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authorRyan <fauxpark@gmail.com>2021-06-22 18:26:23 +1000
committerGitHub <noreply@github.com>2021-06-22 18:26:23 +1000
commitd61e5c0027e289ccf48652afa4c442342e7ccf04 (patch)
treee8edc86d191a190691b4722f05e32bdc40affc58 /quantum/rgb_matrix/animations
parentc03cb4edd7ff73391a0a64f0c4f5e0755e902908 (diff)
downloadqmk_firmware-d61e5c0027e289ccf48652afa4c442342e7ccf04.tar.gz
qmk_firmware-d61e5c0027e289ccf48652afa4c442342e7ccf04.zip
Move LED/RGB Matrix code into their own directories (#13257)
Diffstat (limited to 'quantum/rgb_matrix/animations')
-rw-r--r--quantum/rgb_matrix/animations/alpha_mods_anim.h26
-rw-r--r--quantum/rgb_matrix/animations/breathing_anim.h20
-rw-r--r--quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h13
-rw-r--r--quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h13
-rw-r--r--quantum/rgb_matrix/animations/colorband_sat_anim.h14
-rw-r--r--quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h13
-rw-r--r--quantum/rgb_matrix/animations/colorband_spiral_val_anim.h13
-rw-r--r--quantum/rgb_matrix/animations/colorband_val_anim.h14
-rw-r--r--quantum/rgb_matrix/animations/cycle_all_anim.h13
-rw-r--r--quantum/rgb_matrix/animations/cycle_left_right_anim.h13
-rw-r--r--quantum/rgb_matrix/animations/cycle_out_in_anim.h13
-rw-r--r--quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h15
-rw-r--r--quantum/rgb_matrix/animations/cycle_pinwheel_anim.h13
-rw-r--r--quantum/rgb_matrix/animations/cycle_spiral_anim.h13
-rw-r--r--quantum/rgb_matrix/animations/cycle_up_down_anim.h13
-rw-r--r--quantum/rgb_matrix/animations/digital_rain_anim.h75
-rw-r--r--quantum/rgb_matrix/animations/dual_beacon_anim.h13
-rw-r--r--quantum/rgb_matrix/animations/gradient_left_right_anim.h22
-rw-r--r--quantum/rgb_matrix/animations/gradient_up_down_anim.h22
-rw-r--r--quantum/rgb_matrix/animations/hue_breathing_anim.h22
-rw-r--r--quantum/rgb_matrix/animations/hue_pendulum_anim.h17
-rw-r--r--quantum/rgb_matrix/animations/hue_wave_anim.h17
-rw-r--r--quantum/rgb_matrix/animations/jellybean_raindrops_anim.h29
-rw-r--r--quantum/rgb_matrix/animations/rainbow_beacon_anim.h13
-rw-r--r--quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h13
-rw-r--r--quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h13
-rw-r--r--quantum/rgb_matrix/animations/raindrops_anim.h39
-rw-r--r--quantum/rgb_matrix/animations/rgb_matrix_effects.inc37
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h17
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h18
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_i.h15
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_reactive.h29
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h29
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h17
-rw-r--r--quantum/rgb_matrix/animations/runners/rgb_matrix_runners.inc6
-rw-r--r--quantum/rgb_matrix/animations/solid_color_anim.h15
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_anim.h15
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_cross.h36
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_nexus.h34
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_simple_anim.h15
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_wide.h31
-rw-r--r--quantum/rgb_matrix/animations/solid_splash_anim.h31
-rw-r--r--quantum/rgb_matrix/animations/splash_anim.h32
-rw-r--r--quantum/rgb_matrix/animations/typing_heatmap_anim.h86
44 files changed, 977 insertions, 0 deletions
diff --git a/quantum/rgb_matrix/animations/alpha_mods_anim.h b/quantum/rgb_matrix/animations/alpha_mods_anim.h
new file mode 100644
index 000000000..426d88ef3
--- /dev/null
+++ b/quantum/rgb_matrix/animations/alpha_mods_anim.h
@@ -0,0 +1,26 @@
1#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
2RGB_MATRIX_EFFECT(ALPHAS_MODS)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5// alphas = color1, mods = color2
6bool ALPHAS_MODS(effect_params_t* params) {
7 RGB_MATRIX_USE_LIMITS(led_min, led_max);
8
9 HSV hsv = rgb_matrix_config.hsv;
10 RGB rgb1 = rgb_matrix_hsv_to_rgb(hsv);
11 hsv.h += rgb_matrix_config.speed;
12 RGB rgb2 = rgb_matrix_hsv_to_rgb(hsv);
13
14 for (uint8_t i = led_min; i < led_max; i++) {
15 RGB_MATRIX_TEST_LED_FLAGS();
16 if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
17 rgb_matrix_set_color(i, rgb2.r, rgb2.g, rgb2.b);
18 } else {
19 rgb_matrix_set_color(i, rgb1.r, rgb1.g, rgb1.b);
20 }
21 }
22 return led_max < DRIVER_LED_TOTAL;
23}
24
25# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
26#endif // DISABLE_RGB_MATRIX_ALPHAS_MODS
diff --git a/quantum/rgb_matrix/animations/breathing_anim.h b/quantum/rgb_matrix/animations/breathing_anim.h
new file mode 100644
index 000000000..340bd93e5
--- /dev/null
+++ b/quantum/rgb_matrix/animations/breathing_anim.h
@@ -0,0 +1,20 @@
1#ifndef DISABLE_RGB_MATRIX_BREATHING
2RGB_MATRIX_EFFECT(BREATHING)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5bool BREATHING(effect_params_t* params) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
7
8 HSV hsv = rgb_matrix_config.hsv;
9 uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
10 hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
11 RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
12 for (uint8_t i = led_min; i < led_max; i++) {
13 RGB_MATRIX_TEST_LED_FLAGS();
14 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
15 }
16 return led_max < DRIVER_LED_TOTAL;
17}
18
19# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
20#endif // DISABLE_RGB_MATRIX_BREATHING
diff --git a/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h b/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h
new file mode 100644
index 000000000..3df3cfda7
--- /dev/null
+++ b/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h
@@ -0,0 +1,13 @@
1#ifndef DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
