLS: AVR pins used for columns, left to right
37 * ROWS: AVR pins used for rows, top to bottom
38 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
39 * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
40 *
41*/
42#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
43#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B0, B7, B5, B4, D7, D6, B3, B2 }
44#define UNUSED_PINS
45
46/* COL2ROW or ROW2COL */
47#define DIODE_DIRECTION COL2ROW
48
49/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
50#define DEBOUNCE 5
51
52/* define if matrix has ghost (lacks anti-ghosting diodes) */
53//#define MATRIX_HAS_GHOST
54
55/* RGB Underglow */
56#define RGB_DI_PIN F7
57#ifdef RGB_DI_PIN
58 #define RGBLED_NUM 16
59 #define RGBLIGHT_SLEEP
60 #define RGBLIGHT_EFFECT_BREATHING
61 #define RGBLIGHT_EFFECT_RAINBOW_MOOD
62 #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
63 #define RGBLIGHT_EFFECT_SNAKE
64 #define RGBLIGHT_EFFECT_KNIGHT
65 #define RGBLIGHT_EFFECT_CHRISTMAS
66 #define RGBLIGHT_EFFECT_STATIC_GRADIENT
67 #define RGBLIGHT_EFFECT_RGB_TEST
68 #define RGBLIGHT_EFFECT_ALTERNATING
69 #define RGBLIGHT_EFFECT_TWINKLE
70#endif
71
72/* Rotary encoder */
73#define ENCODERS_PAD_A { F6 }
74#define ENCODERS_PAD_B { F5 }
75#define ENCODER_RESOLUTION 4