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Diffstat (limited to 'users/bbaserdem/README.md')
| -rw-r--r-- | users/bbaserdem/README.md | 20 |
1 files changed, 11 insertions, 9 deletions
diff --git a/users/bbaserdem/README.md b/users/bbaserdem/README.md index 2011e74b6..eb8f33d42 100644 --- a/users/bbaserdem/README.md +++ b/users/bbaserdem/README.md | |||
| @@ -6,6 +6,7 @@ For this purpose, I collected them here. | |||
| 6 | I have the following keymaps: | 6 | I have the following keymaps: |
| 7 | 7 | ||
| 8 | * Gherkin (Does not use the user space) | 8 | * Gherkin (Does not use the user space) |
| 9 | * XD75RE (Uses different keymap) | ||
| 9 | * Let's Split | 10 | * Let's Split |
| 10 | * Let's Split It Up | 11 | * Let's Split It Up |
| 11 | * Planck | 12 | * Planck |
| @@ -13,37 +14,38 @@ I have the following keymaps: | |||
| 13 | # Layout | 14 | # Layout |
| 14 | 15 | ||
| 15 | I use DVORAK with an unorthodox Turkish layout. | 16 | I use DVORAK with an unorthodox Turkish layout. |
| 16 | If you wanna grab my code, andused a previous layout with a persistent base | 17 | If you wanna grab my code, and you used a layout with a persistent base |
| 17 | layer change, change it to layer 0 before proceeding. | 18 | layer change, change it to layer 0 before proceeding. |
| 18 | 19 | ||
| 19 | # Layers | 20 | # Layers |
| 20 | 21 | ||
| 21 | * **Dvorak**: Base layer,withdvorak layout. | 22 | * **Dvorak**: Base layer,with dvorak layout. |
| 22 | * **Alternative**: Has alternate characters. | 23 | * **Alternative**: Has alternate characters. |
| 23 | * **Game**: Toggled from *Function*, comfortable for gaming use. | 24 | * **Game**: Toggled from *Function*, comfortable for gaming use. |
| 24 | * **Numeric**: Has numericals and symbols. Can be locked. | 25 | * **Numeric**: Has numericals and symbols. Can be locked. |
| 25 | * **Function**: Layer has media and function keys. | 26 | * **Function**: Layer has media and function keys. |
| 26 | * **Mouse**: Manipulates mouse. Can be locked. | 27 | * **Mouse**: Manipulates mouse. Can be locked. |
| 27 | * **Music** Allows playing sounds like a keyboard. | 28 | * **Music** Allows playing sounds. |
| 28 | 29 | ||
| 29 | # Functionality | 30 | # Functionality |
| 30 | 31 | ||
| 31 | * **RGB Backlight**: With layer indication, and ability to change base layer lighting mode. | 32 | * **RGB Backlight**: With layer indication, and ability to change base layer lighting mode. |
| 32 | * **Secrets**: By placing a secrets.h, and not tracking it, you can store passwords etc. | 33 | * **Secrets**: By placing a secrets.h, and not tracking it, passwords can be stored. |
| 33 | * **Mouse**: Mouse emulation, complete with diagonal keys. | 34 | * **Mouse**: Mouse emulation, complete with diagonal keys. |
| 34 | * **Turkish**: An AltGr-like overlay that allows some non-common letters, in unicode. | 35 | * **Turkish**: An AltGr-like overlay that allows some non-common letters, in unicode. |
| 35 | 36 | ||
| 36 | I suggest checking out how I enabled shifting for Turkish layer, | 37 | I suggest checking out how I enabled Turkish keys, |
| 37 | how I planned out RGB lighting, and my mouse implementation; they might offer | 38 | how I planned out RGB lighting, |
| 38 | some insight into fringe user cases. | 39 | and my mouse implementation; |
| 40 | they might offer some insight into fringe user cases. | ||
| 39 | 41 | ||
| 40 | # Issues | 42 | # Issues |
| 41 | 43 | ||
| 42 | All features are too big for the 32kB bootloader. | 44 | All features are too big for the 32kB bootloader. |
| 43 | Offenders are audio and rgb lights; it comes down to one or the other. | 45 | Offenders are audio and rgb lights; it comes down to one or the other. |
| 44 | ~The Proton board, and rev 6 should fix that.~ | 46 | |
| 47 | ~The Proton board, and rev 6 might fix that.~ | ||
| 45 | 48 | ||
| 46 | # Credits | 49 | # Credits |
| 47 | 50 | ||
| 48 | I have previously written my keymap by myself before, but I rewrote it here, | 51 | I have previously written my keymap by myself before, but I rewrote it here, |
| 49 | heavily inspired by @drashna's user folder. | ||