2RGB_MATRIX_EFFECT(BAND_PINWHEEL_SAT)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5static HSV BAND_PINWHEEL_SAT_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
6 hsv.s = scale8(hsv.s - time - atan2_8(dy, dx) * 3, hsv.s);
7 return hsv;
8}
9
10bool BAND_PINWHEEL_SAT(effect_params_t* params) { return effect_runner_dx_dy(params, &BAND_PINWHEEL_SAT_math); }
11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
diff --git a/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h b/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h
new file mode 100644
index 000000000..7d80074fd
--- /dev/null
+++ b/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h
@@ -0,0 +1,13 @@
1#ifndef DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
2RGB_MATRIX_EFFECT(BAND_PINWHEEL_VAL)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5static HSV BAND_PINWHEEL_VAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
6 hsv.v = scale8(hsv.v - time - atan2_8(dy, dx) * 3, hsv.v);
7 return hsv;
8}
9
10bool BAND_PINWHEEL_VAL(effect_params_t* params) { return effect_runner_dx_dy(params, &BAND_PINWHEEL_VAL_math); }
11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
diff --git a/quantum/rgb_matrix/animations/colorband_sat_anim.h b/quantum/rgb_matrix/animations/colorband_sat_anim.h
new file mode 100644
index 000000000..35b830af6
--- /dev/null
+++ b/quantum/rgb_matrix/animations/colorband_sat_anim.h
@@ -0,0 +1,14 @@
1#ifndef DISABLE_RGB_MATRIX_BAND_SAT
2RGB_MATRIX_EFFECT(BAND_SAT)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5static HSV BAND_SAT_math(HSV hsv, uint8_t i, uint8_t time) {
6 int16_t s = hsv.s - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
7 hsv.s = scale8(s < 0 ? 0 : s, hsv.s);
8 return hsv;
9}
10
11bool BAND_SAT(effect_params_t* params) { return effect_runner_i(params, &BAND_SAT_math); }
12
13# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
14#endif // DISABLE_RGB_MATRIX_BAND_SAT
diff --git a/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h b/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h
new file mode 100644
index 000000000..048157aa1
--- /dev/null
+++ b/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h
@@ -0,0 +1,13 @@
1#ifndef DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
2RGB_MATRIX_EFFECT(BAND_SPIRAL_SAT)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5static HSV BAND_SPIRAL_SAT_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
6 hsv.s = scale8(hsv.s + dist - time - atan2_8(dy, dx), hsv.s);
7 return hsv;
8}
9
10bool BAND_SPIRAL_SAT(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_SAT_math); }
11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
diff --git a/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h b/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h
new file mode 100644
index 000000000..bff2da161
--- /dev/null
+++ b/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h
@@ -0,0 +1,13 @@
1#ifndef DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
2RGB_MATRIX_EFFECT(BAND_SPIRAL_VAL)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5static HSV BAND_SPIRAL_VAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
6 hsv.v = scale8(hsv.v + dist - time - atan2_8(dy, dx), hsv.v);
7 return hsv;
8}
9
10bool BAND_SPIRAL_VAL(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_VAL_math); }
11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
diff --git a/quantum/rgb_matrix/animations/colorband_val_anim.h b/quantum/rgb_matrix/animations/colorband_val_anim.h
new file mode 100644
index 000000000..f1aaf1d06
--- /dev/null
+++ b/quantum/rgb_matrix/animations/colorband_val_anim.h
@@ -0,0 +1,14 @@
1#ifndef DISABLE_RGB_MATRIX_BAND_VAL
2RGB_MATRIX_EFFECT(BAND_VAL)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5static HSV BAND_VAL_math(HSV hsv, uint8_t i, uint8_t time) {
6 int16_t v = hsv.v - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
7 hsv.v = scale8(v < 0 ? 0 : v, hsv.v);
8 return hsv;
9}
10
11bool BAND_VAL(effect_params_t* params) { return effect_runner_i(params, &BAND_VAL_math); }
12
13# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
14#endif // DISABLE_RGB_MATRIX_BAND_VAL
diff --git a/quantum/rgb_matrix/animations/cycle_all_anim.h b/quantum/rgb_matrix/animations/cycle_all_anim.h
new file mode 100644
index 000000000..faf8598a3
--- /dev/null
+++ b/quantum/rgb_matrix/animations/cycle_all_anim.h
@@ -0,0 +1,13 @@
1#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
2RGB_MATRIX_EFFECT(CYCLE_ALL)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5static HSV CYCLE_ALL_math(HSV hsv, uint8_t i, uint8_t time) {
6 hsv.h = time;
7 return hsv;
8}
9
10bool CYCLE_ALL(effect_params_t* params) { return effect_runner_i(params, &CYCLE_ALL_math); }
11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_CYCLE_ALL
diff --git a/quantum/rgb_matrix/animations/cycle_left_right_anim.h b/quantum/rgb_matrix/animations/cycle_left_right_anim.h
new file mode 100644
index 000000000..cf911eb93
--- /dev/null
+++ b/quantum/rgb_matrix/animations/cycle_left_right_anim.h
@@ -0,0 +1,13 @@
1#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
2RGB_MATRIX_EFFECT(CYCLE_LEFT_RIGHT)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5static HSV CYCLE_LEFT_RIGHT_math(HSV hsv, uint8_t i, uint8_t time) {
6 hsv.h = g_led_config.point[i].x - time;
7 return hsv;
8}
9
10bool CYCLE_LEFT_RIGHT(effect_params_t* params) { return effect_runner_i(params, &CYCLE_LEFT_RIGHT_math); }
11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
diff --git a/quantum/rgb_matrix/animations/cycle_out_in_anim.h b/quantum/rgb_matrix/animations/cycle_out_in_anim.h
new file mode 100644
index 000000000..d66acd4b2
--- /dev/null
+++ b/quantum/rgb_matrix/animations/cycle_out_in_anim.h
@@ -0,0 +1,13 @@
1#ifndef DISABLE_RGB_MATRIX_CYCLE_OUT_IN
2RGB_MATRIX_EFFECT(CYCLE_OUT_IN)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5static HSV CYCLE_OUT_IN_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
