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-rw-r--r--quantum/rgb_matrix/animations/splash_anim.h32
1 files changed, 32 insertions, 0 deletions
diff --git a/quantum/rgb_matrix/animations/splash_anim.h b/quantum/rgb_matrix/animations/splash_anim.h
new file mode 100644
index 000000000..1415bcc0f
--- /dev/null
+++ b/quantum/rgb_matrix/animations/splash_anim.h
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1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
2# if !defined(DISABLE_RGB_MATRIX_SPLASH) || !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
3
4# ifndef DISABLE_RGB_MATRIX_SPLASH
5RGB_MATRIX_EFFECT(SPLASH)
6# endif
7
8# ifndef DISABLE_RGB_MATRIX_MULTISPLASH
9RGB_MATRIX_EFFECT(MULTISPLASH)
10# endif
11
12# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13
14HSV SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
15 uint16_t effect = tick - dist;
16 if (effect > 255) effect = 255;
17 hsv.h += effect;
18 hsv.v = qadd8(hsv.v, 255 - effect);
19 return hsv;
20}
21
22# ifndef DISABLE_RGB_MATRIX_SPLASH
23bool SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SPLASH_math); }
24# endif
25
26# ifndef DISABLE_RGB_MATRIX_MULTISPLASH
27bool MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SPLASH_math); }
28# endif
29
30# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
31# endif // !defined(DISABLE_RGB_MATRIX_SPLASH) || !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
32#endif // RGB_MATRIX_KEYREACTIVE_ENABLED