aboutsummaryrefslogtreecommitdiff
path: root/users/bbaserdem/README.md
diff options
context:
space:
mode:
Diffstat (limited to 'users/bbaserdem/README.md')
-rw-r--r--users/bbaserdem/README.md20
1 files changed, 11 insertions, 9 deletions
diff --git a/users/bbaserdem/README.md b/users/bbaserdem/README.md
index 2011e74b6..eb8f33d42 100644
--- a/users/bbaserdem/README.md
+++ b/users/bbaserdem/README.md
@@ -6,6 +6,7 @@ For this purpose, I collected them here.
6I have the following keymaps: 6I have the following keymaps:
7 7
8* Gherkin (Does not use the user space) 8* Gherkin (Does not use the user space)
9* XD75RE (Uses different keymap)
9* Let's Split 10* Let's Split
10* Let's Split It Up 11* Let's Split It Up
11* Planck 12* Planck
@@ -13,37 +14,38 @@ I have the following keymaps:
13# Layout 14# Layout
14 15
15I use DVORAK with an unorthodox Turkish layout. 16I use DVORAK with an unorthodox Turkish layout.
16If you wanna grab my code, andused a previous layout with a persistent base 17If you wanna grab my code, and you used a layout with a persistent base
17layer change, change it to layer 0 before proceeding. 18layer change, change it to layer 0 before proceeding.
18 19
19# Layers 20# Layers
20 21
21* **Dvorak**: Base layer,withdvorak layout. 22* **Dvorak**: Base layer,with dvorak layout.
22* **Alternative**: Has alternate characters. 23* **Alternative**: Has alternate characters.
23* **Game**: Toggled from *Function*, comfortable for gaming use. 24* **Game**: Toggled from *Function*, comfortable for gaming use.
24* **Numeric**: Has numericals and symbols. Can be locked. 25* **Numeric**: Has numericals and symbols. Can be locked.
25* **Function**: Layer has media and function keys. 26* **Function**: Layer has media and function keys.
26* **Mouse**: Manipulates mouse. Can be locked. 27* **Mouse**: Manipulates mouse. Can be locked.
27* **Music** Allows playing sounds like a keyboard. 28* **Music** Allows playing sounds.
28 29
29# Functionality 30# Functionality
30 31
31* **RGB Backlight**: With layer indication, and ability to change base layer lighting mode. 32* **RGB Backlight**: With layer indication, and ability to change base layer lighting mode.
32* **Secrets**: By placing a secrets.h, and not tracking it, you can store passwords etc. 33* **Secrets**: By placing a secrets.h, and not tracking it, passwords can be stored.
33* **Mouse**: Mouse emulation, complete with diagonal keys. 34* **Mouse**: Mouse emulation, complete with diagonal keys.
34* **Turkish**: An AltGr-like overlay that allows some non-common letters, in unicode. 35* **Turkish**: An AltGr-like overlay that allows some non-common letters, in unicode.
35 36
36I suggest checking out how I enabled shifting for Turkish layer, 37I suggest checking out how I enabled Turkish keys,
37how I planned out RGB lighting, and my mouse implementation; they might offer 38how I planned out RGB lighting,
38some insight into fringe user cases. 39and my mouse implementation;
40they might offer some insight into fringe user cases.
39 41
40# Issues 42# Issues
41 43
42All features are too big for the 32kB bootloader. 44All features are too big for the 32kB bootloader.
43Offenders are audio and rgb lights; it comes down to one or the other. 45Offenders are audio and rgb lights; it comes down to one or the other.
44~The Proton board, and rev 6 should fix that.~ 46
47~The Proton board, and rev 6 might fix that.~
45 48
46# Credits 49# Credits
47 50
48I have previously written my keymap by myself before, but I rewrote it here, 51I have previously written my keymap by myself before, but I rewrote it here,
49heavily inspired by @drashna's user folder.