6 hsv.h = 3 * dist / 2 + time;
7 return hsv;
8}
9
10bool CYCLE_OUT_IN(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &CYCLE_OUT_IN_math); }
11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_CYCLE_OUT_IN
diff --git a/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h b/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h
new file mode 100644
index 000000000..fe8396140
--- /dev/null
+++ b/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h
@@ -0,0 +1,15 @@
1#ifndef DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
2RGB_MATRIX_EFFECT(CYCLE_OUT_IN_DUAL)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5static HSV CYCLE_OUT_IN_DUAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
6 dx = (k_rgb_matrix_center.x / 2) - abs8(dx);
7 uint8_t dist = sqrt16(dx * dx + dy * dy);
8 hsv.h = 3 * dist + time;
9 return hsv;
10}
11
12bool CYCLE_OUT_IN_DUAL(effect_params_t* params) { return effect_runner_dx_dy(params, &CYCLE_OUT_IN_DUAL_math); }
13
14# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
15#endif // DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
diff --git a/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h b/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h
new file mode 100644
index 000000000..779988709
--- /dev/null
+++ b/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h
@@ -0,0 +1,13 @@
1#ifndef DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
2RGB_MATRIX_EFFECT(CYCLE_PINWHEEL)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5static HSV CYCLE_PINWHEEL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
6 hsv.h = atan2_8(dy, dx) + time;
7 return hsv;
8}
9
10bool CYCLE_PINWHEEL(effect_params_t* params) { return effect_runner_dx_dy(params, &CYCLE_PINWHEEL_math); }
11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
diff --git a/quantum/rgb_matrix/animations/cycle_spiral_anim.h b/quantum/rgb_matrix/animations/cycle_spiral_anim.h
new file mode 100644
index 000000000..80cfb0dbc
--- /dev/null
+++ b/quantum/rgb_matrix/animations/cycle_spiral_anim.h
@@ -0,0 +1,13 @@
1#ifndef DISABLE_RGB_MATRIX_CYCLE_SPIRAL
2RGB_MATRIX_EFFECT(CYCLE_SPIRAL)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5static HSV CYCLE_SPIRAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
6 hsv.h = dist - time - atan2_8(dy, dx);
7 return hsv;
8}
9
10bool CYCLE_SPIRAL(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &CYCLE_SPIRAL_math); }
11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_CYCLE_SPIRAL
diff --git a/quantum/rgb_matrix/animations/cycle_up_down_anim.h b/quantum/rgb_matrix/animations/cycle_up_down_anim.h
new file mode 100644
index 000000000..5016f739d
--- /dev/null
+++ b/quantum/rgb_matrix/animations/cycle_up_down_anim.h
@@ -0,0 +1,13 @@
1#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
2RGB_MATRIX_EFFECT(CYCLE_UP_DOWN)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5static HSV CYCLE_UP_DOWN_math(HSV hsv, uint8_t i, uint8_t time) {
6 hsv.h = g_led_config.point[i].y - time;
7 return hsv;
8}
9
10bool CYCLE_UP_DOWN(effect_params_t* params) { return effect_runner_i(params, &CYCLE_UP_DOWN_math); }
11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
diff --git a/quantum/rgb_matrix/animations/digital_rain_anim.h b/quantum/rgb_matrix/animations/digital_rain_anim.h
new file mode 100644
index 000000000..1de45f8e8
--- /dev/null
+++ b/quantum/rgb_matrix/animations/digital_rain_anim.h
@@ -0,0 +1,75 @@
1#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN)
2RGB_MATRIX_EFFECT(DIGITAL_RAIN)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5# ifndef RGB_DIGITAL_RAIN_DROPS
6// lower the number for denser effect/wider keyboard
7# define RGB_DIGITAL_RAIN_DROPS 24
8# endif
9
10bool DIGITAL_RAIN(effect_params_t* params) {
11 // algorithm ported from https://github.com/tremby/Kaleidoscope-LEDEffect-DigitalRain
12 const uint8_t drop_ticks = 28;
13 const uint8_t pure_green_intensity = 0xd0;
14 const uint8_t max_brightness_boost = 0xc0;
15 const uint8_t max_intensity = 0xff;
16
17 static uint8_t drop = 0;
18
19 if (params->init) {
20 rgb_matrix_set_color_all(0, 0, 0);
21 memset(g_rgb_frame_buffer, 0, sizeof(g_rgb_frame_buffer));
22 drop = 0;
23 }
24
25 for (uint8_t col = 0; col < MATRIX_COLS; col++) {
26 for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
27 if (row == 0 && drop == 0 && rand() < RAND_MAX / RGB_DIGITAL_RAIN_DROPS) {
28 // top row, pixels have just fallen and we're
29 // making a new rain drop in this column
30 g_rgb_frame_buffer[row][col] = max_intensity;
31 } else if (g_rgb_frame_buffer[row][col] > 0 && g_rgb_frame_buffer[row][col] < max_intensity) {
32 // neither fully bright nor dark, decay it
33 g_rgb_frame_buffer[row][col]--;
34 }
35 // set the pixel colour
36 uint8_t led[LED_HITS_TO_REMEMBER];
37 uint8_t led_count = rgb_matrix_map_row_column_to_led(row, col, led);
38
39 // TODO: multiple leds are supported mapped to the same row/column
40 if (led_count > 0) {
41 if (g_rgb_frame_buffer[row][col] > pure_green_intensity) {
42 const uint8_t boost = (uint8_t)((uint16_t)max_brightness_boost * (g_rgb_frame_buffer[row][col] - pure_green_intensity) / (max_intensity - pure_green_intensity));
43 rgb_matrix_set_color(led[0], boost, max_intensity, boost);
44 } else {
45 const uint8_t green = (uint8_t)((uint16_t)max_intensity * g_rgb_frame_buffer[row][col] / pure_green_intensity);
46 rgb_matrix_set_color(led[0], 0, green, 0);
47 }
48 }
49 }
50 }
51
52 if (++drop > drop_ticks) {
53 // reset drop timer
54 drop = 0;
55 for (uint8_t row = MATRIX_ROWS - 1; row > 0; row--) {
56 for (uint8_t col = 0; col < MATRIX_COLS; col++) {
57 // if ths is on the bottom row and bright allow decay
58 if (row == MATRIX_ROWS - 1 && g_rgb_frame_buffer[row][col] == max_intensity) {
59 g_rgb_frame_buffer[row][col]--;
60 }
61 // check if the pixel above is bright
62 if (g_rgb_frame_buffer[row - 1][col] == max_intensity) {
