diff options
9 files changed, 242 insertions, 0 deletions
diff --git a/keyboards/clueboard/66_hotswap/keymaps/66_ansi/keymap.c b/keyboards/clueboard/66_hotswap/gen1/keymaps/66_ansi/keymap.c index 224362fe5..9c4bd4079 100644 --- a/keyboards/clueboard/66_hotswap/keymaps/66_ansi/keymap.c +++ b/keyboards/clueboard/66_hotswap/gen1/keymaps/66_ansi/keymap.c | |||
@@ -1,3 +1,19 @@ | |||
1 | /* Copyright 2017 Zach White <skullydazed@gmail.com> | ||
2 | * | ||
3 | * This program is free software: you can redistribute it and/or modify | ||
4 | * it under the terms of the GNU General Public License as published by | ||
5 | * the Free Software Foundation, either version 2 of the License, or | ||
6 | * (at your option) any later version. | ||
7 | * | ||
8 | * This program is distributed in the hope that it will be useful, | ||
9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
11 | * GNU General Public License for more details. | ||
12 | * | ||
13 | * You should have received a copy of the GNU General Public License | ||
14 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
15 | */ | ||
16 | |||
1 | #include QMK_KEYBOARD_H | 17 | #include QMK_KEYBOARD_H |
2 | 18 | ||
3 | // Each layer gets a name for readability, which is then used in the keymap matrix below. | 19 | // Each layer gets a name for readability, which is then used in the keymap matrix below. |
diff --git a/keyboards/clueboard/66_hotswap/keymaps/66_ansi/readme.md b/keyboards/clueboard/66_hotswap/gen1/keymaps/66_ansi/readme.md index 25b5d7eb1..25b5d7eb1 100644 --- a/keyboards/clueboard/66_hotswap/keymaps/66_ansi/readme.md +++ b/keyboards/clueboard/66_hotswap/gen1/keymaps/66_ansi/readme.md | |||
diff --git a/keyboards/clueboard/66_hotswap/keymaps/default/keymap.c b/keyboards/clueboard/66_hotswap/gen1/keymaps/default/keymap.c index 6451cf037..3d640d89b 100644 --- a/keyboards/clueboard/66_hotswap/keymaps/default/keymap.c +++ b/keyboards/clueboard/66_hotswap/gen1/keymaps/default/keymap.c | |||
@@ -1,3 +1,19 @@ | |||
1 | /* Copyright 2017 Zach White <skullydazed@gmail.com> | ||
2 | * | ||
3 | * This program is free software: you can redistribute it and/or modify | ||
4 | * it under the terms of the GNU General Public License as published by | ||
5 | * the Free Software Foundation, either version 2 of the License, or | ||
6 | * (at your option) any later version. | ||
7 | * | ||
8 | * This program is distributed in the hope that it will be useful, | ||
9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
11 | * GNU General Public License for more details. | ||
12 | * | ||
13 | * You should have received a copy of the GNU General Public License | ||
14 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
15 | */ | ||
16 | |||
1 | #include QMK_KEYBOARD_H | 17 | #include QMK_KEYBOARD_H |
2 | 18 | ||
3 | // Each layer gets a name for readability, which is then used in the keymap matrix below. | 19 | // Each layer gets a name for readability, which is then used in the keymap matrix below. |
diff --git a/keyboards/clueboard/66_hotswap/keymaps/default/readme.md b/keyboards/clueboard/66_hotswap/gen1/keymaps/default/readme.md index 66e523088..66e523088 100644 --- a/keyboards/clueboard/66_hotswap/keymaps/default/readme.md +++ b/keyboards/clueboard/66_hotswap/gen1/keymaps/default/readme.md | |||
diff --git a/keyboards/clueboard/66_hotswap/keymaps/json/keymap.json b/keyboards/clueboard/66_hotswap/gen1/keymaps/json/keymap.json index 20aa9f0f6..20aa9f0f6 100644 --- a/keyboards/clueboard/66_hotswap/keymaps/json/keymap.json +++ b/keyboards/clueboard/66_hotswap/gen1/keymaps/json/keymap.json | |||
diff --git a/keyboards/clueboard/66_hotswap/prototype/keymaps/66_ansi/keymap.c b/keyboards/clueboard/66_hotswap/prototype/keymaps/66_ansi/keymap.c new file mode 100644 index 000000000..9c4bd4079 --- /dev/null +++ b/keyboards/clueboard/66_hotswap/prototype/keymaps/66_ansi/keymap.c | |||
@@ -0,0 +1,52 @@ | |||
1 | /* Copyright 2017 Zach White <skullydazed@gmail.com> | ||
2 | * | ||
3 | * This program is free software: you can redistribute it and/or modify | ||
4 | * it under the terms of the GNU General Public License as published by | ||
5 | * the Free Software Foundation, either version 2 of the License, or | ||
6 | * (at your option) any later version. | ||
7 | * | ||
8 | * This program is distributed in the hope that it will be useful, | ||
9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
11 | * GNU General Public License for more details. | ||
