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-rw-r--r--quantum/quantum.c6
-rw-r--r--quantum/quantum.h2
-rw-r--r--quantum/visualizer/visualizer.c4
-rw-r--r--quantum/visualizer/visualizer.h7
4 files changed, 10 insertions, 9 deletions
diff --git a/quantum/quantum.c b/quantum/quantum.c
index f489c9031..665d6fdd9 100644
--- a/quantum/quantum.c
+++ b/quantum/quantum.c
@@ -931,9 +931,9 @@ void set_single_persistent_default_layer(uint8_t default_layer) {
931 default_layer_set(1U<<default_layer); 931 default_layer_set(1U<<default_layer);
932} 932}
933 933
934uint32_t update_tri_layer_state(uint32_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) { 934layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
935 uint32_t mask12 = (1UL << layer1) | (1UL << layer2); 935 layer_state_t mask12 = (1UL << layer1) | (1UL << layer2);
936 uint32_t mask3 = 1UL << layer3; 936 layer_state_t mask3 = 1UL << layer3;
937 return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3); 937 return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
938} 938}
939 939
diff --git a/quantum/quantum.h b/quantum/quantum.h
index 56f30624c..221462567 100644
--- a/quantum/quantum.h
+++ b/quantum/quantum.h
@@ -213,7 +213,7 @@ void send_char(char ascii_code);
213 213
214// For tri-layer 214// For tri-layer
215void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3); 215void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
216uint32_t update_tri_layer_state(uint32_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3); 216layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3);
217 217
218void set_single_persistent_default_layer(uint8_t default_layer); 218void set_single_persistent_default_layer(uint8_t default_layer);
219 219
diff --git a/quantum/visualizer/visualizer.c b/quantum/visualizer/visualizer.c
index 5b4d8d603..516cf2a84 100644
--- a/quantum/visualizer/visualizer.c
+++ b/quantum/visualizer/visualizer.c
@@ -437,7 +437,7 @@ uint8_t visualizer_get_mods() {
437 if (!has_oneshot_mods_timed_out()) { 437 if (!has_oneshot_mods_timed_out()) {
438 mods |= get_oneshot_mods(); 438 mods |= get_oneshot_mods();
439 } 439 }
440#endif 440#endif
441 return mods; 441 return mods;
442} 442}
443 443
@@ -447,7 +447,7 @@ void visualizer_set_user_data(void* u) {
447} 447}
448#endif 448#endif
449 449
450void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds) { 450void visualizer_update(layer_state_t default_state, layer_state_t state, uint8_t mods, uint32_t leds) {
451 // Note that there's a small race condition here, the thread could read 451 // Note that there's a small race condition here, the thread could read
452 // a state where one of these are set but not the other. But this should 452 // a state where one of these are set but not the other. But this should
453 // not really matter as it will be fixed during the next loop step. 453 // not really matter as it will be fixed during the next loop step.
diff --git a/quantum/visualizer/visualizer.h b/quantum/visualizer/visualizer.h
index 90ecdcbae..56ea1fd98 100644
--- a/quantum/visualizer/visualizer.h
+++ b/quantum/visualizer/visualizer.h
@@ -30,6 +30,7 @@ SOFTWARE.
30 30
31#include "config.h" 31#include "config.h"
32#include "gfx.h" 32#include "gfx.h"
33#include "action_layer.h"
33 34
34#ifdef LCD_BACKLIGHT_ENABLE 35#ifdef LCD_BACKLIGHT_ENABLE
35#include "lcd_backlight.h" 36#include "lcd_backlight.h"
@@ -45,7 +46,7 @@ uint8_t visualizer_get_mods(void);
45// This need to be called once at the start 46// This need to be called once at the start
46void visualizer_init(void); 47void visualizer_init(void);
47// This should be called at every matrix scan 48// This should be called at every matrix scan
48void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds); 49void visualizer_update(layer_state_t default_state, layer_state_t state, uint8_t mods, uint32_t leds);
49 50
50// This should be called when the keyboard goes to suspend state 51// This should be called when the keyboard goes to suspend state
51void visualizer_suspend(void); 52void visualizer_suspend(void);
@@ -68,8 +69,8 @@ void draw_emulator(void);
68struct keyframe_animation_t; 69struct keyframe_animation_t;
69 70
70typedef struct { 71typedef struct {
71 uint32_t layer; 72 layer_state_t layer;
72 uint32_t default_layer; 73 layer_state_t default_layer;
73 uint32_t leds; // See led.h for available statuses 74 uint32_t leds; // See led.h for available statuses
74 uint8_t mods; 75 uint8_t mods;
75 bool suspended; 76 bool suspended;