63 // allow old bright pixel to decay
64 g_rgb_frame_buffer[row - 1][col]--;
65 // make this pixel bright
66 g_rgb_frame_buffer[row][col] = max_intensity;
67 }
68 }
69 }
70 }
71 return false;
72}
73
74# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
75#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN)
diff --git a/quantum/rgb_matrix/animations/dual_beacon_anim.h b/quantum/rgb_matrix/animations/dual_beacon_anim.h
new file mode 100644
index 000000000..ce9487168
--- /dev/null
+++ b/quantum/rgb_matrix/animations/dual_beacon_anim.h
@@ -0,0 +1,13 @@
1#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
2RGB_MATRIX_EFFECT(DUAL_BEACON)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5static HSV DUAL_BEACON_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
6 hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * sin) / 128;
7 return hsv;
8}
9
10bool DUAL_BEACON(effect_params_t* params) { return effect_runner_sin_cos_i(params, &DUAL_BEACON_math); }
11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_DUAL_BEACON
diff --git a/quantum/rgb_matrix/animations/gradient_left_right_anim.h b/quantum/rgb_matrix/animations/gradient_left_right_anim.h
new file mode 100644
index 000000000..53dfd04e2
--- /dev/null
+++ b/quantum/rgb_matrix/animations/gradient_left_right_anim.h
@@ -0,0 +1,22 @@
1#ifndef DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
2RGB_MATRIX_EFFECT(GRADIENT_LEFT_RIGHT)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5bool GRADIENT_LEFT_RIGHT(effect_params_t* params) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
7
8 HSV hsv = rgb_matrix_config.hsv;
9 uint8_t scale = scale8(64, rgb_matrix_config.speed);
10 for (uint8_t i = led_min; i < led_max; i++) {
11 RGB_MATRIX_TEST_LED_FLAGS();
12 // The x range will be 0..224, map this to 0..7
13 // Relies on hue being 8-bit and wrapping
14 hsv.h = rgb_matrix_config.hsv.h + (scale * g_led_config.point[i].x >> 5);
15 RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
16 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
17 }
18 return led_max < DRIVER_LED_TOTAL;
19}
20
21# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
22#endif // DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
diff --git a/quantum/rgb_matrix/animations/gradient_up_down_anim.h b/quantum/rgb_matrix/animations/gradient_up_down_anim.h
new file mode 100644
index 000000000..7e0d2898c
--- /dev/null
+++ b/quantum/rgb_matrix/animations/gradient_up_down_anim.h
@@ -0,0 +1,22 @@
1#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
2RGB_MATRIX_EFFECT(GRADIENT_UP_DOWN)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5bool GRADIENT_UP_DOWN(effect_params_t* params) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
7
8 HSV hsv = rgb_matrix_config.hsv;
9 uint8_t scale = scale8(64, rgb_matrix_config.speed);
10 for (uint8_t i = led_min; i < led_max; i++) {
11 RGB_MATRIX_TEST_LED_FLAGS();
12 // The y range will be 0..64, map this to 0..4
13 // Relies on hue being 8-bit and wrapping
14 hsv.h = rgb_matrix_config.hsv.h + scale * (g_led_config.point[i].y >> 4);
15 RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
16 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
17 }
18 return led_max < DRIVER_LED_TOTAL;
19}
20
21# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
22#endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
diff --git a/quantum/rgb_matrix/animations/hue_breathing_anim.h b/quantum/rgb_matrix/animations/hue_breathing_anim.h
new file mode 100644
index 000000000..54dea958a
--- /dev/null
+++ b/quantum/rgb_matrix/animations/hue_breathing_anim.h
@@ -0,0 +1,22 @@
1#ifndef DISABLE_RGB_MATRIX_HUE_BREATHING
2RGB_MATRIX_EFFECT(HUE_BREATHING)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5// Change huedelta to adjust range of hue change. 0-255.
6// Hue Breathing - All LED's light up
7bool HUE_BREATHING(effect_params_t* params) {
8 RGB_MATRIX_USE_LIMITS(led_min, led_max);
9 uint8_t huedelta = 12;
10 HSV hsv = rgb_matrix_config.hsv;
11 uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
12 hsv.h = hsv.h + scale8(abs8(sin8(time) - 128) * 2, huedelta);
13 RGB rgb = hsv_to_rgb(hsv);
14 for (uint8_t i = led_min; i < led_max; i++) {
15 RGB_MATRIX_TEST_LED_FLAGS();
16 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
17 }
18 return led_max < DRIVER_LED_TOTAL;
19}
20
21# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
22#endif // DISABLE_RGB_HUE_BREATHING
diff --git a/quantum/rgb_matrix/animations/hue_pendulum_anim.h b/quantum/rgb_matrix/animations/hue_pendulum_anim.h
new file mode 100644
index 000000000..2d8d36174
--- /dev/null
+++ b/quantum/rgb_matrix/animations/hue_pendulum_anim.h
@@ -0,0 +1,17 @@
1#ifndef DISABLE_RGB_MATRIX_HUE_PENDULUM
2RGB_MATRIX_EFFECT(HUE_PENDULUM)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5// Change huedelta to adjust range of hue change. 0-255.
6// Looks better with a low value and slow speed for subtle change.
7// Hue Pendulum - color changes in a wave to the right before reversing direction
8static HSV HUE_PENDULUM_math(HSV hsv, uint8_t i, uint8_t time) {
9 uint8_t huedelta = 12;
10 hsv.h = hsv.h + scale8(abs8(sin8(time) + (g_led_config.point[i].x) - 128) * 2, huedelta);
11 return hsv;
12}
13
14bool HUE_PENDULUM(effect_params_t* params) { return effect_runner_i(params, &HUE_PENDULUM_math); }
15
16# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
17#endif // DISABLE_RGB_HUE_PENDULUM
diff --git a/quantum/rgb_matrix/animations/hue_wave_anim.h b/quantum/rgb_matrix/animations/hue_wave_anim.h
new file mode 100644
index 000000000..fd9026fc9
--- /dev/null
+++ b/quantum/rgb_matrix/animations/hue_wave_anim.h
@@ -0,0 +1,17 @@
1#ifndef DISABLE_RGB_MATRIX_HUE_WAVE
2RGB_MATRIX_EFFECT(HUE_WAVE)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5// Change huedelta to adjust range of hue change. 0-255.
6// Looks better with a low value and slow speed for subtle change.