12 | * | ||
13 | * You should have received a copy of the GNU General Public License | ||
14 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
15 | */ | ||
16 | |||
17 | #include QMK_KEYBOARD_H | ||
18 | |||
19 | // Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
20 | // The underscores don't mean anything - you can have a layer called STUFF or any other name. | ||
21 | #define _BL 0 | ||
22 | #define _FL 1 | ||
23 | #define _CL 2 | ||
24 | |||
25 | const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
26 | /* Keymap _BL: Base Layer (Default Layer) | ||
27 | */ | ||
28 | [_BL] = LAYOUT_66_ansi( | ||
29 | KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP, \ | ||
30 | KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, \ | ||
31 | KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \ | ||
32 | KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \ | ||
33 | KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT), | ||
34 | |||
35 | /* Keymap _FL: Function Layer | ||
36 | */ | ||
37 | [_FL] = LAYOUT_66_ansi( | ||
38 | KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, \ | ||
39 | _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, \ | ||
40 | _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \ | ||
41 | _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_PGUP, \ | ||
42 | _______,_______,_______, _______, _______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END), | ||
43 | |||
44 | /* Keymap _CL: Control layer | ||
45 | */ | ||
46 | [_CL] = LAYOUT_66_ansi( | ||
47 | BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI, \ | ||
48 | _______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \ | ||
49 | _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \ | ||
50 | _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, RGB_SAI, \ | ||
51 | _______,_______,_______, RGB_MOD, _______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI), | ||
52 | }; | ||
diff --git a/keyboards/clueboard/66_hotswap/prototype/keymaps/66_ansi/readme.md b/keyboards/clueboard/66_hotswap/prototype/keymaps/66_ansi/readme.md new file mode 100644 index 000000000..25b5d7eb1 --- /dev/null +++ b/keyboards/clueboard/66_hotswap/prototype/keymaps/66_ansi/readme.md | |||
@@ -0,0 +1,11 @@ | |||
1 |  | ||
2 | |||
3 | # Basic Clueboard 66% Hotswap Layout | ||
4 | |||
5 | This is the default layout that comes flashed on every Clueboard. For the most | ||
6 | part it's a straightforward and easy to follow layout. The only unusual key is | ||
7 | the key in the upper left, which sends Escape normally, but Grave when any of | ||
8 | the Ctrl, Alt, or GUI modifiers are held down. | ||
9 | |||
10 | This uses `LAYOUT_66_ansi`, which is compatable with the `66_ansi` community | ||
11 | layout. | ||
diff --git a/keyboards/clueboard/66_hotswap/prototype/keymaps/default/keymap.c b/keyboards/clueboard/66_hotswap/prototype/keymaps/default/keymap.c new file mode 100644 index 000000000..3b8ff6600 --- /dev/null +++ b/keyboards/clueboard/66_hotswap/prototype/keymaps/default/keymap.c | |||
@@ -0,0 +1,139 @@ | |||
1 | /* Copyright 2017 Zach White <skullydazed@gmail.com> | ||
2 | * | ||
3 | * This program is free software: you can redistribute it and/or modify | ||
4 | * it under the terms of the GNU General Public License as published by | ||
5 | * the Free Software Foundation, either version 2 of the License, or | ||
6 | * (at your option) any later version. | ||
7 | * | ||
8 | * This program is distributed in the hope that it will be useful, | ||
9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
11 | * GNU General Public License for more details. | ||
12 | * | ||
13 | * You should have received a copy of the GNU General Public License | ||
14 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
15 | */ | ||
16 | |||
17 | #include QMK_KEYBOARD_H | ||
18 | |||
19 | // Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
20 | // The underscores don't mean anything - you can have a layer called STUFF or any other name. | ||
21 | #define _BL 0 | ||
22 | #define _FL 1 | ||
23 | #define _CL 2 | ||
24 | |||
25 | enum custom_keycodes { | ||
26 | S_BSKTC = SAFE_RANGE, | ||
27 | S_ODEJY, | ||
28 | S_RCKBY, | ||
29 | S_DOEDR, | ||
30 | S_SCALE, | ||
31 | S_ONEUP, | ||
32 | S_COIN, | ||
33 | S_SONIC, | ||
34 | S_ZELDA | ||
35 | }; | ||
36 | |||
37 | #ifdef AUDIO_ENABLE | ||
38 | float song_basketcase[][2] = SONG(BASKET_CASE); | ||
39 | float song_ode_to_joy[][2] = SONG(ODE_TO_JOY); | ||