7// Hue Wave - color changes in a wave to the right
8static HSV HUE_WAVE_math(HSV hsv, uint8_t i, uint8_t time) {
9 uint8_t huedelta = 24;
10 hsv.h = hsv.h + scale8(abs8(g_led_config.point[i].x - time), huedelta);
11 return hsv;
12}
13
14bool HUE_WAVE(effect_params_t* params) { return effect_runner_i(params, &HUE_WAVE_math); }
15
16# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
17#endif // DISABLE_RGB_HUE_WAVE
diff --git a/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h b/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h
new file mode 100644
index 000000000..a17e954b1
--- /dev/null
+++ b/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h
@@ -0,0 +1,29 @@
1#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
2RGB_MATRIX_EFFECT(JELLYBEAN_RAINDROPS)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5static void jellybean_raindrops_set_color(int i, effect_params_t* params) {
6 if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
7 HSV hsv = {rand() & 0xFF, qadd8(rand() & 0x7F, 0x80), rgb_matrix_config.hsv.v};
8 RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
9 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
10}
11
12bool JELLYBEAN_RAINDROPS(effect_params_t* params) {
13 if (!params->init) {
14 // Change one LED every tick, make sure speed is not 0
15 if (scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 16)) % 5 == 0) {
16 jellybean_raindrops_set_color(rand() % DRIVER_LED_TOTAL, params);
17 }
18 return false;
19 }
20
21 RGB_MATRIX_USE_LIMITS(led_min, led_max);
22 for (int i = led_min; i < led_max; i++) {
23 jellybean_raindrops_set_color(i, params);
24 }
25 return led_max < DRIVER_LED_TOTAL;
26}
27
28# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
29#endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
diff --git a/quantum/rgb_matrix/animations/rainbow_beacon_anim.h b/quantum/rgb_matrix/animations/rainbow_beacon_anim.h
new file mode 100644
index 000000000..977261182
--- /dev/null
+++ b/quantum/rgb_matrix/animations/rainbow_beacon_anim.h
@@ -0,0 +1,13 @@
1#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
2RGB_MATRIX_EFFECT(RAINBOW_BEACON)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5static HSV RAINBOW_BEACON_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
6 hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 2 * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * 2 * sin) / 128;
7 return hsv;
8}
9
10bool RAINBOW_BEACON(effect_params_t* params) { return effect_runner_sin_cos_i(params, &RAINBOW_BEACON_math); }
11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON
diff --git a/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h b/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h
new file mode 100644
index 000000000..e51e7b251
--- /dev/null
+++ b/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h
@@ -0,0 +1,13 @@
1#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
2RGB_MATRIX_EFFECT(RAINBOW_MOVING_CHEVRON)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5static HSV RAINBOW_MOVING_CHEVRON_math(HSV hsv, uint8_t i, uint8_t time) {
6 hsv.h += abs8(g_led_config.point[i].y - k_rgb_matrix_center.y) + (g_led_config.point[i].x - time);
7 return hsv;
8}
9
10bool RAINBOW_MOVING_CHEVRON(effect_params_t* params) { return effect_runner_i(params, &RAINBOW_MOVING_CHEVRON_math); }
11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
diff --git a/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h b/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h
new file mode 100644
index 000000000..1cd4ed2ac
--- /dev/null
+++ b/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h
@@ -0,0 +1,13 @@
1#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
2RGB_MATRIX_EFFECT(RAINBOW_PINWHEELS)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5static HSV RAINBOW_PINWHEELS_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
6 hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 3 * cos + (56 - abs8(g_led_config.point[i].x - k_rgb_matrix_center.x)) * 3 * sin) / 128;
7 return hsv;
8}
9
10bool RAINBOW_PINWHEELS(effect_params_t* params) { return effect_runner_sin_cos_i(params, &RAINBOW_PINWHEELS_math); }
11
12# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13#endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
diff --git a/quantum/rgb_matrix/animations/raindrops_anim.h b/quantum/rgb_matrix/animations/raindrops_anim.h
new file mode 100644
index 000000000..38359cdca
--- /dev/null
+++ b/quantum/rgb_matrix/animations/raindrops_anim.h
@@ -0,0 +1,39 @@
1#ifndef DISABLE_RGB_MATRIX_RAINDROPS
2RGB_MATRIX_EFFECT(RAINDROPS)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5static void raindrops_set_color(int i, effect_params_t* params) {
6 if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
7 HSV hsv = {0, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v};
8
9 // Take the shortest path between hues
10 int16_t deltaH = ((rgb_matrix_config.hsv.h + 180) % 360 - rgb_matrix_config.hsv.h) / 4;
11 if (deltaH > 127) {
12 deltaH -= 256;
13 } else if (deltaH < -127) {
14 deltaH += 256;
15 }
16
17 hsv.h = rgb_matrix_config.hsv.h + (deltaH * (rand() & 0x03));
18 RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
19 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
20}
21
22bool RAINDROPS(effect_params_t* params) {
23 if (!params->init) {
24 // Change one LED every tick, make sure speed is not 0
25 if (scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 16)) % 10 == 0) {
26 raindrops_set_color(rand() % DRIVER_LED_TOTAL, params);
27 }
28 return false;
29 }
30
31 RGB_MATRIX_USE_LIMITS(led_min, led_max);
32 for (int i = led_min; i < led_max; i++) {
33 raindrops_set_color(i, params);
34 }
35 return led_max < DRIVER_LED_TOTAL;
36}
37
38# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
39#endif // DISABLE_RGB_MATRIX_RAINDROPS
diff --git a/quantum/rgb_matrix/animations/rgb_matrix_effects.inc b/quantum/rgb_matrix/animations/rgb_matrix_effects.inc
new file mode 100644
index 000000000..302ad79c0
--- /dev/null
+++ b/quantum/rgb_matrix/animations/rgb_matrix_effects.inc
@@ -0,0 +1,37 @@
1// Add your new core rgb matrix effect here, order determines enum order
2#include "solid_color_anim.h"
3#include "alpha_mods_anim.h"
4#include "gradient_up_down_anim.h"
5#include "gradient_left_right_anim.h"
6#include "breathing_anim.h"
7#include "colorband_sat_anim.h"
8#include "colorband_val_anim.h"
9#include "colorband_pinwheel_sat_anim.h"
10#include "colorband_pinwheel_val_anim.h"
11#include "colorband_spiral_sat_anim.h"
12#include "colorband_spiral_val_anim.h"
13#include "cycle_all_anim.h"
14#include "cycle_left_right_anim.h"
15#include "cycle_up_down_anim.h"
16#include "rainbow_moving_chevron_anim.h"
17#include "cycle_out_in_anim.h"
18#include "cycle_out_in_dual_anim.h"
19#include "cycle_pinwheel_anim.h"
20#include "cycle_spiral_anim.h"
21#include "dual_beacon_anim.h"
22#include "rainbow_beacon_anim.h"
23#include "rainbow_pinwheels_anim.h"
24#include "raindrops_anim.h"
25#include "jellybean_raindrops_anim.h"
26#include "hue_breathing_anim.h"
27#include "hue_pendulum_anim.h"
28#include "hue_wave_anim.h"
29#include "typing_heatmap_anim.h"
30#include "digital_rain_anim.h"
31#include "solid_reactive_simple_anim.h"
32#include "solid_reactive_anim.h"
33#include "solid_reactive_wide.h"
34#include "solid_reactive_cross.h"
35#include "solid_reactive_nexus.h"
36#include "splash_anim.h"
37#include "solid_splash_anim.h"
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h
new file mode 100644
index 000000000..4867609c8
--- /dev/null
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h
@@ -0,0 +1,17 @@
1#pragma once
2
3typedef HSV (*dx_dy_f)(HSV hsv, int16_t dx, int16_t dy, uint8_t time);
4
5bool effect_runner_dx_dy(effect_params_t* params, dx_dy_f effect_func) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
7
8 uint8_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 2);
9 for (uint8_t i = led_min; i < led_max; i++) {
10 RGB_MATRIX_TEST_LED_FLAGS();
11 int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x;
12 int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
13 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
14 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
15 }
16 return led_max < DRIVER_LED_TOTAL;
17}
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h
new file mode 100644
index 000000000..9545b418d
--- /dev/null
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h
@@ -0,0 +1,18 @@
1#pragma once
2
3typedef HSV (*dx_dy_dist_f)(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time);
4
5bool effect_runner_dx_dy_dist(effect_params_t* params, dx_dy_dist_f effect_func) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
7
8 uint8_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 2);
9 for (uint8_t i = led_min; i < led_max; i++) {
10 RGB_MATRIX_TEST_LED_FLAGS();
11 int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x;
12 int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
13 uint8_t dist = sqrt16(dx * dx + dy * dy);
14 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, dist, time));
15 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
16 }
17 return led_max < DRIVER_LED_TOTAL;
18}
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_i.h b/quantum/rgb_matrix/animations/runners/effect_runner_i.h
new file mode 100644
index 000000000..95bfe8b39
--- /dev/null
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_i.h
@@ -0,0 +1,15 @@
1#pragma once
2
3typedef HSV (*i_f)(HSV hsv, uint8_t i, uint8_t time);
4
5bool effect_runner_i(effect_params_t* params, i_f effect_func) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
7
8 uint8_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 4);
9 for (uint8_t i = led_min; i < led_max; i++) {
10 RGB_MATRIX_TEST_LED_FLAGS();
11 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
12 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
13 }
14 return led_max < DRIVER_LED_TOTAL;
15}
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_reactive.h b/quantum/rgb_matrix/animations/runners/effect_runner_reactive.h
new file mode 100644
index 000000000..8485b61f3
--- /dev/null
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_reactive.h
@@ -0,0 +1,29 @@
1#pragma once
2
3#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
4
5typedef HSV (*reactive_f)(HSV hsv, uint16_t offset);
6
7bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
8 RGB_MATRIX_USE_LIMITS(led_min, led_max);
9
10 uint16_t max_tick = 65535 / rgb_matrix_config.speed;
11 for (uint8_t i = led_min; i < led_max; i++) {
12 RGB_MATRIX_TEST_LED_FLAGS();
13 uint16_t tick = max_tick;
14 // Reverse search to find most recent key hit
15 for (int8_t j = g_last_hit_tracker.count - 1; j >= 0; j--) {
16 if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {
17 tick = g_last_hit_tracker.tick[j];
18 break;
19 }
20 }
21
22 uint16_t offset = scale16by8(tick, rgb_matrix_config.speed);
23 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, offset));
24 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
25 }
26 return led_max < DRIVER_LED_TOTAL;
27}
28
29#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h b/quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h
new file mode 100644
index 000000000..5c69d0fbb
--- /dev/null
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h
@@ -0,0 +1,29 @@
1#pragma once
2
3#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
4
5typedef HSV (*reactive_splash_f)(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick);
6
7bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, reactive_splash_f effect_func) {
8 RGB_MATRIX_USE_LIMITS(led_min, led_max);
9
10 uint8_t count = g_last_hit_tracker.count;
11 for (uint8_t i = led_min; i < led_max; i++) {
12 RGB_MATRIX_TEST_LED_FLAGS();
13 HSV hsv = rgb_matrix_config.hsv;
14 hsv.v = 0;
15 for (uint8_t j = start; j < count; j++) {
16 int16_t dx = g_led_config.point[i].x - g_last_hit_tracker.x[j];
17 int16_t dy = g_led_config.point[i].y - g_last_hit_tracker.y[j];
18 uint8_t dist = sqrt16(dx * dx + dy * dy);
19 uint16_t tick = scale16by8(g_last_hit_tracker.tick[j], rgb_matrix_config.speed);
20 hsv = effect_func(hsv, dx, dy, dist, tick);
21 }
22 hsv.v = scale8(hsv.v, rgb_matrix_config.hsv.v);
23 RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
24 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
25 }
26 return led_max < DRIVER_LED_TOTAL;
27}
28
29#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h b/quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h
new file mode 100644
index 000000000..02351de51
--- /dev/null
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h
@@ -0,0 +1,17 @@
1#pragma once
2
3typedef HSV (*sin_cos_i_f)(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time);
4
5bool effect_runner_sin_cos_i(effect_params_t* params, sin_cos_i_f effect_func) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
7
8 uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 4);
9 int8_t cos_value = cos8(time) - 128;
10 int8_t sin_value = sin8(time) - 128;
11 for (uint8_t i = led_min; i < led_max; i++) {
12 RGB_MATRIX_TEST_LED_FLAGS();
13 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
14 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
15 }
16 return led_max < DRIVER_LED_TOTAL;
17}
diff --git a/quantum/rgb_matrix/animations/runners/rgb_matrix_runners.inc b/quantum/rgb_matrix/animations/runners/rgb_matrix_runners.inc
new file mode 100644
index 000000000..c09022bb0
--- /dev/null