40 | float song_rock_a_bye_baby[][2] = SONG(ROCK_A_BYE_BABY); | ||
41 | float song_doe_a_deer[][2] = SONG(DOE_A_DEER); | ||
42 | float song_scale[][2] = SONG(MUSIC_SCALE_SOUND); | ||
43 | float song_coin[][2] = SONG(COIN_SOUND); | ||
44 | float song_one_up[][2] = SONG(ONE_UP_SOUND); | ||
45 | float song_sonic_ring[][2] = SONG(SONIC_RING); | ||
46 | float song_zelda_puzzle[][2] = SONG(ZELDA_PUZZLE); | ||
47 | #endif | ||
48 | |||
49 | const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
50 | /* Keymap _BL: Base Layer (Default Layer) | ||
51 | */ | ||
52 | [_BL] = LAYOUT( | ||
53 | KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP, \ | ||
54 | KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, \ | ||
55 | KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \ | ||
56 | KC_LSFT, KC_NUHS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_NUBS,KC_RSFT, KC_UP, \ | ||
57 | KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_SPC, KC_RGUI,KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT), | ||
58 | |||
59 | /* Keymap _FL: Function Layer | ||
60 | */ | ||
61 | [_FL] = LAYOUT( | ||
62 | KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, \ | ||
63 | _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, \ | ||
64 | _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \ | ||
65 | _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, KC_PGUP, \ | ||
66 | _______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END), | ||
67 | |||
68 | /* Keymap _CL: Control layer | ||
69 | */ | ||
70 | [_CL] = LAYOUT( | ||
71 | BL_STEP,S_ONEUP,S_SCALE,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, BL_TOGG, BL_INC, \ | ||
72 | _______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC, \ | ||
73 | _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \ | ||
74 | _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI, \ | ||
75 | _______,_______,_______, BL_BRTG,BL_BRTG, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI), | ||
76 | }; | ||
77 | |||
78 | |||
79 | bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||
80 | switch (keycode) { | ||
81 | #ifdef AUDIO_ENABLE | ||
82 | case S_BSKTC: | ||
83 | if (record->event.pressed) { | ||
84 | stop_all_notes(); | ||
85 | PLAY_SONG(song_basketcase); | ||
86 | } | ||
87 | return false; | ||
88 | case S_ODEJY: | ||
89 | if (record->event.pressed) { | ||
90 | stop_all_notes(); | ||
91 | PLAY_SONG(song_ode_to_joy); | ||
92 | } | ||
93 | return false; | ||
94 | case S_RCKBY: | ||
95 | if (record->event.pressed) { | ||
96 | stop_all_notes(); | ||
97 | PLAY_SONG(song_rock_a_bye_baby); | ||
98 | } | ||
99 | return false; | ||
100 | case S_DOEDR: | ||
101 | if (record->event.pressed) { | ||
102 | stop_all_notes(); | ||
103 | PLAY_SONG(song_doe_a_deer); | ||
104 | } | ||
105 | return false; | ||
106 | case S_SCALE: | ||
107 | if (record->event.pressed) { | ||
108 | stop_all_notes(); | ||
109 | PLAY_SONG(song_scale); | ||
110 | } | ||
111 | return false; | ||
112 | case S_ONEUP: | ||
113 | if (record->event.pressed) { | ||
114 | stop_all_notes(); | ||
115 | PLAY_SONG(song_one_up); | ||
116 | } | ||
117 | return false; | ||
118 | case S_COIN: | ||
119 | if (record->event.pressed) { | ||
120 | stop_all_notes(); | ||
121 | PLAY_SONG(song_coin); | ||
122 | } | ||
123 | return false; | ||
124 | case S_SONIC: | ||
125 | if (record->event.pressed) { | ||
126 | stop_all_notes(); | ||
127 | PLAY_SONG(song_sonic_ring); | ||
128 | } | ||
129 | return false; | ||
130 | case S_ZELDA: | ||
131 | if (record->event.pressed) { | ||
132 | stop_all_notes(); | ||
133 | PLAY_SONG(song_zelda_puzzle); | ||
134 | } | ||
135 | return false; | ||
136 | #endif | ||
137 | } | ||
138 | return true; | ||
139 | } | ||
diff --git a/keyboards/clueboard/66_hotswap/prototype/keymaps/default/readme.md b/keyboards/clueboard/66_hotswap/prototype/keymaps/default/readme.md new file mode 100644 index 000000000..66e523088 --- /dev/null +++ b/keyboards/clueboard/66_hotswap/prototype/keymaps/default/readme.md | |||
@@ -0,0 +1,8 @@ | |||
1 |  | ||
2 | |||
3 | # Default Clueboard 66% Hotswap Layout | ||
4 | |||
5 | This is the default layout that comes flashed on every Clueboard. For the most | ||
6 | part it's a straightforward and easy to follow layout. The only unusual key is | ||
7 | the key in the upper left, which sends Escape normally, but Grave when any of | ||
8 | the Ctrl, Alt, or GUI modifiers are held down. | ||