+++ b/quantum/rgb_matrix/animations/runners/rgb_matrix_runners.inc
@@ -0,0 +1,6 @@
1#include "effect_runner_dx_dy_dist.h"
2#include "effect_runner_dx_dy.h"
3#include "effect_runner_i.h"
4#include "effect_runner_sin_cos_i.h"
5#include "effect_runner_reactive.h"
6#include "effect_runner_reactive_splash.h"
diff --git a/quantum/rgb_matrix/animations/solid_color_anim.h b/quantum/rgb_matrix/animations/solid_color_anim.h
new file mode 100644
index 000000000..79d63cf13
--- /dev/null
+++ b/quantum/rgb_matrix/animations/solid_color_anim.h
@@ -0,0 +1,15 @@
1RGB_MATRIX_EFFECT(SOLID_COLOR)
2#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
3
4bool SOLID_COLOR(effect_params_t* params) {
5 RGB_MATRIX_USE_LIMITS(led_min, led_max);
6
7 RGB rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv);
8 for (uint8_t i = led_min; i < led_max; i++) {
9 RGB_MATRIX_TEST_LED_FLAGS();
10 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
11 }
12 return led_max < DRIVER_LED_TOTAL;
13}
14
15#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
diff --git a/quantum/rgb_matrix/animations/solid_reactive_anim.h b/quantum/rgb_matrix/animations/solid_reactive_anim.h
new file mode 100644
index 000000000..d45bb961b
--- /dev/null
+++ b/quantum/rgb_matrix/animations/solid_reactive_anim.h
@@ -0,0 +1,15 @@
1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
2# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
3RGB_MATRIX_EFFECT(SOLID_REACTIVE)
4# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
5
6static HSV SOLID_REACTIVE_math(HSV hsv, uint16_t offset) {
7 hsv.h += qsub8(130, offset);
8 return hsv;
9}
10
11bool SOLID_REACTIVE(effect_params_t* params) { return effect_runner_reactive(params, &SOLID_REACTIVE_math); }
12
13# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
14# endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE
15#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix/animations/solid_reactive_cross.h b/quantum/rgb_matrix/animations/solid_reactive_cross.h
new file mode 100644
index 000000000..f76c68e8c
--- /dev/null
+++ b/quantum/rgb_matrix/animations/solid_reactive_cross.h
@@ -0,0 +1,36 @@
1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
2# if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS)
3
4# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
5RGB_MATRIX_EFFECT(SOLID_REACTIVE_CROSS)
6# endif
7
8# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
9RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS)
10# endif
11
12# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13
14static HSV SOLID_REACTIVE_CROSS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
15 uint16_t effect = tick + dist;
16 dx = dx < 0 ? dx * -1 : dx;
17 dy = dy < 0 ? dy * -1 : dy;
18 dx = dx * 16 > 255 ? 255 : dx * 16;
19 dy = dy * 16 > 255 ? 255 : dy * 16;
20 effect += dx > dy ? dy : dx;
21 if (effect > 255) effect = 255;
22 hsv.v = qadd8(hsv.v, 255 - effect);
23 return hsv;
24}
25
26# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
27bool SOLID_REACTIVE_CROSS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math); }
28# endif
29
30# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
31bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math); }
32# endif
33
34# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
35# endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS)
36#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix/animations/solid_reactive_nexus.h b/quantum/rgb_matrix/animations/solid_reactive_nexus.h
new file mode 100644
index 000000000..17f94e3c1
--- /dev/null
+++ b/quantum/rgb_matrix/animations/solid_reactive_nexus.h
@@ -0,0 +1,34 @@
1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
2# if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS)
3
4# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
5RGB_MATRIX_EFFECT(SOLID_REACTIVE_NEXUS)
6# endif
7
8# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
9RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS)
10# endif
11
12# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13
14static HSV SOLID_REACTIVE_NEXUS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
15 uint16_t effect = tick - dist;
16 if (effect > 255) effect = 255;
17 if (dist > 72) effect = 255;
18 if ((dx > 8 || dx < -8) && (dy > 8 || dy < -8)) effect = 255;
19 hsv.v = qadd8(hsv.v, 255 - effect);
20 hsv.h = rgb_matrix_config.hsv.h + dy / 4;
21 return hsv;
22}
23
24# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
25bool SOLID_REACTIVE_NEXUS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math); }
26# endif
27
28# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
29bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math); }
30# endif
31
32# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
33# endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS)
34#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h b/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h
new file mode 100644
index 000000000..12eb248cc
--- /dev/null
+++ b/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h
@@ -0,0 +1,15 @@
1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
2# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
3RGB_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE)
4# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
5
6static HSV SOLID_REACTIVE_SIMPLE_math(HSV hsv, uint16_t offset) {
7 hsv.v = scale8(255 - offset, hsv.v);
8 return hsv;
9}
10
11bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) { return effect_runner_reactive(params, &SOLID_REACTIVE_SIMPLE_math); }
12
13# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
14# endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
15#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix/animations/solid_reactive_wide.h b/quantum/rgb_matrix/animations/solid_reactive_wide.h
new file mode 100644
index 000000000..1cc4dca72
--- /dev/null
+++ b/quantum/rgb_matrix/animations/solid_reactive_wide.h
@@ -0,0 +1,31 @@
1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
2# if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
3
4# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
5RGB_MATRIX_EFFECT(SOLID_REACTIVE_WIDE)
6# endif
7
8# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
9RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE)
10# endif
11
12# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13
14static HSV SOLID_REACTIVE_WIDE_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
15 uint16_t effect = tick + dist * 5;
16 if (effect > 255) effect = 255;
17 hsv.v = qadd8(hsv.v, 255 - effect);
18 return hsv;
19}
20
21# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
22bool SOLID_REACTIVE_WIDE(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math); }
23# endif
24
25# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
26bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math); }
27# endif
28
29# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
30# endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
31#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix/animations/solid_splash_anim.h b/quantum/rgb_matrix/animations/solid_splash_anim.h
new file mode 100644
index 000000000..99efb4996
--- /dev/null
+++ b/quantum/rgb_matrix/animations/solid_splash_anim.h
@@ -0,0 +1,31 @@
1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
2# if !defined(DISABLE_RGB_MATRIX_SOLID_SPLASH) || !defined(DISABLE_RGB_MATRIX_SOLID_MULTISPLASH)
3
4# ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
5RGB_MATRIX_EFFECT(SOLID_SPLASH)
6# endif
7
8# ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
9RGB_MATRIX_EFFECT(SOLID_MULTISPLASH)
10# endif
11
12# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13
14HSV SOLID_SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
15 uint16_t effect = tick - dist;
16 if (effect > 255) effect = 255;
17 hsv.v = qadd8(hsv.v, 255 - effect);
18 return hsv;
19}
20
21# ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
22bool SOLID_SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math); }
23# endif
24
25# ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
26bool SOLID_MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math); }
27# endif
28
29# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
30# endif // !defined(DISABLE_RGB_MATRIX_SPLASH) && !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
31#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix/animations/splash_anim.h b/quantum/rgb_matrix/animations/splash_anim.h
new file mode 100644
index 000000000..1415bcc0f
--- /dev/null
+++ b/quantum/rgb_matrix/animations/splash_anim.h
@@ -0,0 +1,32 @@
1#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
2# if !defined(DISABLE_RGB_MATRIX_SPLASH) || !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
3
4# ifndef DISABLE_RGB_MATRIX_SPLASH
5RGB_MATRIX_EFFECT(SPLASH)
6# endif
7
8# ifndef DISABLE_RGB_MATRIX_MULTISPLASH
9RGB_MATRIX_EFFECT(MULTISPLASH)
10# endif
11
12# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13
14HSV SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
15 uint16_t effect = tick - dist;
16 if (effect > 255) effect = 255;
17 hsv.h += effect;
18 hsv.v = qadd8(hsv.v, 255 - effect);
19 return hsv;
20}
21
22# ifndef DISABLE_RGB_MATRIX_SPLASH
23bool SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SPLASH_math); }
24# endif
25
26# ifndef DISABLE_RGB_MATRIX_MULTISPLASH
27bool MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SPLASH_math); }
28# endif
29
30# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
31# endif // !defined(DISABLE_RGB_MATRIX_SPLASH) || !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
32#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix/animations/typing_heatmap_anim.h b/quantum/rgb_matrix/animations/typing_heatmap_anim.h
new file mode 100644
index 000000000..e7dda11a2
--- /dev/null
+++ b/quantum/rgb_matrix/animations/typing_heatmap_anim.h
@@ -0,0 +1,86 @@
1#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP)
2RGB_MATRIX_EFFECT(TYPING_HEATMAP)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4
5# ifndef RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS
6# define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 25
7# endif
8
9void process_rgb_matrix_typing_heatmap(uint8_t row, uint8_t col) {
10 uint8_t m_row = row - 1;
11 uint8_t p_row = row + 1;
12 uint8_t m_col = col - 1;
13 uint8_t p_col = col + 1;
14
15 if (m_col < col) g_rgb_frame_buffer[row][m_col] = qadd8(g_rgb_frame_buffer[row][m_col], 16);
16 g_rgb_frame_buffer[row][col] = qadd8(g_rgb_frame_buffer[row][col], 32);
17 if (p_col < MATRIX_COLS) g_rgb_frame_buffer[row][p_col] = qadd8(g_rgb_frame_buffer[row][p_col], 16);
18
19 if (p_row < MATRIX_ROWS) {
20 if (m_col < col) g_rgb_frame_buffer[p_row][m_col] = qadd8(g_rgb_frame_buffer[p_row][m_col], 13);
21 g_rgb_frame_buffer[p_row][col] = qadd8(g_rgb_frame_buffer[p_row][col], 16);
22 if (p_col < MATRIX_COLS) g_rgb_frame_buffer[p_row][p_col] = qadd8(g_rgb_frame_buffer[p_row][p_col], 13);
23 }
24
25 if (m_row < row) {
26 if (m_col < col) g_rgb_frame_buffer[m_row][m_col] = qadd8(g_rgb_frame_buffer[m_row][m_col], 13);
27 g_rgb_frame_buffer[m_row][col] = qadd8(g_rgb_frame_buffer[m_row][col], 16);
28 if (p_col < MATRIX_COLS) g_rgb_frame_buffer[m_row][p_col] = qadd8(g_rgb_frame_buffer[m_row][p_col], 13);
29 }
30}
31
32// A timer to track the last time we decremented all heatmap values.
33static uint16_t heatmap_decrease_timer;
34// Whether we should decrement the heatmap values during the next update.
35static bool decrease_heatmap_values;
36
37bool TYPING_HEATMAP(effect_params_t* params) {
38 // Modified version of RGB_MATRIX_USE_LIMITS to work off of matrix row / col size
39 uint8_t led_min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter;
40 uint8_t led_max = led_min + RGB_MATRIX_LED_PROCESS_LIMIT;
41 if (led_max > sizeof(g_rgb_frame_buffer)) led_max = sizeof(g_rgb_frame_buffer);
42
43 if (params->init) {
44 rgb_matrix_set_color_all(0, 0, 0);
45 memset(g_rgb_frame_buffer, 0, sizeof g_rgb_frame_buffer);
46 }
47
48 // The heatmap animation might run in several iterations depending on
49 // `RGB_MATRIX_LED_PROCESS_LIMIT`, therefore we only want to update the
50 // timer when the animation starts.
51 if (params->iter == 0) {
52 decrease_heatmap_values = timer_elapsed(heatmap_decrease_timer) >= RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS;
53
54 // Restart the timer if we are going to decrease the heatmap this frame.
55 if (decrease_heatmap_values) {
56 heatmap_decrease_timer = timer_read();
57 }
58 }
59
60 // Render heatmap & decrease
61 for (int i = led_min; i < led_max; i++) {
62 uint8_t row = i % MATRIX_ROWS;
63 uint8_t col = i / MATRIX_ROWS;
64 uint8_t val = g_rgb_frame_buffer[row][col];
65
66 // set the pixel colour
67 uint8_t led[LED_HITS_TO_REMEMBER];
68 uint8_t led_count = rgb_matrix_map_row_column_to_led(row, col, led);
69 for (uint8_t j = 0; j < led_count; ++j) {
70 if (!HAS_ANY_FLAGS(g_led_config.flags[led[j]], params->flags)) continue;
71
72 HSV hsv = {170 - qsub8(val, 85), rgb_matrix_config.hsv.s, scale8((qadd8(170, val) - 170) * 3, rgb_matrix_config.hsv.v)};
73 RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
74 rgb_matrix_set_color(led[j], rgb.r, rgb.g, rgb.b);
75 }
76
77 if (decrease_heatmap_values) {
78 g_rgb_frame_buffer[row][col] = qsub8(val, 1);
79 }
80 }
81
82 return led_max < sizeof(g_rgb_frame_buffer);
83}
84
85# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
86#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP)